Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 22:06:43 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (308) 1540 Value Destroyed (13986) 13986 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2148) 2148 TOTAL SCORE: 26114 Bonus ------- High Alert Combat Kills 534 Follower Combat Kills 214 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 832/1600 Matter 6/500 Energy 83/100 System Corruption 3% Temperature Cool (0) Movement Treading (152) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Medium Treads Advanced Medium Treads > --- UTILITY (9) ------ Experimental Coolant Injector High-capacity Matter Pod Triangulator Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (5) ------- Hypervelocity Railgun Hypervelocity Railgun (fused) Hellfire Missile Launcher > --- INVENTORY (5) ---- Advanced Cooling System Improved Cloaking Device Advanced Hardlight Generator Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Triangulator Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Tachyon Dispersion Ray Enhanced Quantum Rifle Railgun Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Advanced Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Experimental Coolant Injector Experimental Energy Well Experimental Energy Well High-capacity Matter Pod Seismic Detector Improved Cloaking Device Advanced Hardlight Generator Advanced Force Field Improved Hacking Suite Relay Coupler [NC] Cooled Phase Cannon Improved Potential Cannon Heavy Proton Missile Launcher Hellfire Missile Launcher Advanced Remote Datajack Plasma Cutter [Rating: 194] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Improved Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 2 . . . 2 . . 2 2 2 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 Propulsion 6 | . . . . 1 . . . 1 . . . . . 2 1 . 1 Utility 7 | . . . 1 1 . . . 1 . . 1 1 2 . . . . Weapon 3 | . . . 1 . . . . . . . . 1 . . 1 . . Parts Attached 224 | 8 3 . 12 14 5 21 9 5 5 . 18 18 11 52 16 14 13 Power 20 | 1 . . 1 . 1 . . . . . 4 1 1 6 3 1 1 Engine 5 | 1 . . 1 . 1 . . . . . 1 1 . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . Reactor 14 | . . . . . . . . . . . 2 . 1 6 3 1 1 Propulsion 50 | 2 . . 1 7 . 6 . 2 1 . 4 4 1 13 4 1 4 Treads 44 | 2 . . 1 7 . 6 . 2 1 . 4 4 1 7 4 1 4 Leg 4 | . . . . . . . . . . . . . . 4 . . . Wheel 2 | . . . . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 79 | 3 1 . 4 4 2 8 1 3 3 . 5 7 7 19 3 6 3 Device 46 | 2 . . 1 2 . 5 1 2 1 . 3 4 4 14 3 2 2 Storage 10 | 1 1 . 1 . . 1 . . . . . 1 . 1 . 3 1 Processor 12 | . . . 1 . . 1 . 1 . . 2 2 3 1 . 1 . Hackware 2 | . . . . . . . . . . . . . . 2 . . . Protection 9 | . . . 1 2 2 1 . . 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 75 | 2 2 . 6 3 2 7 8 . 1 . 5 6 2 14 6 6 5 Energy Gun 16 | 1 . . . . 1 2 1 . . . . 4 1 1 3 2 . Energy Cannon 14 | . 1 . . 1 . . 3 . . . . 1 1 6 . 1 . Ballistic Gun 24 | 1 . . 5 2 1 3 . . . . 3 1 . 2 3 . 3 Ballistic Cannon 8 | . . . . . . 2 1 . . . 2 . . 2 . 1 . Launcher 10 | . 1 . 1 . . . 2 . 1 . . . . 3 . 2 . Special Weapon 2 | . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 1 . . . . 2 1 1 5 1 8 . Corrupted Parts 4 | . . . . . . . . . . . . . . 3 . . 1 System Corruption 13 | . . . . . . . . . . . . . . 10 . . 3 Parts Lost 44 | . . . . 2 1 1 . . 2 . . . 1 15 . 2 20 Power 7 | . . . . . . . . . . . . . 1 2 . 1 3 Propulsion 18 | . . . . 1 . 1 . . 1 . . . . 10 . . 5 Utility 8 | . . . . 1 . . . . 1 . . . . 1 . . 5 Weapon 11 | . . . . . 1 . . . . . . . . 2 . 1 7 Highest Loss Streak 16 | . . . . 1 1 1 . . 2 . . . 1 6 . 1 16 To Critical Strikes 3 | . . . . . . . . . 1 . . . . 1 . . 1 Average Backups 22 | 2 11 15 18 24 24 24 24 24 24 25 24 24 24 24 23 22 17 Power . | . 1 1 1 1 1 1 1 . 1 1 . 1 . 1 1 . . Propulsion 2 | . 1 2 2 3 4 3 3 2 1 2 2 3 3 . 1 2 2 Utility 12 | . 4 7 8 10 11 14 15 14 15 16 15 14 12 14 12 12 9 Weapon 4 | . 3 4 4 7 7 4 4 4 4 4 3 4 5 6 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 1 7 3 2 4 1 1 . . 2 3 4 4 . 1 3 Power 7 | . . . 2 1 . 1 . 1 . . . . . 