Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.15 @ 22:05:53 Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (2164) 2164 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 5474 Bonus ------- High Alert Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Small Matter Pod (50) ECM Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Matter Pod Advanced Weight Redist. System > --- WEAPON ----------- Arc Projector Advanced Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads Light Treads Titanium Leg Wheel ECM Suite Reaction Control System Hacking Suite Grenade Launcher [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Medium Matter Pod Device Improved Heat Sink Storage Medium Matter Pod Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . 1 . . . Parts Attached 38 | 1 . 2 8 7 5 15 Power 7 | . . . 1 2 1 3 Engine 3 | . . . . 2 1 . Core 4 | . . . 1 . . 3 Reactor . | . . . . . . . Propulsion 10 | . . . 2 2 . 6 Treads 1 | . . . . . . 1 Leg 9 | . . . 2 2 . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 . 1 1 2 2 . Device 5 | 1 . . . 2 2 . Storage 2 | . . 1 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | . . 1 4 1 2 6 Energy Gun 7 | . . . 2 1 1 3 Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 4 | . . 1 1 . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 20 | . . . . . . 20 Power 4 | . . . . . . 4 Propulsion 7 | . . . . . . 7 Utility 4 | . . . . . . 4 Weapon 5 | . . . . . . 5 Highest Loss Streak 13 | . . . . . . 13 To Critical Strikes . | . . . . . . . Average Backups 8 | 6 7 8 9 9 9 7 Power 1 | 1 1 2 2 2 2 1 Propulsion 3 | 4 4 4 5 4 4 2 Utility 1 | . . . . 1 2 2 Weapon 1 | 1 . 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 20 | . 1 5 6 1 . 7 Power 2 | . . . 1 . . 1 Propulsion 6 | . 1 . 4 . . 1 Utility 9 | . . 3 1 1 . 4 Weapon 2 | . . 2 . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 91 99 98 87 Engine 10 | . 14 14 1 7 15 10 Core 2 | . . . 9 1 . 3 Leg 27 | . 28 28 22 35 30 26 Device 12 | . 14 14 11 8 13 14 Storage 13 | . 14 14 14 18 15 10 Energy Gun 11 | . 14 3 5 18 15 11 Energy Cannon 3 | . . . 3 9 7 2 Ballistic Gun 9 | . 14 24 24 . . 5 Peak Build Rating 39 | 9 9 9 24 32 39 39 Average Rating 25 | 6 9 9 18 30 36 32 On Entrance 18 | 6 9 9 9 24 32 39 Avg Prop Armor Cover (%) 3 | . . . . 3 . . Naked Turns 5 | . . . . . . 5 Heaviest Build 43 | 15 15 19 30 32 43 41 Greatest Support 65 | 20 20 20 24 48 57 65 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 8 | 8 8 9 10 10 10 7 Most Carried 10 | 8 8 9 10 10 10 10 Average Carried 8 | 7 7 8 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 7 8 9 10 10 10 3 Class Distribution -------------------- 36% | Gunner 31% | Mutant 18% | Scavenger-Gunner 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1150 | 219 12 44 156 183 60 476 Remotely . | . . . . . . . Salvage Created 2355 | 74 48 76 182 646 193 1136 Parts 121 | 6 1 8 12 33 10 51 Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 43 | . 1 3 3 10 1 25 Guns 31 | . 1 3 3 2 . 22 Cannons 9 | . . . . 6 1 2 AOE 2 | . . . . 2 . . Classes Destroyed 15 | 2 1 2 2 3 1 4 Worker 1 | . . 1 . . . . Tunneler 2 | 1 . . . . 1 . Hauler 2 | . . . . 1 1 . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . 1 . . Watcher 3 | . . . 2 1 . . Swarmer 3 | . . 3 . . . . Grunt 20 | . 1 . 2 4 . 13 Brawler 2 | . . . 1 1 . . Duelist 2 | . . . . . . 2 Sentry 10 | . . . . 5 1 4 Hunter 3 | . . . . . . 3 Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 4 | 2 1 3 3 3 2 4 Combat Bots Only 4 | . 1 2 2 3 1 4 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 405 | . 3 17 21 38 45 281 Missed 130 | . . 8 8 13 16 85 Hits 275 | . 3 9 13 25 29 196 Melee 13 | . . . 5 . . 8 Projectile 262 | . 3 9 8 25 29 188 AOE 2 | . . 2 . . . . Critical Strikes 6 | . . . . 1 . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 3479 | . 41 132 197 318 263 2528 Core 801 | . 8 . 16 68 28 681 Absorbed by Shields 42 | . . . . . . 42 Ignored by Resistances 997 | . 12 38 55 89 85 718 Core Remaining (%) 94 | 100 . 96 96 87 . . Volleys Fired 133 | 3 4 8 16 26 9 67 Largest 3 | 2 2 2 3 3 3 3 Hottest 201 | 60 60 60 158 174 191 201 Shots Fired 339 | 6 8 16 48 65 27 169 Gun 280 | 6 8 16 47 40 18 145 Cannon 58 | . . . 1 25 9 23 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 106 | 3 4 12 45 . . 42 Thermal 173 | . . . 1 40 18 114 Explosive 1 | . . . . . . 