Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.26 @ 15:57:18 Player: maxwell Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (145) 145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 600 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 87/300 Energy 350/350 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Battery > --- WEAPON (2) ------- Shotgun > --- INVENTORY (20) --- Ion Engine Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Bomb Drone Bay Shotgun Minigun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Scythe Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Bomb Drone Bay Shotgun Shotgun Minigun Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Scythe [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Battery Storage High-capacity Battery Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 5 5 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . . 3 Treads 3 | . . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 13 | . 14 13 Treads 2 | . . 6 Leg 25 | . 28 21 Storage 27 | . 27 28 Ballistic Gun 18 | . 16 22 Launcher 9 | . 11 5 Naked Turns . | . . . Heaviest Build 55 | 14 55 55 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 19 | . 18 20 Most Carried 20 | . 17 20 Average Carried 14 | . 12 18 Final Capacity 20 | 8 20 20 Final Carried 18 | 6 16 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 212 | 200 . 12 Remotely . | . . . Salvage Created 67 | . 43 24 Parts 17 | . 12 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 1 | . . 1 AOE 8 | . 8 . Classes Destroyed 4 | . 3 1 Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 8 . Grunt 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 955 | . 176 779 Core 291 | . 17 274 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 15 | . 11 4 Largest 2 | . 2 2 Hottest 53 | . 53 46 Shots Fired 20 | . 12 8 Gun 9 | . 1 8 Cannon . | . . . Launcher 11 | . 11 . Special . | . . . Kinetic 9 | . 1 8 Thermal . | . . . Explosive 11 | . 11 . Electromagnetic . | . . . Robot Hit Streak 8 | . 2 8 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 9 | . 3 6 Core Hits 13 | . 11 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 728 | . 613 115 Guns 120 | . 9 111 Cannons . | . . . Explosions 592 | . 592 . Melee . | . . . Ramming 16 | . 12 4 Kinetic 120 | . 9 111 Thermal . | . . . Explosive 592 | . 592 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 91 | . 91 . Projectiles . | . . . Explosions 91 | . 91 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . 41 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 1 | . . 1 Average Temperature 1 | . . 1 Received Heat Transfer 12 | . . 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 146 | . 146 86 Initial 56 | . . 56 Average 51 | . 51 51 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 14 3 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 4 | . 2 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 10 2 Successful 6 | . 4 2 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 10 | . 10 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Robot Analysis 1 | . 1 . Open Door 2 | . . 2 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1666 | . 1121 545 Spaces Moved 649 | 1 459 189 Core . | . . . Treads 32 | . . 32 Legs 617 | 1 459 157 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 240 | 120 234 256 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 41 | 2 85 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 57 | . 57 . Melee . | . . . Projectile . | . . . AOE 57 | . 57 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 734 | . 493 241 Wait 35 | . . 35 Move 647 | . 458 189 Hop . | . . . Pick Up 17 | . 13 4 Fast Attach 3 | . 2 1 Attach 4 | . 1 3 Detach . | . . . Swap 3 | . 2 1 Drop 8 | . 5 3 Fire 15 | . 11 4 Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 195 | -10/Materials | Central database locked down 248 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 9) 801 | -10/Materials | Discovered new exit (range 3) 1104 | -10/Materials | Discovered new exit (range 7) 1122 | -10/Materials | Entered Mines 1143 | -10/Mines | Learned location of Recycling (-8) 1178 | -10/Mines | Found the Drone Emporium 1187 | -10/Mines | Found Prototype Device 1286 | -10/Mines | Met a Derelict shopkeep closing up shop 1319 | -10/Mines | Assembled infested the area 1532 | -10/Mines | Met a Derelict testing a Signal Generator 1545 | -10/Mines | Found Signal Generator 1657 | -10/Mines | Core integrity fell below 50% 1668 | -10/Mines | Crushed by falling debris 1668 | -10/Mines | Smashed by cave-in Last Messages --------------- 01537_ H2-CYF(g): "Okay, I guess that means it works. Now let's get out of here!" 01544_ Dropped Aluminum Leg. 01545_ Acquired Signal Generator. 01546_ Dropped Lgt. Treads. 01547_ Dropped Aluminum Leg. 01547_ Acquired Lgt. Treads. 01591_ H2-CYF(g) destroyed. 01646_ D-53 Grenadier: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 01649_ The unstable cave ceiling collapses. 01654_ Shotgun destroyed. 01654_ D-53 Grenadier destroyed. 01654_ Ion Engine destroyed. 01655_ The unstable cave ceiling collapses. 01656_ D-53 Grenadier destroyed. 01659_ The unstable cave ceiling collapses. 01668_ Crushed by falling debris. 01668_ Shotgun destroyed. 01668_ System corrupted by crushing effect (+5). 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