2 . . . Propulsion 4 | . . . 2 . . . . . . . 1 . 1 . . . . Utility 15 | . . . 3 2 1 . 1 . . . 1 1 2 . . 1 3 Weapon 7 | . . 1 . . 1 3 . . . . . . 1 1 . . . Tool/Special 3 | . . . . . . . . . . . . 2 . 1 . . . Average Slot Usage (%) 96 | . 99 100 99 99 99 99 99 99 99 100 99 98 92 95 85 84 71 Engine 6 | . 14 14 11 9 9 9 9 7 7 7 3 3 5 3 . . . Reactor 3 | . . . . . . . . . . . 9 7 4 4 8 8 7 Treads 23 | . 28 28 22 27 26 26 27 30 29 30 26 21 15 22 14 17 13 Device 15 | . 13 14 10 11 13 10 17 20 13 15 19 18 15 17 17 16 16 Storage 7 | . 14 14 11 9 9 9 9 7 7 7 6 5 5 4 4 4 6 Processor 10 | . . . 10 9 9 8 9 9 12 7 9 13 20 17 13 13 8 Protection 2 | . . . . 6 4 7 . . 3 7 3 2 4 . . . . Energy Gun 5 | . 4 . . . . 13 8 . . . . 4 15 10 5 6 2 Energy Cannon 5 | . 9 2 . . 6 . 13 15 13 15 5 5 3 5 3 3 3 Ballistic Gun 8 | . 14 14 29 26 17 9 . . . . 9 6 . . 11 4 4 Ballistic Cannon 2 | . . . . . . 4 2 7 7 7 4 5 1 1 . 3 5 Peak Build Rating 194 | 9 8 8 20 26 31 34 36 37 37 37 68 86 105 130 156 179 194 Average Rating 65 | 6 7 8 17 22 28 31 34 36 35 37 60 77 95 113 144 171 159 On Entrance 54 | . 7 8 8 20 26 31 32 33 35 37 37 68 86 105 114 155 174 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . 10 6 3 17 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 15 31 31 99 102 105 105 115 114 114 112 133 143 139 164 159 178 187 Greatest Support 240 | 40 40 40 40 62 62 62 60 80 80 80 108 120 125 180 208 210 240 Greatest Overweight (x) 16 | . . . 2 1 2 2 1 1 1 1 1 2 1 16 15 . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 . . 2 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 11 14 18 24 24 24 24 24 24 25 24 24 24 24 24 24 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 25 25 24 25 25 25 25 25 25 25 24 24 25 25 5 Class Distribution -------------------- 42% | Scavenger-Skirmisher 21% | Scavenger-Tank 13% | Scavenger-Gunner 10% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Commander-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Matter Collected 9085 | 328 213 34 795 537 484 728 280 80 227 . 931 1084 182 1310 619 843 410 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14385 | 116 222 61 979 726 694 1536 870 . 490 . 997 1575 375 2881 946 1625 292 Parts 632 | 9 12 3 67 46 31 88 49 . 22 . 29 46 21 101 41 57 10 Haulers Intercepted 15 | . 1 . . 1 . 6 . . . . 2 2 . 3 . . . Recyclers Shooed 13 | 1 . . 1 . . 1 . . . . . 3 . 5 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 17 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 236 | . 4 2 24 13 19 25 27 . 12 . 12 12 11 35 12 24 4 Guns 123 | . 2 . 15 12 10 21 11 . . . 6 3 10 15 8 10 . Cannons 67 | . 1 . . 1 2 4 9 . 8 . 6 9 . 13 4 9 1 AOE 40 | . 1 2 9 . 7 . 6 . 4 . . . . 6 . 3 2 Classes Destroyed 17 | 2 4 . 3 1 3 1 1 . . . . . . 1 1 . . Worker 10 | . . . 5 . . 1 . . . . . 1 . 2 1 . . Builder 6 | . 1 1 . . . 1 . . . . . . . . . 1 2 Tunneler 6 | 3 . . 1 . . 1 . . . . . 1 . . . . . Hauler 15 | . 1 . . 1 . 6 . . . . 2 2 . 3 . . . Recycler 18 | 1 . . 1 . . 1 . . . . 3 5 . 5 1 1 . Mechanic 3 | . . . . . . 1 . . . . . 1 1 . . . . Operator 2 | . . . . . . . . . . . . . . . 1 . 1 Watcher 12 | . 1 . 3 . . 2 . . . . 1 1 . 3 1 . . Swarmer 44 | . . . 4 . 1 5 9 . . . . . 9 8 4 4 . Cutter 2 | . . . . . 2 . . . . . . . . . . . . Grunt 103 | . 4 2 15 8 12 14 11 . 8 . 6 4 . 4 4 9 2 Brawler 2 | . . . . . 1 . . . 1 . . . . . . . . Duelist 4 | . . . . . 1 . 2 . 1 . . . . . . . . Sentry 25 | . . . 5 4 . 5 2 . 1 . 1 1 . 3 1 . 2 Specialist 2 | . . . . . . . . . . . . . . 2 . . . Hunter 13 | . . . . 1 2 1 . . . . 1 2 . 4 . 2 . Programmer 41 | . . . . . . . 3 . 1 . 4 5 2 14 3 9 . Best Kill Streak 8 | 2 3 3 6 4 4 8 5 . 8 . 4 6 5 8 7 7 3 Combat Bots Only 8 | . 2 2 4 4 4 4 5 . 8 . 4 2 5 8 7 7 2 Max Kills in Single Turn 4 | 1 1 2 2 1 1 2 2 . 2 . 1 2 2 4 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 . 1 . 2 . 2 . . . . 3 . 2 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 1461 | . 9 2 43 53 57 64 62 . 29 . 86 78 52 383 43 111 389 Missed 360 | . 1 2 14 10 17 14 28 . 4 . 32 19 13 100 4 20 82 Hits 1101 | . 