Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.25 @ 16:19:40 Player: Lefty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1496) 1496 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 5606 Bonus ------- Follower Combat Kills 94 Entered DSFs 500 Friendly Fire -139 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VSS Leg Flexi-carbon Leg Propulsion Shielding Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Fission Core > --- PROPULSION ------- Titanium Leg VSS Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Targeting Computer Utility Shielding Layered Light Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser Gatling Laser Phase Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Aluminum Leg Flexi-carbon Leg Coolant Injector Propulsion Shielding Gatling Laser Assault Rifle Enhanced Autogun Rocket Launcher [Rating: 54] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Slots Evolved 9 | . 1 2 . 2 2 . 2 Power 2 | . . 1 . . . . 1 Propulsion 2 | . . . . 1 1 . . Utility 3 | . 1 1 . . 1 . . Weapon 2 | . . . . 1 . . 1 Parts Attached 51 | 9 6 8 . 8 . 2 18 Power 10 | 1 1 1 . 1 . . 6 Engine 5 | 1 1 1 . . . . 2 Core 5 | . . . . 1 . . 4 Reactor . | . . . . . . . . Propulsion 15 | 2 2 3 . 2 . 1 5 Treads . | . . . . . . . . Leg 15 | 2 2 3 . 2 . 1 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 4 1 1 . . . 1 2 Device 2 | . . . . . . . 2 Storage 3 | 3 . . . . . . . Processor 2 | 1 1 . . . . . . Hackware . | . . . . . . . . Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 17 | 2 2 3 . 5 . . 5 Energy Gun 7 | 2 1 1 . 2 . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 5 | . 1 2 . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 3 | . . . . . . . 3 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 19 | . . . . 2 . 2 15 Power 7 | . . . . 2 . . 5 Propulsion 5 | . . . . . . 2 3 Utility 1 | . . . . . . . 1 Weapon 6 | . . . . . . . 6 Highest Loss Streak 5 | . . . . 1 . 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 91 96 100 88 78 83 75 Engine 6 | . 10 19 20 3 . . 2 Core 6 | . . . . 7 7 7 10 Leg 21 | . 25 18 20 20 21 19 22 Device 1 | . . . . . . . 2 Storage 7 | . 12 10 10 8 7 7 5 Processor 12 | . 21 20 20 16 14 14 6 Protection 7 | . . 8 10 8 7 14 7 Energy Gun 9 | . 12 7 . 2 14 14 10 Energy Cannon 1 | . . . . . . . 3 Ballistic Gun 6 | . 8 12 20 17 7 7 . Special Weapon 1 | . . . . . . . 2 Naked Turns 22 | . . . . . . . 22 Heaviest Build 58 | 18 18 23 23 31 27 31 58 Greatest Support 64 | 20 26 30 30 45 43 60 64 Greatest Overweight (x) 8 | 3 . 1 . 1 . 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 9 Most Carried 10 | 7 9 10 9 10 10 9 10 Average Carried 8 | 4 6 8 9 9 10 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 5 Final Carried 10 | 7 9 9 9 10 10 9 5 Class Distribution -------------------- 47% | Hacker-Mutant 34% | Hacker-Gunner 17% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/DSF Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Matter Collected 1009 | 224 33 179 . 163 . 41 369 Remotely . | . . . . . . . . Salvage Created 1751 | . 33 116 . 343 . 107 1152 Parts 108 | . 2 9 . 22 . 5 70 Haulers Intercepted 2 | . . . . 1 . . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 29 | . 2 5 . 6 . 2 14 Guns 21 | . 2 5 . 3 . 2 9 Cannons 2 | . . . . . . . 2 AOE 3 | . . . . 3 . . . Classes Destroyed 16 | . 1 1 . 7 . 1 6 Worker 5 | . . . . . . . 5 Builder 9 | . . . . 1 . . 8 Tunneler 1 | . . . . 1 . . . Hauler 2 | . . . . 1 . . 1 Recycler 1 | . . . . . . . 1 Minesweeper 1 | . . . . . . . 1 Watcher 3 | . . . . 1 . . 2 Swarmer 8 | . 2 4 . . . . 2 Grunt 6 | . . 1 . 3 . . 2 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . 1 . . 1 Sentry 4 | . . . . 1 . . 3 Specialist 2 | . . . . . . 2 . Hunter 3 | . . . . 1 . . 2 Programmer 2 | . . . . . . . 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 9 | . 2 2 . 9 . 2 6 Combat Bots Only 5 | . 2 2 . 5 . 2 2 Max Kills in Single Turn 4 | . 1 1 . 3 . 1 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Damage Taken 2873 | . 11 172 . 462 . 202 2026 Core 989 | . 6 23 . 73 . 34 853 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 17 | . . 1 . 4 . . 12 Core Remaining (%) 94 | 100 97 . 94 86 . 95 . Volleys Fired 111 | . 3 27 . 24 . 2 55 Largest 4 | . 2 2 . 3 . 3 4 Hottest 310 | . 60 60 . 78 . 180 310 Shots Fired 257 | . 6 39 . 65 . 6 141 Gun 193 | . 6 39 . 56 . 6 86 Cannon 40 | . . . . . . . 