Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.26 @ 10:17:21 Player: Hilbert Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (20) 100 Value Destroyed (507) 507 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3267) 3267 TOTAL SCORE: 10014 Bonus ------- Pacifist 200 Follower Combat Kills 67 Entered DSFs 500 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Great Axe Enhanced Force Lance SGEMP Prototype Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Cooled Aerolev Unit Improved Linear Gravjet Nuclear Pulse Array > --- UTILITY ---------- Improved Trap Scanner Advanced Visual Processing Unit Enhanced Optical Array Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Cooled Cesium-ion Thruster Field Propulsion Drive Precision Grenade Launcher Great Axe [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . 2 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 6 | . . 1 . . 1 . 1 1 . . 2 . Utility 7 | . . 1 . 2 1 . 1 1 . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 64 | . 3 1 2 10 12 10 9 . 2 7 3 5 Power 6 | . . . . 1 1 2 2 . . . . . Engine 6 | . . . . 1 1 2 2 . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | . 2 1 . 3 5 6 2 . 2 5 2 4 Treads 6 | . 1 1 . 2 2 . . . . . . . Leg 3 | . . . . . 3 . . . . . . . Wheel 4 | . 1 . . 1 . . . . . 2 . . Hover 12 | . . . . . . 4 1 . . 1 2 4 Flight 7 | . . . . . . 2 1 . 2 2 . . Utility 16 | . 1 . 2 3 2 1 5 . . 1 1 . Device 7 | . 1 . 1 . . . 4 . . . 1 . Storage 3 | . . . . 2 . 1 . . . . . . Processor 2 | . . . . . 1 . 1 . . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 3 | . . . 1 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | . . . . 3 4 1 . . . 1 . 1 Energy Gun 3 | . . . . 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . Slashing Weapon 4 | . . . . . 2 . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 2 6 2 . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . Parts Lost 37 | . . . . 4 13 3 4 . . 9 . 4 Power 3 | . . . . 1 1 . 1 . . . . . Propulsion 24 | . . . . 2 6 3 2 . . 8 . 3 Utility 5 | . . . . . 2 . 1 . . 1 . 1 Weapon 5 | . . . . 1 4 . . . . . . . Highest Loss Streak 9 | . . . . 3 7 2 4 . . 9 . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 93 77 99 94 62 46 74 64 70 38 11 11 Engine 6 | . 14 11 11 8 2 5 6 5 5 2 . . Treads 9 | . 14 11 22 13 20 . . . . . . . Leg 1 | . . . . . 6 2 . . . . . . Wheel 5 | . 14 11 11 13 . . . . . . . . Hover 6 | . . . . . . 15 25 17 17 10 3 7 Flight 1 | . . . . . . 6 5 5 11 4 . . Device 9 | . 8 11 19 9 3 . 16 17 17 10 3 . Storage 7 | . 14 11 11 16 8 . . . . . . . Processor 3 | . . . . . 1 7 12 11 11 5 . . Protection 4 | . . . 1 15 7 . . . . . . . Energy Gun 4 | . 14 11 11 8 4 . . . . . . . Ballistic Gun 4 | . 14 11 11 9 1 . . . . . . . Impact Weapon 2 | . . . . . 1 6 6 5 5 2 . . Naked Turns 35 | . . . . . . . . . . . . 35 Heaviest Build 102 | 12 13 13 27 102 42 19 20 20 20 20 8 . Greatest Support 80 | 20 16 16 16 60 80 33 34 25 25 35 10 10 Greatest Overweight (x) 3 | . . . 1 3 1 1 . . . 1 2 . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 8 5 5 5 5 5 5 Average Capacity 8 | 8 8 8 8 16 10 5 5 5 5 5 5 5 Most Carried 14 | 6 7 8 8 14 11 5 4 2 2 5 5 5 Average Carried 6 | 6 6 7 7 9 7 4 3 2 2 3 4 4 Final Capacity 15 | 8 8 8 8 15 5 5 5 5 5 5 5 5 Final Carried 12 | 6 7 7 8 12 4 5 2 2 2 3 5 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Matter Collected 656 | 190 . . 69 207 53 . 90 . . 28 . 19 Remotely . | . . . . . . . . . . . . . Salvage Created 664 | . . . 65 339 137 . 90 . . 33 . . Parts 34 | . . . 4 25 5 . . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Combat Hostiles Destroyed 12 | . . . 2 8 2 . . . . . . . Guns 8 | . . . 2 5 1 . . . . . . . AOE 3 | . . . . 3 . . . . . . . . Classes Destroyed 8 | . . . 2 3 . . 2 . . 1 . . Worker 4 | . . . 1 . . . 2 . . 1 . . Builder 1 | . . . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 5 | . . . 