1 Electromagnetic 59 | 3 4 4 2 25 9 12 Robot Hit Streak 28 | 3 5 6 14 11 9 28 Robot Miss Streak 5 | 1 1 2 1 2 1 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 1 . . 4 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 253 | 3 7 7 34 47 24 131 Core Hits 152 | 3 2 4 11 25 7 100 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . . 5 Burn 5 | . . . . . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5072 | 41 134 130 352 1008 431 2976 Guns 3935 | 41 89 96 352 554 274 2529 Cannons 867 | . . . . 367 157 343 Explosions 267 | . 42 34 . 87 . 104 Melee . | . . . . . . . Ramming 3 | . 3 . . . . . Kinetic 1395 | 11 47 64 296 . . 977 Thermal 2807 | . 42 34 . 594 337 1800 Explosive 104 | . . . . . . 104 Electromagnetic 763 | 30 42 32 56 414 94 95 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . . 21 . Projectiles 21 | . . . . . 21 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 100 | . 16 . 36 28 . 20 Shots 4 | . 1 . 1 1 . 1 Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 575 | . 30 . 105 271 285 575 Average Temperature 106 | . 21 . 25 72 101 141 Received Heat Transfer 1374 | . 18 . 48 216 42 1050 Effects 16 | . . . . 3 . 13 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 6 | . . . . 3 . 3 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 11 | . . . . 1 . 10 Heat Transferred 5763 | . 50 50 . 1025 592 4046 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 1 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 2 | . . . . 1 . 2 Low Security (%) 67 | 100 100 100 100 93 100 22 Level 1 22 | . . . . 6 . 53 Level 2 9 | . . . . . . 23 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 451 | 5 24 75 111 217 80 451 Initial 80 | . . 7 . 32 80 11 Average 142 | 1 2 21 21 95 33 291 Influence Increases 1310 | 10 28 95 171 335 89 582 Destroy 0b10 Robot/C 860 | . 20 60 60 200 20 500 Destroy 0b10 Robot/NC 55 | 10 . 5 10 15 15 . Destroy Leader 140 | . . 10 14 74 12 30 Successful Hack 30 | . 4 . . . 26 . Disable Machine 63 | . . . 54 9 . . Destroy Structure 72 | . 4 5 33 7 1 22 Lose Combat Pursuer 90 | . . 15 . 30 15 30 Influence Decreases 937 | 10 4 119 80 219 277 228 Entered New Map 211 | . . 17 . 59 127 8 Time Decay 506 | 10 4 102 80 160 150 . Lost Part 200 | . . . . . . 200 Lost Ally 20 | . . . . . . 20 Squads Dispatched 3 | . 1 . . 1 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 3 | . 2 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 3 12 6 17 4 32 Peak Tracking Total 19 | . 2 19 4 5 2 6 Tactical Retreats 6 | . . 2 . 1 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 10 | . 1 . . . 4 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 8 | . . . 6 1 . 1 Max in Single Turn 6 | . . . 6 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 4 | . 1 . . . 2 1 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 5 | . 1 . . . 3 1 Successful 4 | . 1 . . . 3 . Failed 1 | . . . . . . 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . 1 . . . 1 . Terminals 4 | . 1 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Botnet 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 21 | . . . . . . 21 Highest-Rated Ally 21 | . . . . . . 21 Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . . 1 Total Damage 11 | . . . . . . 11 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 901 | 1 158 368 266 51 57 . Terrain 844 | 1 158 368 266 51 . . ECM 57 | . . . . . 57 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 2480 | 41 158 368 266 324 303 1020 Spaces Moved 1770 | 25 118 282 152 219 291 683 Core 23 | . . . . . . 23 Treads . | . . . . . . . Legs 1747 | 25 118 282 152 219 291 660 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 90 90 90 50 Average Speed 106 | 120 120 120 118 90 90 107 Slowest Speed 180 | 120 120 120 180 90 90 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 26 61 19 26 9 57 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . 4 5 33 6 . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 50 | . 4 5 33 6 . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2106 | 32 127 297 210 293 312 835 Wait 79 | . . . 19 25 . 35 Move 1761 | 24 117 281 151 218 290 680 Hop . | . . . . . . . Pick Up 32 | 3 3 3 8 7 4 4 Fast Attach 14 | . . . 3 4 1 6 Attach 14 | 1 . . 2 2 4 5 Detach . | . . . . . . . Swap 13 | . . 2 3 2 1 5 Drop 34 | 1 2 3 8 9 3 8 Fire 133 | 3 4 8 16 26 9 67 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . . . 11 Rewire 14 | . . . . . . 14 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Entered Mines 217 | -10/Mines | Met a Derelict bent on vengeance 229 | -10/Mines | Discovered new exit (range 15) 247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 247 | -10/Mines | Discovered new exit (range 5) 304 | -10/Mines | Learned location of Storage (-9) 309 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned Materials interactive machine intel 384 | -10/Mines | Discovered new exit (range 11) 499 | -10/Mines | Assembled infested the area 504 | -10/Mines | Learned Materials emergency access door positions 568 | -10/Mines | Entered Materials 568 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 570 | -9/Materials | Loaded intel: 18 interactive machine locations 811 | -9/Materials | Discovered new exit (range 15) 834 | -9/Materials | Entered another Materials area 834 | -8/Materials | Evolved 2 slots: Propulsion x2 856 | -8/Materials | Build established: Skirmisher 1144 | -8/Materials | Discovered new exit (range 16) 1158 | -8/Materials | Entered Factory 1158 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1179 | -7/Factory | Build established: Gunner 1182 | -7/Factory | Discovered new exit (range 14) 1460 | -7/Factory | Identified exit to Garrison 1461 | -7/Factory | Entered Garrison 1495 | -7/Garrison | Triggered checkpoint 1565 | -7/Garrison | Triggered checkpoint 1568 | -7/Garrison | Triggered checkpoint 1889 | -7/Garrison | Discovered new exit (range 12) 1910 | -7/Garrison | Spotted B-75 Beast 1925 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1960 | -7/Garrison | Destroyed B-75 Beast 1990 | -7/Garrison | Lost 3 parts (1n1u1w) 2145 | -7/Garrison | Triggered checkpoint 2183 | -7/Garrison | Triggered checkpoint 2239 | -7/Garrison | Discovered new exit (range 14) 2256 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2305 | -7/Garrison | Triggered checkpoint 2397 | -7/Garrison | Triggered checkpoint 2402 | -7/Garrison | Build established: Scavenger-Gunner 2407 | -7/Garrison | Triggered checkpoint 2431 | -7/Garrison | Core integrity fell below 50% 2451 | -7/Garrison | Triggered checkpoint 2474 | -7/Garrison | Core integrity fell below 20% 2481 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02431_ Overheating: Core damaged (-91). 02432_ Gatling Laser destroyed. 02432_ Grenade Launcher severed. 02433_ Lgt. Nuclear Core destroyed. 02434_ Critical hit (Burn: +37). 02437_ Overheating: Matter decay (-29). 02440_ Extracted 50 matter. 02441_ Acquired Sml. Matter Pod. 02442_ Extracted 50 matter. 02443_ Extracted 21 matter. 02451_ Beams of light sweep through the air. An alarm sounds. 02461_ Adv. Weight Redist. System destroyed. 02463_ C-45 Heavy ARC bursts open, deploying its payload. 02463_ G-50 Soldier unfolds itself. 02463_ G-47 Trooper unfolds itself. 02472_ Lgt. Treads destroyed. 02475_ Critical hit (Burn: +37). 02476_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ####??????????????????????????????????? | | #??????????????????????????????????? | | ## #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ## #####"""######?????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ## ############# ?????????????????????? | | ?# #??????????????????????????????????? | | ?#^#??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????###?###???????#####?????? | | ?# ############ ### #########!! #?????? | | ?# *%]= g@ + !#?????? | | ?# ##### #####% #####ggg##!!!#?????? | | ?# #???# #???# #???#CgC######?????? | | ?# #???#####???## ##???##+##??????????? | | ?# #????????????# #?????#%#???????????? | | ?# #????????????# #?????# #???????????? | | ## #????????????# #?????# #???????????? | | #????????????# #?????# #???????????? | | ####????????????# #?????# #???????????? | | ????????????????! |?????? ????????????? | | ????????????????! |?????? ????????????? | | ????????????????! |?????? ????????????? | | ????????????????###??????#????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Sprinter Challenges ------------ None Game ------ Seed LinearMicrowarpThrower Manual? 0 Play Time 00:37:00 Cumulative 117.5 hours Start 2026.09.15 @ 19:18:04 End 2026.09.15 @ 22:05:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 205 Rogue 187 Adventurer 13 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f07138e-c1e5-409a-b491-4933a5715c6f