Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 05:33:21 Player: Moddy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1989) 1989 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 5709 Bonus ------- Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 186/300 Energy 100/100 System Corruption 8% Temperature Cool (6) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Power Amplifier Improved Cooling System Energy Well (350) Improved Sensor Array Improved Signal Interpreter Weapon Mount Recoil Stabilizer Matter Filter Particle Charger Transmission Jammer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Huge Wheel Power Amplifier Improved Cooling System Energy Well Weapon Mount Recoil Stabilizer Matter Filter Particle Charger Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Proton Missile Launcher [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Utility Shielding Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 4 | . . 2 . . 2 . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 63 | 6 2 16 11 7 7 1 13 Power 14 | 1 . 2 2 5 . . 4 Engine 11 | 1 . 2 2 5 . . 1 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 20 | 2 . 7 2 . 3 . 6 Treads 2 | . . 2 . . . . . Leg 11 | . . 5 . . . . 6 Wheel 7 | 2 . . 2 . 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 2 1 3 1 3 . 2 Device 3 | . 1 . . . 2 . . Storage 5 | 1 1 . 2 . 1 . . Processor 3 | . . 1 1 1 . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 16 | 2 . 6 4 1 1 1 1 Energy Gun 4 | 1 . 3 . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 4 | 1 . 2 1 . . . . Ballistic Cannon 3 | . . . 1 . 1 1 . Launcher 4 | . . 1 1 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 24 | . 1 4 1 1 . 1 16 Power 5 | . . 1 1 1 . . 2 Propulsion 10 | . . 1 . . . . 9 Utility 2 | . 1 . . . . . 1 Weapon 7 | . . 2 . . . 1 4 Highest Loss Streak 8 | . 1 3 1 1 . 1 8 To Critical Strikes . | . . . . . . . . Average Backups 16 | 3 9 18 17 17 18 17 17 Power 1 | . 1 2 2 . 1 1 . Propulsion 5 | 2 4 5 4 6 4 5 5 Utility 6 | . . 5 6 5 7 8 9 Weapon 3 | . 1 4 4 4 4 2 1 Tool/Special . | . . . . . . . . Unused Backups 29 | . . 4 9 4 1 . 11 Power 4 | . . 1 1 2 . . . Propulsion 3 | . . . 3 . . . . Utility 16 | . . . 4 1 1 . 10 Weapon 5 | . . 3 1 1 . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 92 94 81 83 80 76 74 Engine 11 | . 14 10 8 14 13 13 9 Leg 6 | . . 37 1 . . . 4 Wheel 16 | . 28 2 17 15 20 20 17 Device 2 | . 7 . . . 4 6 3 Storage 10 | . 14 11 16 15 8 6 6 Processor 11 | . . 8 10 14 13 13 13 Energy Gun 2 | . 14 7 1 . . . . Energy Cannon 3 | . . . 7 7 6 2 . Ballistic Gun 2 | . 14 9 1 . . . . Ballistic Cannon 6 | . . . 7 7 6 10 11 Launcher 4 | . . 3 8 7 6 2 2 Peak Build Rating 62 | 6 8 14 41 49 60 59 62 Average Rating 39 | 4 7 11 36 47 58 55 53 On Entrance 28 | . 6 7 14 41 49 59 53 Naked Turns . | . . . . . . . . Heaviest Build 84 | 14 50 49 64 77 84 80 79 Greatest Support 120 | 20 20 40 56 56 84 84 120 Greatest Overweight (x) 16 | 1 2 4 1 1 . . 16 Average Overweight (x) . | . 1 1 . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 Most Carried 20 | 6 14 20 20 20 20 20 20 Average Carried 17 | 3 9 18 19 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 14 20 20 20 20 18 11 Class Distribution -------------------- 40% | Mutant 31% | Gunner 25% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Bomber | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1608 | 260 90 315 228 247 207 . 261 Remotely . | . . . . . . . . Salvage Created 2623 | . 