Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 22:21:51 Player: JuustuToug Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (365) 1825 Value Destroyed (24482) 24482 Prototype IDs (87) 1740 Alien Tech Used (1) 200 Bonus (19748) 19748 TOTAL SCORE: 57895 Bonus ------- High Alert Combat Kills 1159 Follower Combat Kills 502 Entered Garrisons 1400 Used RIF Installer 4000 Aligned with FarCom 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1413 Cogmind --------- Core Integrity 1064/1600 Matter 120/300 Energy 437/1100 System Corruption 0% Temperature Warm (176) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Experimental Weapon Shielding Heavy Regenerative Plating Graphene Brace Experimental Force Field Experimental System Purifier > --- WEAPON (2) ------- Firepult > --- INVENTORY (25) --- Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads Advanced Heat Sink Advanced Heat Sink Experimental Energy Well (600) Advanced Weapon Cycler Advanced Point Defense System Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Perforator Compact Tesla Bomb Launcher Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Target Analyzer Experimental Core Analyzer Quantum Capacitor Centrium Medium Armor Plating Heavy Regenerative Plating Graphene Brace Experimental Force Field Experimental System Purifier > --- WEAPON ----------- Perforator > --- INVENTORY -------- Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Weapon Cycler Advanced Point Defense System Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Firepult Compact Tesla Bomb Launcher Ragnarok Missile Launcher [Rating: 244] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Enhanced Armored Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Experimental Core Analyzer Device Advanced Cryofiber Web Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [NC] Protection Active Cooling Armor Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Perforator Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . . 2 . 2 . 2 . 2 . . . . . . 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Utility 12 | . . . . . 2 . . . . . 1 . 2 . . . 2 . . . . . . 2 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 275 | 7 9 2 . 3 12 14 5 7 10 10 28 6 6 11 13 15 6 7 6 1 1 3 6 9 24 21 33 Power 34 | 1 . 1 . . 1 1 . 1 . 1 6 1 1 2 1 1 . 1 1 . . . 1 1 6 3 3 Engine 8 | 1 . 1 . . . . . 1 . 1 3 . 1 . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 . . . . 3 1 . . 1 1 . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . 2 . . . 1 1 . . . 1 1 6 3 3 Propulsion 59 | 2 2 . . . 4 5 1 1 4 4 8 1 . 1 7 3 . . . . . 1 2 2 3 2 6 Treads 39 | 2 . . . . 3 4 1 1 2 4 3 1 . . . 3 . . . . . . 2 2 3 2 6 Leg 4 | . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . Wheel 15 | . 2 . . . 1 1 . . 2 . 2 . . . 7 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 2 2 . . 2 6 5 4 4 4 4 5 2 3 5 4 8 3 3 5 1 1 1 3 4 10 13 18 Device 56 | 1 . . . 2 4 3 1 1 . 1 1 . . 2 2 2 2 . 3 . 1 1 2 1 9 7 10 Storage 9 | 1 2 . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . . 2 Processor 7 | . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . 3 Hackware 24 | . . . . . . 1 2 1 2 1 1 2 2 1 1 2 1 2 . 1 . . . 2 . 2 . Protection 26 | . . . . . . 1 1 2 1 2 2 . 1 1 . 4 . . 1 . . . 1 1 1 4 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 5 1 . 1 1 3 . 1 2 1 9 2 2 3 1 3 3 3 . . . 1 . 2 5 3 6 Energy Gun 11 | 1 1 . . 1 . . . . 1 . 2 2 1 1 . . 1 . . . . . . . . . . Energy Cannon 21 | . 2 . . . . 2 . . . . 2 . . . . . 2 3 . . . 1 . 1 3 2 3 Ballistic Gun 12 | 1 2 . . . . . . . 1 1 2 . . 2 . 2 . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Launcher 7 | . . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . 2 Special Weapon 5 | . . . . . . . . 1 . . 1 . . . 1 1 . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . 2 . . . . . . . 1 . 8 . . 6 1 1 . . . . . 2 . . 2 1 21 Corrupted Parts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 11 | . 3 . . . . . . . . . . . . . . . . . . . . . 8 . . . . Parts Lost 52 | . 2 . . . 1 5 . 3 1 7 7 1 . . 2 3 . . . . . . 5 . 7 8 . Power 7 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . 1 . 2 1 . Propulsion 17 | . 1 . . . . 2 . 1 1 4 4 . . . 1 . . . . . . . 1 . . 2 . Utility 24 | . . . . . 1 1 . 2 . 2 2 . . . 1 2 . . . . . . 3 . 5 5 . Weapon 4 | . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Highest Loss Streak 5 | . 2 . . . 1 3 . 2 1 3 5 1 . . 2 1 . . . . . . 2 . 3 2 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 17 | 1 9 15 14 14 13 13 13 13 13 12 13 13 13 13 18 22 23 22 22 23 23 23 20 21 21 21 20 Power 1 | . . 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 2 Propulsion 2 | 1 2 2 2 2 2 2 2 2 1 . 1 . . . 2 4 4 4 4 4 4 4 3 3 3 1 3 Utility 6 | . 1 3 3 2 1 4 4 4 5 4 5 6 5 6 8 10 9 9 10 10 10 9 8 9 8 8 6 Weapon 5 | . 4 8 7 7 7 5 5 4 4 5 5 5 5 5 6 5 7 7 6 6 6 5 5 5 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . 8 . 2 . 1 4 1 1 . 2 8 3 1 3 3 10 3 3 2 1 . . . 2 6 2 12 Power 9 | . 1 . . . 1 . . . . . 2 . . 1 . 1 . . . . . . . . 1 1 1 Propulsion 12 | . 2 . . . . . . . . . . . . 1 . . 3 . . 1 . . . 2 1 . 2 Utility 32 | . . . . . . 1 1 1 . 1 1 3 . 1 2 8 . 2 2 . . . . . 2 1 6 Weapon 20 | . 5 . 2 . . 3 . . . 1 5 . . . . 1 . . . . . . . . 2 . 1 Tool/Special 5 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 2 Average Slot Usage (%) 86 | . 99 100 100 98 93 98 100 99 99 93 84 77 84 84 81 76 75 80 83 84 83 84 84 84 84 83 73 Engine 2 | . 14 14 14 14 8 . . 8 9 9 3 . 5 2 . . . . . . . . . . . . . Core 2 | . . . . . . 8 9 . . . 10 9 6 4 2 5 5 2 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 3 5 5 5 7 10 10 10 10 9 9 12 11 7 Treads 14 | . 18 . . . 25 28 36 35 18 22 12 . . . . 10 15 15 15 15 15 15 17 19 17 15 12 Leg 3 | . . . . . . . . . . . 7 22 20 21 17 5 . . . . . . . . . . . Wheel 5 | . 9 28 28 28 10 7 . . 17 9 3 6 6 4 14 7 . . . . . . . . . . . Device 14 | . 14 14 14 14 15 14 8 9 6 11 5 . 5 5 4 3 15 21 20 15 14 15 20 22 22 28 28 Storage 6 | . 14 14 14 14 9 9 9 9 9 9 7 7 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 3 | . . . . . 4 9 9 3 . . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 5 Hackware 6 | . . . . . . 