Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 18:57:44 Player: jumpy Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1941) 1941 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 5041 Bonus ------- High Alert Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Signal Interpreter Advanced EMP Blaster Advanced EMP Blaster Blade Saw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Advanced Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Signal Interpreter Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Katana Blade Saw [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 55 | 7 3 9 16 5 15 Power 8 | 1 . 3 . 1 3 Engine 6 | 1 . 3 . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 19 | 2 . 1 6 2 8 Treads 18 | 2 . 1 5 2 8 Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 1 5 2 . Device 6 | 1 . . 4 1 . Storage 2 | 1 1 . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 2 4 5 . 4 Energy Gun 2 | . . 2 . . . Energy Cannon 4 | . . . 4 . . Ballistic Gun 6 | 2 2 2 . . . Ballistic Cannon 3 | . . . . . 3 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 2 . . Parts Lost 27 | . . . 4 . 23 Power 4 | . . . . . 4 Propulsion 14 | . . . 2 . 12 Utility 5 | . . . 2 . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . . 3 . 11 To Critical Strikes . | . . . . . . Average Backups 14 | 3 8 16 19 19 11 Power . | . 1 1 1 . . Propulsion 4 | 1 2 2 3 9 5 Utility 2 | . 2 3 3 1 1 Weapon 7 | . 3 9 11 8 4 Tool/Special . | . . . . . . Unused Backups 30 | . 3 7 9 4 7 Power 5 | . . 1 1 1 2 Propulsion 3 | . . 1 . 1 1 Utility 7 | . 1 3 2 . 1 Weapon 15 | . 2 2 6 2 3 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 100 87 92 99 76 Engine 7 | . 14 11 9 7 3 Treads 28 | . 28 26 33 30 25 Device 14 | . 14 11 15 22 11 Storage 9 | . 14 11 9 7 6 Processor 9 | . . 5 7 15 14 Energy Cannon 7 | . . . 16 15 3 Ballistic Gun 6 | . 28 16 . . . Ballistic Cannon 1 | . . . . . 3 Slashing Weapon 1 | . . . . . 3 Peak Build Rating 40 | 7 8 21 32 38 40 Average Rating 23 | 5 7 14 27 36 29 On Entrance 17 | . 7 8 21 31 38 Naked Turns 9 | . . . . . 9 Heaviest Build 62 | 13 50 55 61 62 61 Greatest Support 88 | 40 40 60 80 88 88 Greatest Overweight (x) 2 | . 1 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 19 Most Carried 20 | 7 13 20 20 20 20 Average Carried 14 | 3 8 16 19 19 11 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 7 10 20 20 20 5 Class Distribution -------------------- 69% | Mutant 21% | Skirmisher 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1324 | 284 . 183 214 50 593 Remotely . | . . . . . . Salvage Created 1989 | 120 126 300 675 50 718 Parts 99 | 9 5 20 24 . 41 Haulers Intercepted 7 | . 1 2 4 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 38 | . 2 4 7 1 24 Melee 6 | . . . 1 . 5 Guns 6 | . 2 4 . . . Cannons 24 | . . . 5 1 18 AOE 1 | . . . . . 1 Classes Destroyed 11 | 2 2 2 3 1 1 Builder 1 | . . 1 . . . Tunneler 3 | 3 . . . . . Hauler 7 | . 1 2 4 . . Recycler 2 | 1 . . 1 . . Watcher 2 | . . . 2 . . Swarmer 10 | . . . . . 10 Grunt 17 | . 2 2 3 . 10 Brawler 1 | . . . 1 . . Sentry 7 | . . 2 2 . 3 Hunter 1 | . . . 1 . . Programmer 2 | . . . . 1 1 Best Kill Streak 5 | 3 2 2 2 1 5 Combat Bots Only 5 | . 2 2 2 1 5 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 646 | . 24 20 49 9 544 Missed 202 | . 4 7 7 5 179 Hits 444 | . 20 13 42 4 365 Projectile 444 | . 20 13 42 4 365 Critical Strikes 9 | . . . 2 . 7 Damage Taken 5629 | . 223 165 689 60 4492 Core 873 | . 54 . 111 15 693 Absorbed by Shields 10 | . . . . . 10 Core Remaining (%) 89 | 100 78 100 79 . . Volleys Fired 169 | 7 19 16 52 5 70 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 40 40 126 136 128 128 Shots Fired 312 | 14 38 32 96 10 122 Gun 84 | 14 38 32 . . . Cannon 226 | . . . 96 10 120 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 150 | 14 38 19 . . 79 Thermal 160 | . . 13 96 10 41 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 19 | 12 16 6 9 7 19 Robot Miss Streak 6 | . 2 2 2 2 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 216 | 12 30 20 60 7 87 Core Hits 79 | 7 6 10 18 2 36 Critical Kills 2 | 1 . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 9 | 1 1 1 . . 6 Destroy 3 | 1 1 1 . . . Blast 6 | . . . . . 6 Melee Attacks 34 | . . . . . 34 Impact . | . . . . . . Slashing 34 | . . . . . 34 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4703 | 107 277 331 1285 185 2518 Guns 715 | 107 277 331 . . . Cannons 3457 | . . . 