Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 23:56:26

Player: darki

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (20)       4000
Robots Destroyed (73)      365
Value Destroyed (1837)     1837
Prototype IDs (34)         680
Alien Tech Used (0)        0
Bonus (4997)               4997
              TOTAL SCORE: 16379

 Bonus
-------
Follower Combat Kills      1733
Entered DSFs               500
Aligned with FarCom        300
Win                        3000
Friendly Fire              -536

 Cogmind 
---------
Core Integrity             1544/1600
Matter                     285/300
Energy                     81/150
System Corruption          0%
Temperature                Cool (6)
Movement                   Flying (29)
Location                   To Epsilon Eridani

 Parts 
-------
>          --- POWER (1) --------
     Light Angular Momentum Engine
>          --- PROPULSION (2) ---
           VTOL Module
    Cooled Q-thruster
>          --- UTILITY (20) -----
  Advanced Weight Redist. System
           Structural Scanner
  Advanced Visual Processing Unit
  Advanced Sensor Array
  Advanced Signal Interpreter
           Terrain Scanner
           Terrain Scan Processor
           Terrain Scan Processor
           Terrain Scan Processor
  Improved Terrain Scan Processor
  Improved Melee Analysis Suite
  Advanced Melee Analysis Suite
  Advanced Melee Analysis Suite
           Graphene Brace
  Improved Hacking Suite
  Improved System Shield
>          --- WEAPON (2) -------
           Plasma Lance
>          --- INVENTORY (5) ----
  Advanced ECM Suite
  Improved Light Armor Plating
           Skeleton Box
     Heavy Missile Launcher
           Powered Hammer

 Peak State 
------------
>          --- POWER ------------
     Light Angular Momentum Engine
>          --- PROPULSION -------
           VTOL Module
    Cooled Q-thruster
>          --- UTILITY ----------
  Advanced Weight Redist. System
           Structural Scanner
  Advanced Visual Processing Unit
  Advanced Sensor Array
  Advanced Signal Interpreter
           Terrain Scanner
           Terrain Scan Processor
           Terrain Scan Processor
           Terrain Scan Processor
  Improved Terrain Scan Processor
  Improved Melee Analysis Suite
  Advanced Melee Analysis Suite
  Advanced Melee Analysis Suite
           Graphene Brace
  Improved Hacking Suite
  Improved System Shield
>          --- WEAPON -----------
           Plasma Lance
>          --- INVENTORY --------
  Advanced ECM Suite
  Improved Light Armor Plating
           Skeleton Box
     Heavy Missile Launcher
           Powered Hammer
[Rating: 85]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Flight Unit              VTOL Module
Utility                    Hacking Suite
  Device                   Heat Sink
  Storage                  Huge Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Advanced Beam Cannon
  Energy Gun               Particle Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Heavy Missile Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Flail
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Plasma Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Cet Arc Res DSF Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   2   .   .   2   2   .   .   .   2   .   2   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  18   | .   .   .   2   .   .   .   2   2   2   .   .   2   2   .   .   .   2   .   2   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             122  | .   7   5   13  .   .   .   3   17  2   4   7   3   3   20  5   3   2   3   18  7   
  Power                    17   | .   .   1   1   .   .   .   3   3   .   2   .   .   .   2   .   .   .   .   3   2   
    Engine                 13   | .   .   1   1   .   .   .   3   3   .   2   .   .   .   1   .   .   .   .   .   2   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Propulsion               22   | .   2   1   4   .   .   .   .   3   .   .   4   .   1   2   1   .   .   .   4   .   
    Treads                 7    | .   2   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 15   | .   .   .   .   .   .   .   .   3   .   .   4   .   1   2   1   .   .   .   4   .   
  Utility                  59   | .   3   1   2   .   .   .   .   10  2   2   2   2   1   11  3   3   .   3   10  4   
    Device                 23   | .   1   .   2   .   .   .   .   2   .   2   .   .   1   7   2   .   .   .   4   2   
    Storage                2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Processor              19   | .   .   1   .   .   .   .   .   5   1   .   2   .   .   1   1   .   .   3   4   1   
    Hackware               10   | .   .   .   .   .   .   .   .   2   1   .   .   2   .   .   .   2   .   .   2   1   
    Protection             5    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   1   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   24   | .   2   2   6   .   .   .   .   1   .   .   1   1   1   5   1   .   2   .   1   1   
    Energy Gun             5    | .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Energy Cannon          5    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Ballistic Gun          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               6    | .   .   .   1   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   1   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   2   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   2   .   .   .   1   1   .   1   .   .   .   1   1   .   1   .   2   .   
Parts Lost                 27   | .   1   4   1   .   .   .   .   .   .   .   1   .   2   5   1   1   .   .   10  1   
  Power                    5    | .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   
  Propulsion               8    | .   1   .   1   .   .   .   .   .   .   .   1   .   1   2   1   .   .   .   1   .   