8 . 29 43 40 50 34 . 25 . 54 59 39 283 39 91 307 Melee 8 | . . . . . 3 . 3 . 2 . . . . . . . . Projectile 1093 | . 8 . 29 43 37 50 31 . 23 . 54 59 39 283 39 91 307 AOE 2 | . . . . . 2 . . . . . . . . . . . . Critical Strikes 41 | . 1 . 1 . 3 2 3 . 2 . 2 . . 9 2 5 11 Part Disruptions 6 | . . . . . . . . . . . . 1 . 4 . 1 . Damage Taken 20038 | . 121 . 403 703 757 671 504 . 472 . 828 988 640 4709 698 1262 7282 Core 1854 | . . . 81 30 16 71 75 . 104 . 67 95 88 401 . 58 768 Absorbed by Shields 2335 | . . . . . . 35 5 . 24 . 44 190 . 690 190 767 390 Reduced by Siege Mode 610 | . . . . . . . . . . . . . . . 49 96 465 Redirected to Shielding 4 | . . . 4 . . . . . . . . . . . . . . Regen/Repaired (Parts) 201 | . 17 . 7 . . . . . . . 177 . . . . . . Core Remaining (%) 86 | 100 . 100 79 . . . 65 . . 85 92 90 92 69 . 96 . Volleys Fired 706 | 16 17 3 50 42 47 71 45 5 18 . 61 44 37 122 21 50 57 Largest 5 | 2 2 1 3 3 3 3 3 3 3 . 3 4 4 4 5 5 5 Hottest 358 | 70 80 30 90 102 153 152 240 193 193 . 240 239 308 351 358 282 292 Shots Fired 2089 | 31 33 3 126 126 120 208 124 15 42 . 166 175 81 429 105 176 129 Gun 1320 | 31 23 . 113 124 71 180 51 . . . 89 83 56 226 93 113 67 Cannon 704 | . 8 . . 2 36 28 63 15 35 . 76 92 25 200 12 63 49 Launcher 61 | . 2 3 13 . 13 . 10 . 7 . 1 . . 3 . . 9 Special 4 | . . . . . . . . . . . . . . . . . 4 Kinetic 971 | 16 17 . 110 124 64 112 5 5 12 . 136 90 1 55 57 87 80 Thermal 924 | 15 14 . 3 . 7 66 74 10 23 . 29 81 80 353 48 88 33 Explosive 59 | . 2 3 13 . 13 . 10 . 7 . 1 . . 3 . . 7 Electromagnetic 133 | . . . . 2 36 30 35 . . . . 4 . 18 . 1 7 Robot Hit Streak 65 | 7 10 1 18 25 9 14 13 6 18 . 21 19 6 20 46 47 65 Robot Miss Streak 7 | 2 1 1 2 4 4 4 3 2 1 . 5 2 7 5 3 2 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 1 1 Secondary Targets 14 | . . . 3 . . 3 3 . . . . . 3 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . 1 . . 1 . Shots Hit Robots 1353 | 23 25 1 80 85 70 135 85 3 25 . 115 113 29 275 70 120 99 Core Hits 606 | 5 11 9 56 33 42 59 45 1 21 . 57 40 12 89 43 58 25 Critical Kills 10 | . . . 1 . 1 1 1 . . . 1 . . 4 . 1 . Critical Parts Destroyed 16 | . . . . 2 . . . . . . 1 . . 12 . . 1 Critical Strikes 70 | 1 1 . 1 2 1 4 1 . . . 2 8 6 26 . 3 14 Burn 19 | 1 1 . . . . 1 . . . . . 3 6 7 . . . Meltdown 3 | . . . . . . . 1 . . . 1 . . . . 1 . Destroy 36 | . . . 1 2 1 1 . . . . 1 . . 18 . . 12 Blast 10 | . . . . . . 1 . . . . . 5 . 1 . 2 1 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . 16 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 16 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 39363 | 302 471 226 1790 1338 1990 2885 2289 102 1153 . 2707 2999 926 9636 2165 4826 3558 Guns 19026 | 297 204 . 1031 1288 699 2373 515 . . . 1269 1217 835 4070 1791 2485 952 Cannons 14392 | . 123 . . 47 518 354 1074 102 606 . 1401 1774 88 4888 332 1789 1296 Explosions 5701 | . 111 214 722 . 773 124 700 . 547 . . . . 678 . 543 1289 Melee . | . . . . . . . . . . . . . . . . . . Ramming 223 | 5 33 12 37 3 . 34 . . . . 37 8 3 . 42 9 . Kinetic 13857 | 147 128 . 994 1288 624 1425 13 19 119 . 2127 1503 . 1139 970 1790 1571 Thermal 19026 | 150 199 . 37 . 182 1021 1322 83 487 . 543 1431 923 7549 1153 3027 919 Explosive 4488 | . 111 214 722 . 666 . 581 . 547 . . . . 678 . . 969 Electromagnetic 1769 | . . . . 47 518 405 373 . . . . 57 . 270 . . 99 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . 6 6 2 3 2 30 1 4 3 Average Corruption 5 | . . . . . . . . . 5 6 1 2 1 11 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 157 | . . . . . . . . . 9 . 12 12 8 94 1 19 2 Message Errors 36 | . . . . . . . . . 1 . 2 1 3 24 . 5 . Matter Fused 35 | . . . . . . . . . 1 . 4 7 3 15 1 4 . Heat Flow Errors 13 | . . . . . . . . . 1 . 2 . 1 9 . . . Energy Discharges 15 | . . . . . . . . . 3 . . 1 . 8 . 3 . Parts Fused 5 | . . . . . . . . . 1 . . . . 3 . . 1 Data Loss (minor) 17 | . . . . . . . . . 2 . 1 1 . 10 . 3 . Data Loss (major) 5 | . . . . . . . . . . . . 1 . 3 . 1 . Misfires 5 | . . . . . . . . . . . 1 . . 2 . 