222 424 294 452 504 455 272 Parts 126 | . 13 24 27 25 18 5 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 41 | . 5 11 4 6 9 2 4 Guns 15 | . 5 10 . . . . . Cannons 18 | . . . 3 5 6 2 2 AOE 7 | . . 1 1 1 3 . 1 Classes Destroyed 12 | . 2 4 1 2 2 1 . Worker 4 | . . . . . 1 . 3 Recycler 4 | . . 1 . 3 . . . Operator 2 | . . . 1 1 . . . Watcher 6 | . 1 1 3 1 . . . Swarmer 6 | . . 4 . 1 . . 1 Grunt 20 | . 5 4 . 3 6 . 2 Brawler 2 | . . 1 . . 1 . . Duelist 1 | . . . . 1 . . . Sentry 8 | . . 2 4 . 1 . 1 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . 1 . . . Compactor 2 | . . . . . . 2 . Best Kill Streak 6 | . 2 5 4 6 4 2 4 Combat Bots Only 5 | . 2 5 1 3 4 2 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 1 1 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 522 | . 25 66 8 22 72 2 327 Missed 173 | . 7 20 1 5 29 . 111 Hits 349 | . 18 46 7 17 43 2 216 Melee 15 | . . . . 3 . 2 10 Projectile 334 | . 18 46 7 14 43 . 206 AOE 4 | . . . . . . . 4 Critical Strikes 11 | . . . . 2 1 1 7 Damage Taken 5194 | . 235 517 165 355 661 153 3108 Core 1077 | . 41 93 15 68 123 71 666 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 72 | . . . . 72 . . . Core Remaining (%) 89 | 100 83 76 97 90 . . . Volleys Fired 160 | . 25 36 14 19 31 13 22 Largest 3 | . 2 2 3 3 3 3 3 Hottest 147 | . 70 70 144 144 147 147 113 Shots Fired 341 | . 50 68 37 44 75 39 28 Gun 111 | . 50 61 . . . . . Cannon 172 | . . . 28 38 60 26 20 Launcher 58 | . . 7 9 6 15 13 8 Special . | . . . . . . . . Kinetic 155 | . 25 33 14 19 30 14 20 Thermal 125 | . 25 25 14 19 30 12 . Explosive 7 | . . 7 . . . . . Electromagnetic 54 | . . 3 9 6 15 13 8 Robot Hit Streak 17 | . 9 11 3 11 10 13 17 Robot Miss Streak 5 | . 3 5 3 3 2 2 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 206 | . 33 43 14 26 47 25 18 Core Hits 112 | . 14 20 8 17 24 10 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 2 3 1 1 2 . 1 Burn 5 | . 2 3 . . . . . Blast 5 | . . . 1 1 2 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5478 | . 415 698 407 756 1497 627 1078 Guns 934 | . 415 519 . . . . . Cannons 2606 | . . . 261 584 865 576 320 Explosions 1643 | . . 179 146 172 632 51 463 Melee . | . . . . . . . . Ramming 295 | . . . . . . . 295 Kinetic 2135 | . 200 282 139 310 556 328 320 Thermal 1444 | . 215 191 122 274 323 248 71 Explosive 276 | . . 179 . . 97 . . Electromagnetic 1328 | . . 46 146 172 521 51 392 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 1 . 1 . 1 8 Average Corruption 1 | . . 1 . 1 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . 1 . . . . 7 Message Errors 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . 44 . 21 . 5 Projectiles 21 | . . . . . 21 . . Explosions 44 | . . . 44 . . . . Melee 5 | . . . . . . . 5 Knockbacks 13 | . . . 1 6 4 . 2 Impact 1 | . . . . . . . 1 Kinetic 12 | . . . 1 6 4 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 314 | . . 46 66 15 61 60 66 Shots 14 | . . 2 4 1 2 5 . Rammed 18 | . . . . . . . 18 Targets Rammed 46 | . . . . . . . 46 Kicked 28 | . . . . . . . 28 Crushed . | . . . . . . . . Highest Temperature 393 | . 71 54 224 393 370 . 103 Average Temperature 90 | . 25 27 70 168 140 . 25 Received Heat Transfer 978 | . 120 114 27 108 165 . 444 Effects 6 | . . . . 4 2 . . Shutdowns 5 | . . . . 3 2 . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 6 | . . . . 2 2 . 2 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 3421 | . 