  Utility                  11   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   7   .   
  Weapon                   3    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Highest Loss Streak      5    | .   1   3   1   .   .   .   .   .   .   .   1   .   2   4   1   1   .   .   5   1   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     82   | .   98  88  92  100 100 100 81  87  91  93  93  86  83  41  44  53  57  59  65  74  
  Engine                   7    | .   14  14  11  11  11  11  9   7   6   6   6   5   4   .   .   .   .   .   .   2   
  Treads                   10   | .   10  28  22  22  22  22  18  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      2    | .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   4    | .   .   .   .   .   .   .   .   15  13  13  13  11  10  5   7   10  9   9   7   8   
  Device                   13   | .   12  .   15  22  22  22  18  15  13  13  13  11  10  8   15  15  14  14  11  20  
  Storage                  6    | .   14  14  11  11  11  11  9   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Processor                13   | .   .   4   11  11  11  11  9   25  31  33  33  29  26  11  8   10  9   11  26  34  
  Hackware                 6    | .   .   .   .   .   .   .   .   14  20  20  20  21  26  9   .   6   9   9   8   4   
  Energy Gun               5    | .   26  26  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            6    | .   .   .   18  22  22  22  18  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   .   .   .   6   6   6   6   5   5   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             98   | 14  93  91  97  97  97  97  98  7   7   7   8   8   8   16  18  16  15  15  19  16  
  Greatest Support         40   | 20  40  40  40  40  40  40  40  8   8   8   8   8   8   17  17  17  17  17  20  20  
  Greatest Overweight (x)  9    | .   9   4   2   2   2   2   2   .   .   .   .   .   .   3   1   .   .   .   1   .   
  Average Overweight (x)   .    | .   2   2   2   2   2   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | .   25  25  25  25  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         15   | .   22  25  25  25  25  25  25  6   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             25   | .   14  14  21  24  25  25  25  25  4   5   5   5   5   5   5   5   5   4   5   5   
  Average Carried          11   | .   10  13  15  21  24  24  25  5   4   4   4   5   4   4   4   4   4   4   4   4   
  Final Capacity           25   | 8   25  25  25  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            25   | 6   14  12  21  24  25  25  25  5   4   5   5   5   3   5   5   4   4   4   4   5   

 Class Distribution 
--------------------
 47% | Mutant
 18% | Hacker-Scout
 16% | Scavenger-Scout
  6% | Scavenger-Mutant
  4% | Commander-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
   Scavenger-Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
             Mutant | -8/Mines
             Mutant | -8/Materials
    Scavenger-Scout | -7/Factory
       Hacker-Scout | -6/Factory
       Hacker-Scout | -6/Waste
       Hacker-Scout | -6/Factory
       Hacker-Scout | -5/Factory
       Hacker-Scout | -4/Factory
 Commander-Sprinter | -4/Extension
    Scavenger-Scout | -4/Cetus
    Scavenger-Scout | -4/Archives
    Scavenger-Scout | -3/Research
    Scavenger-Scout | -3/DSF
    Scavenger-Scout | -2/Research
    Scavenger-Ninja | -1/Access

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -2   -1   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Was  Fac  Fac  Fac  Ext  Cet  Arc  Res  DSF  Res  Acc  
Matter Collected           1602 | 200  118  54   175  .    .    .    .    17   13   248  70   .    .    349  30   50   .    .    228  50   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            3729 | .    470  154  579  105  .    .    110  17   13   1130 .    .    96   394  .    64   .    .    526  71   
  Parts                    153  | .    26   13   34   5    .    .    9    3    .    6    .    .    5    9    .    7    .    .    27   9    
Haulers Intercepted        3    | .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Cet Arc Res DSF Res Acc 
Combat Hostiles Destroyed  42   | .   11  5   12  2   .   .   2   .   .   .   .   .   5   .   .   .   .   .   5   .   
  Melee                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
  Guns                     16   | .   11  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  12   | .   .   .   8   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      8    | .   .   .   3   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
Classes Destroyed          10   | .   6   2   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  8    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   2   
  Tunneler                 3    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler                   3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 7    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   
  Operator                 5    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   
  Watcher                  4    | .   2   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Swarmer                  22   | .   3   3   4   2   .   .   .   .   .   .   .   .   5   .   .   .   .   .   5   .   
  Grunt                    12   | .   8   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   8    | .   .   2   4   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           7    | .   3   3   7   3   .   .   1   1   1   .   .   .   5   2   .   1   .   .   5   1   
  Combat Bots Only         6    | .   3   3   6   2   .   .   1   .   .   .   .   .   5   .   .   .   .   .   5   .   