1 1 Alerts 2 | . . . . . . . . . . . 2 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 23 | . . . . . . . . . . . . 1 1 19 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 834 | . . . 20 . 22 . 49 . 70 . . 33 30 221 50 284 55 Projectiles 578 | . . . . . 5 . 11 . 23 . . 33 30 200 50 185 41 Explosions 256 | . . . 20 . 17 . 38 . 47 . . . . 21 . 99 14 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 57 | . . . . . . 6 . . . . 26 6 . 7 2 9 1 Impact 4 | . . . . . . 1 . . . . . 1 . . 2 . . Kinetic 49 | . . . . . . 5 . . . . 23 5 . 7 . 8 1 Secondary 4 | . . . . . . . . . . . 3 . . . . 1 . Self-Inflicted Damage 204 | . . . . . 74 . . . . . . . . 12 . 35 83 Shots 5 | . . . . . 2 . . . . . . . . 1 . 1 1 Rammed 27 | 1 3 1 5 2 . 4 . . . . 3 2 1 . 4 1 . Targets Rammed 30 | 1 3 1 5 2 . 6 . . . . 3 3 1 . 4 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 2 . . . . . 1 . . . . . Highest Temperature 535 | 108 126 . 57 54 97 384 213 216 228 . 388 287 148 535 . 41 56 Average Temperature 64 | 46 42 . 11 14 33 72 57 73 85 . 193 58 57 89 . 5 25 Received Heat Transfer 3238 | . 90 . 177 279 324 291 99 . 183 . 197 120 . 629 68 151 630 Effects 12 | . . . . . . 2 . . . . 3 . . 7 . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 6 | . . . . . . . . . . . 2 . . 4 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . Siege Activations 5 | . . . . . . . . . . . . . . . 1 3 1 Total Turns 140 | . . . . . . . . . . . . . . . 27 82 31 Longest Duration 52 | . . . . . . . . . . . . . . . 27 52 31 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . 1 . . . . . . 1 . . . . 1 Combat Hostiles 3 | . . . . . 1 . . . . . . 1 . . . . 1 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . 1 1 2 . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted 7 | . . . . . . . 1 . . . 1 . 1 2 . 1 1 Combat Hostiles 5 | . . . . . . . 1 . . . . . 1 1 . 1 1 Parts Melted 61 | . 1 . . . . . 5 . . . 5 8 10 17 4 9 2 Heat Transferred 24638 | 518 555 . 111 . 248 1876 2409 150 900 . 1000 2560 1628 7215 1577 3171 720 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 3 1 . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Maximum Alert Level 4 | . . . 1 . 2 2 4 2 . . . . . 1 1 1 1 Low Security (%) 65 | 100 100 100 34 100 22 11 . . . . 100 100 100 86 81 51 83 Level 1 20 | . . . 65 . 51 55 9 1 . . . . . 13 18 48 16 Level 2 9 | . . . . . 25 32 23 98 . . . . . . . . . Level 3 3 | . . . . . . . 49 . . . . . . . . . . Level 4 1 | . . . . . . . 17 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1308 | 10 60 68 322 160 673 589 1308 686 . . 95 102 125 362 251 395 222 Initial 686 | . . . . 128 57 327 371 686 . . 2 18 35 44 200 72 222 Average 187 | . 6 11 204 90 302 329 848 549 . . 25 21 24 100 147 199 111 Influence Increases 7284 | 20 173 68 790 354 626 840 977 128 200 . 380 343 231 921 254 788 191 Destroy 0b10 Robot/C 4250 | . 80 40 480 260 380 500 605 60 180 . 195 180 165 525 180 360 60 Destroy 0b10 Robot/NC 320 | 20 15 5 50 5 . 65 . . . . 24 44 4 52 16 8 12 Destroy Leader 842 | . 24 10 116 82 30 136 20 8 8 . 70 54 24 146 34 64 16 Allied During Kill 74 | . . . . . . . 45 22 . . 4 3 . . . . . Successful Hack 156 | . 18 . 16 4 14 36 . 25 . . 19 . . . . 8 16 Select Force Hacks 50 | . . . 50 . . . . . . . . . . . . . . Disable Machine 351 | . . . 45 . . 30 . 12 . . 24 48 12 48 . 132 . Anti-Garrison Action 351 | . . . . . 150 . 201 . . . . . . . . . . Destroy Structure 671 | . 6 13 33 3 37 13 52 1 . . 32 14 26 150 12 192 87 Lose Combat Pursuer 219 | . 30 . . . 15 60 54 . 12 . 12 . . . 12 24 . Influence Decreases 7284 | 20 173 68 484 572 41 942 240 1040 553 39 345 308 220 650 482 545 562 Entered New Map 1997 | . . . . 178 31 346 200 622 147 9 2 21 39 41 156 56 149 Time Decay 4670 | 20 173 68 474 374 . 586 . 278 386 30 343 287 171 459 326 469 226 Lost Part 407 | . . . . 20 10 10 . . 20 . . . 10 150 . 20 167 Lost Ally 210 | . . . 10 . . . 40 140 . . . . . . . . 20 Squads Dispatched 45 | . . . 3 3 . 2 . 2 . . 7 3 2 9 1 9 4 Investigation 7 | . . . 2 2 . 1 . . . . . . . . . 