777 742 222 481 605 444 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 1 . 2 . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 173 | . 50 120 91 61 173 57 87 Initial 57 | . . 7 49 21 . 57 . Average 28 | . 18 45 46 14 52 17 10 Influence Increases 1555 | . 142 377 238 188 356 1 253 Destroy 0b10 Robot/C 780 | . 100 220 80 120 180 . 80 Destroy 0b10 Robot/NC 80 | . 5 10 20 25 5 . 15 Destroy Leader 192 | . 22 52 46 22 40 . 10 Successful Hack 71 | . . 5 23 19 . . 24 Disable Machine 150 | . . 30 60 . 45 . 15 Destroy Structure 87 | . . 45 9 2 26 1 4 Lose Combat Pursuer 195 | . 15 15 . . 60 . 105 Influence Decreases 1555 | . 125 276 308 236 191 166 253 Entered New Map 214 | . . 10 69 27 . 108 . Time Decay 1132 | . 125 236 229 199 181 30 132 Lost Part 179 | . . 30 10 10 . 8 121 Lost Ally 30 | . . . . . 10 20 . Squads Dispatched 9 | . 1 1 1 2 1 . 3 Investigation 2 | . . 1 . 1 . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 5 | . 1 . 1 . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 8 14 11 9 11 6 20 Peak Tracking Total 6 | . 3 5 4 3 4 4 6 Tactical Retreats 9 | . 1 1 . . 3 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . 1 . . 1 2 . 2 Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 10 | . . 2 4 . 3 . 1 Max in Single Turn 2 | . . 1 2 . 2 . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 23 | . 1 3 4 12 1 . 2 Terminals 16 | . 1 3 4 6 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 4 | . . . . 3 . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 61 | . 2 9 14 30 2 . 4 Successful 18 | . . 2 7 7 . . 2 Failed 43 | . 2 7 7 23 2 . 2 Catastrophic 13 | . 2 1 1 9 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 47 | . 2 9 14 18 2 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 8 | . . . . 6 . . 2 Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 13 | . . 2 7 3 . . 1 Prototype ID Bank 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . Surveillance Status 1 | . . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 3 | . . . 1 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 Process 1 | . . . . . . . 1 Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . Used . | . . . . . . . . Hacking Detections 21 | . 1 3 3 11 1 . 2 Full Trace Events 3 | . . 2 . 1 . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 44 | . . . . 44 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders 6 | . . . . . 6 . . ROAM 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . EXPLORE 4 | . . . . . 4 . . Ally Attacks 17 | . . . . . . 17 . Total Damage 293 | . . . . . . 293 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . 3 . . Drone Recoveries 2 | . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 4276 | 60 401 646 525 743 704 165 1032 Spaces Moved 2757 | 51 175 271 371 536 379 118 856 Core 3 | 2 . . . . . . 1 Treads . | . . . . . . . . Legs 293 | . . 233 4 . . . 56 Wheels 2461 | 49 175 38 367 536 379 118 799 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 100 115 100 100 100 Average Speed 113 | 81 103 179 114 115 100 100 103 Slowest Speed 850 | 95 110 190 190 115 100 100 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 36 25 40 11 6 80 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . 6 . 1 1 . . Terrain Destroyed 93 | . . 45 6 1 35 2 4 Melee . | . . . . . . . . Projectile 15 | . . . 4 1 7 2 1 AOE 78 | . . 45 2 . 28 . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 3588 | 66 345 363 444 628 638 133 971 Wait 427 | 4 134 19 9 50 210 1 . Move 2751 | 50 174 270 370 535 379 117 856 Hop . | . . . . . . . . Pick Up 75 | 6 9 15 17 9 6 . 