1 1 5 11 7 8 6 11 10 4 3 4 6 10 14 15 15 5 9 6 5 1 Protection 5 | . . . . . . . 8 8 9 6 6 7 6 6 5 9 8 5 5 5 5 5 8 4 6 5 7 Energy Gun 1 | . 4 . . . . . . . . . 2 5 11 8 . . 5 1 . . . . . . . . . Energy Cannon 8 | . 8 27 28 26 18 17 16 17 17 12 3 . . . . . . 8 10 10 9 10 9 8 7 7 4 Ballistic Gun 2 | . 15 . . . . . . . . 4 7 8 . 4 10 10 3 . . . . . . . . . . Peak Build Rating 244 | 7 15 15 17 19 30 31 30 27 28 27 89 87 94 120 117 127 132 137 134 134 130 131 137 151 163 184 244 Average Rating 96 | 5 10 14 15 17 24 28 26 25 24 23 60 76 83 97 109 112 126 132 133 130 129 130 130 147 156 173 210 On Entrance 79 | . 7 15 15 17 17 29 27 24 26 24 23 87 78 84 110 111 111 131 134 134 130 130 131 133 146 157 184 Avg Prop Armor Cover (%) 9 | . 11 . . . 3 6 . 19 16 14 8 9 9 9 8 8 . . . . . . 9 8 7 13 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 15 34 34 34 34 38 39 44 47 43 46 87 86 87 99 150 160 166 153 150 150 145 145 158 157 188 206 222 Greatest Support 255 | 40 40 24 24 24 66 86 86 86 24 80 80 75 16 90 90 225 225 225 225 225 225 225 225 207 207 204 255 Greatest Overweight (x) 7 | . 1 1 1 1 1 2 . 3 3 1 5 5 5 6 4 7 . . . . . . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 . . 4 5 2 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 1 9 15 14 14 14 14 14 14 14 13 14 14 14 14 19 24 24 24 24 24 24 24 22 23 24 24 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 15 15 15 15 15 14 14 15 15 15 15 15 15 25 24 25 25 25 25 25 25 20 25 25 25 23 Class Distribution -------------------- 34% | Botlord-Mutant 27% | Bothacker-Mutant 20% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Zhirov Botlord-Mutant | -3/Proximity Caves Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 11183 | 297 518 89 56 44 165 515 28 315 339 356 753 765 165 450 651 1166 . 271 . 100 373 76 197 305 689 597 1903 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19854 | 148 565 10 . 52 221 678 55 651 477 468 1217 534 554 534 704 1950 . 599 442 145 247 119 743 662 2042 1467 4570 Parts 866 | 14 45 6 . 1 7 34 4 37 22 31 57 26 24 22 35 75 . 25 20 5 13 . 27 38 113 54 131 Haulers Intercepted 6 | . 2 . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . Recyclers Shooed 11 | 1 . . . . . . . . 2 . . . 1 . 3 . . . . . . . . 2 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . . . . . . . 5 5 . 20 . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 292 | . 13 3 . . 4 24 1 21 10 21 17 13 7 5 2 20 . 10 4 2 12 . 14 8 34 15 32 Guns 65 | . 12 . . . . . . . . 2 9 12 4 5 2 17 . 2 . . . . . . . . . Cannons 103 | . 1 . . . 1 12 1 12 8 7 2 . . . . . . 8 4 1 . . 6 5 23 7 5 AOE 73 | . . 3 . . 3 11 . 6 2 11 5 . 1 . . 2 . . . . 12 . 5 3 8 1 . Classes Destroyed 23 | 2 5 . . . 2 2 . 2 . . 2 . 1 1 . . . 1 . . 1 . 1 . . 2 1 Worker 20 | . 1 . . . 1 . . . 2 . 1 . 3 . 2 . . . . . . . . 1 3 2 4 Builder 10 | . . . . . 1 . . . . . 1 . 1 . 2 . . . . . . . . 1 4 . . Tunneler 9 | 4 1 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Hauler 6 | . 2 . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . Recycler 13 | 1 . . . 1 . . . . . . 2 . . . 4 . . . 1 . . . . 2 1 1 . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 6 | . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 Swarmer 80 | . 6 3 . . . 7 . 9 4 8 . 4 . . . 5 . 3 . . 12 . . 4 14 . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 70 | . 7 . . . 3 13 . 4 3 5 3 2 4 3 . 5 . 3 . . . . 7 . 8 . . Brawler 8 | . . . . . . . . 1 . . . 2 . . . 2 . . . . . . 1 . 2 . . Duelist 7 | . . . . . . 1 . 3 . 3 . . . . . . . . . . . . . . . . . Protector 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Sentry 23 | . . . . . . 3 1 1 3 1 2 2 . . . 4 . 2 2 . . . . 1 1 . . Specialist 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 1 Hunter 23 | . . . . . 1 . . . . . 6 . 2 . . 2 . . . 2 . . 2 1 . 3 4 Programmer 42 | . . . . . . . . 3 . 4 4 3 1 . 1 2 . 1 2 . . . 2 2 9 4 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 3 3 4 . 1 4 9 1 12 5 11 7 4 5 2 3 5 . 3 2 2 7 . 5 5 11 6 8 Combat Bots Only 12 | . 3 3 . . 3 9 1 12 4 11 6 4 3 2 2 5 . 3 2 2 7 . 5 5 8 4 8 Max Kills in Single Turn 4 | 1 1 3 . 1 2 4 1 2 2 3 3 1 4 1 2 1 . 1 1 1 2 . 1 3 4 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 2 4 . 2 2 3 2 . 1 . . 1 . . . . 2 . 1 3 4 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 2031 | . 95 6 . 3 21 128 20 100 47 103 301 189 76 19 27 94 19 43 14 18 25 . 98 52 180 166 187 Missed 604 | . 31 2 . . 5 43 4 39 17 31 100 60 30 4 6 11 6 7 2 5 6 . 27 27 46 51 44 Hits 1427 | . 64 4 . 3 16 85 16 61 30 72 201 129 46 15 21 83 13 36 12 13 19 . 71 25 134 115 143 Melee 24 | . . . . 1 . 1 . . . 11 . 2 . . . 1 . 5 . . . . 3 . . . . Projectile 1403 | . 64 4 . 2 16 84 16 61 30 61 201 127 46 15 21 82 13 31 12 13 19 . 68 25 134 115 143 AOE 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 Critical Strikes 54 | . 1 . . . . 5 1 . 1 4 4 1 1 1 2 7 . 3 2 . . . 5 2 5 6 3 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Part Disruptions 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 16 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Damage Taken 23607 | . 766 88 . 38 206 1157 259 718 381 1116 2077 1268 678 246 552 1648 135 632 189 120 205 . 1203 336 2327 3534 3728 Core 1869 | . 74 . . 11 50 198 46 39 29 72 231 119 37 10 . 143 9 70 . . 9 . 88 . 98 278 258 Absorbed by Shields 4043 | . . . . . 44 151 . 90 . 136 24 300 136 49 . 16 53 236 65 43 76 . 251 123 655 . 1595 Reduced by Siege Mode 606 | . . . . . . . . . . . . . . . . . . 28 5 12 16 . 74 10 76 83 302 Redirected to Shielding 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Ignored by Resistances 146 | . . . . . . . . . . . . . . . . . . . . . . . . . 146 . . Regen/Repaired (Parts) 1582 | . . . . . . . 36 48 181 . . . 26 . . . . . . . . . . . 357 . 934 Core Remaining (%) 75 | 100 . . . 66 . . . . . 21 . 50 . 94 . 85 . . . . . . 84 100 93 . 66 Volleys Fired 1262 | 9 58 4 . 3 17 75 2 52 46 49 78 61 41 25 30 96 3 46 25 8 15 2 34 67 171 95 150 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 1 1 Hottest 250 | 70 136 136 . 136 136 136 136 136 136 136 250 160 250 174 66 66 94 226 226 226 226 226 226 226 240 250 250 Shots Fired 1801 | 18 117 5 . 