Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 22:19:50

Player: Cracklepappy

Result: Destroyed self with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (24)      120
Value Destroyed (462)      462
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 782

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     229/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
    Small Storage Unit
>         --- WEAPON (2) -------
     Mini Grenade Launcher
>         --- INVENTORY (8) ----
          Aluminum Leg
          Aluminum Leg
  Compact Wheel
   Medium Laser
     Mini Grenade Launcher
     Mini Grenade Launcher
          Mining Laser

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
    Light Treads
          Wheel
>         --- UTILITY ----------
    Small Storage Unit
>         --- WEAPON -----------
   Medium Laser
     Mini Grenade Launcher
>         --- INVENTORY --------
          Aluminum Leg
          Aluminum Leg
  Compact Wheel
     Mini Grenade Launcher
     Mini Grenade Launcher
     Mini Grenade Launcher
          Mining Laser
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Jun Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             14   | 7   7   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 2    | 1   1   
    Leg                    .    | .   .   
    Wheel                  1    | 1   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 2   .   
    Device                 1    | 1   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   7    | 2   5   
    Energy Gun             2    | .   2   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 2   .   
    Ballistic Cannon       .    | .   .   
    Launcher               3    | .   3   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 11   | .   11  
  Power                    2    | .   2   
  Propulsion               3    | .   3   
  Utility                  1    | .   1   
  Weapon                   5    | .   5   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     85   | .   85  
  Engine                   12   | .   12  
  Treads                   13   | .   13  
  Wheel                    13   | .   13  
  Device                   3    | .   3   
  Storage                  14   | .   14  
  Energy Gun               12   | .   12  
  Ballistic Gun            12   | .   12  
  Launcher                 1    | .   1   
Naked Turns                .    | .   .   
Heaviest Build             14   | 14  14  
  Greatest Support         20   | 20  10  
  Greatest Overweight (x)  1    | 1   1   
  Average Overweight (x)   .    | .   1   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 8   8   
  Average Carried          6    | 6   7   
  Final Capacity           8    | 8   8   
  Final Carried            8    | 8   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Jun Mat 
Matter Collected           523  | 390 133 
  Remotely                 .    | .   .   
Salvage Created            750  | 228 522 
  Parts                    46   | 17  29  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           3    | .   3   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Jun Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     6    | .   6   
  AOE                      4    | .   4   
Classes Destroyed          6    | 3   3   
  Worker                   2    | 1   1   
  Builder                  2    | .   2   
  Tunneler                 4    | 4   .   
  Recycler                 4    | 1   3   
  Watcher                  2    | .   2   
  Grunt                    10   | .   10  
Best Kill Streak           9    | 3   9   
  Combat Bots Only         5    | .   5   
Max Kills in Single Turn   3    | 1   3   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Jun  Mat  
Damage Taken               1238 | .    1238 
  Core                     253  | .    253  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              74   | 30   44   
  Largest                  2    | 2    2    
  Hottest                  90   | 40   90   
Shots Fired                138  | 60   78   
  Gun                      127  | 60   67   
  Cannon                   .    | .    .    
  Launcher                 11   | .    11   
  Special                  .    | .    .    
  Kinetic                  97   | 60   37   
  Thermal                  30   | .    30   
  Explosive                11   | .    11   
  Electromagnetic          .    | .    .    
  Robot Hit Streak         9    | 6    9    
  Robot Miss Streak        5    | 3    5    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           81   | 34   47   
  Core Hits                46   | 11   35   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Burn                   1    | .    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1860 | 360  1500 
  Guns                     818  | 360  458  
  Cannons                  .    | .    .    
  Explosions               1042 | .    1042 
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  590  | 360  230  
  Thermal                  228  | .    228  
  Explosive                1042 | .    1042 
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            47   | .    47   
  Projectiles              .    | .    .    
  Explosions               47   | .    47   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      434  | .    434  
  Shots                    11   | .    11   
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        244  | .    244  
  Average Temperature      75   | .    75   
  Received Heat Transfer   438  | .    438  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             3    | .    3    
  Heat Transferred         693  | .    693  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Jun Mat 
Peak Influence             340  | 30  340 
  Initial                  19   | .   19  
  Average                  101  | 14  169 
Maximum Alert Level        1    | .   1   
  Low Security (%)         74   | 100 54  
  Level 1                  25   | .   45  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Jun Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              17   | .   17  
  Peak Tracking Total      7    | .   7   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Jun Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Jun Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Jun Mat 
Machines Accessed          1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                3    | .   3   
  Successful               2    | .   2   
  Failed                   1    | .   1   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Tunnel                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     1    | .   1   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Jun Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Jun Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Jun Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Jun Mat 
Turns Passed               578  | 256 322 
Spaces Moved               351  | 165 186 
  Core                     13   | 1   12  
  Treads                   2    | 2   .   
  Legs                     .    | .   .   
  Wheels                   336  | 162 174 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  95  
  Average Speed            93   | 91  95  
  Slowest Speed            160  | 160 100 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       21   | 7   35  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     1    | .   1   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 6    | .   6   
Terrain Destroyed          37   | .   37  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      37   | .   37  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Jun Mat 
Total                      470  | 213 257 
  Wait                     14   | .   14  
  Move                     350  | 164 186 
  Hop                      .    | .   .   
  Pick Up                  16   | 11  5   
  Fast Attach              6    | 5   1   
  Attach                   7    | 2   5   
  Detach                   .    | .   .   
  Swap                     1    | .   1   
  Drop                     2    | 1   1   
  Fire                     74   | 30  44  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   11 | -11/Junkyard  | Discovered new exit (range 15)
  257 | -11/Junkyard  | Entered Materials
  317 | -10/Materials | Build established: Mutant
  428 | -10/Materials | Core integrity fell below 50%
  444 | -10/Materials | Lost 5 parts (1p1n3w)
  498 | -10/Materials | Discovered new exit (range 8)
  564 | -10/Materials | Core integrity fell below 20%
  579 | -10/Materials | Destroyed self with Mini Grenade Launcher

 Last Messages 
---------------
00560_ Mni. Grenade Launcher destroyed.
00560_ Destroyed Mni. Grenade Launcher.
00562_ Lgt. Treads destroyed.
00562_ K-01 Serf collects debris.
00563_ The unstable cave ceiling collapses.
00563_ G-34 Mercenary destroyed.
00563_ Wheel destroyed.
00563_ Destroyed Wheel.
00565_ The unstable cave ceiling collapses.
00565_ Acquired 4 matter.
00566_ The unstable cave ceiling collapses.
00567_ K-01 Serf collects debris.
00567_ Acquired 5 matter.
00569_ U-05 Engineer lays Concrete. <x3>
00572_ K-01 Serf collects debris.
00573_ U-05 Engineer builds a Wall.
00575_ R-06 Scavenger collects Sml. Storage Unit.
00575_ K-01 Serf collects debris.
00576_ K-01 Serf destroyed.
00576_ U-05 Engineer destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NuclearCommLog
  Manual?         0
Play Time         00:07:02
  Cumulative      461.8 hours
  Start           2023.03.18 @ 21:07:10
  End             2023.03.18 @ 22:19:50
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          356
  Rogue           356
  Adventurer      0
  Explorer        0
Win Type          -
  Total           12
  Types           8/2/0/0/0/0/2/0/0
Lore%             77
Gallery%          89
Achievement%      76
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 57fe6256-cae0-4252-9303-b2739ed6255c