Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 22:11:35 Player: Tuja Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (119) 595 Value Destroyed (4830) 4830 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1420) 1420 TOTAL SCORE: 13865 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 523 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 214/300 Energy 38/100 System Corruption 25% Temperature Cool (9) Movement Flying (34) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Enhanced Hardcell Cannon Compact Tesla Bomb Launcher Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Target Analyzer Advanced Reaction Control System Graphene Brace Advanced Focal Shield Hacking Suite > --- WEAPON ----------- Impact Mace Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Improved Gyrokinetic Inverter Combat Linear Gravjet Advanced Sensor Array Graphene Brace Nova Cannon Compact Tesla Bomb Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Junk Cannon Impact Weapon Impact Mace Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . 4 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . . 1 . . Utility 10 | . . 2 . 1 . . . 3 . . 1 1 2 Weapon 2 | . . . 1 . . . . 1 . . . . . Parts Attached 131 | 7 5 8 12 8 15 2 3 18 4 . 13 9 27 Power 17 | 1 . . 2 1 2 . . 3 1 . . 1 6 Engine 5 | 1 . . . 1 . . . 3 . . . . . Core 6 | . . . 2 . 2 . . . 1 . . . 1 Reactor 6 | . . . . . . . . . . . . 1 5 Propulsion 34 | 2 . 2 4 2 6 2 . 4 . . 4 1 7 Treads 9 | 2 . 2 3 . 2 . . . . . . . . Leg 5 | . . . 1 . 4 . . . . . . . . Wheel 7 | . . . . 2 . 2 . 3 . . . . . Hover 9 | . . . . . . . . 1 . . 4 1 3 Flight 4 | . . . . . . . . . . . . . 4 Utility 48 | 2 3 4 2 2 3 . 1 8 3 . 6 5 9 Device 20 | 1 1 2 . 1 1 . . 2 1 . 4 3 4 Storage 7 | 1 1 . . 1 1 . . . 1 . . . 2 Processor 10 | . 1 1 . . . . . 2 1 . 2 2 1 Hackware 3 | . . . . . . . 1 2 . . . . . Protection 8 | . . 1 2 . 1 . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 2 2 4 3 4 . 2 3 . . 3 2 5 Energy Gun 4 | 2 . . 1 . . . . 1 . . . . . Energy Cannon 2 | . . . . 1 . . . . . . . . 1 Ballistic Gun 8 | . 2 . 3 . 1 . . 1 . . 1 . . Ballistic Cannon 4 | . . . . 2 1 . . . . . . . 1 Launcher 4 | . . . . . . . . 1 . . 2 . 1 Special Weapon 2 | . . 1 . . . . 1 . . . . . . Impact Weapon 4 | . . 1 . . 1 . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 2 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 . 2 . . . . . 6 Corrupted Parts 2 | . . . . . . . 1 . . . . . 1 System Corruption 4 | . . . . . . . 3 . . . . . 1 Parts Lost 73 | . . 3 8 4 6 . . 19 . . 6 1 26 Power 10 | . . . 1 1 1 . . 2 . . 1 . 4 Propulsion 19 | . . 1 3 1 4 . . 3 . . 1 . 6 Utility 26 | . . 1 1 . . . . 8 . . 2 1 13 Weapon 18 | . . 1 3 2 1 . . 6 . . 2 . 3 Highest Loss Streak 18 | . . 2 8 4 5 . . 18 . . 3 1 10 To Critical Strikes 2 | . . . 1 . . . . 1 . . . . . Average Backups 12 | 3 8 9 9 7 18 22 23 21 4 5 8 9 9 Power 1 | . 2 1 1 . . . . 2 1 1 . 1 1 Propulsion 1 | 1 2 3 2 . . 1 1 1 . . . . 2 Utility 5 | . 1 1 2 4 10 13 13 8 . . 3 3 2 Weapon 3 | . 2 3 1 1 6 7 7 7 2 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . . 4 . 3 3 2 1 8 . . 3 2 5 Power 4 | . . 1 . . . 1 . 2 . . . . . Propulsion 8 | . . 3 . . 1 1 . 2 . . . . 1 Utility 8 | . . . . . 1 . 1 3 . . 2 1 . Weapon 8 | . . . . 2 1 . . 1 . . 1 1 2 Tool/Special 3 | . . . . 1 . . . . . . . . 2 Average Slot Usage (%) 79 | . 100 93 89 94 94 84 78 73 42 58 76 79 78 Engine 1 | . 14 11 . 4 . . . 3 . . . . . Core 3 | . . . 7 1 5 7 7 1 1 5 4 . . Treads 4 | . 28 21 16 8 5 . . . . . . . . Leg 2 | . . . 6 7 15 1 . . . . . . . Wheel 3 | . . . . 10 3 14 14 10 . . . . . Hover 6 | . . . . . . . . . 