Max Kills in Single Turn   5    | .   1   1   2   1   .   .   1   1   1   .   .   .   5   1   .   1   .   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   2   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -2   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Was  Fac  Fac  Fac  Ext  Cet  Arc  Res  DSF  Res  Acc  
Hostile Shots Fired        306  | .    54   41   61   4    .    .    10   9    .    .    .    .    1    58   1    17   .    10   39   1    
  Missed                   97   | .    9    9    19   1    .    .    4    3    .    .    .    .    .    22   .    9    .    4    17   .    
Damage Taken               3641 | .    533  434  456  23   .    .    85   47   .    .    66   .    183  834  28   211  .    141  509  91   
  Core                     1281 | .    62   55   89   .    .    .    13   12   .    .    41   .    61   642  .    28   .    88   134  56   
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  58   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    58   .    .    .    .    .    .    
  Regen/Repaired (Parts)   27   | .    .    .    .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    
Core Remaining (%)         85   | 100  .    53   .    .    .    77   97   98   .    .    95   100  .    .    .    36   .    93   90   96   
Volleys Fired              121  | .    41   19   38   4    .    .    10   .    .    .    .    .    1    6    .    .    .    .    2    .    
  Largest                  2    | .    2    2    2    2    .    .    2    .    .    .    .    .    1    1    .    .    .    .    1    .    
  Hottest                  136  | .    130  130  136  136  .    .    136  .    .    .    .    .    39   39   .    .    .    .    39   .    
Shots Fired                224  | .    82   29   75   8    .    .    21   .    .    .    .    .    1    6    .    .    .    .    2    .    
  Gun                      124  | .    82   29   13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   89   | .    .    .    60   8    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 11   | .    .    .    2    .    .    .    .    .    .    .    .    .    1    6    .    .    .    .    2    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  16   | .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  197  | .    66   29   73   8    .    .    21   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                11   | .    .    .    2    .    .    .    .    .    .    .    .    .    1    6    .    .    .    .    2    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         15   | .    8    15   10   7    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        5    | .    2    3    5    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           186  | .    50   20   44   4    .    .    12   1    1    12   .    .    1    16   1    2    .    .    16   6    
  Core Hits                75   | .    21   7    20   3    .    .    2    1    .    .    .    .    6    4    .    1    .    .    8    2    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 5    | .    .    .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    
  Critical Strikes         12   | .    4    .    .    .    .    .    .    .    .    4    .    .    1    .    1    .    .    .    2    .    
    Burn                   4    | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  5    | .    .    .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    
    Sever                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Impale                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Melee Attacks              208  | .    .    .    .    .    .    .    .    14   16   12   18   5    18   33   1    2    14   .    62   13   
  Impact                   94   | .    .    .    .    .    .    .    .    14   16   12   18   5    18   11   .    .    .    .    .    .    
  Slashing                 25   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   1    2    .    .    .    .    
  Piercing                 89   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    62   13   
  Sneak Attacks            24   | .    .    .    .    .    .    .    .    1    1    .    .    .    .    8    1    2    .    .    8    3    
    Combat Hostiles        3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           7354 | .    774  331  1003 84   .    .    243  36   87   954  .    .    567  1199 104  258  .    .    1179 535  
  Guns                     1230 | .    774  282  174  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  986  | .    .    .    659  84   .    .    243  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               714  | .    .    49   170  .    .    .    .    .    .    .    .    .    495  .    .    .    .    .    .    .    
  Melee                    4424 | .    .    .    .    .    .    .    .    36   87   954  .    .    72   1199 104  258  .    .    1179 535  
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  118  | .    118  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  2147 | .    656  331  833  84   .    .    243  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                665  | .    .    .    170  .    .    .    .    .    .    .    .    .    495  .    .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1430 | .    .    .    .    .    .    .    .    36   87   954  .    .    72   281  .    .    .    .    .    .    
  Slashing                 1280 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    918  104  258  .    .    .    .    
  Piercing                 1714 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1179 535  
Highest Corruption         4    | .    .    .    .    .    .    .    4    2    .    .    .    .    .    .    .    .    .    .    1    .    
  Average Corruption       2    | .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    .    1    .    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  15   | .    .    .    .    .    .    .    13   1    .    .    .    .    .    .    .    .    .    .    1    .    
    Message Errors         2    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Fused           5    | .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Heat Flow Errors       4    | .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    1    .    
    Data Loss (minor)      1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1710 | .    .    49   13   .    .    .    .    .    47   553  .    .    87   305  .    75   .    .    376  205  
  Projectiles              13   | .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               64   | .    .    49   .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    
  Melee                    1633 | .    .    .    .    .    .    .    .    .    47   553  .    .    72   305  .    75   .    .    376  205  
Knockbacks                 4    | .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    
  Impact                   4    | .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      194  | .    .    47   .    .    .    .    .    .    .    .    .    .    130  .    .    .    .    .    17   .    
  Shots                    5    | .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    1    .    
  Rammed                   1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        408  | .    138  408  354  27   .    .    68   224  .    .    .    .    .    .    .    .    .    .    195  .    