6 28 119 4 92 77 83 143 109 60 47 54 170 3 61 35 16 18 3 44 69 176 95 149 Gun 651 | 18 99 . . . . . . . 9 19 102 97 39 47 49 157 1 14 . . . . . . . . . Cannon 1000 | . 18 2 . 6 25 101 4 84 60 50 34 . 5 . . . . 47 35 16 6 3 38 65 165 87 149 Launcher 82 | . . 3 . . 3 18 . 6 2 12 1 2 1 . . 10 . . . . 12 . 6 2 4 . . Special 68 | . . . . . . . . 2 6 2 6 10 15 . 5 3 2 . . . . . . 2 7 8 . Kinetic 511 | 9 91 . . . . . . . 8 15 72 73 2 19 49 157 . . . . . . . . . . 16 Thermal 1119 | 9 26 2 . 6 25 101 4 84 61 54 64 24 42 28 . . 1 60 35 16 6 3 30 63 165 83 127 Explosive 72 | . . 3 . . 3 18 . 6 2 12 1 2 1 . . . . . . . 12 . 6 2 4 . . Electromagnetic 31 | . . . . . . . . . . . . . . . . 10 . 1 . . . . 8 2 . 4 6 Robot Hit Streak 63 | 4 12 . . 2 5 13 3 11 14 10 14 12 18 26 28 26 5 15 23 3 5 4 8 8 11 12 63 Robot Miss Streak 10 | 1 4 2 . 3 2 2 1 5 4 2 3 3 7 2 4 4 . 3 3 2 1 . 2 3 4 10 5 Penetration Max 2 | . . . . . . . . . . . 1 1 . 1 1 1 . . . . . . . . . . 2 Secondary Targets 9 | . 3 . . . . . . . . . . 1 . . . 4 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . Capacitor 448 | . . . . . . . . . . . . . . . . . . . . . . . 8 61 159 87 133 Shots Hit Robots 1135 | 10 68 . . 3 15 66 8 62 50 46 92 75 45 39 37 117 2 32 16 7 8 3 25 24 103 58 124 Core Hits 746 | 6 30 4 . 1 15 51 2 30 19 39 51 31 44 18 16 64 . 17 9 3 16 . 24 17 71 29 139 Critical Kills 20 | 1 . . . . . . . 2 . 1 . 2 . 1 . 1 . . . 1 . 1 1 . 3 1 5 Critical Parts Destroyed 36 | . . . . . . . . . . . . . . 3 3 2 . 1 . . . . . . . . 27 Critical Strikes 79 | 2 . . . . . . . 2 . 1 1 2 . 4 3 3 . 1 . 1 . 1 1 . 3 1 53 Burn 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 1 . 3 1 . Destroy 67 | 1 . . . . . . . . . . . 2 . 4 3 3 . 1 . . . . . . . . 53 Melee Attacks 26 | . . . . . . 8 6 12 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 5 5 12 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43463 | 124 958 268 . 82 487 2723 41 1464 1020 1920 2472 1657 1143 1097 1138 3685 . 1444 857 281 1623 123 1928 1294 5388 2791 7455 Guns 10783 | 124 732 . . . . . . . 85 247 1255 1657 822 1081 1138 3303 . 339 . . . . . . . . . Cannons 19879 | . 223 . . 82 289 1075 41 1111 821 733 471 . 34 . . . . 1105 838 281 118 123 1030 920 4078 2129 4377 Explosions 12395 | . . 268 . . 198 1648 . 353 114 939 746 . 264 . . 382 . . . . 1505 . 898 349 1005 662 3064 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 406 | . 3 . . . . . . . . 1 . . 23 16 . . . . 19 . . . . 25 305 . 14 Kinetic 8298 | 75 695 . . . . . . . 85 173 864 1135 . 475 1138 3303 . . . . . . . . . . 355 Thermal 26330 | 49 260 . . 82 289 1075 41 1111 821 807 1608 522 987 606 . . . 1444 838 281 118 123 788 832 4078 2703 6867 Explosive 7201 | . . 268 . . 198 1648 . 353 114 939 . . 4 . . . . . . . 1505 . 818 349 1005 . . Electromagnetic 1228 | . . . . . . . . . . . . . 129 . . 382 . . . . . . 322 88 . 88 219 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . 3 3 3 3 . 1 1 1 1 3 4 5 4 4 3 15 . . . . . . 15 3 9 20 37 Average Corruption 6 | . 3 3 3 3 . 1 1 1 1 1 3 4 3 4 2 10 . . . . . . 7 2 6 17 22 Corruption Purged 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 378 | . 11 4 8 1 . 3 3 4 11 3 28 34 4 19 6 62 . . . . . . 13 2 48 53 61 Message Errors 86 | . 1 . 2 . . 1 2 1 3 . 6 5 1 6 3 13 . . . . . . 4 . 9 10 19 Matter Fused 90 | . 3 2 2 . . 1 1 1 3 . 7 8 . 5 . 20 . . . . . . 1 1 13 7 15 Heat Flow Errors 42 | . 1 . 1 1 . . . . 2 1 2 3 . 3 1 7 . . . . . . . . 9 4 7 Energy Discharges 39 | . 1 . . . . 1 . 1 1 . 2 2 1 1 1 6 . . . . . . 1 1 5 12 3 Parts Rejected 8 | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 2 1 2 Parts Fused 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Data Loss (minor) 44 | . 1 2 1 . . . . . . 1 5 4 . 1 1 7 . . . . . . 4 . 4 8 5 Data Loss (major) 20 | . 1 . 2 . . . . . 1 1 2 4 . 1 . 1 . . . . . . 1 . 2 4 . Misfires 19 | . 1 . . . . . . 1 1 . 1 3 . . . 2 . . . . . . 1 . 3 2 4 Alerts 11 | . 2 . . . . . . . . . 1 2 1 1 . 1 . . . . . . . . . 2 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 15 | . . . . . . . . . . . . 2 1 . . 3 . . . . . . 1 . 1 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 876 | . . 41 . . . 49 . 19 3 41 . . . . . 7 . . 66 . 180 19 68 40 287 28 28 Projectiles 465 | . . . . . . 14 . 2 3 7 . . . . . . . . 66 . . 19 . 40 258 28 28 Explosions 400 | . . 41 . . . 35 . 17 . 34 . . . . . 7 . . . . 180 . 68 . 18 . . Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | . . 56 . . . 39 . . 28 6 13 . 34 . . 58 . . . . . . 4 . 64 8 151 Shots 27 | . . 2 . . . 1 . . 1 1 2 . 1 . . 5 . . . . . . 1 . 2 1 10 Rammed 14 | . 1 . . . . . . . . 2 . . . . . . . . 1 . . . . 1 8 . 1 Targets Rammed 22 | . 1 . . . . . . . . 2 . . 4 1 . . . . 1 . . . . 1 11 . 1 Kicked 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Highest Temperature 556 | 54 225 75 196 349 171 120 30 114 224 162 422 135 258 191 223 221 . . . . . . . . 234 337 556 Average Temperature 72 | 23 45 42 106 147 51 34 12 31 61 53 122 73 131 94 118 87 . . . . . . . . 95 116 150 Received Heat Transfer 3408 | . 372 . . 12 60 580 63 178 135 161 304 256 150 73 . 189 . 75 46 . . . 288 6 168 . 292 Effects 6 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 3 Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 45 | . . . . . . . . . . . . . . . . 1 . 4 2 1 2 . 5 1 8 7 14 Total Turns 633 | . . . . . . . . . . . . . . . . 23 . 46 14 12 17 . 52 8 124 56 281 Longest Duration 65 | . . . . . . . . . . . . . . . . 23 . 16 8 12 11 . 21 8 65 24 60 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 Parts Fried 12 | . . . . . . . . . . . . . 1 . . 2 . . . . . . 3 2 2 1 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Robots Melted 50 | . . . . . . 1 . 3 . 1 2 1 2 . . . . . . 1 . 1 1 . 3 6 28 Combat Hostiles 47 | . . . . . . 1 . 3 . 1 1 1 2 . . . . . . 1 . 1 1 . 3 6 26 Parts Melted 256 | 1 . . . . . 1 . 5 3 2 21 2 11 . . . . 3 1 1 . 1 1 3 8 37 155 Heat Transferred 50151 | 222 518 . . 148 518 1924 74 1924 1480 1292 5066 1200 2865 853 . . . 1184 592 259 111 111 679 740 3118 5041 20232 Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 3 | . . . . . . 3 1 3 2 2 1 2 1 3 1 3 2 2 1 . . . . 1 2 1 . Low Security (%) 37 | 100 100 100 . 100 100 22 . 