5 5 19 19 16 Device 9 | . 4 5 . 7 13 15 7 9 2 5 11 11 15 Storage 6 | . 14 11 9 7 7 7 7 4 2 5 5 4 4 Processor 15 | . 9 14 18 15 12 7 7 16 18 23 20 22 17 Hackware 2 | . . . . . . . 7 . 5 5 5 4 3 Protection 3 | . . 7 7 7 3 7 7 7 . . . . 2 Energy Cannon 2 | . . . . 4 6 6 7 1 . . . . . Ballistic Gun 4 | . 22 20 22 4 4 . . 2 . . 1 . . Ballistic Cannon 3 | . . . . 11 10 15 5 3 . . . . . Impact Weapon 1 | . . . . . . . . . 3 5 4 3 4 Piercing Weapon 1 | . . . . . . . . . . . . 4 6 Peak Build Rating 145 | 10 10 13 23 34 43 52 59 83 47 47 101 125 145 Average Rating 60 | 5 9 11 18 30 36 51 56 74 36 47 78 113 117 On Entrance 39 | . 10 10 11 23 34 39 52 59 28 47 47 71 125 Avg Prop Armor Cover (%) 6 | . . . 6 8 10 . . . . . 2 1 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 130 | 15 17 21 29 74 118 113 116 130 20 20 36 47 67 Greatest Support 64 | 40 40 40 60 40 40 56 56 56 23 23 60 62 64 Greatest Overweight (x) 32 | 1 . . 1 3 32 4 3 4 . . 1 . 1 Average Overweight (x) . | . . . . 2 3 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 10 20 25 25 25 25 10 10 10 10 10 Average Capacity 15 | 7 8 10 10 17 23 25 25 24 7 10 10 10 9 Most Carried 25 | 8 9 10 10 10 25 25 25 25 5 5 10 10 10 Average Carried 13 | 3 8 9 9 7 20 24 24 23 4 5 8 9 9 Final Capacity 25 | 8 10 10 10 20 25 25 25 5 10 10 10 10 10 Final Carried 25 | 8 9 10 10 10 24 25 25 5 5 5 7 10 3 Class Distribution -------------------- 25% | Scout 17% | Mutant 14% | Commander-Skirmisher 10% | Scavenger-Skirmisher 8% | Scavenger-Tank 7% | Skirmisher 6% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Skirmisher | -7/Recycling Commander-Skirmisher | -7/Scraptown Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scout | -4/Factory Scout | -3/Research Scout | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Matter Collected 3022 | 178 187 276 243 33 739 34 127 303 296 . 60 239 307 Remotely . | . . . . . . . . . . . . . . Salvage Created 4733 | 86 307 321 512 82 561 50 . 906 89 . 378 137 1304 Parts 199 | 9 19 22 33 5 22 1 . 32 2 . 21 3 30 Haulers Intercepted 2 | . . . 1 . . . . . . . . 1 . Recyclers Shooed 3 | . . . . 1 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 87 | . 9 7 9 3 12 1 . 18 5 . 5 . 18 Melee 13 | . . . 1 . . . . . 3 . . . 9 Guns 32 | . 9 7 7 . 3 . . 4 . . 2 . . Cannons 15 | . . . . 1 9 1 . 4 . . . . . AOE 15 | . . . 1 2 . . . 9 . . 3 . . Classes Destroyed 15 | 2 3 1 4 . 1 . . 2 . . 1 1 . Worker 9 | . . . . . . . . 3 . . 2 1 3 Builder 5 | . . . 1 . 1 . . 1 . . 2 . . Tunneler 4 | 2 1 . . . . . . . . . 1 . . Hauler 2 | . . . 1 . . . . . . . . 1 . Recycler 5 | 1 1 . 1 . . . . . . . . . 2 Mechanic 3 | . 1 . 1 . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . . . . . . 1 . 2 Swarmer 27 | . 6 . 2 1 . . . 5 5 . . . 8 Grunt 30 | . 3 5 2 1 9 . . 6 . . 4 . . Brawler 4 | . . . 1 1 . . . 2 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 11 | . . 2 3 . 2 1 . 2 . . . . 1 Hunter 5 | . . . 1 . . . . 2 . . . . 2 Programmer 9 | . . . . . 1 . . . . . 1 . 7 Best Kill Streak 8 | 3 5 3 8 3 4 1 . 8 4 . 5 1 8 Combat Bots Only 7 | . 5 3 7 3 4 1 . 7 4 . 3 . 6 Max Kills in Single Turn 5 | 2 2 1 2 2 1 1 . 5 1 . 5 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . . 4 . . 3 . . Melee 1 | . . . 1 . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Hostile Shots Fired 1080 | . 57 41 118 21 96 23 . 275 23 . 131 11 284 Missed 380 | . 19 8 27 3 31 10 . 97 3 . 81 4 97 Hits 700 | . 38 33 91 18 65 13 . 178 20 . 50 7 187 Melee 8 | . . . 3 5 . . . . . . . . . Projectile 692 | . 38 33 88 13 65 13 . 178 20 . 50 7 187 Critical Strikes 24 | . . 3 1 . 1 . . 10 1 . 1 . 