Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 20:21:28 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (1673) 1673 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 7473 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (6) --- Improved Treads Carbon-fiber Leg Armored Leg > --- UTILITY (8) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Microactuators Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Light Fission Core VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Enhanced Autogun Heavy Rocket Launcher Scythe Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Leg VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Tearclaws > --- INVENTORY -------- Light Fission Core VTOL Module Improved Heat Sink Microactuators Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Scythe Scythe [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . 1 . 1 1 1 . . . . . Utility 5 | . . 1 . 1 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 90 | 7 3 21 1 26 9 2 7 9 . 5 . Power 11 | 1 1 5 . 3 . . 1 . . . . Engine 9 | 1 1 5 . 2 . . . . . . . Core 2 | . . . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . 4 . 11 4 1 2 4 . 4 . Treads 2 | . . . . . . . . . . 2 . Leg 14 | 2 . 4 . 6 . . 1 . . 1 . Wheel 5 | . . . . 5 . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . 4 1 1 4 . 1 . Utility 25 | 2 1 7 . 6 4 1 2 1 . 1 . Device 13 | 1 . 5 . 3 1 . 2 1 . . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 5 | . . 1 . 2 2 . . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 3 | . . 1 . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 1 5 1 6 1 . 2 4 . . . Energy Gun 4 | 1 1 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 1 . 3 1 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 2 . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . . . 1 . . . Parts Lost 22 | . . 5 . 8 . . 3 4 . 2 . Power 1 | . . 1 . . . . . . . . . Propulsion 13 | . . 3 . 4 . . 1 3 . 2 . Utility 6 | . . . . 3 . . 2 1 . . . Weapon 2 | . . 1 . 1 . . . . . . . Highest Loss Streak 7 | . . 3 . 7 . . 2 3 . 2 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 95 100 91 95 86 92 90 87 82 66 Engine 5 | . 14 10 11 6 . . . . . . . Core 3 | . . . . 2 7 6 6 6 6 6 5 Leg 19 | . 28 31 33 22 18 6 6 6 6 8 11 Wheel 1 | . . . . 12 . . . . . . . Flight 11 | . . . . . 15 26 32 32 31 19 . Device 14 | . 14 18 22 11 18 13 12 11 12 12 11 Storage 8 | . 14 11 11 9 7 6 6 6 6 6 5 Processor 6 | . . . . 5 10 13 13 12 12 12 11 Hackware 2 | . . . . . . 5 6 6 6 6 5 Protection 1 | . . 1 . 4 . . . . . 1 5 Energy Gun 3 | . 14 10 1 . . . . . . . . Ballistic Gun 9 | . 14 11 20 18 14 . . . . . . Slashing Weapon 2 | . . . . . . 6 6 5 6 6 5 Peak Build Rating 58 | 7 8 14 17 25 43 49 56 58 52 52 46 Average Rating 29 | 5 7 11 16 20 34 46 53 53 52 49 46 On Entrance 30 | . 7 8 14 17 25 43 49 56 52 52 46 Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 11 28 33 33 40 35 22 25 25 25 32 32 Greatest Support 42 | 20 20 30 30 42 40 29 29 28 26 31 31 Greatest Overweight (x) 2 | . 1 1 1 2 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 12 | 7 9 15 15 15 12 10 10 10 10 10 10 Most Carried 15 | 2 8 15 15 15 15 10 10 10 7 10 10 Average Carried 10 | . 6 10 15 13 12 9 9 8 7 8 10 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 Final Carried 15 | 2 8 15 15 15 10 10 9 7 7 10 10 Class Distribution -------------------- 71% | Scavenger-Mutant 14% | Mutant 13% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 1542 | 296 39 303 . 443 165 13 110 85 . 88 . Remotely . | . . . . . . . . . . . . Salvage Created 2271 | 180 218 479 . 739 129 13 129 230 . 135 19 Parts 150 | 15 11 21 . 52 7 3 11 22 . 4 4 Haulers Intercepted 3 | . . 1 . 1 1 . . . . . . Recyclers Shooed 6 | 1 1 1 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 7 12 . 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 45 | . 3 8 . 13 1 . 7 10 . 3 . Melee 13 | . . . . . . . 4 6 . 3 . Guns 17 | . 3 7 . 6 1 . . . . . . AOE 14 | . . . . 7 . . 3 4 . . . Classes Destroyed 13 | 3 1 3 . 3 . 1 . 1 . . 1 Worker 6 | 2 . . . 