Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 11:00:58 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (1) 5 Value Destroyed (15) 15 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4520 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 512/700 Matter 217/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Structural Scanner Experimental Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Shield Generator Heavy Ion Cannon Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Structural Scanner Experimental Terrain Scan Processor Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Fission Core Improved Shield Generator Heavy Ion Cannon Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Experimental Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . . Utility 3 | . . . . . . 2 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 19 | . . 1 7 1 1 1 1 1 6 . Power 2 | . . . 1 . . . . . 1 . Engine 1 | . . . 1 . . . . . . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 10 | . . . 5 . 1 . . . 4 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . 5 . 1 . . . 4 . Utility 4 | . . . . 1 . 1 . 1 1 . Device 1 | . . . . . . 1 . . . . Storage . | . . . . . . . . . . . Processor 2 | . . . . 1 . . . 1 . . Hackware 1 | . . . . . . . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | . . 1 1 . . . 1 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 1 | . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . Parts Lost 8 | . . 1 . . 4 . . . 3 . Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . . . . 2 . . . 3 . Utility 1 | . . . . . 1 . . . . . Weapon 1 | . . 1 . . . . . . . . Highest Loss Streak 4 | . . 1 . . 4 . . . 3 . To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | . 1 2 3 3 1 . 2 3 4 4 Power . | . . . . . . . 1 1 2 1 Propulsion . | . . . . 1 . . . . . . Utility 1 | . . 2 3 2 1 . . 1 1 1 Weapon . | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . . 2 . . . . 1 3 Power 2 | . . . . . . . . . 1 1 Propulsion . | . . . . . . . . . . . Utility 3 | . . . . 2 . . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 31 | . . 5 12 70 57 43 40 47 34 61 Engine 2 | . . . . 11 5 . . . . . Flight 17 | . . . 8 44 35 27 23 23 11 30 Device 2 | . . . . . . 7 7 7 7 7 Processor 2 | . . . . 4 5 . . 1 7 7 Ballistic Gun 4 | . . . 3 11 11 9 7 7 . . Peak Build Rating 34 | . . 1 6 12 12 5 9 18 34 34 Average Rating 6 | . . . 1 8 7 4 8 13 17 34 On Entrance 8 | . . . . 6 12 4 5 9 18 34 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 169 | . 36 53 80 . . . . . . . Heaviest Build 10 | . . 1 4 4 4 2 10 10 10 8 Greatest Support 20 | 3 3 3 16 16 16 12 12 12 20 20 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 3 5 4 2 2 3 5 5 4 Average Carried 2 | . . 2 3 3 1 . 2 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 4 2 1 2 3 5 4 4 Class Distribution -------------------- 56% | Mutant 22% | Scavenger-Mutant 20% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 272 | 186 . 16 60 . 10 . . . . . Remotely . | . . . . . . . . . . . Salvage Created 16 | . . 16 . . . . . . . . Parts 5 | . . 5 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . Best Kill Streak 1 | . . 1 . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 134 | . . 29 45 . 31 7 . . 22 . Missed 61 | . . 15 21 . 13 5 . . 7 . Hits 73 | . . 14 24 . 18 2 . . 15 . Melee 2 | . . . 2 . . . . . . . Projectile 71 | . . 14 22 . 18 2 . . 15 . Critical Strikes 1 | . . . . . . . . . 1 . Damage Taken 809 | . . 147 208 . 179 22 . . 253 . Core 565 | . . 117 208 . 38 14 . . 188 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 100 . . . 9 97 . . . . Volleys Fired 7 | . . 7 . . . . . . . . Largest 1 | . . 1 . . . . . . . . Hottest 100 | . . 100 . . . . . . . . Shots Fired 7 | . . 7 . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 7 | . . 7 . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 7 | . . 7 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 3 | . . 1 . . 1 . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 62 | . . 38 9 . 2 . . . 13 . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 62 | . . 38 9 . 2 . . . 13 . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . 3 4 4 4 1 . . . . Average Corruption 3 | . . 3 3 4 4 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . 1 2 2 2 . . . . . Message Errors 2 | . . . . 1 1 . . . . . Matter Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 3 | . . . 1 1 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 28 | . . 17 4 . 1 . . . 6 . Shots . | . . . . . . . . . . . Rammed 15 | . . 9 4 . 1 . . . 1 . Targets Rammed 15 | . . 9 4 . 1 . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 2 | . . . . . . . . . 2 . Average Temperature 2 | . . . . . . . . . 2 . Received Heat Transfer 280 | . . 42 40 . 36 9 . . 153 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 135 | . . 23 46 . 135 103 42 11 60 . Initial 48 | . . . 1 . . 48 42 11 . . Average 19 | . . 10 21 . 33 59 41 6 2 . Influence Increases 402 | . . 55 75 . 147 65 . . 60 . Destroy 0b10 Robot/NC 5 | . . 5 . . . . . . . . Successful Hack 5 | . . . . . . 5 . . . . Disable Machine 15 | . . 15 . . . . . . . . Destroy Structure 5 | . . 5 . . . . . . . . Partial Spotted 30 | . . 30 . . . . . . . . Lose Combat Pursuer 342 | . . . 75 . 147 60 . . 60 . Influence Decreases 365 | . . 50 54 26 22 97 61 31 1 23 Entered New Map 203 | . . . 4 26 . 77 51 21 1 23 Time Decay 142 | . . 40 50 . 12 20 10 10 . . Lost Part 20 | . . 10 . . 10 . . . . . Squads Dispatched 4 | . . 2 . . . 1 . . 1 . Investigation 3 | . . 1 . . . 1 . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . 1 . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 1 | . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 72 | . . 18 27 . 10 7 . 6 4 . Peak Tracking Total 24 | . . 17 24 . 9 8 . 6 4 . Tactical Retreats 7 | . . . 3 . 2 1 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 2 | . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 6 | . . 1 . 1 . 3 . . 1 . Terminals 5 | . . 1 . . . 3 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . . 3 . 1 . 7 . . 4 . Successful 4 | . . . . 1 . 3 . . . . Failed 11 | . . 3 . . . 4 . . 4 . Catastrophic 3 | . . 1 . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . 1 . 4 . . 3 . Terminals 14 | . . 3 . . . 7 . . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . 1 . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . 1 . . . 2 . . 1 . Full Trace Events 3 | . . 1 . . . 1 . . 1 . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Active Infowar (turns) 175 | . . . . . . 42 21 32 78 2 Structural 175 | . . . . . . 42 21 32 78 2 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 598 | 9 36 118 119 68 70 45 21 32 78 2 Spaces Moved 1204 | 18 68 145 138 210 205 122 54 82 158 4 Core 401 | 18 68 145 100 . . . . . 70 . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 803 | . . . 38 210 205 122 54 82 88 4 Fastest Speed 26 | 50 50 50 31 31 31 34 34 34 26 26 Average Speed 38 | 50 50 50 45 31 33 34 34 34 40 26 Slowest Speed 117 | 50 50 50 100 31 37 34 34 34 117 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . 4 4 1 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 19 28 22 61 58 19 4 76 7 1 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 6 | . . 6 . . . . . . . . Terrain Destroyed 6 | . . 6 . . . . . . . . Melee . | . . . . . . . . . . . Projectile 6 | . . 6 . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Total 1293 | 17 69 168 192 212 202 120 55 84 170 4 Wait 47 | . . 5 41 . . . . . 