5 49 41 30 5 37 . . . . . 75 . . . . 70 42 . 100 Level 1 33 | . . . . . . 7 100 36 20 9 69 67 62 42 100 26 37 38 24 . . . . 29 4 100 . Level 2 21 | . . . . . . 64 . 20 29 49 . 26 . 50 . 12 62 61 . . . . . . 53 . . Level 3 6 | . . . . . . 5 . 37 . . . . . 7 . 60 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 997 | 10 198 120 . 59 106 749 389 814 499 557 291 545 359 705 390 997 522 574 301 . . . . 300 662 366 177 Initial 522 | . . 51 . . 13 4 364 199 396 . 291 140 285 224 369 234 522 228 301 . . . . 300 30 357 130 Average 304 | 1 87 61 . 43 37 468 359 527 227 318 207 336 238 488 324 653 423 436 166 . . . . 134 326 283 80 Influence Increases 9973 | 25 470 89 . 84 221 835 83 715 380 627 526 435 324 481 216 793 2 356 164 50 270 5 290 589 1186 469 288 Destroy 0b10 Robot/C 5580 | . 260 60 . 60 100 500 40 460 240 420 320 260 140 120 60 400 . 200 80 40 240 . 240 160 680 300 200 Destroy 0b10 Robot/NC 375 | 25 30 5 . 5 15 . . . 20 . 35 . 35 10 45 35 . 5 15 . . 5 10 20 40 15 5 Destroy Leader 782 | . 58 10 . 10 32 40 20 50 64 30 82 . 34 . 10 30 . 10 30 10 30 . 40 30 80 50 32 Allied During Kill 88 | . . . . 9 8 10 4 19 5 . . 2 . 20 10 . . . . . . . . 1 . . . Successful Hack 157 | . 20 . . . 35 . 3 . 4 . 16 . . . 21 . . . . . . . . 12 32 14 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . 30 . . . 15 . 15 . . . 60 . 105 15 30 15 . . 15 . . . . . 45 30 15 Anti-Garrison Action 1250 | . . . . . . 200 . 150 . 100 . 150 . 300 . 250 . 100 . . . . . . . . . Destroy Structure 766 | . 12 14 . . 16 40 1 6 17 47 13 23 10 1 40 33 2 26 24 . . . . 66 279 60 36 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Lose Combat Pursuer 255 | . 30 . . . . 45 . 30 30 30 . . . 15 . 30 . 15 . . . . . . 30 . . Influence Decreases 9865 | 25 339 200 20 50 248 93 525 208 1194 70 882 91 548 97 586 131 673 108 683 105 182 93 290 534 645 861 384 Entered New Map 3449 | . . 80 20 . 21 3 385 108 418 . 266 61 260 97 336 101 475 98 273 21 . 88 . . 25 239 74 Time Decay 5316 | 25 319 120 . 30 197 . 100 . 586 . 546 . 278 . 230 . 198 . 410 84 182 5 260 374 520 542 310 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 490 | . 20 . . . 10 50 . 30 10 70 70 10 . . 20 30 . . . . . . 30 . 60 80 . Lost Ally 360 | . . . . 20 20 40 40 70 30 . . 20 10 . . . . 10 . . . . . 60 40 . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . . 1 . 1 . 2 . 6 . 4 . 1 . 1 . 2 . . . . 5 9 6 1 Investigation 5 | . 2 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Extermination 17 | . . . . . . . . . . . 3 . 1 . 1 . . . 2 . . . . 1 5 3 1 Reinforcement 13 | . . . . . . . . . 1 . 3 . 3 . . . . . . . . . . 1 2 3 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 22 | . 5 . . . 1 . 1 . 3 . . . . . 1 . . 1 . . . . . . 1 . 9 Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 7 . Distress Signals 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 5 . Times Spotted 452 | . 23 3 . 3 10 31 6 25 21 24 30 29 16 5 11 24 4 13 4 6 13 . 15 11 52 23 50 Peak Tracking Total 11 | . 5 3 . 3 3 6 4 4 6 11 10 4 4 3 6 6 4 3 1 4 5 . 6 6 6 4 7 Tactical Retreats 15 | . 2 . . . . 3 . 2 1 1 . . . 1 . 2 . 1 . . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 28 | . 2 . . . . 3 1 2 . 3 . 4 . 5 2 3 1 1 . . . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 44 | . 2 . . . 1 3 1 2 . 3 4 1 7 4 2 5 . 2 1 . . . . . 3 2 1 Max in Single Turn 4 | . 2 . . . 1 1 1 1 . 1 1 1 4 1 1 1 . 1 1 . . . . . 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . Garrison Relay 15 | . . . . . . 3 . 2 . 2 . 1 . 2 . 3 . 2 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 62 | . 4 . 2 . 4 1 3 3 7 2 6 1 1 2 3 . 2 1 4 . . 4 . 2 7 2 1 Terminals 31 | . 3 . . . 3 1 1 3 5 2 2 1 . 2 1 . 1 1 1 . . . . . 2 1 1 Fabricators 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . Repair Stations 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 2 1 . Total Hacks 135 | . 13 . 2 . 13 3 5 6 15 4 12 1 1 3 6 . 3 1 9 . . 17 . 4 12 4 1 Successful 74 | . 8 . 2 . 8 1 3 . 5 1 5 1 1 . 3 . 1 . 5 . . 17 . 3 6 3 1 Failed 59 | . 5 . . . 5 2 2 6 10 3 7 . . 3 2 . 2 1 3 . . . . 1 6 1 . Catastrophic 13 | . . . . . 1 . . 1 2 1 3 . . . . . 1 . 1 . . . . . 2 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Manual 46 | . 11 . 1 . 6 1 2 . 10 . 4 . . . 3 . . . 3 . . . . 2 1 2 . Terminals 69 | . 11 . . . 11 3 2 6 11 4 3 1 . 3 3 . 2 1 1 . . . . . 4 2 1 Fabricators 13 | . . . . . . . . . . . 5 . . . . . . . 3 . . . . 2 3 . . Repair Stations 6 | . . . . . . . 2 . 3 . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . . . . . . . . . 2 . . . 2 . . . 3 . . . . . 1 . . Garrison Access 17 | . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . . . 2 3 2 . Terminal Hacks 31 | . 2 . 2 . 2 1 . . 1 1 1 1 . . . . . . . . . 17 . . 2 . 1 Record 6 | . . . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . Garrison Access Hacks 16 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . . . 2 3 2 . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . Coupler Status 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Unauthorized Hacks 15 | . 6 . . . 4 . . . 1 . . . . . 1 . . . 1 . . . . 1 . 1 . Terminals 12 | . 5 . . . 4 . . . 1 . . . . . 1 . . . . . . . . . . 1 . Botnet 8 | . 2 . . . 3 . . . 1 . . . . . 1 . . . . . . . . . . 1 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . . . 4 1 2 3 7 2 5 . 1 2 2 . 2 1 2 . . . . 2 6 1 . Full Trace Events 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Time 77 | . . . . . . . 26 . 51 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer 8 | . . . . . . 2 . 1 . 2 . 1 . 1 . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 41 | . . . . . . 2 4 2 4 1 3 5 6 . 1 3 1 . . . . . . 2 3 4 . Non-combat 19 | . . . . . . . 3 . 1 . 2 . 4 . . . 1 . . . . . . 2 3 3 . Combat 22 | . . . . . . 2 1 2 3 1 1 5 2 . 1 3 . . . . . . . . . 1 . Robot Hacks Applied 54 | . . . . . . 2 4 2 5 1 4 6 10 . 2 3 1 . . . . . . 2 4 8 . parse_system 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . generate_echo 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . drop_inventory 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 2 . locate_stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . clear_repairs 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . find_garrison 4 | . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . broadcast_data 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . disrupt_area 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 11 | . . . . . . . . 1 1 1 1 3 2 . . 2 . . . . . . . . . . . go_dormant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . formatsys_low 5 | . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . 1 . . formatsys_high 5 | . . . . . . 1 1 . 1 . . 1 . . 1 . . . . . . . . . . . . Relay Couplers Released 66 | . . . . . . 12 . 7 . 8 . 5 . 9 . 12 . 8 2 . . . . 2 1 . . Machine Destruction 66 | . . . . . . 12 . 7 . 8 . 5 . 9 . 12 . 8 2 . . . . 2 1 . . Attached 23 | . . . . . . 1 2 1 2 1 1 2 2 1 1 2 1 2 . 1 . . . 1 . 2 . Merged Code Value 31 | . . . . . . . . . . . . . . . . . . 20 11 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 27 | . . 3 . . . 4 2 3 3 . . 2 1 2 1 1 1 . . . . . . 3 1 . . Largest Group 4 | . . 3 3 3 2 4 3 3 2 . . 2 1 2 2 1 1 1 . . . . . 3 1 . . Highest-Rated Group 175 | . . 40 40 40 32 63 50 48 43 . . 64 23 175 175 49 23 23 . . . . . 141 36 . . Highest-Rated Ally 95 | . . 16 16 16 16 16 21 16 29 . . 32 23 95 95 49 23 23 . . . . . 47 36 . . Total Orders 11 | . . . . . . . . 1 3 . . . 3 . . . . 1 . . . . . . 3 . . FOLLOW 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . AID 7 | . . . . . . . . 1 2 . . . 2 . . . . 1 . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 132 | . . . . 8 24 12 10 28 16 . . 6 . 2 13 . . . . . . . . 13 . . . Total Damage 2265 | . . . . 119 224 177 155 242 294 . . 196 . 66 474 . . . . . . . . 318 . . . Kills 17 | . . . . 3 1 1 2 3 3 . . 1 . 1 2 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 8322 | 24 969 252 350 64 665 1095 204 342 . . . . . . 2 . . . . . . . . 141 2242 1556 416 Sensors 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Terrain 415 | . . . . . 415 . . . . . . . . . . . . . . . . . . . . . . Structural 2487 | . . . . . . . . . . . . . . . . . . . . . . . . 141 1559 787 . Seismic 1977 | 24 969 252 350 64 318 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1987 | . . . . . 346 1095 204 342 . . . . . . . . . . . . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Jamming 3779 | . . . . . . . . . . . . . . . . . . . . . . . . . 1807 1556 416 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 23479 | 116 969 252 350 74 665 1095 204 1003 1836 637 1570 1329 617 796 483 1498 414 832 982 340 463 244 581 860 2278 1556 1435 Spaces Moved 10492 | 48 535 214 314 43 387 515 74 489 318 341 554 652 256 435 253 706 236 403 516 191 251 142 252 411 1049 371 536 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6983 | 45 250 . . . 343 416 74 455 19 146 424 5 . . . 448 236 403 516 191 251 142 252 411 1049 371 536 Legs 232 | . . . . . . . . . . . 4 5 . 191 32 . . . . . . . . . . . . Wheels 3274 | . 285 214 314 43 44 99 . 34 299 195 126 642 256 244 221 258 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 90 105 160 135 100 105 100 160 175 115 115 125 160 160 160 160 160 160 158 158 158 165 141 Average Speed 153 | 153 129 105 105 105 152 149 160 158 119 128 198 162 175 148 139 154 160 160 160 160 160 160 174 160 161 167 150 Slowest Speed 320 | 160 160 105 105 105 240 160 160 160 320 160 240 240 175 190 160 175 160 160 160 160 160 160 240 240 240 246 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 72 49 69 10 33 65 11 54 35 58 18 81 10 69 8 69 8 47 16 39 53 60 45 21 46 20 23 Regions Visited 27 Branch Regions 8 Pre-discovered Areas 6 | . 1 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Spaces Dug 107 | . . 14 . . . 2 . . 6 13 . . . . 3 . 1 4 4 2 . . 3 10 28 13 4 Terrain Destroyed 620 | . 11 14 . . 14 24 . 1 15 28 14 31 18 . 22 16 1 20 12 9 90 . 97 42 99 24 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 222 | . . . . . . . . . . . 1 3 . . 22 11 1 20 12 9 3 . 12 31 62 24 11 AOE 394 | . 11 14 . . 14 24 . 1 15 28 13 28 18 . . 5 . . . . 87 . 85 11 37 . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Res Acc Com Total 16470 | 69 702 235 335 64 433 713 154 618 1697 451 891 812 355 538 330 949 269 535 639 211 293 156 355 604 1612 1303 1147 Wait 3420 | 3 56 14 19 10 5 42 59 33 1287 10 151 32 17 13 5 73 2 53 75 8 18 . 45 85 266 753 286 Move 10471 | 47 534 213 313 42 387 514 74 488 317 340 554 651 256 434 253 705 236 402 515 190 250 141 251 410 1048 370 536 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | 3 25 . 1 1 4 12 2 8 10 10 20 8 4 8 16 17 8 9 4 2 1 2 2 10 23 17 20 Fast Attach 187 | 7 4 . . 2 6 6 . 2 1 5 23 8 4 12 8 11 3 4 4 . 2 4 . 6 13 14 38 Attach 104 | . 2 . . . 3 6 . 3 2 5 9 2 5 1 . 3 2 2 . . . 1 10 2 9 17 20 Detach 58 | . . . . . . 1 . 2 . . 5 . 2 4 . 6 . 2 . . . . 4 1 1 7 23 Swap 277 | . 5 3 . 3 5 22 7 13 24 15 15 16 15 5 8 13 7 5 5 1 4 1 8 11 38 15 13 Drop 335 | . 17 1 2 3 6 14 4 5 10 7 36 11 7 18 10 25 8 12 10 2 3 5 1 11 32 15 60 Fire 1262 | 9 58 4 . 3 17 75 2 52 46 49 78 61 41 25 30 96 3 46 25 8 15 2 34 67 171 95 150 Melee 26 | . . . . . . 8 6 12 . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Crush 15 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 11 . 1 Escape Stasis 59 | . . . . . . 12 . . . 8 . 23 . 16 . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 3) 745 | -10/Materials | Discovered new exit (range 6) 807 | -10/Materials | Discovered new exit (range 8) 977 | -10/Materials | Discovered new exit (range 13) 1086 | -10/Materials | Entered Mines 1158 | -10/Mines | Learned location of Storage (-7) 1163 | -10/Mines | Discovered new exit (range 3) 1205 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1205 | -10/Mines | Discovered new exit (range 5) 1231 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1263 | -10/Mines | Found a hidden stash of uninstalled traps 1338 | -10/Mines | Entered Exiles 1338 | -10/Exiles | Accompanied by 3 allies 1368 | -10/Exiles | Met 8R-AWN 1383 | -10/Exiles | Met EX-HEX 1439 | -10/Exiles | Met EX-DEC 1456 | -10/Exiles | Learned location of Zion (-7) 1522 | -10/Exiles | Met EX-BIN 1537 | -10/Exiles | Aligned with FarCom system 1538 | -10/Exiles | Given EX-Vault access code 1564 | -10/Exiles | Opened EX-Vault 1573 | -10/Exiles | Found Firepult 1592 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1609 | -10/Exiles | Exiles lab attacked by MAIN.C 1659 | -10/Exiles | Discovered new exit (range 12) 1688 | -10/Exiles | Left Exiles lab with Firepult 1688 | -10/Exiles | Entered Mines 1688 | -9/Mines | Accompanied by 3 allies 1737 | -9/Mines | Discovered new exit (range 2) 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Accompanied by 2 allies 1762 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2293 | -8/Materials | Build established: Skirmisher 2427 | -8/Materials | Identified exit to Garrison 2427 | -8/Materials | Entered Garrison 2529 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Garrison Relay disabled 2626 | -8/Garrison | Triggered checkpoint 2717 | -8/Garrison | Destroyed 9 combat bots 2815 | -8/Garrison | Triggered checkpoint 2889 | -8/Garrison | Discovered new exit (range 10) 2941 | -8/Garrison | Discovered new exit (range 69) 2941 | -8/Garrison | Discovered new exit (range 15) 2941 | -8/Garrison | Discovered new exit (range 67) 2967 | -8/Garrison | Build established: Scavenger-Mutant 3034 | -8/Garrison | Lost 3 parts (2n1w) 3063 | -8/Garrison | Garrison Relay disabled 3098 | -8/Garrison | Installed Relay Interface Framework 3299 | -8/Garrison | Triggered checkpoint 3379 | -8/Garrison | Expanded RIF knowledge: Structural Interface 3459 | -8/Garrison | Garrison Relay disabled 3461 | -8/Garrison | Build established: Bothacker-Mutant 3522 | -8/Garrison | Entered Materials 3522 | -8/Materials | Accompanied by 2 allies 3633 | -8/Materials | Repaired Grenade Launcher 3687 | -8/Materials | Core integrity fell below 50% 3726 | -8/Materials | Identified exit to Garrison 3726 | -8/Materials | Entered Garrison 3726 | -8/Garrison | Accompanied by 1 ally 3790 | -8/Garrison | Triggered checkpoint 3839 | -8/Garrison | Discovered new exit (range 5) 3893 | -8/Garrison | Build established: Mutant 4000 | -8/Garrison | Triggered checkpoint 4033 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4061 | -8/Garrison | Garrison Relay disabled 4145 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Triggered checkpoint 4251 | -8/Garrison | Destroyed 12 combat bots 4266 | -8/Garrison | Triggered checkpoint 4348 | -8/Garrison | Garrison Relay disabled 4400 | -8/Garrison | Discovered new exit (range 13) 4688 | -8/Garrison | Build established: Bothacker-Mutant 4729 | -8/Garrison | Entered Materials 4938 | -8/Materials | Repaired Adv. Beam Cannon 5265 | -8/Materials | Identified exit to Garrison 5273 | -8/Materials | Discovered new exit (range 13) 5474 | -8/Materials | Build established: Scavenger-Mutant 6565 | -8/Materials | Entered Garrison 6593 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6623 | -8/Garrison | Garrison Relay disabled 6716 | -8/Garrison | Triggered checkpoint 6723 | -8/Garrison | Triggered checkpoint 6776 | -8/Garrison | Lost 3 parts (1n2u) 6793 | -8/Garrison | Discovered new exit (range 59) 6793 | -8/Garrison | Discovered new exit (range 21) 6793 | -8/Garrison | Discovered new exit (range 35) 6793 | -8/Garrison | Discovered new exit (range 34) 6827 | -8/Garrison | Triggered checkpoint 6900 | -8/Garrison | Destroyed 11 combat bots 6923 | -8/Garrison | Lost 3 parts (2n1w) 7029 | -8/Garrison | Triggered checkpoint 7065 | -8/Garrison | Garrison Relay disabled 7170 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7202 | -8/Garrison | Entered Factory 7202 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7383 | -7/Factory | Build established: Bothacker-Mutant 7823 | -7/Factory | Cargo convoy interrupted 7910 | -7/Factory | Lost 5 parts (1p2n2u) 7953 | -7/Factory | Found Prototype Protection 7953 | -7/Factory | Identified Active Cooling Armor 8638 | -7/Factory | Build established: Mutant 8772 | -7/Factory | Identified exit to Garrison 8772 | -7/Factory | Entered Garrison 8921 | -7/Garrison | Garrison Relay disabled 8928 | -7/Garrison | Triggered checkpoint 8960 | -7/Garrison | Triggered checkpoint 9020 | -7/Garrison | Triggered checkpoint 9117 | -7/Garrison | Discovered new exit (range 10) 9159 | -7/Garrison | Build established: Bothacker-Mutant 9274 | -7/Garrison | Triggered checkpoint 9354 | -7/Garrison | Triggered checkpoint 9500 | -7/Garrison | Discovered new exit (range 5) 9535 | -7/Garrison | Discovered new exit (range 9) 9535 | -7/Garrison | Discovered new exit (range 51) 9535 | -7/Garrison | Discovered new exit (range 73) 10077 | -7/Garrison | Expanded RIF knowledge: Robot Detection 10101 | -7/Garrison | Entered Factory 10101 | -6/Factory | Evolved 2 slots: Utility x2 10718 | -6/Factory | Identified exit to Garrison 10718 | -6/Factory | Entered Garrison 10718 | -6/Garrison | Warlord forces raided the area 10770 | -6/Garrison | Triggered checkpoint 10775 | -6/Garrison | Triggered checkpoint 10849 | -6/Garrison | Garrison Relay disabled 10880 | -6/Garrison | Lost 13 allies 10912 | -6/Garrison | Triggered checkpoint 11034 | -6/Garrison | Triggered checkpoint 11039 | -6/Garrison | Warlord forces retreated 11058 | -6/Garrison | Triggered checkpoint 11072 | -6/Garrison | Triggered checkpoint 11080 | -6/Garrison | Found embedded Infiltrators 11115 | -6/Garrison | Garrison Relay disabled 11230 | -6/Garrison | Destroyed Executioner 11242 | -6/Garrison | Found Prototype Processor 11242 | -6/Garrison | Identified Exp. Core Analyzer 11246 | -6/Garrison | Found Prototype Device 11246 | -6/Garrison | Identified Adv. Kinecellerator 11257 | -6/Garrison | Destroyed Executioner 11361 | -6/Garrison | Discovered new exit (range 10) 11486 | -6/Garrison | Discovered new exit (range 8) 11498 | -6/Garrison | Expanded RIF knowledge: Code Merge 11514 | -6/Garrison | Entered Factory 11514 | -5/Factory | Accompanied by 2 allies 11514 | -5/Factory | Evolved 2 slots: Propulsion x2 11772 | -5/Factory | Central database locked down 11808 | -5/Factory | Build established: Botlord-Mutant 11865 | -5/Factory | P-70 Sage assimilated allied NG-KRH(x) 11996 | -5/Factory | Identified exit to Garrison 11997 | -5/Factory | Entered Garrison 12046 | -5/Garrison | Expanded RIF knowledge: Hotswap 12129 | -5/Garrison | Garrison Relay disabled 12238 | -5/Garrison | System corruption reached 10% 12274 | -5/Garrison | Triggered checkpoint 12579 | -5/Garrison | Triggered checkpoint 12747 | -5/Garrison | Garrison Relay disabled 12896 | -5/Garrison | Discovered new exit (range 10) 13021 | -5/Garrison | Triggered checkpoint 13058 | -5/Garrison | Spotted B-75 Beast 13058 | -5/Garrison | Spotted B-75 Beast 13337 | -5/Garrison | Triggered checkpoint 13364 | -5/Garrison | Discovered new exit (range 15) 13495 | -5/Garrison | Entered Factory 13495 | -4/Factory | Evolved 2 slots: Utility x2 13764 | -4/Factory | Found Quantum Capacitor 13909 | -4/Factory | Identified exit to Garrison 13909 | -4/Factory | Entered Garrison 13909 | -4/Garrison | Accompanied by 1 ally 13976 | -4/Garrison | Phase Generator disabled 14117 | -4/Garrison | Triggered checkpoint 14168 | -4/Garrison | Garrison Relay disabled 14213 | -4/Garrison | Triggered checkpoint 14407 | -4/Garrison | Garrison Relay disabled 14502 | -4/Garrison | Discovered new exit (range 15) 14741 | -4/Garrison | Entered Factory 15445 | -4/Factory | Discovered new exit (range 5) 15454 | -4/Factory | Identified exit to Upper Caves 15528 | -4/Factory | Central database locked down 15723 | -4/Factory | Entered Upper Caves 15742 | -4/Upper Caves | Learned Research emergency access door positions 15757 | -4/Upper Caves | Encountered a Warlord checkpoint 15808 | -4/Upper Caves | Learned Research stockpile data 16041 | -4/Upper Caves | Discovered new exit (range 9) 16063 | -4/Upper Caves | Entered another Upper Caves area 16245 | -4/Upper Caves | Destroyed 7 combat bots 16310 | -4/Upper Caves | Learned 4 Research zone layouts 16516 | -4/Upper Caves | Discovered new exit (range 7) 16526 | -4/Upper Caves | Entered Zhirov 16526 | -4/Zhirov | Discovered new exit (range 3) 16555 | -4/Zhirov | Met Zhirov 16590 | -4/Zhirov | Learned location of Quarantine (-3) 16590 | -4/Zhirov | Learned location of Testing (-2) 16590 | -4/Zhirov | Learned location of Command (-1) 16600 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16625 | -4/Zhirov | Found Alien Artifact 16625 | -4/Zhirov | Identified Integrated Dissipator 16625 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16649 | -4/Zhirov | Found Alien Artifact 16770 | -4/Zhirov | Entered Proximity Caves 16773 | -3/Proximity Caves | Spotter reported a threat 16780 | -3/Proximity Caves | Spotter reported a threat 17307 | -3/Proximity Caves | Discovered new exit (range 12) 17339 | -3/Proximity Caves | System corruption reached 10% 17351 | -3/Proximity Caves | Entered Research 17351 | -3/Research | Evolved 2 slots: Utility x2 17444 | -3/Research | Found Imp. Powered Armor 17601 | -3/Research | Search patrols dispatched 17609 | -3/Research | Garrison activated, responded to threat 17658 | -3/Research | Lost 3 allies 18150 | -3/Research | Discovered new exit (range 7) 18211 | -3/Research | Entered another Research area 18211 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18385 | -2/Research | Found Adv. EM Shield 18442 | -2/Research | Spotted B-90 Cyclops 18699 | -2/Research | Identified exit to Testing 19711 | -2/Research | First assault squad dispatched 19958 | -2/Research | Lost 3 parts (1p2u) 19967 | -2/Research | Destroyed 8 combat bots 20158 | -2/Research | Build established: Bothacker-Mutant 20330 | -2/Research | Discovered new exit (range 5) 20342 | -2/Research | Found Unknown Launcher 20342 | -2/Research | Identified Fusion Bomb Launcher 20489 | -2/Research | Entered Access 20489 | -1/Access | Evolved 2 slots: Utility x2 20904 | -1/Access | Found Quantum Capacitor 20982 | -1/Access | System corruption reached 10% 21257 | -1/Access | Spotted B-99 Colossus 21279 | -1/Access | Destroyed B-99 Colossus 21337 | -1/Access | Spotted B-99 Colossus 21348 | -1/Access | Destroyed B-99 Colossus 21380 | -1/Access | Found Prototype Ballistic Gun 21380 | -1/Access | Identified Multirail 21400 | -1/Access | Found Hvy. Reflective Plating 21414 | -1/Access | Found Multirail 21425 | -1/Access | Found Hvy. Insulated Plating 21460 | -1/Access | Discovered new exit (range 3) 21560 | -1/Access | Build established: Scavenger-Mutant 22045 | -1/Access | Entered Command 22190 | -1/Command | Found Prototype Launcher 22190 | -1/Command | Identified Com. Tesla Bomb Launcher 22474 | -1/Command | Spotted Combat Programmer 22474 | -1/Command | Spotted M Guard 22475 | -1/Command | Spotted Combat Programmer 22475 | -1/Command | Destroyed M Guard 22476 | -1/Command | Destroyed Combat Programmer 22477 | -1/Command | Destroyed Combat Programmer 22479 | -1/Command | Destroyed M Guard 22479 | -1/Command | All MAIN.C guards destroyed 22531 | -1/Command | Found Prototype Launcher 22531 | -1/Command | Identified Ragnarok Missile Launcher 22542 | -1/Command | Found Prototype Protection 22542 | -1/Command | Identified Hvy. Regenerative Plating 22642 | -1/Command | Met MAIN.C 22649 | -1/Command | 0b10 Conduit disabled 22700 | -1/Command | System corruption reached 30% 22735 | -1/Command | Destroyed MAIN.C Shell 22736 | -1/Command | Surrendered to MAIN.C 22736 | -1/Command | Loaded intel: 66 machine locations 22736 | -1/Command | Loaded intel: 102 trap records 22736 | -1/Command | Identified exit to Surface 22736 | -1/Command | Discovered exit to Surface (range 42) 22736 | -1/Command | Discovered exit to Surface (range 78) 22756 | -1/Command | Found Prototype Reactor 22756 | -1/Command | Identified Singularity Reactor 22862 | -1/Command | Found Prototype Reactor 22862 | -1/Command | Identified Zero-point Reactor 22874 | -1/Command | Found Zero-point Reactor 22879 | -1/Command | Found Prototype Ballistic Cannon 22879 | -1/Command | Identified Perforator 22888 | -1/Command | Found Prototype Device 22888 | -1/Command | Identified Exp. Hardlight Generator 22892 | -1/Command | Found Prototype Device 22892 | -1/Command | Identified Exp. Force Field 22897 | -1/Command | Found Prototype Device 22897 | -1/Command | Identified Exp. System Purifier 22901 | -1/Command | Found Prototype Device 22901 | -1/Command | Identified Exp. EM Shield 22916 | -1/Command | Found Exp. Target Analyzer 