3 1 . . . . . . Builder 1 | . . . . . . . . . . . 1 Tunneler 5 | 4 . . . 1 . . . . . . . Hauler 3 | . . 1 . 1 1 . . . . . . Recycler 5 | 1 1 1 . 2 . . . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 2 | . . . . 2 . . . . . . . Swarmer 21 | . . . . 4 . . 7 8 . 2 . Grunt 14 | . 3 4 . 5 1 . . 1 . . . Brawler 2 | . . 1 . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 6 | . . 3 . 2 . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . Thief 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 6 2 4 . 9 3 1 3 5 . 2 1 Combat Bots Only 6 | . 2 3 . 6 1 . 3 5 . 2 . Max Kills in Single Turn 4 | 1 1 1 . 4 1 1 2 3 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 4 | . . . . 4 . . 2 3 . . . Melee 1 | . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 247 | . 21 64 . 55 12 1 40 40 . 13 1 Missed 84 | . 3 10 . 11 8 1 21 26 . 3 1 Damage Taken 2674 | . 227 772 . 885 48 . 288 232 . 222 . Core 454 | . 24 159 . 123 . . 78 42 . 28 . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 90 . 60 77 100 . . . . 82 . Volleys Fired 132 | 26 19 40 . 38 5 . 2 2 . . . Largest 2 | 2 2 2 . 2 2 . 1 1 . . . Hottest 88 | 60 60 88 . 56 46 . 39 39 . . . Shots Fired 253 | 49 38 79 . 73 10 . 2 2 . . . Gun 246 | 49 38 79 . 70 10 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . 3 . . 2 2 . . . Special . | . . . . . . . . . . . . Kinetic 165 | 26 19 40 . 70 10 . . . . . . Thermal 81 | 23 19 39 . . . . . . . . . Explosive 7 | . . . . 3 . . 2 2 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | 9 6 17 . 14 16 . 1 3 . . . Robot Miss Streak 4 | 3 3 4 . 3 . . 1 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 214 | 32 26 61 . 57 9 1 7 10 . 8 3 Core Hits 99 | 10 11 16 . 34 5 1 8 10 . 4 . Critical Kills 2 | 1 . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | 1 . 2 . 1 . . 1 1 . 1 . Burn 2 | . . 2 . . . . . . . . . Destroy 2 | 1 . . . 1 . . . . . . . Sever 3 | . . . . . . . 1 1 . 1 . Melee Attacks 37 | . . . . . . 1 12 12 . 9 3 Impact . | . . . . . . . . . . . . Slashing 37 | . . . . . . 1 12 12 . 9 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5302 | 319 255 860 11 1588 153 73 560 793 . 392 298 Guns 2414 | 319 255 835 . 867 138 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1343 | . . . . 715 . . 258 370 . . . Melee 1488 | . . . . . . 73 302 423 . 392 298 Ramming 57 | . . 25 11 6 15 . . . . . . Kinetic 1658 | 136 110 407 . 867 138 . . . . . . Thermal 756 | 183 145 428 . . . . . . . . . Explosive 1343 | . . . . 715 . . 258 370 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1488 | . . . . . . 73 302 423 . 392 298 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . . . Average Corruption 5 | . . . . 5 . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . 6 . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 319 | . . . . 18 . . 87 11 . . 203 Projectiles . | . . . . . . . . . . . . Explosions 34 | . . . . 18 . . 5 11 . . . Melee 285 | . . . . . . . 82 . . . 203 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . . 174 . . . . . . . Shots 3 | . . . . 3 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 10 | . . 4 4 1 1 . . . . . . Kicked 10 | . . 4 4 1 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 228 | 60 169 6 . 228 . . . . . . . Average Temperature 40 | 28 59 4 . 39 . . . . . . . Received Heat Transfer 858 | . 153 291 . 297 24 . 18 21 . 54 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . Heat Transferred 1926 | 425 325 1176 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 352 | 35 132 267 39 262 352 154 . . . . 45 Initial 74 | . 22 55 39 14 29 74 . . . . 25 Average 113 | 12 79 142 39 98 230 123 . . . . 33 Maximum Alert Level 1 | . . 1 . 1 1 . . . . . . Low Security (%) 73 | 100 100 64 100 77 14 100 . . . . 100 Level 1 26 | . . 35 . 22 85 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . 3 2 2 . . . . 1 Investigation 2 | . . . . . 1 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 87 | . 7 14 . 18 3 2 25 13 . 3 2 Peak Tracking Total 8 | . 3 4 . 6 1 3 8 4 . 3 2 Tactical Retreats 11 | . . 