Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 00:08:38 Player: Udabudha Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (23) 115 Value Destroyed (745) 745 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5280 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 359/850 Matter 440/450 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Scrap Engine Compact Matter Pod > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Scrap Engine Heat Sink Small Storage Unit > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Titanium Leg Compact Matter Pod Minigun [Rating: 63] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Constructs Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Maul Energy Gun Shock Rifle Energy Cannon Constructs Ballistic Gun Minigun Ballistic Cannon AWS/Autocannon Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Slots Evolved 8 | . . . . . 4 . . 4 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 . Utility 2 | . . . . . 2 . . . . Weapon 3 | . . . . . 1 . . 2 . Parts Attached 33 | 6 1 5 5 1 3 2 9 . 1 Power 4 | 1 . 1 . . . . 2 . . Engine 3 | 1 . . . . . . 2 . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 1 1 1 1 1 2 3 . . Treads . | . . . . . . . . . . Leg 12 | 2 1 1 1 1 1 2 3 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 1 . 1 2 . 2 . 1 . 1 Device 3 | . . . 2 . . . 1 . . Storage 2 | 1 . . . . . . . . 1 Processor 1 | . . 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 9 | 2 . 2 2 . . . 3 . . Energy Gun 5 | 2 . 1 1 . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . Parts Lost 15 | . . . . . . . 9 . 6 Power 2 | . . . . . . . 2 . . Propulsion 7 | . . . . . . . 4 . 3 Utility 3 | . . . . . . . 2 . 1 Weapon 3 | . . . . . . . 1 . 2 Highest Loss Streak 6 | . . . . . . . 6 . 5 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 63 | . 85 97 97 100 90 90 50 26 17 Engine 1 | . 14 2 . . . . . . . Core 5 | . . 11 14 14 9 9 2 . . Leg 17 | . 28 28 27 28 27 27 15 . . Device 8 | . . . 6 14 9 9 9 6 6 Storage 6 | . 14 14 14 14 9 9 3 . . Processor 1 | . . 11 7 . . . . . . Protection 3 | . . . . . 18 18 4 . . Energy Gun 6 | . 28 16 13 14 9 9 2 . . Ballistic Gun 6 | . . 11 12 14 9 9 5 . . Impact Weapon 3 | . . . . . . . 5 6 3 Peak Build Rating 63 | 6 6 17 18 18 23 28 63 38 38 Average Rating 24 | 4 6 15 17 18 22 25 28 34 30 On Entrance 18 | . 6 6 17 18 18 23 28 32 38 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 14 14 18 19 19 33 33 87 12 12 Greatest Support 47 | 20 20 22 22 22 32 42 47 45 45 Greatest Overweight (x) 3 | 1 . . . . 1 1 3 . 1 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 6 5 5 Most Carried 8 | 6 8 8 8 8 7 8 8 1 1 Average Carried 4 | 3 7 8 7 7 5 6 3 1 . Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 5 8 1 1 . Scrap Engine Consumption 19 | . . . . . . . 15 4 . Constructs Created 2 | . . . . . . . 2 . . Constructs Modified 4 | . . . . . . . 3 1 . Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Matter Collected 729 | 169 91 76 . 84 . 132 163 14 . Remotely . | . . . . . . . . . . Salvage Created 985 | . 230 36 . 97 . 100 404 118 . Parts 35 | . 8 3 . 8 . 6 8 2 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Combat Hostiles Destroyed 20 | . 6 2 . 4 . 1 5 2 . Melee 1 | . . . . . . . 1 . . Guns 12 | . 4 2 . 3 . 1 2 . . Cannons 2 | . . . . . . . 1 1 . AOE 1 | . . . . 1 . . . . . Classes Destroyed 8 | . 1 1 . . . 2 4 . . Recycler 2 | . . . . . . . 2 . . Watcher 1 | . . . . . . 1 . . . Swarmer 4 | . . 2 . 2 . . . . . Grunt 11 | . 6 . . 2 . . 1 2 . Protector 1 | . . . . . . . 1 . . Sentry 2 | . . . . . . 1 1 . . Scientist 1 | . . . . . . . 1 . . Scrapper 2 | . . . . . . . 2 . . Best Kill Streak 4 | . 4 2 . 2 . 1 1 2 . Combat Bots Only 4 | . 