7 Actively Blocked 6 | . . . . . . . . . . . . . 6 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 12577 | 33 400 471 1097 468 899 126 . 3552 329 . 722 327 4153 Core 3014 | . 46 117 215 14 61 21 . 650 207 . 130 77 1476 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . . . . . 16 Regen/Repaired (Parts) 40 | . . 40 . . . . . . . . . . . Core Remaining (%) 74 | 100 81 70 60 . . . 86 . . 14 88 94 . Volleys Fired 230 | 3 33 33 42 12 34 4 . 43 . . 17 . 9 Largest 3 | 2 2 2 3 3 3 3 . 3 . . 2 . 1 Hottest 145 | 90 90 100 90 88 145 145 . 130 . . 74 . 113 Shots Fired 472 | 6 66 62 89 22 90 11 . 98 . . 19 . 9 Gun 300 | 6 66 58 89 10 25 . . 31 . . 15 . . Cannon 139 | . . . . 12 65 11 . 42 . . . . 9 Launcher 6 | . . . . . . . . 2 . . 4 . . Special 27 | . . 4 . . . . . 23 . . . . . Kinetic 336 | . 39 58 78 22 58 6 . 58 . . 15 . 2 Thermal 88 | 3 14 4 11 . 32 5 . 12 . . . . 7 Explosive 2 | . . . . . . . . 2 . . . . . Electromagnetic 23 | 3 13 . . . . . . 3 . . 4 . . Impact 23 | . . . . . . . . 23 . . . . . Robot Hit Streak 21 | 2 5 21 15 8 16 7 . 9 . . 4 . 2 Robot Miss Streak 8 | 1 8 2 2 2 3 . . 3 . . 1 . 1 Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 379 | 4 29 48 62 14 49 20 . 56 7 . 15 4 71 Core Hits 161 | 4 18 20 25 5 25 2 . 33 1 . 16 1 11 Critical Kills 5 | . . . . . . . . 1 1 . 1 . 2 Critical Parts Destroyed 28 | . . 1 2 . . . . 2 3 . 1 1 18 Critical Strikes 40 | . 1 1 4 . 1 1 . 4 4 . 2 1 21 Burn 3 | . 1 . 2 . . . . . . . . . . Destroy 6 | . . 1 2 . . . . 2 . . 1 . . Blast 3 | . . . . . 1 1 . 1 . . . . . Smash 27 | . . . . . . . . 1 4 . 1 1 20 Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 232 | . . 1 5 . 5 14 . . 34 . 24 14 135 Impact 183 | . . 1 5 . 5 . . . 34 . 24 14 100 Slashing . | . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . 35 Sneak Attacks 25 | . . . . . . 14 . . . . 1 2 8 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 14 | . . . . . . . . . . . . . 14 Damage Inflicted 13787 | 115 489 395 952 610 1232 185 . 3570 376 . 1295 267 4301 Guns 2417 | 53 299 384 748 81 240 . . 382 . . 230 . . Cannons 1946 | . . . . 185 980 162 . 558 . . . . 61 Explosions 2954 | 62 190 . 84 326 . . . 1403 . . 889 . . Melee 5175 | . . . 116 . . . . . 376 . 176 267 4240 Ramming 69 | . . 11 4 18 12 23 . 1 . . . . . Kinetic 3187 | . 146 384 633 266 702 107 . 658 . . 230 . 61 Thermal 3070 | 88 75 . 115 326 518 55 . 1325 . . 568 . . Explosive 744 | . 190 . 84 . . . . 299 . . 171 . . Electromagnetic 316 | 27 78 . . . . . . 61 . . 150 . . Impact 5733 | . . . 116 . . . . 1226 376 . 176 267 3572 Slashing . | . . . . . . . . . . . . . . Piercing 668 | . . . . . . . . . . . . . 668 Highest Corruption 25 | . . . . 9 9 9 12 9 9 9 5 1 25 Average Corruption 7 | . . . . 8 9 9 12 6 9 9 4 1 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 165 | . . . . 12 53 11 . 1 29 4 17 1 37 Message Errors 40 | . . . . 5 10 5 . 1 11 1 1 . 6 Matter Fused 41 | . . . . 3 17 2 . . 6 . 6 . 7 Heat Flow Errors 22 | . . . . . 8 . . . 6 1 3 . 4 Energy Discharges 24 | . . . . . 5 3 . . 5 1 3 . 7 Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . . 2 6 . . . . . 1 1 6 Data Loss (major) 8 | . . . . 1 1 . . . . . 1 . 5 Misfires 4 | . . . . . 3 1 . . . . . . . Alerts 7 | . . . . 1 1 . . . 1 1 2 . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2946 | . . . . 106 31 . . 455 233 . 136 115 1870 Projectiles 263 | . . . . 22 31 . . 209 . . . . 1 Explosions 330 | . . . . 84 . . . 246 . . . . . Melee 2353 | . . . . . . . . . 233 . 136 115 1869 Knockbacks 37 | . . . 1 . 7 . . 9 1 . 1 1 17 Impact 26 | . . . 1 . . . . 6 1 . 1 1 16 Kinetic 8 | . . . . . 6 . . 