1 1 Extermination 18 | . . . . . . . . 1 . . 3 2 2 4 1 4 1 Reinforcement 15 | . . . 1 1 . 1 . . . . 4 1 . 2 . 4 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . . . . 2 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Distress Signals 17 | . 3 . 3 2 . 4 . . . . 1 . . 3 1 . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . . Times Spotted 330 | . 13 2 29 17 19 37 30 6 13 . 24 14 12 52 18 33 11 Peak Tracking Total 9 | . 4 2 4 5 3 4 7 4 9 . 4 2 5 5 5 5 7 Tactical Retreats 12 | . 2 . . . 1 3 2 . 1 . 1 . . . 1 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Traps Triggered 13 | . . . 2 1 6 1 2 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Machines Disabled 32 | . . . 3 . 1 2 3 1 . . 2 4 1 4 . 11 . Max in Single Turn 3 | . . . 1 . 1 2 1 1 . . 1 1 1 1 . 3 . Garrison Access 3 | . . . . . . . . . . . 1 . . . 1 . 1 Garrison Relay 4 | . . . . . 1 . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Machines Accessed 42 | . 6 . 6 2 1 6 . 1 . . 6 1 . 5 2 3 3 Terminals 27 | . 5 . 5 1 1 3 . . . . 3 . . 3 1 3 2 Fabricators 3 | . . . . . . . . 1 . . . 1 . 1 . . . Repair Stations 5 | . 1 . 1 . . 1 . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . 1 . . . Garrison Access 5 | . . . . 1 . 1 . . . . 1 . . . 1 . 1 Total Hacks 114 | . 27 . 18 6 1 18 . 2 . . 17 3 . 9 3 5 5 Successful 57 | . 16 . 9 1 1 11 . 2 . . 9 2 . 2 1 1 2 Failed 56 | . 11 . 9 5 . 6 . . . . 8 1 . 7 2 4 3 Catastrophic 11 | . 2 . . 2 . 1 . . . . . 1 . 3 1 . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . Manual 31 | . 5 . 8 . . 5 . 2 . . 7 2 . . . 2 . Terminals 84 | . 24 . 15 4 1 12 . . . . 11 . . 6 2 5 4 Fabricators 6 | . . . . . . . . 2 . . . 3 . 1 . . . Repair Stations 12 | . 3 . 3 . . 1 . . . . 5 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . . . . . . 2 . . . Garrison Access 6 | . . . . 2 . 1 . . . . 1 . . . 1 . 1 Terminal Hacks 26 | . 12 . 2 . 1 5 . . . . 3 . . 1 . 1 1 Record 1 | . . . . . . . . . . . . . . 1 . . . Robot Analysis 5 | . 3 . . . . 2 . . . . . . . . . . . Prototype ID Bank 5 | . 2 . 1 . . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . 2 . 2 . . . . . . . 4 . . . . . . Scan Component 4 | . 1 . 1 . . . . . . . 2 . . . . . . Repair 4 | . 1 . 1 . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . . . 1 . . . Retrieve Study 3 | . . . . . . 2 . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . 1 . . . 1 . 1 Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . 1 . 1 Unauthorized Hacks 14 | . 2 . 5 . . 3 . 2 . . 1 1 . . . . . Terminals 11 | . 2 . 5 . . 3 . . . . 1 . . . . . . Assimilate 3 | . . . 3 . . . . . . . . . . . . . . Botnet 6 | . 2 . 1 . . 2 . . . . 1 . . . . . . Skim 1 | . . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . 1 . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 2 2 1 5 . 1 . . 4 1 . 5 1 3 2 Full Trace Events 4 | . 1 . 1 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . . . . . . 1 . . . Parts Repaired 4 | . 1 . 1 . . . . . . . 2 . . . . . . Time 97 | . 26 . 26 . . . . . . . 45 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . 5 . 12 . . . 3 . . 3 . . . Machine Destruction 17 | . . . . . 5 . 12 . . . . . . . . . . Programmers 6 | . . . . . . . . . . . 3 . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 . . . . . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . . Robots Rewired 12 | . . . . . . . 9 . 2 . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Total Allies 14 | . . . 1 . . . 9 . 2 . . 1 . . . . 1 Largest Group 9 | . . . 1 . . . 9 7 2 2 2 1 . . . . 1 Highest-Rated Group 108 | . . . 10 . . . 108 98 40 40 40 54 . . . . 58 Highest-Rated Ally 58 | . . . 10 . . . 21 21 20 20 20 54 . . . . 58 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . 22 30 . . 7 . . . . . 3 Total Damage 1100 | . . . . . . . 281 541 . . 197 . . . . . 81 Kills 10 | . . . . . . . 5 4 . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 17047 | 77 1245 413 1313 875 1220 766 92 609 692 72 2316 1512 1041 2260 733 1413 398 Optics 4138 | . . . 1311 875 1220 732 . . . . . . . . . . . Sensors 8121 | . . . . . . . . 