2 3 . . . . . . . . Grunt 2 | . . . . 2 . . . . . . . . Sentry 5 | . . . . 3 2 . . . . . . . Best Kill Streak 3 | . . . 3 3 1 . 2 . . 1 . . Combat Bots Only 3 | . . . 2 3 1 . . . . . . . Max Kills in Single Turn 2 | . . . 1 2 1 . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Damage Taken 5432 | . . . 67 515 1398 607 381 . . 973 122 1369 Core 2392 | . . . 2 27 270 159 119 . . 486 87 1242 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . 49 55 . . . . . . . Core Remaining (%) 84 | 100 100 . 99 95 . 38 86 . 100 57 . . Volleys Fired 46 | . . . 4 31 11 . . . . . . . Largest 2 | . . . 2 2 2 . . . . . . . Hottest 85 | . . . 70 70 85 . . . . . . . Shots Fired 87 | . . . 8 62 17 . . . . . . . Gun 85 | . . . 8 60 17 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 36 | . . . 4 31 1 . . . . . . . Thermal 20 | . . . 4 16 . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . . Electromagnetic 29 | . . . . 13 16 . . . . . . . Robot Hit Streak 15 | . . . 1 15 14 . . . . . . . Robot Miss Streak 3 | . . . 3 3 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 81 | . . . 3 45 26 . 5 . . 2 . . Core Hits 32 | . . . 4 17 10 . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 2 . . 1 . . Critical Strikes 4 | . . . . . 1 . 2 . . 1 . . Smash 4 | . . . . . 1 . 2 . . 1 . . Melee Attacks 45 | . . . . . 13 15 12 . . 4 . 1 Impact 42 | . . . . . 12 15 12 . . 3 . . Slashing 3 | . . . . . 1 . . . . 1 . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1930 | . . . 78 679 439 . 415 . . 227 43 49 Guns 830 | . . . 69 552 209 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 127 | . . . . 127 . . . . . . . . Melee 861 | . . . . . 230 . 415 . . 216 . . Ramming 112 | . . . 9 . . . . . . 11 43 49 Kinetic 345 | . . . 44 286 15 . . . . . . . Thermal 138 | . . . 25 113 . . . . . . . . Explosive 127 | . . . . 127 . . . . . . . . Electromagnetic 347 | . . . . 153 194 . . . . . . . Impact 861 | . . . . . 230 . 415 . . 216 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 3 . . . . 4 Average Corruption 2 | . . . . . 2 2 3 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . 3 . . . . . 1 Matter Fused 1 | . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 516 | . . . . . 20 . 295 . . 201 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 516 | . . . . . 20 . 295 . . 201 . . Knockbacks 3 | . . . . . . . 1 . . . 1 1 Impact 3 | . . . . . . . 1 . . . 1 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . 4 19 . . . . . 5 20 23 Shots 1 | . . . . 1 . . . . . . . . Rammed 22 | . . . 3 . . . . . . 1 9 9 Targets Rammed 22 | . . . 3 . . . . . . 1 9 9 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 84 | . . . . 84 48 . . . . . . . Average Temperature 30 | . . . . 32 22 . . . . . . . Received Heat Transfer 900 | . . . . 225 396 150 21 . . 54 9 45 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 11 | . . . . 1 1 . 7 . . 2 . . Impact Corruptions 19 | . . . . . 1 . 10 . . 8 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 407 | . . . 74 333 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Peak Influence 515 | . 25 10 127 262 146 515 468 243 173 157 73 179 Initial 233 | . . 10 3 49 64 66 233 228 173 90 43 40 Average 139 | . 11 10 76 138 75 234 373 230 173 83 46 77 Maximum Alert Level 2 | . . . . 1 . 2 2 1 . . . . Low Security (%) 74 | 100 100 100 100 66 100 51 . . 100 100 100 100 Level 1 16 | . . . . 33 . 28 46 100 . . . . Level 2 9 | . . . . . . 19 53 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 3 . 3 2 . . 2 1 6 Investigation 3 | . . . . . . 1 1 . . . . 1 Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 12 | . . . . 3 . 1 1 . . 2 1 4 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Distress Signals 7 | . . . . 2 . 2 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 1 1 4 14 13 24 15 . 1 23 5 12 Peak Tracking Total 13 | . 2 2 3 4 10 13 6 . 1 13 4 9 Tactical Retreats 21 | . . . 1 . 2 6 4 . . 