1 . 1 . 1 7 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 16 | . 1 3 . 3 3 2 . . 4 . . Terminals 11 | . 1 3 . 3 2 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 55 | . 2 6 . 9 3 6 . . 29 . . Successful 39 | . 2 1 . 3 1 3 . . 29 . . Failed 16 | . . 5 . 6 2 3 . . . . . Catastrophic 6 | . . . . 4 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 1 2 . 6 3 3 . . . . . Terminals 25 | . 2 6 . 9 2 6 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 35 | . 1 1 . 2 . 2 . . 29 . . Record 11 | . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . 1 . . 10 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 1 1 . . . . . Terminals 3 | . 1 . . 1 . 1 . . . . . Botnet 3 | . 1 . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Jam 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 3 . 3 2 2 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 3 | . . . 3 . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . Total Damage 86 | . . . . 86 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 3420 | 143 283 520 355 545 400 191 307 235 34 350 57 Spaces Moved 3265 | 53 166 204 194 346 395 340 409 458 97 577 26 Core 4 | 4 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 1023 | 49 166 204 194 181 142 . . . . 61 26 Wheels 165 | . . . . 165 . . . . . . . Hover . | . . . . . . . . . . . . Flight 2073 | . . . . . 253 340 409 458 97 516 . Fastest Speed 35 | 50 120 120 120 82 41 37 37 35 35 35 190 Average Speed 73 | 114 131 133 178 108 69 40 37 35 35 52 190 Slowest Speed 260 | 120 190 190 190 190 260 41 41 37 35 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 26 21 59 38 8 8 60 59 74 52 2 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 8 | . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 4 | . . . . . . . 3 . . 1 . Spaces Dug 12 | . . . . 11 . . . 1 . . . Terrain Destroyed 126 | . . . . 58 . . 31 37 . . . Melee 1 | . . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . . AOE 125 | . . . . 58 . . 31 36 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Total 3992 | 88 198 369 201 454 510 392 538 503 96 614 29 Wait 342 | 1 2 86 . 9 66 44 102 13 . 19 . Move 3254 | 52 165 203 193 345 394 339 408 457 96 576 26 Hop . | . . . . . . . . . . . . Pick Up 45 | 2 6 10 1 16 1 3 2 3 . 1 . Fast Attach 33 | 7 . 5 1 7 3 2 2 4 . 2 . Attach 24 | . . 4 . 8 2 . 3 5 . 2 . Detach 13 | . . 1 . 3 3 . 1 1 . 4 . Swap 34 | . 3 12 . 11 4 . 2 1 . 1 . Drop 44 | . 3 4 2 16 7 3 4 5 . . . Fire 132 | 26 19 40 . 38 5 . 2 2 . . . Melee 37 | . . . . . . 1 12 12 . 9 3 Ram . | . . . . . . . . . . . . Kick 10 | . . 4 4 1 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Lost 3 parts (2n1w) 909 | -9/Materials | Identified exit to Mines 928 | -9/Materials | Build established: Scavenger-Mutant 947 | -9/Materials | Entered Mines 985 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1023 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1239 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1281 | -9/Mines | Discovered new exit (range 12) 1302 | -9/Mines | Entered Materials 1302 | -8/Materials | Accompanied by 3 allies 1302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -8/Materials | Lost 3 allies 1563 | -8/Materials | Garrison activated, responded to threat 1638 | -8/Materials | Lost 7 parts (4n3u) 1798 | -8/Materials | Discovered new exit (range 16) 1810 | -8/Materials | Identified exit to Factory 1847 | -8/Materials | Entered Factory 1847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -7/Factory | Discovered new exit (range 9) 2247 | -7/Factory | Identified exit to Factory 2247 | -7/Factory | Entered another Factory area 2247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2388 | -6/Factory | Discovered new exit (range 8) 2392 | -6/Factory | Identified exit to Lower Caves 2438 | -6/Factory | Entered Lower Caves 2442 | -6/Lower Caves | Encountered a Warlord checkpoint 2471 | -6/Lower Caves | Found DCF Scrap (14 items) 2560 | -6/Lower Caves | Identified exit to Lower Caves 2715 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2745 | -6/Lower Caves | Entered another Lower Caves area 2886 | -6/Lower Caves | Spotted B-75 Beast 2901 | -6/Lower Caves | Encountered a Warlord checkpoint 2919 | -6/Lower Caves | Learned Factory terminal intel 2923 | -6/Lower Caves | Lost 3 parts (2n1u) 2933 | -6/Lower Caves | Found Alien Artifact 2933 | -6/Lower Caves | Identified Core Expander 2933 | -6/Lower Caves | Installed Core Expander, added new Utility slot 2979 | -6/Lower Caves | Discovered new exit (range 4) 2980 | -6/Lower Caves | Identified exit to Data Miner 2980 | -6/Lower Caves | Entered Data Miner 2980 | -6/Data Miner | Discovered new exit (range 6) 2982 | -6/Data Miner | Identified exit to Proximity Caves 2987 | -6/Data Miner | Met Data Miner 2994 | -6/Data Miner | Learned location of Section 7 (-2) 2994 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3001 | -6/Data Miner | Received God Mode back door access code from Data Miner 3014 | -6/Data Miner | Entered Proximity Caves 3082 | -5/Proximity Caves | Learned location of Armory (-4) 3159 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3271 | -5/Proximity Caves | Build established: Scavenger-Gladiator 3329 | -5/Proximity Caves | Discovered new exit (range 15) 3354 | -5/Proximity Caves | Identified exit to Factory 3364 | -5/Proximity Caves | Entered Factory 3364 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3365 | -5/Factory | Loaded intel: 26 terminal locations 3421 | -5/Factory | Self-destructed Last Messages --------------- 03252_ Acquired 10 matter. 03329_ EXIT=FOUND 03354_ EXIT=IDENTIFIED: FACTORY PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Loading Factory terminal intel (x26)... 03389_ Sneak attack on U-05 Engineer. 03389_ Destroyed Structural Scanner. 03389_ Destroyed Wheel. 03389_ Destroyed Lgt. Ion Engine. 03390_ ALERT: All DSF locations entering lockdown mode. 03394_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 03397_ Destroyed Imp. Hover Unit. 03415_ K-01 Serf cleans the Scanalyzer. 03419_ Sneak attack on U-05 Engineer. 03419_ Destroyed Lgt. Ion Engine. 03419_ U-05 Engineer destroyed. 03419_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ??????????????????????????g#????????????????? | | ????????????????????#?####/###??????????????? | | ????????????????????# #??????????????? | | ????????????????????# "" [ #??????????????? | | ????????????????????# "" #??????????????? | | ????????????????????# "" ! #?????? "????? | | ????????????????????# S #??? "????? | | ????????????????????# "" !* ## #????? | | ???????????########## "" |%k + ???????? | | ???????????# # "" @! #??????????????? | | ???????????# # k #??????????????? | | ???????????# ###+######??????????????? | | ???????????# ] # #?????????????????? | | ???????????# # #?????????????????? | | ???????????# + #?????????????????? | | ???????????# # #?#######?????????? | | ???????????# # #?# #?????????? | | ???????????# ### ###?# #?????????? | | ???????????##########?# #???# #?????????? | | ??????????????????????# ##### #?????????? | | ????????"""""?????????# #?????????? | | ????????""T""??????####+##### #?????????? | | ???????????????????# # #?????????? | | ???????????????????# """ # #?????????? | | ???????????????????# """ # #?????????? | | ???????????????????# """ # #?????????? | | ???????????????????# + +?????????? | | ???????????????????# " " # #?????????? | | ???????????????????# "Y" # #?????????? | | ???????????????????# """ # #?????????? | | ???????????????????# ??? # #?????????? | | ????????????????????????##### #?????????? | | ???????????????????????????? #?????????? | | ????????????????????????????? +?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Surge Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingWarpExtractor Manual? 0 Play Time 00:50:35 Cumulative 139.3 hours Start 2025.03.19 @ 06:51:31 End 2025.03.19 @ 20:21:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 67 Adventurer 2 Explorer 2 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98ae1588-33d3-4437-9fba-6df36281138c