  Average Temperature      71   | .    29   145  75   12   .    .    19   115  .    .    .    .    .    .    .    .    .    .    110  .    
  Received Heat Transfer   705  | .    210  117  156  .    .    .    18   12   .    .    .    .    .    135  .    18   .    30   9    .    
  Effects                  5    | .    .    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              2    | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              9    | .    .    .    .    .    .    .    .    .    .    6    .    .    .    3    .    .    .    .    .    .    
  Impact Corruptions       22   | .    .    .    .    .    .    .    .    .    2    14   .    .    4    2    .    .    .    .    .    .    
Robots Melted              1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             11   | .    5    1    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         4823 | .    1924 716  1591 148  .    .    444  .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Was  Fac  Fac  Fac  Ext  Cet  Arc  Res  DSF  Res  Acc  
Peak Influence             1021 | .    123  252  278  109  .    .    60   76   84   29   101  94   212  1021 861  397  166  124  419  283  
  Initial                  571  | .    .    47   22   91   .    .    .    27   21   29   20   25   45   103  571  344  138  124  69   196  
  Average                  146  | .    58   163  143  68   .    .    31   39   43   29   62   61   72   377  776  357  154  124  187  220  
Maximum Alert Level        3    | .    .    1    1    .    .    .    .    .    .    .    .    .    1    3    3    1    .    .    2    1    
  Low Security (%)         77   | .    100  38   67   100  .    100  100  100  100  100  100  100  99   46   .    .    100  100  54   14   
  Level 1                  15   | .    .    61   32   .    .    .    .    .    .    .    .    .    .    19   .    100  .    .    44   85   
  Level 2                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   22   .    .    .    .    .    
  Level 3                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   77   .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          18   | .    3    .    1    .    .    .    .    1    3    .    2    .    4    .    .    .    .    .    2    2    
  Investigation            5    | .    .    .    .    .    .    .    .    1    1    .    2    .    .    .    .    .    .    .    1    .    
  Extermination            2    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    
  Reinforcement            10   | .    3    .    1    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    1    2    
  Assault                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Cet Arc Res DSF Res Acc 
Distress Signals           7    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   3   1   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              141  | .   20  5   24  3   .   .   5   6   1   .   1   1   10  27  7   4   .   2   23  2   
  Peak Tracking Total      8    | .   4   3   7   4   .   .   3   5   2   .   1   1   8   5   5   4   .   2   7   2   
  Tactical Retreats        14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   9   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Cet Arc Res DSF Res Acc 
Traps Triggered            18   | .   2   .   .   .   .   .   2   1   1   .   1   .   .   5   .   .   .   4   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Cet Arc Res DSF Res Acc 
Machines Disabled          23   | .   .   7   2   .   .   .   1   1   .   .   1   1   2   4   1   1   .   .   .   2   
  Max in Single Turn       4    | .   .   4   2   .   .   .   .   1   .   .   1   1   2   1   .   .   .   .   .   1   
  Garrison Access          5    | .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   2   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Cet Arc Res DSF Res Acc 
Machines Accessed          56   | .   4   .   3   .   2   .   1   8   5   .   11  5   6   4   .   .   2   .   4   1   
  Terminals                35   | .   4   .   3   .   .   .   1   5   2   .   3   4   4   4   .   .   2   .   2   1   
  Fabricators              10   | .   .   .   .   .   .   .   .   2   2   .   4   1   1   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   .   .   .   1   1   .   2   .   1   .   .   .   .   .   2   .   
Total Hacks                121  | .   14  .   9   .   5   .   2   16  11  .   23  9   14  4   .   .   6   .   7   1   
  Successful               69   | .   6   .   5   .   5   .   1   8   4   .   18  6   9   1   .   .   2   .   4   .   
  Failed                   51   | .   8   .   3   .   .   .   1   8   7   .   5   3   5   3   .   .   4   .   3   1   
    Catastrophic           9    | .   2   .   1   .   .   .   .   2   .   .   .   1   1   .   .   .   1   .   .   1   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   81   | .   13  .   8   .   1   .   2   14  8   .   8   8   11  .   1   .   3   .   3   1   
  Terminals                81   | .   14  .   9   .   .   .   2   13  5   .   6   7   10  4   .   .   6   .   4   1   
  Fabricators              20   | .   .   .   .   .   .   .   .   2   4   .   9   2   3   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   .   .   .   1   2   .   4   .   1   .   .   .   .   .   3   .   
Terminal Hacks             25   | .   3   .   2   .   5   .   .   2   1   .   3   3   3   1   .   .   1   .   1   .   
  Record                   5    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Part Schematic           2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Level Access Points      5    | .   .   .   .   .   .   .   .   1   1   .   1   1   1   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Terminal Index           3    | .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           7    | .   .   .   .   .   .   .   .   1   .   .   5   .   1   .   .   .   .   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   2   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   2   .   