2 . . . . . Secondary 3 | . . . . . 1 . . 1 . . . . 1 Self-Inflicted Damage 360 | 33 25 . . 106 4 11 . 181 . . . . . Shots 5 | 1 1 . . 1 . . . 2 . . . . . Rammed 7 | . . 1 1 1 2 1 . 1 . . . . . Targets Rammed 9 | . . 1 2 1 3 1 . 1 . . . . . Kicked 2 | . . . 1 . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 698 | 64 400 24 361 34 698 108 . 12 239 103 180 160 394 Average Temperature 122 | 31 162 9 128 16 180 47 . 5 109 62 67 82 181 Received Heat Transfer 1305 | . 105 249 198 36 426 24 . 144 . . 60 18 45 Effects 17 | . 2 . 1 . 12 . . . . . . . 2 Shutdowns 4 | . 1 . . . 2 . . . . . . . 1 Energy Bleed 2 | . . . 1 . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . 2 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Damage (major) 6 | . . . . . 6 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . 2 2 . 1 1 12 Combat Hostiles 12 | . . . . . . . . 1 2 . . . 9 Parts Fried 22 | . . . . . . . . 1 3 . 1 3 14 Impact Corruptions 80 | . . . . . . . . 4 9 . 5 5 57 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . 1 . . . . . . . . Heat Transferred 3324 | 74 296 . 481 150 703 74 . 1096 . . 450 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Maximum Alert Level 2 | . . . . . 1 . . 2 . . 2 . 1 Low Security (%) 71 | 100 100 100 100 100 45 100 . 59 . . 40 100 60 Level 1 25 | . . . . . 54 . . 24 . . 48 . 39 Level 2 2 | . . . . . . . . 15 . . 10 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 613 | 15 130 70 134 76 325 97 . 613 . . 424 136 289 Initial 136 | . . 36 14 24 . 64 . . . . 4 136 12 Average 125 | 2 88 31 64 18 184 69 . 184 . . 240 36 132 Influence Increases 5079 | 15 283 287 319 123 843 232 . 989 200 . 748 86 954 Destroy 0b10 Robot/C 2000 | . 180 140 180 60 400 60 . 420 100 . 100 . 360 Destroy 0b10 Robot/NC 185 | 15 15 . 20 . 10 5 . 25 . . 40 15 40 Destroy Leader 440 | . 30 40 52 . 110 . . 70 10 . 32 2 94 Allied During Kill 203 | . . . . . 166 9 . 26 . . 2 . . Successful Hack 199 | . 19 28 20 12 29 34 . 14 . . 14 4 25 Select Force Hacks 210 | . . 60 . . 30 120 . . . . . . . Disable Machine 675 | . 15 15 15 30 60 . . 270 . . 255 . 15 Destroy Structure 537 | . 24 4 17 21 23 4 . 104 . . 230 20 90 Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 600 | . . . 15 . 15 . . 60 90 . 75 45 300 Influence Decreases 4803 | 15 196 338 301 177 676 337 62 564 564 53 496 323 701 Entered New Map 578 | . . 51 22 30 . 103 62 . 158 13 4 124 11 Time Decay 3117 | 15 196 257 219 117 416 214 . 326 386 40 302 189 440 Lost Part 680 | . . 30 60 30 60 . . 180 . . 60 10 250 Lost Ally 428 | . . . . . 200 20 . 58 20 . 130 . . Squads Dispatched 37 | . 1 3 1 . 7 . . 6 . . 8 3 8 Investigation 11 | . . 3 . . 3 . . 2 . . 1 . 2 Extermination 13 | . . . . . 2 . . 1 . . 2 2 6 Reinforcement 9 | . 1 . 1 . 2 . . 1 . . 3 1 . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 2 . . 2 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Distress Signals 11 | . 1 1 2 . 2 . . 1 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 14 13 16 4 26 4 . 38 10 . 14 4 51 Peak Tracking Total 13 | . 5 4 7 3 4 2 . 9 5 . 5 3 13 Tactical Retreats 17 | . . . 1 . 1 . . 1 4 . 4 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Traps Triggered 11 | . . . 1 1 1 . . 2 . . 2 1 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 53 | . . . . . 53 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Machines Disabled 45 | . 1 1 1 2 4 . . 18 . . 17 . 1 Max in Single Turn 8 | . 1 1 1 1 1 . . 8 . . 4 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Machines Accessed 57 | . 4 6 5 1 12 9 3 4 . . 3 5 5 Terminals 37 | . 4 3 4 1 11 4 . 2 . . 