Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 01:03:04 Player: Ados Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (1007) 1007 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2165 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 12/300 Energy 159/250 System Corruption 0% Temperature Cool (60) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (2) Utility (4) Disposable Heat Sink Transport Network Coupler Advanced Targeting Computer Weapon (2) Assault Cannon Assault Cannon Inventory (4) Assault Cannon Datajack Peak State ------------ Power Improved Ion Engine Propulsion Improved Hover Unit Utility Disposable Heat Sink Transport Network Coupler Advanced Targeting Computer Tractor Beam Weapon Assault Cannon Assault Cannon Inventory Assault Cannon Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Transport Network Coupler Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Weapon Grenade Launcher Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 48 | 8 25 15 Power 8 | 1 5 2 Engine 7 | 1 4 2 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 2 5 6 Treads . | . . . Leg 6 | 2 3 1 Wheel . | . . . Hover 7 | . 2 5 Flight . | . . . Utility 9 | 3 3 3 Device 4 | 2 . 2 Storage 1 | 1 . . Processor 4 | . 3 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 2 12 4 Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 5 | 2 2 1 Ballistic Cannon 3 | . . 3 Launcher 5 | . 5 . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 15 | . 6 9 Power 4 | . 2 2 Propulsion 5 | . 1 4 Utility 2 | . 1 1 Weapon 4 | . 2 2 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 92 | . 98 64 Engine 11 | . 12 7 Leg 18 | . 21 . Hover 6 | . 5 11 Device 7 | . 6 10 Processor 21 | . 20 22 Energy Cannon 4 | . 5 . Ballistic Gun 8 | . 9 6 Ballistic Cannon 1 | . . 7 Launcher 9 | . 11 . Naked Turns . | . . . Heaviest Build 19 | 12 13 19 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 6 | 1 4 6 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 874 | 336 458 80 Remotely 457 | 336 41 80 Salvage Created 1147 | 225 697 225 Parts 96 | 16 64 16 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 22 6 Guns 9 | . 8 1 Cannons 6 | . 1 5 AOE 13 | . 13 . Classes Destroyed 9 | 3 5 1 Worker 3 | 1 1 1 Builder 2 | . 2 . Tunneler 4 | 4 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 20 | . 16 4 Sentry 2 | . . 2 Best Kill Streak 7 | 4 7 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2135 | . 824 1311 Core 526 | . 112 414 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 55 . Volleys Fired 105 | 28 49 28 Largest 2 | 2 2 2 Hottest 90 | 40 90 88 Shots Fired 192 | 56 87 49 Gun 117 | 56 41 20 Cannon 53 | . 24 29 Launcher 22 | . 22 . Special . | . . . Kinetic 146 | 56 41 49 Thermal 24 | . 24 . Explosive 22 | . 22 . Electromagnetic . | . . . Robot Hit Streak 9 | 9 8 8 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | 40 32 32 Core Hits 61 | 13 38 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2326 | 256 1442 628 Guns 713 | 256 249 208 Cannons 561 | . 141 420 Explosions 1050 | . 1050 . Melee . | . . . Ramming 2 | . 2 . Kinetic 1133 | 256 249 628 Thermal 330 | . 330 . Explosive 861 | . 861 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 3 | . 3 . Message Errors 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage 87 | . 83 4 Projectiles 4 | . . 4 Explosions 83 | . 83 . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 73 | . 73 . Shots 2 | . 2 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 224 | . 224 196 Average Temperature 66 | . 60 81 Received Heat Transfer 456 | . 216 240 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 396 | . 396 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 409 | 30 409 277 Average Influence 205 | 10 242 190 Maximum Alert Level 2 | . 2 1 Low Security (%) 41 | . . . Level 1 55 | . . . Level 2 2 | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 7 1 Investigation 5 | . 5 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 26 12 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 9 3 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 41 | . 34 7 Successful 24 | . 21 3 Failed 17 | . 13 4 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual 19 | . 16 3 Terminals 31 | . 26 5 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 7 | . 5 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 16 2 Part Schematic 2 | . 2 . Robot Analysis 2 | . 1 1 Prototype ID Bank 2 | . 2 . Level Access Points 1 | . 1 . Emergency Access Points 5 | . 5 . Repair Station Index 1 | . 1 . Alert Level 1 | . 1 . Recall Reinforcements 1 | . . 1 Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 3 1 Report Inventory 2 | . 2 . Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 8 2 Full Trace Events 5 | . 4 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . . 1 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1504 | 188 1081 235 Spaces Moved 1152 | 85 858 209 Core 83 | 8 2 73 Treads . | . . . Legs 656 | 77 577 2 Wheels . | . . . Hover 413 | . 279 134 Flight . | . . . Fastest Speed 50 | 50 56 50 Average Speed 94 | 116 99 65 Slowest Speed 350 | 120 250 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 95 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 166 | . 157 9 Melee . | . . . Projectile 9 | . . 9 AOE 157 | . 157 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1390 | 127 1007 256 Wait 23 | . 23 . Move 1150 | 84 857 209 Hop . | . . . Pick Up 28 | 6 21 1 Fast Attach 30 | 5 15 10 Attach 11 | 3 5 3 Detach 4 | 1 2 1 Swap 7 | . 5 2 Drop 30 | . 28 2 Fire 105 | 28 49 28 Melee 1 | . 1 . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 189 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 4) 623 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Identified exit to Materials 706 | -10/Materials | Discovered new exit (range 9) 1106 | -10/Materials | Repaired Datajack 1270 | -10/Materials | Entered another Materials area 1270 | -9/Materials | Evolved 2 slots: Utility x2 1354 | -9/Materials | Discovered new exit (range 15) 1377 | -9/Materials | Lost 3 parts (1n2w) 1420 | -9/Materials | Lost 3 parts (1p2n) 1452 | -9/Materials | Core integrity fell below 50% 1491 | -9/Materials | Core integrity fell below 20% 1505 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01424_ Acquired Assault Cannon. 01432_ Discarded Targeting Computer. 01436_ Acquired Adv. Targeting Computer. 01440_ G-34 Mercenary destroyed. 01452_ Imp. Hover Unit destroyed. 01452_ G-47 Trooper knocked back. 01458_ G-47 Trooper destroyed. 01461_ L-31 Rogue knocked back. 01469_ Acquired 34 matter. 01469_ Acquired 23 matter. 01479_ Imp. Ion Engine destroyed. 01480_ Assault Cannon severed. 01482_ Tractor Beam destroyed. 01482_ Acquired Aluminum Leg. 01483_ Y-45 Defender destroyed. 01491_ Acquired Assault Cannon. 01494_ Acquired Ion Engine. 01495_ Destroyed Imp. Ion Engine. 01496_ Aluminum Leg severed. 01498_ L-31 Rogue knocked back. 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