Unauthorized Hacks         29   | .   3   .   3   .   .   .   1   4   3   .   6   3   4   .   .   .   1   .   1   .   
  Terminals                19   | .   3   .   3   .   .   .   1   3   1   .   2   2   2   .   .   .   1   .   1   .   
    Botnet                 18   | .   3   .   3   .   .   .   1   2   1   .   2   2   2   .   .   .   1   .   1   .   
    Operators              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              9    | .   .   .   .   .   .   .   .   1   2   .   3   1   2   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Fabnet                 7    | .   .   .   .   .   .   .   .   1   2   .   2   1   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         39   | .   2   .   2   .   .   .   1   5   5   .   9   3   3   3   .   .   2   .   3   1   
  Full Trace Events        6    | .   1   .   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   62   | .   .   .   .   .   .   .   .   .   .   .   62  .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  8    | .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Time                     124  | .   .   .   .   .   .   .   .   .   .   .   124 .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Cet Arc Res DSF Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    13   | .   .   .   .   .   .   .   .   .   3   3   3   13  7   7   7   7   4   4   1   .   
  Autooverrided            5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   1   .   .   
Robots Rewired             14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -2   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Was  Fac  Fac  Fac  Ext  Cet  Arc  Res  DSF  Res  Acc  
Total Allies               27   | .    .    .    .    3    .    .    .    .    .    .    .    .    .    22   1    .    .    1    .    .    
  Largest Group            15   | .    .    .    .    3    3    3    3    .    .    .    .    .    .    15   9    4    .    1    .    .    
  Highest-Rated Group      683  | .    .    .    .    40   40   40   40   .    .    .    .    .    .    683  412  175  .    68   .    .    
  Highest-Rated Ally       68   | .    .    .    .    16   16   16   16   .    .    .    .    .    .    51   51   51   .    68   .    .    
Total Orders               3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  ROAM                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Ally Attacks               234  | .    .    .    .    5    .    .    6    .    .    .    .    .    .    163  53   7    .    .    .    .    
  Total Damage             5509 | .    .    .    .    56   .    .    62   .    .    .    .    .    .    3995 1256 140  .    .    .    .    
  Kills                    46   | .    .    .    .    2    .    .    1    .    .    .    .    .    .    32   11   .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Ext Cet Arc Res DSF Res Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Was  Fac  Fac  Fac  Ext  Cet  Arc  Res  DSF  Res  Acc  
Turns Passed               10711 | .    1515 624  1171 639  721  479  565  475  267  171  547  163  461  1436 188  41   249  61   774  164  
Spaces Moved               9297  | 1    458  172  292  196  225  149  165  923  582  342  954  438  711  1544 187  48   378  63   1227 242  
  Core                     462   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    462  .    .    .    .    .    .    
  Treads                   1362  | .    163  172  292  196  225  149  165  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     296   | 1    295  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   7177  | .    .    .    .    .    .    .    .    923  582  342  954  438  711  1082 187  48   378  63   1227 242  
  Fastest Speed            29    | 120  120  320  320  320  320  320  320  37   37   37   32   32   32   32   32   32   32   32   29   29   
  Average Speed            85    | 120  291  322  320  320  320  320  320  37   37   37   34   32   32   44   38   32   32   32   30   29   
  Slowest Speed            750   | 120  750  480  320  320  320  320  320  37   37   37   37   32   32   200  115  32   32   32   115  29   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            27    | .    .    .    .    .    .    .    .    3    1    1    2    .    6    11   .    .    .    .    3    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Exploration Rate (%)       42    | 2    72   39   36   45   60   26   17   31   22   96   28   20   26   97   76   71   6    74   37   8    
  Regions Visited          20
    Branch Regions         7
  Pre-discovered Areas     1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        11    | .    1    .    1    .    .    .    .    1    .    .    1    1    1    1    1    1    1    .    1    .    
  Unknown Exits Taken      6     | 1    .    1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             2     | .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 262   | .    .    .    .    .    .    .    .    11   14   .    14   4    17   107  .    .    14   .    76   5    
Terrain Destroyed          302   | .    .    .    10   .    .    .    .    11   14   .    14   4    47   107  .    .    14   .    76   5    
  Melee                    127   | .    .    .    .    .    .    .    .    11   14   .    14   4    17   5    .    .    14   .    43   5    
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      175   | .    .    .    10   .    .    .    .    .    .    .    .    .    30   102  .    .    .    .    33   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Was  Fac  Fac  Fac  Ext  Cet  Arc  Res  DSF  Res  Acc  
Total                      11509 | .    559  214  451  202  229  151  185  1044 608  369  1135 450  905  2216 301  68   485  101  1522 314  
  Wait                     1450  | .    33   15   99   .    .    .    3    63   9    6    155  2    178  457  104  16   88   .    172  50   
  Move                     9227  | .    457  171  291  195  224  148  164  916  580  339  949  437  698  1524 186  47   378  62   1220 241  
  Hop                      24    | .    .    .    .    .    .    .    .    3    1    1    2    .    6    8    .    .    .    .    3    .    