22998 | -1/Command | MAIN.C activated Command garrisons 23039 | -1/Command | Unknown forces attacked Command 23039 | -1/Command | Spotted EQ-000 23039 | -1/Command | Spotted EQ-004 23039 | -1/Command | Spotted EQ-002 23039 | -1/Command | Spotted EQ-005 23039 | -1/Command | Spotted EQ-006 23039 | -1/Command | Spotted EQ-003 23040 | -1/Command | Spotted EQ-001 23041 | -1/Command | Destroyed EQ-002 23051 | -1/Command | Destroyed EQ-003 23052 | -1/Command | Destroyed EQ-004 23054 | -1/Command | Destroyed EQ-005 23055 | -1/Command | Destroyed EQ-006 23125 | -1/Command | Spotted EQ-019 23125 | -1/Command | Spotted EQ-022 23125 | -1/Command | Spotted EQ-021 23125 | -1/Command | Spotted EQ-020 23125 | -1/Command | Spotted EQ-018 23125 | -1/Command | Spotted EQ-024 23125 | -1/Command | Spotted EQ-026 23127 | -1/Command | Destroyed EQ-020 23129 | -1/Command | Destroyed EQ-019 23130 | -1/Command | Destroyed EQ-026 23131 | -1/Command | Destroyed EQ-022 23135 | -1/Command | Destroyed EQ-018 23171 | -1/Command | Lost 3 allies 23191 | -1/Command | Spotted EQ-011 23222 | -1/Command | Found Exp. Core Analyzer 23236 | -1/Command | Spotted EQ-029 23242 | -1/Command | Spotted EQ-039 23242 | -1/Command | Spotted EQ-042 23242 | -1/Command | Spotted EQ-041 23242 | -1/Command | Spotted EQ-045 23244 | -1/Command | Destroyed EQ-041 23248 | -1/Command | Destroyed EQ-042 23251 | -1/Command | Phase Generator disabled 23280 | -1/Command | Lost 9 allies 23327 | -1/Command | Spotted EQ-056 23328 | -1/Command | Spotted EQ-046 23337 | -1/Command | Destroyed EQ-056 23353 | -1/Command | Spotted EQ-031 23355 | -1/Command | Spotted EQ-062 23355 | -1/Command | Spotted EQ-061 23355 | -1/Command | Spotted EQ-060 23355 | -1/Command | Spotted EQ-079 23355 | -1/Command | Spotted EQ-063 23356 | -1/Command | Destroyed EQ-062 23357 | -1/Command | Destroyed EQ-060 23357 | -1/Command | Destroyed EQ-061 23360 | -1/Command | Spotted EQ-007 23361 | -1/Command | Destroyed EQ-031 23363 | -1/Command | Destroyed EQ-007 23378 | -1/Command | Spotted EQ-057 23383 | -1/Command | Destroyed EQ-057 23386 | -1/Command | Spotted EQ-080 23386 | -1/Command | Destroyed EQ-080 23396 | -1/Command | Lost 11 allies 23407 | -1/Command | Destroyed 8 combat bots 23468 | -1/Command | Spotted EQ-078 23469 | -1/Command | Spotted EQ-084 23477 | -1/Command | Spotted EQ-067 23479 | -1/Command | Destroyed EQ-085 23479 | -1/Command | Destroyed EQ-078 23480 | -1/Command | Attackers retreated from Command 23480 | *** | Fortifying 0b10! Last Messages --------------- 23472_ EQ-078 suffers critical hit (Destroy). 23472_ Destroyed Imp. Quantum Reactor. 23472_ HV Slug penetrates EQ-078. 23473_ Penetrated by Slug. 23479_ Melted Exp. Heat Sink. 23479_ EQ-078 critical meltdown. 23479_ Prototype Device melted. 23479_ Exp. Core Analyzer melted. 23479_ Lgt. Quantum Reactor melted. 23479_ EQ-067 overheating. 23480_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Stronghold] Map ----- +----------------------------------------------------+ | #????# ## #?????????????????????????????????#?#? | | ######+## #?????????????????????????????????#?#? | | # # #?????????????????????????????????#?#? | | # # #?????????????????????????????????#?#? | | #" # #?????????????????????????????????#?#? | | #"" + #?????????????????????????????????#?#? | | #"" # #??###########################????#?#? | | #"" # #??#?????????????????????????#????#?#? | | #"" # #??#?#######################?#????#?#? | | #"T # #??#?#""""""" """" ########### | | #"" # #??#?#"" "" #?#???????? | | #"" [# #??#?#""""" " % ########### | | #"" # #??#?#""" """"" !!= ![% | | #"" # #??#?#" " "" =%%!%=! % | | #" # #??#?# % " [%% *%!%]!! | | # + #??#?#"" %[%!!%]!%E########### | | # # #??#?# % % h%% [=% [!*=%=#?#???????? | | +^ # #??#?# % % % =[*]%]*![########### | | # # #??#?#!!% M %%* %=/%!#?#????#?#? | | ######### #??#?#%! g %%* ![![ *% #?#????#?#? | | # # #??#?#!! %%%% %* #?#????#?#? | | # # #??#?# % #?#????#?#? | | # # #??#?#= * !] =%[ * #?#????#?#? | | # # [=!#### ! =% ! !% #?#????#?#? | | # #!! %%!%!= = = ]= #?#????#?#? | | #* = [=%] % @!% = #?#????#?#? | | # #! = ! !=!% * ! =% #?#????#?#? | | # #### #####|[ %! #?#????#?#? | | # #??????#?#[ " #?#????#?#? | | # ####???#?# " #?#????#?#? | | # + #???#?#######################?#????#?#? | | ########## #???#?????????????????????????#????#?#? | | #######+###?###########################????#?#? | | # = #????????????????????????????????#?#? | | # #????????????????????????????????#?#? | | # #????????????????????????????????#?#? | | # #????????????????????????????????#?#? | | # #????????????????????????????????#?#? | | = # #????????????????????????????????#?#? | | # #????????????????????????????????#?#? | | #### ! #????????????????????????????????#?#? | | ##########+###########????????????????????????#?#? | | #????????????????????????#?#? | | T#????????????????????????#?#? | | ###+############# ##????????????????????????#?#? | | #??????#### ##????????????????????????#?#? | | #??????#][] =#????????????????????????#?#? | | !!#??????#[][ ] #????????????????????????#?#? | | !!!#??????# !! ==#????????????????????????#?#? | | !! #??????#!! |* =#????????????????????????#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Coolant Potential 120 Energy Generation 77 Energy Capacity 1265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 2400 Resistance: EM 50 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 55 Target Analysis 10 Core Analysis 12 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 106 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 40% | -8/Materials Adv. Beam Cannon | 50% | -8/Materials Studied --------- Hvy. Assault Rifle | -7/Factory | Hacked Wheel | -7/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Stronghold Challenges ------------ None Game ------ Seed DirectedSupersonicRay Manual? 0 Play Time 04:12:30 Cumulative 505.4 hours Start 2026.07.07 @ 14:12:33 End 2026.07.08 @ 22:21:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type 8 Total 24 Types 12/1/4/2/1/0/1/2/1/0 Lore% 94 Gallery% 83 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f07b46e8-f2ae-4a56-be00-5d92bb509e4a