1247 185 2025 Explosions 82 | . . . . . 82 Melee 411 | . . . . . 411 Ramming 38 | . . . 38 . . Kinetic 1961 | 107 277 212 . . 1365 Thermal 2211 | . . 119 1247 185 660 Explosive . | . . . . . . Electromagnetic 82 | . . . . . 82 Impact . | . . . . . . Slashing 411 | . . . . . 411 Piercing . | . . . . . . Highest Corruption 4 | . . 4 . 1 2 Average Corruption 1 | . . 4 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 2 . 2 12 Message Errors 3 | . . . . 1 2 Matter Fused 7 | . . 2 . 1 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 77 | . . . 17 24 36 Projectiles 49 | . . . 17 24 8 Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks 9 | . . . 1 . 8 Impact 1 | . . . 1 . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 177 | . . . . . 177 Shots 2 | . . . . . 2 Rammed 10 | . . . 10 . . Targets Rammed 11 | . . . 11 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 370 | . 24 201 370 . 102 Average Temperature 112 | . 11 76 184 . 16 Received Heat Transfer 1628 | . 120 60 297 . 1151 Effects 4 | . . . 4 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . . 3 1 1 Heat Transferred 3848 | . . 259 2220 259 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . . . . 2 Low Security (%) 80 | 100 100 100 100 100 34 Level 1 6 | . . . . . 22 Level 2 12 | . . . . . 42 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 639 | 10 40 50 61 30 639 Initial 19 | . . 1 4 19 9 Average 94 | 1 5 8 14 2 303 Influence Increases 1415 | 20 75 122 294 44 860 Destroy 0b10 Robot/C 760 | . 40 80 140 20 480 Destroy 0b10 Robot/NC 75 | 20 5 15 35 . . Destroy Leader 128 | . 2 24 62 10 30 Successful Hack 62 | . 13 3 11 14 21 Disable Machine 90 | . 15 . 45 . 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 105 | . . . 1 . 104 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 796 | 20 69 117 261 74 255 Entered New Map 42 | . . 5 7 25 5 Time Decay 494 | 20 69 112 244 49 . Lost Part 240 | . . . 10 . 230 Lost Ally 20 | . . . . . 20 Squads Dispatched 3 | . . . 1 2 . Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 4 5 22 1 32 Peak Tracking Total 5 | . 2 2 4 1 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 8 | . 1 . 3 . 4 Max in Single Turn 2 | . 1 . 1 . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 10 | . 2 2 2 2 2 Terminals 9 | . 2 2 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 7 3 5 4 3 Successful 11 | . 4 2 2 1 2 Failed 11 | . 3 1 3 3 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 16 | . 7 3 5 1 . Terminals 19 | . 7 3 5 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 3 | . . . 1 . 2 Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Garrison Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 4 2 1 . . Terminals 7 | . 4 2 1 . . Assimilate 1 | . 1 . . . . Botnet 2 | . 2 . . . . Skim 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 1 1 2 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 2 | . 1 . . . 1 Largest Group 1 | . 1 1 1 . 1 Highest-Rated Group 31 | . 10 10 5 . 31 Highest-Rated Ally 31 | . 10 10 5 . 31 Total Orders 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks 3 | . . . . . 3 Total Damage 62 | . . . . . 62 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 3971 | 77 510 690 820 599 1275 Optics 2270 | . . 354 42 599 1275 Sensors 1854 | . . . 648 599 607 Terrain 1383 | . . . 171 593 619 Seismic 1439 | 77 510 690 162 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4387 | 194 510 690 1110 599 1284 Spaces Moved 1978 | 102 185 282 498 356 555 Core 21 | 3 . . . . 18 Treads 1957 | 99 185 282 498 356 537 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 175 | 156 228 195 161 160 173 Slowest Speed 330 | 160 240 240 162 162 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 7 37 25 42 11 46 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . . . . 70 Melee . | . . . . . . Projectile . | . . . . . . AOE 70 | . . . . . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2549 | 122 241 391 706 378 711 Wait 182 | . 23 55 88 . 16 Move 1968 | 101 184 281 497 355 550 Hop . | . . . . . . Pick Up 61 | 7 6 20 18 7 3 Fast Attach 17 | 7 . 2 6 . 2 Attach 21 | . . . 5 2 14 Detach 1 | . . . 1 . . Swap 22 | . 3 7 7 3 2 Drop 47 | . 6 10 21 6 4 Fire 169 | 7 19 16 52 5 70 Melee 34 | . . . . . 34 Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . . . 11 . . Escape Stasis 3 | . . . . . 