  Pick Up                  41    | .    13   2    6    3    3    1    1    3    .    2    1    1    .    2    .    .    1    .    1    1    
  Fast Attach              75    | .    4    2    6    .    .    .    3    6    1    4    1    3    .    13   4    2    2    3    16   5    
  Attach                   33    | .    1    3    1    .    .    .    .    10   1    .    1    .    3    7    1    1    .    .    2    2    
  Detach                   17    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    9    2    .    .    .    2    2    
  Swap                     14    | .    2    .    6    .    .    .    .    1    .    .    5    .    .    .    .    .    .    .    .    .    
  Drop                     73    | .    8    2    4    .    2    1    4    27   .    5    3    2    .    4    3    .    2    .    6    .    
  Fire                     121   | .    41   19   38   4    .    .    10   .    .    .    .    .    1    6    .    .    .    .    2    .    
  Melee                    208   | .    .    .    .    .    .    .    .    14   16   12   18   5    18   33   1    2    14   .    62   13   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            90    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    36   36   .    
  Rewire                   135   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    135  .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines
-9/Materials (discovered 2 exits: *Mat / *Min)
-9/Mines
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 4 exits: *Fac x4)
-6/Factory (discovered 4 exits: *Fac x4)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-5/Factory (discovered 6 exits: *Fac x4 / Upp x2)
-4/Factory (discovered 5 exits: Res x4 / *Ext)
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus
-4/Archives
-3/Research
-3/DSF
-2/Research (discovered 3 exits: *Acc / Qua x2)
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location      | Event
     1 | -11/Scrapyard | Discovered new exit (range 0)
     1 | -11/Scrapyard | Entered Materials
   310 | -10/Materials | Build established: Mutant
   741 | -10/Materials | Discovered new exit (range 16)
   936 | -10/Materials | Discovered new exit (range 9)
   978 | -10/Materials | Identified exit to Mines
  1516 | -10/Materials | Entered Mines
  1779 | -10/Mines     | Discovered new exit (range 7)
  1893 | -10/Mines     | Lost 3 parts (1p2w)
  1993 | -10/Mines     | Learned location of 1 exit from Materials
  2140 | -10/Mines     | Entered Materials
  2140 | -9/Materials  | Evolved 2 slots: Utility x2
  2141 | -9/Materials  | Identified exit to Mines
  2759 | -9/Materials  | Discovered new exit (range 4)
  2824 | -9/Materials  | Build established: Scavenger-Mutant
  2962 | -9/Materials  | Central database locked down
  3311 | -9/Materials  | Entered Mines
  3529 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  3537 | -9/Mines      | Build established: Mutant
  3587 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
  3934 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  3934 | -9/Mines      | Discovered new exit (range 5)
  3950 | -9/Mines      | Entered Exiles
  3950 | -9/Exiles     | Accompanied by 3 allies
  4059 | -9/Exiles     | Met 8R-AWN
  4110 | -9/Exiles     | Met EX-HEX
  4209 | -9/Exiles     | Met EX-BIN
  4244 | -9/Exiles     | Aligned with FarCom system
  4247 | -9/Exiles     | Given EX-Vault access code
  4321 | -9/Exiles     | Opened EX-Vault
  4344 | -9/Exiles     | Found Skeleton Box
  4409 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
  4502 | -9/Exiles     | Met EX-DEC
  4527 | -9/Exiles     | Learned location of Zion (-7)
  4626 | -9/Exiles     | Discovered new exit (range 14)
  4671 | -9/Exiles     | Left Exiles lab with Skeleton Box
  4671 | -9/Exiles     | Entered Mines
  4671 | -8/Mines      | Accompanied by 3 allies
  5070 | -8/Mines      | Discovered new exit (range 8)
  5150 | -8/Mines      | Entered Materials
  5150 | -8/Materials  | Accompanied by 3 allies
  5150 | -8/Materials  | Evolved 2 slots: Utility x2
  5217 | -8/Materials  | Lost 3 allies
  5692 | -8/Materials  | Discovered new exit (range 8)
  5715 | -8/Materials  | Entered Factory
  5715 | -7/Factory    | Evolved 2 slots: Utility x2
  6008 | -7/Factory    | Build established: Scavenger-Scout
  6095 | -7/Factory    | Identified exit to Factory
  6190 | -7/Factory    | Entered another Factory area
  6190 | -6/Factory    | Evolved 2 slots: Utility x2
  6426 | -6/Factory    | Identified exit to Factory