4 2 . 2 . 1 1 2 . Max Kills in Single Turn 1 | . 1 1 . 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Hostile Shots Fired 366 | . 32 10 . 10 . 13 77 12 212 Missed 128 | . 5 2 . 2 . 3 18 5 93 Damage Taken 3694 | . 340 62 . 147 . 198 1531 130 1286 Core 1076 | . 90 8 . 52 . 16 419 76 415 Absorbed by Shields 45 | . . . . . . . . . 45 Regen/Repaired (Parts) 200 | . . . . . . . 200 . . Core Remaining (%) 53 | 100 . . . 40 . . 20 . . Volleys Fired 57 | . 16 4 . 6 . 8 7 14 2 Largest 2 | . 2 2 . 2 . 2 1 1 1 Hottest 100 | . 100 75 . 75 . 75 80 55 55 Shots Fired 97 | . 31 8 . 12 . 16 14 14 2 Gun 73 | . 31 8 . 12 . 16 6 . . Cannon 24 | . . . . . . . 8 14 2 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 30 | . . 4 . 6 . 8 12 . . Thermal 33 | . 31 . . . . . 2 . . Explosive . | . . . . . . . . . . Electromagnetic 34 | . . 4 . 6 . 8 . 14 2 Robot Hit Streak 15 | . 15 4 . 8 . 7 6 8 10 Robot Miss Streak 2 | . 2 2 . 1 . 2 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Autonomous 8 | . . . . . . . 8 . . Shots Hit Robots 81 | . 25 5 . 9 . 11 17 12 2 Core Hits 29 | . 11 2 . 5 . 3 4 4 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 6 | . 4 . . . . . 2 . . Burn 4 | . 4 . . . . . . . . Blast 1 | . . . . . . . 1 . . Smash 1 | . . . . . . . 1 . . Melee Attacks 7 | . . . . . . . 7 . . Impact 7 | . . . . . . . 7 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2117 | . 311 82 . 244 . 231 1025 199 25 Guns 823 | . 311 82 . 146 . 187 97 . . Cannons 782 | . . . . . . . 558 199 25 Explosions 141 | . . . . 98 . 43 . . . Melee 356 | . . . . . . . 356 . . Ramming 15 | . . . . . . 1 14 . . Kinetic 848 | . . 52 . 64 . 98 634 . . Thermal 473 | . 311 . . 98 . 43 21 . . Explosive . | . . . . . . . . . . Electromagnetic 425 | . . 30 . 82 . 89 . 199 25 Impact 356 | . . . . . . . 356 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . . 1 22 . . Average Corruption 14 | . . . . . . 1 14 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . . . . . . . 54 . . Message Errors 11 | . . . . . . . 11 . . Matter Fused 14 | . . . . . . . 14 . . Heat Flow Errors 8 | . . . . . . . 8 . . Energy Discharges 8 | . . . . . . . 8 . . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . 6 . . Data Loss (major) 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 251 | . . . . . . . 247 4 . Projectiles 36 | . . . . . . . 32 4 . Explosions . | . . . . . . . . . . Melee 215 | . . . . . . . 215 . . Knockbacks 6 | . . . . . . . 6 . . Impact 3 | . . . . . . . 3 . . Kinetic 3 | . . . . . . . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 56 | . . . . 56 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . . . . 1 4 . . Kicked 5 | . . . . . . 1 4 . . Crushed . | . . . . . . . . . . Highest Temperature 364 | . 364 116 . 83 . 63 242 36 24 Average Temperature 104 | . 168 59 . 33 . 22 93 23 15 Received Heat Transfer 1315 | . 192 . . 51 . 72 432 63 505 Effects 3 | . 3 . . . . . . . . Interference 3 | . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 4 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Fried 4 | . . . . . . 1 2 1 . Impact Corruptions 10 | . . . . . . . 10 . . Robots Melted 2 | . 2 . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . Parts Melted 9 | . 7 . . . . . 2 . . Heat Transferred 1408 | . 1221 . . 100 . 50 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Peak Influence 243 | . 148 97 . 145 . 93 81 156 243 Initial 109 | . . 57 . . . . 36 106 109 Average 50 | . 69 67 . 106 . 30 20 109 145 Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 72 Level 1 1 | . . . . . . . . . 27 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . 1 . 2 . Investigation 2 | . . 1 . . . 1 . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . 1 . . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 10 3 . 6 . 7 16 3 15 Peak Tracking Total 14 | . 6 3 . 4 . 3 4 3 14 Tactical Retreats 14 | . . . . 1 . 1 10 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Machines Disabled 2 | . . . . . . . 2 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Machines Accessed 12 | . 1 1 1 . . 1 4 1 3 Terminals 7 | . 1 . . . . 1 2 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 53 | . 3 1 9 . . 2 33 1 4 Successful 41 | . 1 1 9 . . 1 26 1 2 Failed 12 | . 2 . . . . 1 7 . 2 Catastrophic 3 | . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 3 . 1 . . 4 7 . . Terminals 16 | . 3 . . . . 2 7 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 40 | . 1 1 9 . . 1 26 . 2 Record 33 | . . . 9 . . . 24 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . 1 Release Object 2 | . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 2 2 . 2 Full Trace Events 3 | . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Turns Passed 3450 | 65 151 193 243 413 30 186 1731 279 159 Spaces Moved 2194 | 43 79 162 222 330 15 112 1016 89 126 Core 183 | 11 . . . . . . 101 . 71 Treads . | . . . . . . . . . . Legs 1793 | 32 79 162 222 330 15 112 841 . . Wheels 127 | . . . . . . . 74 53 . Hover 91 | . . . . . . . . 36 55 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 105 90 105 186 110 102 102 50 Average Speed 115 | 109 120 107 104 105 186 138 125 102 73 Slowest Speed 262 | 120 120 120 105 105 186 186 262 102 102 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 17 40 59 57 2 25 97 3 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 14 | . . . . 11 . 3 . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 14 | . . . . 11 . 3 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Total 3015 | 61 105 174 234 387 17 129 1454 264 190 Wait 654 | 1 3 . . 43 . . 393 162 52 Move 2184 | 42 78 161 221 329 14 111 1015 88 125 Hop . | . . . . . . . . . . Pick Up 33 | 12 4 . 1 4 . 5 7 . . Fast Attach 5 | . . 3 2 . . . . . . Attach 24 | 6 . . 3 . 3 2 9 . 1 Detach 3 | . . . 2 . . . 1 . . Swap 4 | . 1 2 . 1 . . . . . Drop 28 | . 3 4 5 4 . 2 10 . . Fire 57 | . 16 4 . 6 . 8 7 14 2 Melee 7 | . . . . . . . 7 . . Ram . | . . . . . . . . . . Kick 5 | . . . . . . 1 4 . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Entered Mines 225 | -10/Mines | Learned 4 Materials zone layouts 238 | -10/Mines | Met a Derelict shopkeep closing up shop 260 | -10/Mines | Learned Materials emergency access door positions 299 | -10/Mines | Discovered new exit (range 15) 314 | -10/Mines | Identified exit to Materials 318 | -10/Mines | Build established: Mutant 405 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 406 | -10/Mines | Discovered new exit (range 5) 409 | -10/Mines | Identified exit to Exiles 410 | -10/Mines | Entered Exiles 440 | -10/Exiles | Met 8R-AWN 455 | -10/Exiles | Met EX-HEX 485 | -10/Exiles | Met EX-BIN 502 | -10/Exiles | Aligned with FarCom system 503 | -10/Exiles | Given EX-Vault access code 529 | -10/Exiles | Opened EX-Vault 544 | -10/Exiles | Found Prototype Device 544 | -10/Exiles | Identified Trap Reconfigurator 552 | -10/Exiles | Found Prototype Ballistic Cannon 573 | -10/Exiles | Warned to stay clear of 0b10 Research branches 607 | -10/Exiles | Met EX-DEC 643 | -10/Exiles | Discovered new exit (range 10) 653 | -10/Exiles | Left Exiles lab with AWS/Autocannon 653 | -10/Exiles | Entered Mines 689 | -9/Mines | Learned 2 Materials zone layouts 709 | -9/Mines | Core integrity fell below 50% 1060 | -9/Mines | Discovered new exit (range 8) 1066 | -9/Mines | Entered Materials 1066 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1067 | -8/Materials | Identified exit to Storage 1067 | -8/Materials | Identified exit to Factory 1096 | -8/Materials | Entered Storage 1167 | -8/Storage | Met 01-MTF 1211 | -8/Storage | Identified exit to Recycling 1279 | -8/Storage | Used back door to open Recycling access 1282 | -8/Storage | Entered Recycling 1282 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1652 | -8/Recycling | Scanned before Scraplab entrance 1679 | -8/Recycling | Entered Scraplab 1694 | -8/Recycling | Identified AWS/Autocannon 1709 | -8/Recycling | Angered Scraplab inhabitants 1712 | -8/Recycling | Found Prototype Device 1714 | -8/Recycling | Identified Scrap Engine 1868 | -8/Recycling | System corruption reached 10% 1927 | -8/Recycling | Core integrity fell below 50% 1965 | -8/Recycling | Lost 6 parts (1p3n2u) 2211 | -8/Recycling | Discovered new exit (range 5) 3013 | -8/Recycling | Entered Factory 3013 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 3291 | -6/Factory | Identified exit to Garrison 3292 | -6/Factory | Entered Garrison 3362 | -6/Garrison | Triggered checkpoint 3396 | -6/Garrison | Discovered new exit (range 12) 3405 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3421 | -6/Garrison | Lost 5 parts (3n2w) 3428 | -6/Garrison | Triggered checkpoint 3442 | -6/Garrison | Core integrity fell below 50% 3451 | -6/Garrison | Self-destructed Last Messages --------------- Field strength at 94. Field strength at 88. G-50 Soldier suffers critical hit (Burn). Field strength at 82. Field strength at 76. Critical hit (Burn: +26). Field strength at 60. Field strength at 54. Field strength at 38. Field strength at 32. Field strength at 1. Stasis field depleted. Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. Beams of light sweep through the air. An alarm sounds. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????+??????????????????????????????????? | | ??????????????????????????????????????####???????? | | ??????????????????????????????????????#""#???????? | | ??????????????????????????????????????# T#???????? | | ??????????????????????????????????????# "#???????? | | ??????????????????????????????????????# ##???????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????#####???# #????????? | | ??????????????????????????????# g #???# #????????? | | ???????????????????????########gg ##### #????????? | | ???????????????????????# Y ggghYg #????????? | | ???????????????????????##@ ######Y#### #????????? | | ???????????+g??????????#"""""#????????# #????????? | | ######+#????g??????????#######????????# #???#####? | | #??????????????????????????????# #???# #? | | #????????????????????????????### ##### < #? | | ##### #######??????????????????????+ #? | | ????# "??????????##????# #? | | ????# ####+##????????????# ##### ##########? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# # ##### #?????????? | | ????# #??????????????????????##????# #?????????? | | ????# #????????????????????????????# #?????????? | | ????+ +????????????????????????????+ #?????????? | | ????# #????????????????????????????# #?????????? | | ????# #???????????######???????????# #?????????? | | ????# #???????????# #???????????# ##????????? | | ????# #??????##+### ###+##??????# T#????????? | | ##??# ####+### ^ ######## ##????????? | | """ # ^ #?????????? | | ^ #?????????? | | """ ########### ## ## ###########?????????? | | ####??????????# ## ## ###?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperTeslaDesublimator Manual? 0 Play Time 00:38:01 Cumulative 11.1 hours Start 2024.10.27 @ 23:25:18 End 2024.10.28 @ 00:08:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 24 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e07eb3fa-816c-426a-b341-e6a787f6258b