1 . Move 1179 | 17 67 144 137 209 197 114 52 81 157 4 Hop 7 | . . . . . 3 3 1 . . . Pick Up 11 | . 2 2 2 . . 2 1 2 . . Fast Attach 14 | . . . 5 1 . . 1 1 6 . Attach 5 | . . 1 1 . 1 1 . . 1 . Detach 1 | . . . . . . . . . 1 . Swap 1 | . . . 1 . . . . . . . Drop 6 | . . . 1 2 . . . . 3 . Fire 7 | . . 7 . . . . . . . . Melee . | . . . . . . . . . . . Ram 15 | . . 9 4 . 1 . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 6) 46 | -10/Materials | Entered another Materials area 46 | -9/Materials | Evolved 2 slots: Propulsion x2 160 | -9/Materials | Discovered new exit (range 8) 164 | -9/Materials | Entered Mines 165 | -9/Mines | Assembled infested the area 179 | -9/Mines | Met 8R-AWN 198 | -9/Mines | Core integrity fell below 50% 243 | -9/Mines | Core integrity fell below 20% 282 | -9/Mines | Discovered new exit (range 5) 283 | -9/Mines | Entered Exiles 291 | -9/Exiles | Welcomed by 8R-AWN 296 | -9/Exiles | Met EX-HEX 306 | -9/Exiles | Met EX-BIN 310 | -9/Exiles | Aligned with FarCom system 310 | -9/Exiles | Given EX-Vault access code 318 | -9/Exiles | Opened EX-Vault 321 | -9/Exiles | Found 0b10 Alert Chip 328 | -9/Exiles | Warned to stay clear of 0b10 Research branches 337 | -9/Exiles | Met EX-DEC 347 | -9/Exiles | Discovered new exit (range 14) 351 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 351 | -9/Exiles | Entered Mines 419 | -8/Mines | Discovered new exit (range 9) 420 | -8/Mines | Lost 4 parts (1p2n1u) 421 | -8/Mines | Entered Materials 421 | -8/Materials | Evolved 2 slots: Utility x2 429 | -8/Materials | Identified exit to Factory 466 | -8/Materials | Entered Factory 466 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 487 | -7/Factory | Sucked down chute 487 | -7/Factory | Entered Waste 493 | -7/Waste | Spotted C-40 Crusher 494 | -7/Waste | Spotted C-40 Crusher 498 | -7/Waste | Spotted C-40 Crusher 498 | -7/Waste | Spotted C-40 Crusher 499 | -7/Waste | Spotted C-40 Crusher 499 | -7/Waste | Spotted C-40 Crusher 504 | -7/Waste | Found Prototype Processor 504 | -7/Waste | Identified Exp. Terrain Scan Processor 513 | -7/Waste | Discovered new exit (range 11) 519 | -7/Waste | Entered Factory 572 | -7/Factory | Lost 3 parts (3n) 594 | -7/Factory | Discovered new exit (range 10) 597 | -7/Factory | Entered Lower Caves 599 | -7/Lower Caves | Self-destructed Last Messages --------------- 00525_ Dropped Lgt. Assault Rifle. 00535_ ALERT: All DSF locations entering lockdown mode. 00536_ Flight Unit destroyed. 00537_ Dropped Nuclear Core. 00541_ Flight Unit destroyed. 00543_ Critical hit (Burn: +37). 00548_ K-01 Serf collects debris. 00552_ Acquired Hacking Suite. 00562_ Slammed into G-47 Trooper. 00579_ Acquired Prototype Flight Unit. 00579_ Identified Imp. VTOL Module. 00581_ Acquired Imp. VTOL Module. 00589_ Connecting with Terminal... 00589_ Current location identified: Factory 00589_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 00594_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????? ######### ????????????????? | | ????????????????## ?? ##### #### #??????????????? | | ????????????????## ## #####?????????????? | | ???????????????### @ ###?????????????? | | ???????????????## ##?????????????? | | ???????????????## ## ### ####?????????????? | | ???????????????## ?### #### ####?????????????? | | ???????????????###???######### ##??????????????? | | ?????????????????????####?##### ##??????????????? | | ?????????????????????????????######??????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticTeleporterBeam Manual? 0 Play Time 00:12:00 Cumulative 220.2 hours Start 2025.11.14 @ 10:49:02 End 2025.11.14 @ 11:00:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/1/0/0/0/1/0/0 Lore% 52 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9772331-2939-4310-a37e-e3279081e8e5