  6457 | -6/Factory    | Sucked down chute
  6457 | -6/Factory    | Entered Waste
  6457 | -6/Waste      | The area was eerily silent
  6490 | -6/Waste      | Build established: Hacker-Scout
  6511 | -6/Waste      | Found Prototype Processor
  6512 | -6/Waste      | Murdered 3 allies
  6561 | -6/Waste      | Discovered new exit (range 21)
  6597 | -6/Waste      | Identified Exp. Terrain Scan Processor
  6627 | -6/Waste      | Identified exit to Factory
  6628 | -6/Waste      | Entered Factory
  6834 | -6/Factory    | Repaired Broken Exp. Terrain Scan Processor
  6869 | -6/Factory    | Discovered exit to Factory (range 12)
  6997 | -6/Factory    | Fabricated VTOL Module (x2)
  7041 | -6/Factory    | Discovered new exit (range 11)
  7045 | -6/Factory    | Identified exit to Lower Caves
  7113 | -6/Factory    | Fabricated VTOL Module (x2)
  7175 | -6/Factory    | Entered another Factory area
  7175 | -5/Factory    | Evolved 2 slots: Utility x2
  7280 | -5/Factory    | Identified exit to Upper Caves
  7286 | -5/Factory    | Identified exit to Factory
  7338 | -5/Factory    | Entered another Factory area
  7338 | -4/Factory    | Evolved 2 slots: Utility x2
  7421 | -4/Factory    | Identified exit to Research
  7430 | -4/Factory    | Crushed by falling debris
  7730 | -4/Factory    | Garrison activated, responded to threat
  7795 | -4/Factory    | Discovered new exit (range 12)
  7799 | -4/Factory    | Identified exit to Extension
  7799 | -4/Factory    | Entered Extension
  7858 | -4/Extension  | Remotely autohacked Sealed Heavy Doors
  7861 | -4/Extension  | Rescued a captive Derelict
  7861 | -4/Extension  | Rescued a captive Derelict
  8206 | -4/Extension  | Spotted B-86 Titan
  8215 | -4/Extension  | Spotted B-86 Titan
  8255 | -4/Extension  | Lost 4 parts (1n3u)
  8259 | -4/Extension  | Discovered new exit (range 21)
  8260 | -4/Extension  | Discovered exit to Research (range 21)
  8270 | -4/Extension  | Identified exit to Cetus
  8296 | -4/Extension  | Remotely autohacked Sealed Heavy Doors
  8296 | -4/Extension  | Rescued a captive Derelict
  8318 | -4/Extension  | Remotely autohacked Sealed Heavy Doors
  8330 | -4/Extension  | Rescued a captive Derelict
  8330 | -4/Extension  | Rescued a captive Derelict
  8628 | -4/Extension  | Core integrity fell below 50%
  8745 | -4/Extension  | Local machine network offline
  8778 | -4/Extension  | Build established: Commander-Mutant
  8949 | -4/Extension  | Disrupted transfer network
  8993 | -4/Extension  | Allies destroyed B-86 Titan
  9011 | -4/Extension  | Lost 3 allies
  9037 | -4/Extension  | Discovered exit to Research (range 2)
  9084 | -4/Extension  | Build established: Commander-Sprinter
  9235 | -4/Extension  | Entered Cetus
  9235 | -4/Cetus      | Accompanied by 9 allies
  9241 | -4/Cetus      | Spotted Cetus Guard
  9241 | -4/Cetus      | Spotted Cetus Guard
  9255 | -4/Cetus      | Spotted Cetus Guard
  9262 | -4/Cetus      | Allies destroyed Cetus Guard
  9265 | -4/Cetus      | Allies destroyed Cetus Guard
  9328 | -4/Cetus      | Lost 5 allies
  9352 | -4/Cetus      | Cetus Manufacturing Module disabled
  9368 | -4/Cetus      | Remotely autohacked Sealed Heavy Doors
  9374 | -4/Cetus      | Discovered new exit (range 19)
  9380 | -4/Cetus      | Identified exit to Archives
  9423 | -4/Cetus      | Entered Archives
  9423 | -4/Archives   | Accompanied by 4 allies
  9460 | -4/Archives   | Discovered exit to Research (range 13)
  9464 | -4/Archives   | Entered Research
  9464 | -3/Research   | Evolved 2 slots: Utility x2
  9551 | -3/Research   | Build established: Scavenger-Scout
  9713 | -3/Research   | Identified exit to DSF
  9713 | -3/Research   | Entered DSF
  9762 | -3/DSF        | Discovered new exit (range 19)
  9770 | -3/DSF        | Additional patrols routed to DSF
  9774 | -3/DSF        | Identified exit to Research
  9774 | -3/DSF        | Entered Research
  9774 | -2/Research   | Evolved 2 slots: Utility x2
 10085 | -2/Research   | Lost 5 parts (1p1n3u)
 10302 | -2/Research   | Identified exit to Quarantine
 10524 | -2/Research   | Search patrols dispatched
 10524 | -2/Research   | Spotted B-90 Cyclops
 10540 | -2/Research   | Discovered new exit (range 19)
 10548 | -2/Research   | Identified exit to Access
 10548 | -2/Research   | Entered Access
 10548 | -1/Access     | Evolved 2 slots: Utility x2
 10686 | -1/Access     | Discovered new exit (range 12)
 10712 | -1/Access     | Identified exit to Surface
 10712 | ***           | Escaped!