166 692 72 2220 886 713 1407 338 1296 331 Terrain 22 | 22 . . . . . . . . . . . . . . . . . Traps 4787 | . . . . . . 34 . 609 311 . 1271 1512 949 101 . . . Seismic 5161 | 55 1245 413 1162 808 626 242 92 21 . . . . . 497 . . . T.N.C. 5972 | . . . . . . . . . . . . 525 1041 2257 733 1413 3 Machine Analysis 1171 | . . . . . . . . . . . . . 919 252 . . . Triangulation 394 | . . . . . . . . . . . . . . . . . 394 Cloaking 643 | . . . . . . . . . . . . . . . . 643 . Jamming 648 | . . . . . . . . . . . . . 221 247 180 . . Robot Analysis Total 5 | . 3 . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Turns Passed 19872 | 173 1271 413 1313 875 1220 1821 1271 610 911 72 2378 1512 1041 2288 733 1413 557 Spaces Moved 7726 | 68 614 232 481 247 426 606 509 271 408 36 888 521 389 933 272 636 189 Core 4 | 4 . . . . . . . . . . . . . . . . . Treads 7631 | 64 614 232 481 247 426 606 509 271 408 36 888 521 389 884 230 636 189 Legs . | . . . . . . . . . . . . . . . . . . Wheels 91 | . . . . . . . . . . . . . . 49 42 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 235 235 200 200 200 200 200 200 230 163 156 166 163 152 Average Speed 198 | 153 160 160 214 238 235 219 200 200 200 200 219 234 219 168 187 167 178 Slowest Speed 320 | 160 160 160 320 240 320 320 200 200 200 200 230 312 243 320 305 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 79 41 44 22 61 54 47 8 57 8 19 13 8 27 9 62 4 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . . . . . . . . Spaces Dug 21 | . . . . . . . . . . . 1 . 6 7 . 4 3 Terrain Destroyed 492 | . 7 21 33 . 33 10 16 . 72 . 44 7 23 66 4 103 53 Melee . | . . . . . . . . . . . . . . . . . . Projectile 126 | . . . . . . 1 . . . . 5 7 23 46 4 21 19 AOE 366 | . 7 21 33 . 33 9 16 . 72 . 39 . . 20 . 82 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Fac Fac Res Res Tes Acc Total 10755 | 103 866 270 675 441 545 944 667 328 469 37 1207 711 516 1347 439 880 310 Wait 1462 | 2 216 32 79 107 35 195 69 40 14 2 188 74 48 125 84 127 25 Move 7711 | 67 613 231 480 247 425 606 508 270 407 35 887 520 388 932 271 635 189 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 152 | 6 11 1 22 10 4 12 2 4 3 . 12 13 9 25 4 10 4 Fast Attach 99 | 7 1 . 3 1 1 8 6 . 1 . 6 7 3 25 11 14 5 Attach 55 | 1 . . 4 5 1 . . 2 1 . 2 3 3 11 2 3 17 Detach 27 | 1 . . 2 . . 1 3 . . . 2 . 1 7 3 2 5 Swap 221 | . 4 1 10 12 13 21 7 4 7 . 26 21 13 54 15 11 2 Drop 239 | 2 1 1 17 15 5 24 7 3 2 . 20 26 13 46 24 27 6 Fire 706 | 16 17 3 50 42 47 71 45 5 18 . 61 44 37 122 21 50 57 Melee 16 | . . . . . . . 16 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 30 | 1 3 1 5 2 . 6 . . . . 3 3 1 . 4 1 . Escape Stasis 16 | . . . . . 12 . 4 . . . . . . . . . . Rewire 21 | . . . 3 . 2 . . . 16 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 3) 476 | -10/Materials | Repaired Seismic Detector 654 | -10/Materials | Discovered new exit (range 15) 804 | -10/Materials | Discovered new exit (range 12) 1068 | -10/Materials | Discovered new exit (range 15) 1445 | -10/Materials | Entered Mines 1446 | -10/Mines | Met a Derelict bent on vengeance 1524 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1570 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1618 | -10/Mines | Discovered new exit (range 5) 1858 | -10/Mines | Entered Materials 1858 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2171 | -9/Materials | Repaired Seismic Detector 2341 | -9/Materials | Discovered new exit (range 7) 2474 | -9/Materials | Build established: Scavenger-Skirmisher 2935 | -9/Materials | Discovered new exit (range 5) 3171 | -9/Materials | Entered another Materials area 3171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3793 | -8/Materials | Build established: Scavenger-Tank 3922 | -8/Materials | Discovered new exit (range 16) 4045 | -8/Materials | Identified exit to Garrison 4046 | -8/Materials | Entered Garrison 4094 | -8/Garrison | Triggered checkpoint 4284 | -8/Garrison | Triggered checkpoint 4296 | -8/Garrison | Triggered checkpoint 4411 | -8/Garrison | Discovered new exit (range 15) 4649 | -8/Garrison | Installed Relay Interface Framework 4679 | -8/Garrison | Build established: Scavenger-Skirmisher 4716 | -8/Garrison | Triggered checkpoint 4755 | -8/Garrison | Garrison Relay disabled 4930 | -8/Garrison | Triggered checkpoint 5030 | -8/Garrison | Triggered checkpoint 5128 | -8/Garrison | Triggered checkpoint 5242 | -8/Garrison | Discovered new exit (range 10) 5266 | -8/Garrison | Entered Materials 5953 | -8/Materials | Build established: Scavenger-Tank 6312 | -8/Materials | Build established: Scavenger-Gunner 6338 | -8/Materials | Central database locked down 6772 | -8/Materials | Discovered new exit (range 15) 7087 | -8/Materials | Identified exit to Garrison 7087 | -8/Materials | Entered Garrison 7185 | -8/Garrison | Triggered checkpoint 7216 | -8/Garrison | Garrison Relay disabled 7295 | -8/Garrison | Triggered checkpoint 7393 | -8/Garrison | Triggered checkpoint 7505 | -8/Garrison | Triggered checkpoint 7864 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 8109 | -8/Garrison | Triggered checkpoint 8134 | -8/Garrison | Garrison Relay disabled 8153 | -8/Garrison | Triggered checkpoint 8214 | -8/Garrison | Garrison Relay disabled 8340 | -8/Garrison | Discovered new exit (range 10) 8358 | -8/Garrison | Entered Factory 8358 | -7/Factory | Accompanied by 7 allies 8358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8399 | -7/Factory | Build established: Commander-Gunner 8584 | -7/Factory | Discovered new exit (range 6) 8707 | -7/Factory | Lost 4 allies 8758 | -7/Factory | First assault squad dispatched 8855 | -7/Factory | Lost 3 allies 8966 | -7/Factory | Identified exit to Lower Caves 8968 | -7/Factory | Entered Lower Caves 9003 | -7/Lower Caves | Encountered a Warlord checkpoint 9040 | -7/Lower Caves | Identified exit to Lower Caves 9071 | -7/Lower Caves | Build established: Skirmisher 9509 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9593 | -7/Lower Caves | Destroyed 8 combat bots 9879 | -7/Lower Caves | Entered another Lower Caves area 9879 | -7/Lower Caves | Accompanied by 2 allies 9903 | -7/Lower Caves | Discovered new exit (range 11) 9921 | -7/Lower Caves | Identified exit to Factory 9951 | -7/Lower Caves | Entered Factory 9951 | -6/Factory | Accompanied by 2 allies 9951 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9973 | -6/Factory | Build established: Scavenger-Skirmisher 10102 | -6/Factory | Repaired Imp. Light Armor Plating 10730 | -6/Factory | Discovered new exit (range 9) 11005 | -6/Factory | Repaired Lgt. Treads+ 11043 | -6/Factory | Build established: Skirmisher 11454 | -6/Factory | Build established: Scavenger-Skirmisher 11524 | -6/Factory | Identified exit to Lower Caves 12253 | -6/Factory | Discovered new exit (range 5) 12262 | -6/Factory | Identified exit to Factory 12329 | -6/Factory | Entered another Factory area 12329 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12330 | -5/Factory | Identified exit to Upper Caves 13775 | -5/Factory | Discovered new exit (range 5) 13782 | -5/Factory | Identified exit to Factory 13841 | -5/Factory | Entered another Factory area 13841 | -4/Factory | Evolved 2 slots: Utility x2 14847 | -4/Factory | Discovered new exit (range 9) 14865 | -4/Factory | Identified exit to Research 14882 | -4/Factory | Entered Research 14882 | -3/Research | Evolved 2 slots: Propulsion x2 15993 | -3/Research | System corruption reached 10% 16840 | -3/Research | Garrison activated, responded to threat 16923 | -3/Research | Lost 3 parts (1p2n) 16992 | -3/Research | Destroyed 8 combat bots 16992 | -3/Research | Lost 4 parts (1p1n1u1w) 16999 | -3/Research | Discovered new exit (range 13) 17127 | -3/Research | Lost 6 parts (5n1w) 17164 | -3/Research | Identified exit to Research 17169 | -3/Research | System corruption reached 30% 17170 | -3/Research | Entered another Research area 17170 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17706 | -2/Research | Destroyed 7 combat bots 17866 | -2/Research | Discovered new