6 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Traps Triggered 4 | . . . . . . 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Machines Disabled 6 | . . . . 2 . 3 . . . . . 1 Max in Single Turn 2 | . . . . 2 . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Machines Accessed 25 | . 3 . 1 4 1 6 2 1 . 5 1 1 Terminals 23 | . 3 . . 4 . 6 2 1 . 5 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 49 | . 5 . 1 6 2 11 7 2 . 10 2 3 Successful 18 | . 3 . 1 2 1 4 1 1 . 4 . 1 Failed 31 | . 2 . . 4 1 7 6 1 . 6 2 2 Catastrophic 8 | . . . . 1 . 4 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . . . . 3 . 7 5 . . 5 . . Terminals 46 | . 5 . . 6 . 11 7 2 . 10 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 17 | . 3 . 1 2 . 4 1 1 . 4 . 1 Robot Analysis 2 | . 1 . . 1 . . . . . . . . Open Door 4 | . . . 1 . . 3 . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . 2 . . Transport Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . 1 . . 1 . . . . . Zone Layout 2 | . . . . . . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . 1 . . Hacking Detections 17 | . 1 . . 3 1 5 2 1 . 2 1 1 Full Trace Events 4 | . 1 . . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . 20 . . . . . . . . . Total Damage 293 | . . . 293 . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Turns Passed 2584 | 5 114 130 316 525 339 270 337 22 17 259 116 134 Spaces Moved 3261 | 5 105 129 236 323 319 430 720 53 33 534 169 205 Core 938 | . . . . . 252 98 . . . 219 168 201 Treads 88 | . . . . 21 67 . . . . . . . Legs 5 | 5 . . . . . . . . . . . . Wheels 772 | . 105 129 236 302 . . . . . . . . Hover 1453 | . . . . . . 328 720 53 33 314 1 4 Flight 5 | . . . . . . 4 . . . 1 . . Fastest Speed 32 | 120 100 100 100 105 50 32 38 42 42 35 40 40 Average Speed 63 | 120 100 100 114 121 73 47 38 42 42 42 50 49 Slowest Speed 240 | 120 100 100 115 240 240 106 42 42 42 101 150 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 29 15 52 38 15 78 29 3 49 24 7 33 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 20 | . . . . . 2 10 6 . . 2 . . Terrain Destroyed 38 | . . . . 18 2 10 6 . . 2 . . Melee 20 | . . . . . 2 10 6 . . 2 . . Projectile . | . . . . . . . . . . . . . AOE 18 | . . . . 18 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Res Tes Total 3589 | 4 112 130 273 392 385 460 753 52 34 560 199 235 Wait 101 | . 4 . 27 20 19 3 11 . . 2 15 . Move 3249 | 4 104 128 235 322 318 429 719 52 32 533 168 205 Hop . | . . . . . . . . . . . . . Pick Up 21 | . 1 1 1 8 1 1 1 . . 4 2 1 Fast Attach 34 | . 1 . 2 3 4 9 5 . 2 2 2 4 Attach 22 | . . 1 . 3 9 . 3 . . 4 1 1 Detach 11 | . . . . . 5 . . . . 4 1 1 Swap 9 | . 2 . . 4 . 1 1 . . 1 . . Drop 18 | . . . 1 1 5 2 1 . . 5 1 2 Fire 46 | . . . 4 31 11 . . . . . . . Melee 45 | . . . . . 13 15 12 . . 4 . 1 Ram 22 | . . . 3 . . . . . . 1 9 9 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 175 | -9/Materials | Discovered new exit (range 11) 250 | -9/Materials | Entered Mines 256 | -9/Mines | Found the Drone Emporium 259 | -9/Mines | Met a Derelict bent on vengeance 260 | -9/Mines | Found Prototype Device 260 | -9/Mines | Identified Sensor Drone Bay 275 | -9/Mines | Received a Mining Laser from a helpful Derelict 280 | -9/Mines | Learned Materials trap positions 300 | -9/Mines | Build established: Mutant 534 | -9/Mines | Discovered new exit (range 6) 566 | -9/Mines | Entered Materials 566 | -8/Materials | Evolved 2 slots: Utility x2 567 | -8/Materials | Loaded intel: 16 trap records 1048 | -8/Materials | Lost 3 parts (2n1w) 1074 | -8/Materials | Discovered new exit (range 8) 1091 | -8/Materials | Entered Factory 1091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -7/Factory | Lost 3 parts (1u2w) 1305 | -7/Factory | Lost 7 parts (1p3n1u2w) 1423 | -7/Factory | Discovered new exit (range 16) 1430 | -7/Factory | Entered Storage 1458 | -7/Storage | Lost 3 parts (3n) 1542 | -7/Storage | Core integrity fell below 50% 1693 | -7/Storage | Discovered new exit (range 20) 1700 | -7/Storage | Entered Factory 1700 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2030 | -6/Factory | Discovered new exit (range 17) 2036 | -6/Factory | Lost 4 parts (1p2n1u) 2037 | -6/Factory | Entered another Factory area 2037 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2059 | -5/Factory | Identified exit to DSF 2059 | -5/Factory | Entered DSF 2064 | -5/DSF | Discovered new exit (range 21) 2076 | -5/DSF | Entered Factory 2076 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2286 | -4/Factory | Lost 9 parts (8n1u) 2289 | -4/Factory | Identified exit to Research 2335 | -4/Factory | Entered Research 2335 | -3/Research | Evolved 2 slots: Propulsion x2 2357 | -3/Research | Found Enh. Force Lance 2449 | -3/Research | Discovered new exit (range 3) 2451 | -3/Research | Entered Testing 2487 | -3/Testing | Scanned by Researcher 2490 | -3/Testing | Protovariant out of control (PY-FI530IC5M6) 2528 | -3/Testing | Spotted Striker 2530 | -3/Testing | Spotted Striker 2536 | -3/Testing | Spotted Alpha 7 2541 | -3/Testing | Stole the SGEMP Prototype 2551 | -3/Testing | Core integrity fell below 50% 2576 | -3/Testing | Core integrity fell below 20% 2581 | -3/Testing | Lost 4 parts (3n1u) 2585 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 02564_ Slammed into P-80 Master. 02567_ P-80 Master resets Striker, system corruption cleaned. 02570_ Connecting with Terminal... 02570_ Current location identified: Testing >>Layout(Zone) Retrieving Zone 4L layout... Downloaded map data. 02570_ ALERT: Suspicious activity at Terminal T009. Dispatching Investigation squad. 02573_ Slammed into A-15 Conveyor. 02573_ Destabilizing: Core damaged (-13). 02574_ Slammed into A-15 Conveyor. 02576_ Slammed into K-01 Serf. 02577_ Slammed into A-15 Conveyor. 02578_ Destabilizing: Core damaged (-65). 02579_ Slammed into A-15 Conveyor. 02581_ Destabilizing: System corrupted (+1). 02581_ Held in stasis. 02581_ C-55 Analyst is analyzing... 02585_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??########???????????????????????????????????? | | " #??# """ #???????????????????????????????????? | | " #### "T" #???????????????????????????????????? | | " + # " " #???????????????????????????????????? | | # # #???????????????????????????????????? | | #### # #???????????????????????????????????? | | + ! #???????????????????????????????????? | | ####+###???????????????????????????????????? | | ### ####?????????????????????????????????? | | #?????????????????????????????????? | | ##### ### ! #?????????????????????????????????? | | #???# #?## ## #?????????????????????????????????? | | #???# #??# #####?????????????????????????????????? | | #???# #### ###???????????????????????????????????? | | #???# ## #???????????????????????????????????? | | #???# ## T #####################???????????????? | | #####/## "" K c K@ A ????????? | | # #####################???????????????? | | """ # #???????????????????????????????????? | | """ ###+###########???????????????????????????? | | """ # #???????????????????????????? | | # #???????????????????????????? | | "" # """""""" #???????????????????????????? | | T" # """""""" #???????????????????????????? | | "" # """""""" #???????????????????????????? | | # """""""" #???????????????????????????? | | ###+##################???????????????????????????? | | ## #?????????????????????????????? | | ## #?????????????????????????????? | | + #?????????????????????????????? | | ## #?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 66 Evasion (%) 58 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed CombatSniperArray Manual? 0 Play Time 00:57:19 Cumulative 49.7 hours Start 2023.08.26 @ 09:18:55 End 2023.08.26 @ 10:17:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e378d8e9-0354-44e9-a072-416887ec8402