 Last Messages 
---------------
10630_ O-32 Director locks terminal.
10634_ Destroyed Gravmag System.
10637_ O-32 Director: "IFF HANDSHAKE FAILED.
  SECURING TERMINAL."
10645_ Connecting with Terminal...
10645_ Terminal disabled.
10681_ Sneak attack on O-32 Director.
10681_ Destroyed Gravmag System.
10681_ O-32 Director destroyed.
10682_ U-05 Engineer builds a Wall.
10683_ Acquired 23 matter.
10684_ Acquired Imp. Hacking Suite.
10686_ EXIT=FOUND
10690_ Lgt. Ion Engine destroyed.
10694_ Acquired Lgt. Angular Momentum Engine.
10708_ ALERT: Suspicious intruders detected,
  dispatching Cutter reinforcements to area.
10709_ Main Access Shell breached.
10712_ EXIT=IDENTIFIED: SURFACE
[Achievement: Inspector Gadget]

 Map 
-----
+----------------------------------------------------+
| ???????????????##       #       #######/#########? |
| ???????????????##       #############    #######?? |
| ?????????????#?##                     T" ###??#??? |
| ???????????????##                     "" ###?????? |
| ?????????????####       #############    ##??????? |
| ??????????? ? ######+##+##############  ###???#??# |
| ??????????? ? #            ###########  ###??????? |
| ??????????    #            ###########  ##???????? |
| ????????????? #  """"""    ###########  ##??##???? |
| ??????????? ? #  """"""    ##      ! #  ##??#????? |
| ??????????  ? #  """"""   !##        #  #    ????? |
| ?????????????"#  """"""    ##        #  #   ??? ?? |
| ?????????  ??"#  """"""o   ## "      #  # ? ??  ?? |
| ?????????  ??"#            ##"""     #  #  ??????? |
| ?????????????"#            ## """    #  # ? ?????  |
| ?????????????"#            ##  "     +  +  ??? ??? |
| ????????????  #   """ """  ##  u     #  # ??? ? ?? |
| ?????????? ?  #   """ """  #"        #  #  ?  ?? ? |
| ?????????????################"########  ###??#???? |
| ????????#????################"########  ###??????? |
| ????????##???#####?##########""####### %###?###??? |
| ?????????? ??    """"         "         ###?#????? |
| ????????????? BB ""?"         "         ##??#????# |
| ??????????????BB???"" """"""  "         ##???????? |
| ??????????? ???  """" "       "         ##?#?????? |
| ??????????? ???  """" " "@ "  "         ##??##???? |
| ????????????  ???"""" " "" "  "         ##???##??? |
| ??????????????? ??""" "    "  "         ####?????? |
| ??????????????BB??""" """"""  "         ##????#??? |
| ??????????????BB????"? ?  ?   """" """  ##????##?? |
| ????????????????????? ? ??    """"T"""  ##??#????? |
| ??????????????????????#???####"#######  ##???????? |
| ??????????????????????#???############  ## ??????? |
| ????????????????????????????????##????  ##???????? |
| ??????????????????????????????? ????#?  ##???????? |
| ??????????????????????????? ??????????  ##???????? |
| ????????????????????????? ?? ????????? H##???????? |
| ??????????????????????????????????????  ##???????? |
| ??????????????????????????????????????  ##???????? |
| ??????????????????????????????????????  ##???????? |
| ???????????????????????????????????????  #???????? |
| ????????????????????b??g?????????????????????????? |
| ?????????????????????g?g?????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           54
Energy Generation          21
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       1410
Additional Mass Support    9
Armor Coverage             150
Core Shielding             20
Propulsion Shielding       66
Evasion (%)                75
Targeting Accuracy         5
Melee Accuracy             24
Recoil Reduction           2
Offensive Hacking          30
Defensive Hacking          22

 Item Schematics 
-----------------
  VTOL Module | -9/Materials | Hacked
 Sensor Array | -9/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 VTOL Module | x2 | -6/Factory 
 VTOL Module | x2 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Inspector Gadget

 Challenges 
------------
None

 Game 
------
Seed              TargetingMyomerConstruct
  Manual?         0
Play Time         02:06:24
  Cumulative      178.0 hours
  Start           2024.03.22 @ 21:23:40
  End             2024.03.25 @ 23:56:26
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          189
  Rogue           189
  Adventurer      0
  Explorer        0
Win Type          0
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             57
Gallery%          73
Achievement%      57
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ce25c00c-d23e-4685-8eb8-00c8e2b69452