40 Launcher 9 | . . . . 9 . . . Special 15 | . . . . . . . 15 Kinetic 94 | . 3 33 . 56 . 2 . Thermal 154 | . 3 6 . . . 4 141 Explosive 9 | . . . . 9 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 45 | . 4 7 . 13 . 7 45 Robot Miss Streak 3 | . 1 3 . 1 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 187 | . 5 24 . 50 . 6 102 Core Hits 107 | . 3 12 . 23 . 4 65 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3985 | . 47 213 . 858 . 73 2794 Guns 2168 | . 47 213 . 415 . 73 1420 Cannons 622 | . . . . . . . 622 Explosions 1031 | . . . . 443 . . 588 Melee . | . . . . . . . . Ramming 108 | . . . . . . . 108 Kinetic 626 | . 13 181 . 415 . 17 . Thermal 2220 | . 34 32 . . . 56 2098 Explosive 1031 | . . . . 443 . . 588 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 190 | . . . . 19 . . 171 Projectiles 25 | . . . . . . . 25 Explosions 165 | . . . . 19 . . 146 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 317 | . . . . 78 . . 239 Shots 8 | . . . . 4 . . 4 Rammed 17 | . . . . . . . 17 Targets Rammed 21 | . . . . . . . 21 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 829 | . 40 60 . 353 . 54 829 Average Temperature 168 | . 19 13 . 149 . 30 208 Received Heat Transfer 873 | . . 15 . 198 . . 660 Effects 28 | . . . . . . . 28 Shutdowns 9 | . . . . . . . 9 Energy Bleed 3 | . . . . . . . 3 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 7 | . . . . . . . 7 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 16 | . . . . . . . 16 Heat Transferred 4382 | . 75 75 . . . 125 4107 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Peak Influence 286 | . 65 169 46 242 79 87 286 Initial 79 | . . 19 46 12 79 42 33 Average 79 | . 29 88 46 160 79 60 83 Maximum Alert Level 1 | . . . . 1 . . 1 Low Security (%) 89 | 100 100 100 100 45 100 100 88 Level 1 10 | . . . . 54 . . 11 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 1 . 1 . 1 4 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . 1 . 1 . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Distress Signals 3 | . . 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 2 11 . 9 . 3 26 Peak Tracking Total 5 | . 2 5 . 4 . 3 4 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Traps Triggered 6 | . 2 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Machines Disabled 10 | . . . . 1 . . 9 Max in Single Turn 4 | . . . . 1 . . 4 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Machines Accessed 5 | . . . . . 2 . 3 Terminals 2 | . . . . . 1 . 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . . . . . 3 . 8 Successful 8 | . . . . . 2 . 6 Failed 3 | . . . . . 1 . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 3 | . . . . . 2 . 1 Fabricators 2 | . . . . . 1 . 1 Repair Stations 6 | . . . . . . . 6 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . 1 . 1 Open DSF 2 | . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . 1 . 1 Network Status 1 | . . . . . 1 . . Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . 4 Scan Component 4 | . . . . . . . 4 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 76 | . . . . . . . 76 Total Robot Build Rating 5 | . . . . . . . 5 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Total Allies 4 | . . . . . . . 4 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 36 | . . . . . . . 36 Total Damage 415 | . . . . . . . 415 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Turns Passed 2745 | 162 238 335 128 283 243 63 1293 Spaces Moved 1824 | 126 162 197 107 165 203 36 828 Core 52 | 35 . . . . . . 17 Treads . | . . . . . . . . Legs 1772 | 91 162 197 107 165 203 36 811 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 119 | 111 120 128 120 120 120 152 117 Slowest Speed 450 | 200 120 190 120 190 120 195 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 6 18 15 25 19 4 42 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 92 | . . . . 51 . . 41 Melee . | . . . . . . . . Projectile 12 | . . . . . . . 12 AOE 80 | . . . . 51 . . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Total 2168 | 147 199 245 106 209 202 39 1021 Wait 116 | . 25 10 . . . . 81 Move 1817 | 125 161 196 106 164 202 35 828 Hop . | . . . . . . . . Pick Up 31 | 11 4 1 . 9 . . 6 Fast Attach 18 | 3 . 1 . . . 1 13 Attach 20 | 6 4 2 . 4 . 1 3 Detach 5 | 2 . 1 . . . . 2 Swap 13 | . 2 5 . 4 . . 2 Drop 16 | . . 2 . 4 . . 10 Fire 111 | . 3 27 . 24 . 2 55 Melee . | . . . . . . . . Ram 17 | . . . . . . . 