3 Rewire 13 | . . . . . 13 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 195 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 13) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Accompanied by 1 ally 705 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -9/Materials | Discovered new exit (range 4) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Accompanied by 1 ally 1395 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1607 | -8/Materials | Lost 3 parts (2n1u) 2004 | -8/Materials | Discovered new exit (range 15) 2503 | -8/Materials | Identified exit to Factory 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Utility x2 3102 | -7/Factory | Identified exit to Garrison 3104 | -7/Factory | Entered Garrison 3150 | -7/Garrison | Build established: Skirmisher 3226 | -7/Garrison | Triggered checkpoint 3646 | -7/Garrison | Triggered checkpoint 3686 | -7/Garrison | Triggered checkpoint 3737 | -7/Garrison | Core integrity fell below 50% 3748 | -7/Garrison | Triggered checkpoint 3776 | -7/Garrison | Lost 11 parts (2p4n3u2w) 3952 | -7/Garrison | Discovered new exit (range 12) 3992 | -7/Garrison | Triggered checkpoint 4006 | -7/Garrison | Build established: Mutant 4008 | -7/Garrison | Identified exit to Factory 4010 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4021 | -7/Garrison | Core integrity fell below 20% 4080 | -7/Garrison | Lost 4 parts (1p3n) 4225 | -7/Garrison | Phase Generator disabled 4379 | -7/Garrison | Released all parts (6) 4388 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04304_ ALERT: Garrison interior compromised. 04348_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 04353_ Attempting to rewire RO-YJ9(g). 04354_ RO-YJ9(g) rewired. 04355_ Attempting to rewire M2-VEY(h). 04361_ Y-54 Guardian springs to life. 04361_ Attempting to rewire M2-VEY(h). 04361_ Y-54 Guardian springs to life. 04362_ Attempting to rewire M2-VEY(h). 04366_ ALERT: Dispatching investigation squad to Factory. 04366_ RO-YJ9(g) destroyed. 04366_ Acquired 15 matter. 04379_ Released Arm. Treads. 04379_ Released Katana. 04379_ Released Hcp. Storage Unit. 04379_ Released Imp. Signal Interpreter. 04379_ Released Adv. Visual Processing Unit. 04384_ >FHIMIFQ4BEFMMWKGOIUB:OIWWFB Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######?????????? | | ?????????????????????????????????#"""""#?????????? | | ???################################ ##?????????? | | ???# " ^^ #?????????? | | ???# ^ ^^ #?????????? | | ???# ### #######=%### #####"#?????????? | | ???# ## ###???# [#?# #???# #?????????? | | ???# # #???# #?##"##??? #?????????? | | ???# # # ##??#= #### #???? #?????????? | | ???# # #??# % = #????###?????????? | | ???# # ##??#*=######????????????????? | | ???# # #??# h#?????????????????????? | | ???# # #### h#?????????????????????? | | ???# # # ## #?????????????????????? | | ???# " + < #?????????????????????? | | ???# # ## #?????????????????????? | | ???# ## # #### #?????????????????????? | | ???# #### # ## ## #??# #?????????????????????? | | ???# #?############ #??# #?????????????????????? | | ???# #??# T# #??# #??# #?????????????????????? | | ???# #??# ==%* #??# #??# #?????????????????????? | | ???# #??# !/! #??# #??# #?????????????????????? | | ???# #??# ####??# #??# #?????????????????????? | | ???# #??### #?????# #??# #?????????????????????? | | ???# ###### ####### ####@ #?????????????????????? | | ???# #?????????????????????? | | # #?????????????????????? | | # ## ######################?????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | #### #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | = #?????????????????????????????????????????? | | [ [ #?????????????????????????????????????????? | | = ! %%#?????????????????????????????????????????? | | ## ^^#?????????????????????????????????????????? | | ##=^^###???????????????????????????????????????? | | [[ ! |!%#???????????????????????????????????????? | | =[== ! #???????????????????????????????????????? | | * #???????????????????????????????????????? | | % #???????????????????????????????????????? | | ## ###??????????????????#????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateFrostStatue Manual? 0 Play Time 00:24:09 Cumulative 128.9 hours Start 2025.06.30 @ 18:33:39 End 2025.06.30 @ 18:57:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc6edb5f-f21a-475b-8eb9-590b19192b80