1 4 3 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 10 | . . 2 . . 1 5 . . . . 1 1 . Scanalyzers 3 | . . . 1 . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 126 | . 10 9 13 3 29 16 13 7 . . 6 11 9 Successful 66 | . 5 6 10 2 10 8 13 3 . . 4 2 3 Failed 60 | . 5 3 3 1 19 8 . 4 . . 2 9 6 Catastrophic 15 | . 3 2 1 . 4 . . . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 63 | . 8 5 6 2 16 14 . 2 . . 2 4 4 Terminals 85 | . 10 6 11 3 26 8 . 4 . . 2 9 6 Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 16 | . . 2 . . 3 8 . . . . 1 2 . Scanalyzers 6 | . . . 2 . . . . . . . 3 . 1 Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 34 | . 2 1 6 1 7 2 13 . . . 1 1 . Record 13 | . . . . . . . 13 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . . Branch Access Points 5 | . 1 1 1 1 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 5 | . 1 . 2 . . . . . . . 1 1 . Disarm Traps 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . 1 . 1 Retrieve Study 3 | . . . 1 . . . . . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 26 | . 3 5 3 1 3 6 . 1 . . 2 1 1 Terminals 17 | . 3 2 3 1 2 2 . 1 . . 1 1 1 Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 16 | . 3 2 3 1 2 2 . 1 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . . Recycling Units 8 | . . 2 . . 1 4 . . . . 1 . . Tunnel 7 | . . 2 . . 1 4 . . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 4 2 5 1 9 6 . 2 . . 2 5 4 Full Trace Events 4 | . . . 1 . 1 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . Authchips 1 | . . . . . . . . 1 . . . . . Time 192 | . . . . . . . . 192 . . . . . Total Part Build Rating 21 | . . . . . . . . 21 . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . 1 . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 9 . . . . 1 . . Allies Hacked 1 | . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Total Allies 26 | . . . . . 10 9 . . . . 7 . . Largest Group 10 | . . . . . 10 7 7 7 . . 5 . . Highest-Rated Group 241 | . . . . . 173 123 123 123 . . 241 . . Highest-Rated Ally 50 | . . . . . 29 32 32 32 . . 50 . . Total Orders 15 | . . . . . 5 . 1 . 6 . 3 . . STAY 2 | . . . . . . . 1 . 1 . . . . ROAM 2 | . . . . . . . . . . . 2 . . FOLLOW 1 | . . . . . . . . . . . 1 . . EXPLORE 7 | . . . . . 3 . . . 4 . . . . RETURN 3 | . . . . . 2 . . . 1 . . . . Ally Attacks 110 | . . . . . 64 11 . 19 . . 16 . . Total Damage 2409 | . . . . . 861 262 . 705 . . 581 . . Kills 20 | . . . . . 9 4 . 5 . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Active Infowar (turns) 9912 | 30 432 598 550 385 1429 449 975 809 910 89 901 666 1689 Optics 5019 | . . . . . . . . 764 910 89 901 666 1689 Sensors 2793 | . . . . . . . . . . . 610 666 1517 IFF 272 | . . . . . . . . . . . 272 . . Terrain 5242 | 30 81 78 . 385 1429 449 975 765 . . . 470 580 Seismic 50 | . 50 . . . . . . . . . . . . Machine Analysis 7113 | . 301 598 550 385 1429 449 975 809 910 89 618 . . Cloaking 111 | . . . . . . . . . . . . 111 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . Drone Launches 6 | . . . . . 2 . . 2 2 . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Turns Passed 10004 | 115 439 598 550 385 1429 449 975 809 910 89 901 666 1689 Spaces Moved 6983 | 60 209 292 232 241 464 299 769 422 763 111 801 766 1554 Core 48 | 8 . . . . 3 . . 37 . . . . . Treads 844 | 52 209 292 157 41 93 . . . . . . . . Legs 230 | . . . 75 . 153 2 . . . . . . . Wheels 1855 | . . . . 200 215 297 769 374 . . . . . Hover 3863 | . . . . . . . . 11 763 111 801 766 1411 Flight 143 | . . . . . . . . . . . . . 