17 Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Identified exit to Materials 6 | -11/Junkyard | Discovered exit to Materials (range 12) 163 | -11/Junkyard | Entered Materials 163 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 353 | -10/Materials | Identified exit to Materials 353 | -10/Materials | Discovered exit to Materials (range 15) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 705 | -9/Materials | Identified exit to Mines 705 | -9/Materials | Discovered exit to Mines (range 12) 736 | -9/Materials | Entered Mines 854 | -9/Mines | Identified exit to Materials 854 | -9/Mines | Discovered exit to Materials (range 6) 864 | -9/Mines | Entered Materials 864 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1112 | -8/Materials | Identified exit to Factory 1112 | -8/Materials | Discovered exit to Factory (range 15) 1147 | -8/Materials | Entered Factory 1147 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1200 | -7/Factory | Build established: Hacker-Gunner 1386 | -7/Factory | Identified exit to DSF 1390 | -7/Factory | Entered DSF 1416 | -7/DSF | Identified exit to Factory 1416 | -7/DSF | Discovered exit to Factory (range 16) 1432 | -7/DSF | Additional patrols routed to DSF 1453 | -7/DSF | Entered Factory 1453 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1556 | -6/Factory | Spotted B-75 Beast 1649 | -6/Factory | Destroyed B-75 Beast 1654 | -6/Factory | Allied Derelicts emerged from ambush trap array 1699 | -6/Factory | Build established: Hacker-Tank 2119 | -6/Factory | Fabricated M-22 Extractor (x1) 2138 | -6/Factory | Core integrity fell below 50% 2196 | -6/Factory | Build established: Hacker-Gunner 2265 | -6/Factory | Lost 3 parts (1p2w) 2619 | -6/Factory | Lost 4 parts (1p1u2w) 2729 | -6/Factory | Core integrity fell below 20% 2739 | -6/Factory | Lost 5 parts (1p3n1w) 2746 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02661_ VSS Leg destroyed. 02682_ Plasma Cutter destroyed. 02690_ Arm. Leg destroyed. 02690_ Critical hit (Burn: +37). 02708_ Nuclear Core destroyed. 02723_ Dropped Med. Storage Unit. 02723_ Dropped Utility Shielding. 02724_ Dropped Lgt. Angular Momentum Engine. 02724_ Slammed into G-50 Soldier. 02726_ Destabilizing: System corrupted (+2). 02727_ Slammed into G-50 Soldier. 02728_ Destabilizing: Core damaged (-42). 02732_ Slammed into G-50 Soldier. 02732_ Destabilizing: System corrupted (+1). 02733_ Slammed into G-50 Soldier. 02735_ Destabilizing: System corrupted (+2). 02736_ Slammed into G-50 Soldier. 02740_ Destabilizing: Core damaged (-42). 02741_ Slammed into G-50 Soldier. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????###########???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????# | | ????# * #??????########?????????????????# | | ????# =[]%#??????# ??????????????????+ | | ????# !!!=%#??##### """" #?????????????????# | | ????#######+######%% # """" #?????????????????# | | ????# %%%%%%%%%%/@"""" #?????????????????# | | ????# #####%######%g # """" #?????????????????# | | ????# #???# #????##### #????????########## | | ????# #???# #????????########???????? | | ????# #???# #???????????????????????? | | ????# #???# #?????????????????????????? | | ????# #???# #???????????????????????????? | | ????# #???# #??????????????????????????????? | | ????# #???# #?????????????????????????????????# | | ????# #? ?????????????????????? ??????????# | | #####/## ?? ????????????????? ?????????# | | # # "?? #???????????????? ?????????# | | # # *"?? #?????????????? ? ????????# | | # """ # **F" #??????????????? ##+###### | | # """ # *""" #??????????????? | | # """ # "" #???????????????? | | # # #???????????????? """" | | # =!/ / #???????????????? """" | | # =! # #??????????????????### """" | | # !! # #?????????#+#????????# """" | | # # """ #####?????# #????????# """" | | # !# """ #???### ###??????# """" | | # " " # ^ """ ##### #??????# | | # "T" # ########=* | | # """ + [%!/= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-22 Extractor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab It's Just You Made in Tau Ceti IV My Command Is Your Wish Serviceable Loadout Challenges ------------ None Game ------ Seed CompactPointyAxe Manual? 0 Play Time 01:00:50 Cumulative 2.8 hours Start 2024.01.19 @ 20:18:06 End 2024.01.25 @ 16:19:40 Sessions 8 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 055a1fa9-5fcd-49ff-86d7-9bcaf3256ad7