exit (range 6) 17901 | -2/Research | Identified exit to Testing 17903 | -2/Research | Entered Testing 18005 | -2/Testing | Found Prototype Energy Cannon 18005 | -2/Testing | Identified Imp. Potential Cannon 18493 | -2/Testing | Found Prototype Launcher 18493 | -2/Testing | Identified Adv. Micro-nuke Launcher 18910 | -2/Testing | Build established: Scavenger-Tank 19000 | -2/Testing | Destroyed 7 combat bots 19039 | -2/Testing | Found Prototype Energy Gun 19039 | -2/Testing | Identified Tachyon Dispersion Ray 19100 | -2/Testing | Found Prototype Launcher 19100 | -2/Testing | Identified Hellfire Missile Launcher 19111 | -2/Testing | Discovered new exit (range 16) 19314 | -2/Testing | Identified exit to Access 19316 | -2/Testing | Entered Access 19316 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 19653 | -1/Access | Spotted B-99 Colossus 19717 | -1/Access | Garrison activated, responded to threat 19773 | -1/Access | Lost 16 parts (3p4n4u5w) 19871 | -1/Access | Lost 4 parts (1n1u2w) 19873 | -1/Access | Self-destructed Last Messages --------------- 19854_ Dropped Huge Storage Unit. 19855_ The unstable cave ceiling collapses. 19856_ Acquired Med. Treads. 19857_ The unstable cave ceiling collapses. 19858_ Acquired 8 matter. 19859_ U-05 Engineer lays Concrete. 19861_ Acquired 14 matter. 19862_ U-05 Engineer lays Concrete. 19862_ Acquired 13 matter. 19863_ U-05 Engineer lays Concrete. 19864_ HV Slug penetrates B-99 Colossus. 19865_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 19867_ HV Slug penetrates Earth. 19867_ B-99 Colossus suffers critical hit (Destroy). 19868_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4O. 19870_ HV Slug penetrates B-99 Colossus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????? | | ????????????????????????? ??????????????? | | ???????????????????????? "??????????????? | | ????????????????????????? "??????????????? | | ????????????????????????? "??????????????? | | ???????????????? ????????# ??????????????? | | ????????????????? ?????## ""#????????????? | | ???????????????? #### ""#????????????? | | ??????????????? ## % ""#????????????? | | ??????????????# ? # #????????????? | | ??????????????? ? # ?????????????? | | ???????????????? ## BB ??????????????? | | ??????????????? # BB #/#########???????? | | ????????????????? # % #???????? | | ??????????????????????# % #???????? | | ??????????????????? ?# %] =%= ""G"" #???????? | | ??????????????? ? ?#; = ! " " #???????? | | ??????????????# ?##@ !! "!" #???????? | | ??????????????# ##; % % #???????? | | ??????????????#^^^^^^ ### %! % #???????? | | ??????????????# #?# |%! % #???????? | | ??????????????# #?#!%!!! #???????? | | ??????????????# ###%%%% %%;;;;######???????? | | ??????????????# # === ] % ; #???????????? | | ??????????????# # === %%% ###???????????? | | ??????????????# # == % %% #?????????????? | | ??????????????# # % #?????????????? | | ??????????????# # % #?????????????? | | ??????????????# # "#?????????????? | | ??????????????# + #?????????????? | | ?############## # ""#?????????????? | | ?# # # ""#?????????????? | | ?# # # ""#?????????????? | | ?# # # #?????????????? | | ?# "" # # #?????????????? | | ?# "" # ##########+###?????????????? | | ?# """""" + #????????#!#???????????????? | | ?# """""" # #????????# #???????????????? | | ?# "" # #????????# #???????????????? | | ?# "" # ##########*####????????????? | | ?# # #????????????? | | ?# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 120 Energy Generation 57 Energy Capacity 1030 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -10/Materials Seismic Detector | 65% | -9/Materials Imp. Light Armor Plating | 28% | -6/Factory Lgt. Treads | 65% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Lrn. Missile Launcher | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaTractorBooster Manual? 0 Play Time 03:20:38 Cumulative 309.7 hours Start 2026.07.12 @ 21:25:38 End 2026.08.07 @ 22:06:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1d9c6e5-5b40-4361-8ceb-1a1dad55b8d5