143 Fastest Speed 31 | 50 160 160 160 105 120 115 115 50 80 80 60 55 31 Average Speed 101 | 147 160 160 173 138 238 130 123 122 80 80 71 55 54 Slowest Speed 1650 | 160 160 160 240 200 1650 260 145 160 80 80 126 62 118 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . 8 Potential Cave-ins 20 | 1 . . . . . . . . 12 . . . 7 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . 1 Exploration Rate (%) 37 | 4 50 30 37 8 69 59 59 14 95 18 16 22 44 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 7 | . . 2 . . 1 4 . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 . . . . 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . . . 2 . 2 . . . . Spaces Dug 104 | . . 4 2 . 4 3 . . 25 . 20 10 36 Terrain Destroyed 303 | 6 21 4 17 20 23 3 . 57 25 . 80 10 37 Melee 87 | . . . 2 . 1 . . . 25 . 20 10 29 Projectile 45 | . . 4 1 . 22 3 . 6 . . 1 . 8 AOE 171 | 6 21 . 14 20 . . . 51 . . 59 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Res Res Total 9102 | 77 256 365 302 275 695 352 794 632 1001 110 1070 982 2191 Wait 1311 | . 5 13 . 1 90 23 8 129 195 . 192 179 476 Move 6954 | 59 208 291 231 240 463 298 768 421 762 110 800 765 1538 Hop 7 | . . . . . . . . . . . . . 7 Pick Up 86 | 8 2 7 4 8 16 2 5 7 3 . 7 8 9 Fast Attach 77 | 7 1 4 7 1 10 2 4 5 3 . 10 7 16 Attach 55 | . 1 1 5 6 2 . . 13 3 . 7 3 14 Detach 14 | . . 1 1 . 2 . . . . . 5 1 4 Swap 33 | . 3 6 3 1 10 2 3 4 . . . . 1 Drop 70 | . 3 7 2 5 7 6 6 9 1 . 7 5 12 Fire 230 | 3 33 33 42 12 34 4 . 43 . . 17 . 9 Melee 201 | . . 1 5 . 5 14 . . 34 . 24 14 104 Ram 4 | . . . . 1 1 1 . 1 . . . . . Kick 2 | . . . 1 . 1 . . . . . . . . Crush 3 | . . 1 1 . 1 . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . 1 . . Trap 53 | . . . . . 53 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 4) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 892 | -9/Materials | Discovered new exit (range 4) 979 | -9/Materials | Identified exit to Materials 1023 | -9/Materials | Build established: Scavenger-Mutant 1126 | -9/Materials | Identified exit to Mines 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1313 | -8/Materials | Lost 8 parts (1p3n1u3w) 1329 | -8/Materials | Destroyed 7 combat bots 1660 | -8/Materials | Build established: Scavenger-Tank 1676 | -8/Materials | Discovered new exit (range 5) 1701 | -8/Materials | Identified exit to Factory 1703 | -8/Materials | Entered Factory 1703 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -7/Factory | Lost 4 parts (1p1n2w) 1939 | -7/Factory | Identified exit to Storage 1939 | -7/Factory | Identified exit to Lower Caves 2088 | -7/Factory | Entered Storage 2090 | -7/Storage | Build established: Skirmisher 2326 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2467 | -7/Storage | Lost 6 allies 2488 | -7/Storage | Lost 5 parts (1p4n) 2841 | -7/Storage | Build established: Scavenger-Skirmisher 3085 | -7/Storage | Discovered new exit (range 5) 3096 | -7/Storage | Identified exit to Factory 3461 | -7/Storage | Identified exit to Recycling 3510 | -7/Storage | Used back door to open Recycling access 3517 | -7/Storage | Entered Recycling 3870 | -7/Recycling | Discovered new exit (range 5) 3912 | -7/Recycling | Scanned before Scraplab entrance 3930 | -7/Recycling | Entered Scraplab 3941 | -7/Recycling | Discovered new exit (range 2) 3966 | -7/Recycling | Entered Scraptown 3966 | -7/Scraptown | Accompanied by 7 allies 3967 | -7/Scraptown | System corruption reached 10% 3969 | -7/Scraptown | System corruption cleaned by C-Scrubber 4094 | -7/Scraptown | Visited UFD Registry 4094 | -7/Scraptown | Registered with UFD as "Longmind" 4110 | -7/Scraptown | Visited Shadow of the Wyrm 4122 | -7/Scraptown | Visited TADAMA 4145 | -7/Scraptown | Visited IN-MT5's Study 4148 | -7/Scraptown | Build established: Commander-Skirmisher 4159 | -7/Scraptown | Visited Comm Corps 4207 | -7/Scraptown | Visited Fellowship of the Rings 4225 | -7/Scraptown | Visited Cyclists 4233 | -7/Scraptown | Entered Cyclist Reading Room 4274 | -7/Scraptown | Visited Assassins FH 4304 | -7/Scraptown | Visited Observation Area 4320 | -7/Scraptown | Visited Supply Room 4348 | -7/Scraptown | Visited Junk Cannon Lab 4364 | -7/Scraptown | Found Prototype Special Weapon 4364 | -7/Scraptown | Identified Junk Cannon 4471 | -7/Scraptown | Visited A0-MCA Data Center 4479 | -7/Scraptown | Given a B rating by A0-MCA 4487 | -7/Scraptown | Found A0-MCA's Component Scanner 4514 | -7/Scraptown | Visited Scrap Suit Storage 4551 | -7/Scraptown | Visited Scrapoid Research Area 4577 | -7/Scraptown | Visited Junk Repository 4600 | -7/Scraptown | Visited Derelict Rescue Squad 4622 | -7/Scraptown | Visited Scrapoid Pod Storage 4653 | -7/Scraptown | Found DRS Beacon 4734 | -7/Scraptown | Discovered new exit (range 5) 4860 | -7/Scraptown | Met Optimus 4860 | -7/Scraptown | Accepted into 0bPrime 4941 | -7/Scraptown | Entered Factory 4941 | -5/Factory | Accompanied by 7 allies 4941 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 5022 | -5/Factory | Fabricated Imp. Plasma Cutter (x2) 5143 | -5/Factory | Lost 3 allies 5190 | -5/Factory | Lost 4 allies 5210 | -5/Factory | Discovered new exit (range 7) 5397 | -5/Factory | Fabricated Centrium Leg (x1) 5456 | -5/Factory | Build established: Scavenger-Tank 5470 | -5/Factory | Destroyed 7 combat bots 5643 | -5/Factory | Garrison activated, responded to threat 5726 | -5/Factory | Core integrity fell below 50% 5750 | -5/Factory | Entered Upper Caves 5757 | -5/Upper Caves | Lost 18 parts (2p3n7u6w) 5959 | -5/Upper Caves | Learned Factory terminal intel 5967 | -5/Upper Caves | Build established: Mutant 6157 | -5/Upper Caves | Core integrity fell below 20% 6269 | -5/Upper Caves | Learned Factory terminal intel 6415 | -5/Upper Caves | Crushed by falling debris 6633 | -5/Upper Caves | Discovered new exit (range 19) 6660 | -5/Upper Caves | Entered another Upper Caves area 6661 | -5/Upper Caves | Encountered a Warlord checkpoint 6674 | -5/Upper Caves | Learned 4 Factory zone layouts 6732 | -5/Upper Caves | Discovered new exit (range 22) 6747 | -5/Upper Caves | Learned location of 1 exit from Factory 6749 | -5/Upper Caves | Entered Factory 6749 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6750 | -4/Factory | Identified exit to Upper Caves 6751 | -4/Factory | Identified exit to Research 6752 | -4/Factory | Loaded intel: 26 terminal locations 6782 | -4/Factory | Build established: Derelict-Mutant 7342 | -4/Factory | Build established: Scout 7459 | -4/Factory | Garrison activated, responded to threat 7574 | -4/Factory | Scrapoid reinforcements arrived 7636 | -4/Factory | Lost 5 allies 7644 | -4/Factory | Discovered exit to Research (range 9) 7650 | -4/Factory | Entered Research 7650 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7671 | -3/Research | Lost 3 parts (1p1n1w) 7681 | -3/Research | Found Com. Tesla Bomb Launcher 7683 | -3/Research | Found Faulty Com. Tesla Bomb Launcher 7809 | -3/Research | Spotted B-86 Titan 7981 | -3/Research | Spotted B-86 Titan 8122 | -3/Research | Discovered new exit (range 22) 8134 | -3/Research | Identified exit to Armory 8209 | -3/Research | Discovered new exit (range 13) 8215 | -3/Research | Identified exit to Research 8316 | -3/Research | Entered another Research area 8316 | -2/Research | Evolved 2 slots: Utility x2 8365 | -2/Research | Crushed by falling debris 8504 | -2/Research | Spotted B-90 Cyclops 8807 | -2/Research | Spotted B-90 Cyclops 9278 | -2/Research | Lost 10 parts (1p2n5u2w) 9598 | -2/Research | Spotted B-90 Cyclops 9618 | -2/Research | Core integrity fell below 50% 9662 | -2/Research | Found Prototype Processor 9662 | -2/Research | Identified Exp. Signal Interpreter 9675 | -2/Research | System corruption reached 10% 9938 | -2/Research | Core integrity fell below 20% 9966 | -2/Research | Lost 10 parts (2p1n6u1w) 9979 | -2/Research | Found Prototype Launcher 9979 | -2/Research | Identified Enh. Gamma Bomb Array 10005 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09936_ P-80 Master resets P-80 Master, system corruption cleaned. 09957_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3Q. 09972_ Identified Imp. Diametric Drive. 09972_ Faulty integration triggers meltdown. 09972_ Graphene Brace damaged (-34). 09972_ Adv. Melee Analysis Suite damaged (-8). 09972_ Enh. Optical Array damaged (-2). 09973_ Identified Imp. Q-thruster. 09979_ Acquired Prototype Launcher. 09979_ Identified Enh. Gamma Bomb Array. 09984_ Dropped Enh. Gamma Bomb Array. 09990_ P-80 Master resets P-80 Master, system corruption cleaned. 09995_ Field Propulsion Array destroyed. 09995_ P-80 Master resets P-80 Master, system corruption cleaned. 09997_ 156V=O3JFX:HL/OEY&RZPRTCDMZ#|L%DXMI Map ----- +----------------------------------------------------+ | ######??????# """ # #????????????????????? | | + #??????########## #????????????????????? | | # #???????????????# #????????????????????? | | # #???##########??# #????????????????????? | | + #??# ??# #????????????????????? | | # #??# ?# #????????????????????? | | # #??# """ ?# #????????????????????? | | # #??# """ # #????????????????????? | | # #??# "" """ # #????????????????????? | | ### #??#""" + #????????????????????? | | ??# #??#"" # #????????????????????? | | ??# #??#""F" """ # #????????????????????? | | ??# #??#"""" """ ?# #????????????????????? | | ??# #??# """ """ ?# #????????????????????? | | ?# #??? ??# #????????????????????? | | ?# #??? ??# #????????????????????? | | # #???? #######???# #????????????????????? | | # #???????????????# #????????????????????? | | + #???????????????# #????????????????????? | | # #???????????????# #????????????????????? | | # #???????????????#Y Y #????????????????????? | | ?# ################# #####+##?????????????? | | ?# #?????????????? | | ??# #?????????????? | | ??# A #?????????????? | | ??# @ #?????????????? | | ??##################;##########gg #?????????????? | | ?????????????????? ???????? #?????????????? | | ????????????????? ???????? #?????????????? | | ???????????????? ! ??????? #?????????????? | | ?????????????? ?????? #?????????????? | | ?????????????# #?????? T?????????????? | | ?????????????# #?????? #????????????? | | ?????????????###############???????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Plasma Cutter | x2 | -5/Factory | Preloaded, Authchip Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Cmb. Gravmag System | -4/Factory | Hacked Imp. Gyrokinetic Inverter | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Network Effect Official Business Wiki Contributor Challenges ------------ None Game ------ Seed TargetPropulsionSuperbattery Manual? 0 Play Time 02:31:51 Cumulative 134.8 hours Start 2025.11.09 @ 11:59:22 End 2025.11.09 @ 22:11:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 65 Adventurer 5 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 63 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d7014ac-155b-48e2-945e-6b2f9b3e406a