13 Fast Attach 13 | 6 1 2 3 . . . 1 Attach 30 | . 1 5 2 3 3 2 14 Detach . | . . . . . . . . Swap 31 | . . 10 9 4 4 . 4 Drop 48 | . 1 6 20 8 5 . 8 Fire 160 | . 25 36 14 19 31 13 22 Melee . | . . . . . . . . Ram 18 | . . . . . . . 18 Kick 28 | . . . . . . . 28 Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 9) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Propulsion x2 667 | -9/Materials | Lost 3 parts (1p2w) 1053 | -9/Materials | Discovered new exit (range 10) 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1399 | -8/Materials | Build established: Gunner 1592 | -8/Materials | Discovered new exit (range 16) 1633 | -8/Materials | Entered Factory 1633 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2309 | -7/Factory | Repaired Proton Missile Launcher 2337 | -7/Factory | Discovered new exit (range 9) 2371 | -7/Factory | Build established: Bomber 2376 | -7/Factory | Entered another Factory area 2376 | -6/Factory | Evolved 2 slots: Propulsion x2 2749 | -6/Factory | Discovered new exit (range 50) 3080 | -6/Factory | Sucked down chute 3080 | -6/Factory | Entered Waste 3081 | -6/Waste | Met a frightened Derelict 3099 | -6/Waste | Spotted C-40 Crusher 3111 | -6/Waste | Spotted C-40 Crusher 3113 | -6/Waste | Destroyed C-40 Crusher 3116 | -6/Waste | Spotted C-40 Crusher 3127 | -6/Waste | Destroyed C-40 Crusher 3147 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3147 | -6/Waste | Spotted C-40 Crusher 3150 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3169 | -6/Waste | Spotted C-40 Crusher 3171 | -6/Waste | Spotted C-40 Crusher 3235 | -6/Waste | Discovered new exit (range 11) 3245 | -6/Waste | Entered Factory 3449 | -6/Factory | Build established: Mutant 3982 | -6/Factory | Build established: Gunner 3989 | -6/Factory | Spotted B-75 Beast 4128 | -6/Factory | Core integrity fell below 50% 4173 | -6/Factory | Lost 8 parts (4n1u3w) 4268 | -6/Factory | Core integrity fell below 20% 4277 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- S-27 Virus system corrupted by crushing effect. Kicked S-27 Virus out of the way. K-01 Serf collects debris. Kicked S-27 Virus. Kicked S-27 Virus out of the way. Imp. Titanium Leg destroyed. K-01 Serf collects debris. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. Imp. Titanium Leg destroyed. Power Conduit explodes. Imp. Titanium Leg destroyed. Power Conduit explodes. <x2> K-01 Serf destroyed. Power Conduit explodes. R-10 Processor destroyed. Power Conduit explodes. <x4> Imp. Deuterium Engine destroyed. R-10 Processor collects Lgt. Ion Engine. R-10 Processor collects Hcp. Battery. 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A ????????????????????? | | ?????????????????????? #???????????????????? | | ???????????????????? "" #???????????????????? | | ?????????????????? ![ """% ???????????????????? | | ???????????????? [= S" ##??????????????????? | | ?????????????? [= """ #???????????????????? | | ????????????? [ """ #???????????????????? | | ?????????????? ?? #???????????????????? | | ??????????????######/####???##???????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Proton Missile Launcher | 15% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMultinovaGuard Manual? 0 Play Time 00:47:36 Cumulative 24.0 hours Start 2025.05.28 @ 04:35:23 End 2025.05.28 @ 05:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cade714a-31e0-467a-b6a6-ab3ac3555f6e