Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 02:33:59 Player: Necroptosis Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2588) 2588 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6113 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 65/100 System Corruption 27% Temperature Critical (1144) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Titanium Leg Compact Matter Pod (58) EM Pulse Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Titanium Leg Titanium Leg Compact Matter Pod Hardened Heavy Armor Plating Gatling Laser EM Pulse Cannon High-powered Shotgun Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Makeshift Hammer [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . . 2 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 73 | 7 5 2 33 13 13 Power 8 | 1 . . 3 3 1 Engine 7 | 1 . . 2 3 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 19 | 2 2 1 6 5 3 Treads 3 | . . . 3 . . Leg 10 | . . . 2 5 3 Wheel 6 | 2 2 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 . 7 3 4 Device 11 | 1 . . 6 2 2 Storage 3 | 1 2 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 28 | 2 1 1 17 2 5 Energy Gun 6 | 1 1 . 3 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 15 | 1 . 1 9 1 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 6 | . . . 6 . . Parts Lost 27 | . 1 1 8 . 17 Power 3 | . . . 1 . 2 Propulsion 7 | . . 1 3 . 3 Utility 9 | . . . 2 . 7 Weapon 8 | . 1 . 2 . 5 Highest Loss Streak 14 | . 1 1 2 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 91 Engine 11 | . 14 14 7 15 11 Treads 5 | . . . 13 3 . Leg 8 | . . . 5 19 19 Wheel 11 | . 27 28 8 . . Device 15 | . 14 14 18 15 15 Storage 9 | . 14 14 9 7 5 Processor 4 | . . . 8 7 3 Protection 2 | . . . . 7 8 Energy Gun 5 | . 14 14 2 . . Energy Cannon 4 | . . . 5 7 5 Ballistic Gun 15 | . 14 14 17 14 18 Peak Build Rating 60 | 7 10 11 33 46 60 Average Rating 27 | 5 9 10 27 41 54 On Entrance 17 | . 7 10 11 33 46 Naked Turns 2 | . . . . . 2 Heaviest Build 91 | 13 29 30 42 60 91 Greatest Support 56 | 26 26 26 40 52 56 Greatest Overweight (x) 2 | . 1 1 2 1 1 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 Average Carried 14 | 4 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 8 15 14 15 15 5 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Tank 26% | Gunner 10% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 2019 | 288 250 22 869 315 275 Remotely . | . . . . . . Salvage Created 3260 | 119 537 . 1566 445 593 Parts 179 | 11 37 . 88 22 21 Haulers Intercepted 7 | . 2 . 4 1 . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 55 | . 12 . 25 8 10 Guns 37 | . 12 . 17 3 5 Cannons 10 | . . . 7 2 1 AOE 6 | . . . 1 3 2 Classes Destroyed 15 | 2 5 . 5 1 2 Worker 4 | . . . 1 . 3 Builder 3 | . . . 2 . 1 Tunneler 2 | 2 . . . . . Hauler 7 | . 2 . 4 1 . Recycler 3 | 1 . . 2 . . Operator 4 | . 1 . 3 . . Watcher 3 | . 1 . 2 . . Swarmer 9 | . 5 . 3 . 1 Grunt 29 | . 7 . 13 5 4 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . . 5 1 1 Specialist 3 | . . . 2 . 1 Hunter 2 | . . . 2 . . Programmer 3 | . . . . 2 1 Best Kill Streak 5 | 3 2 . 5 3 4 Combat Bots Only 5 | . 2 . 5 3 3 Max Kills in Single Turn 3 | 1 1 . 2 3 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 1 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 397 | . 40 8 130 52 167 Missed 96 | . 9 1 49 16 21 Damage Taken 5023 | . 348 137 1120 233 3185 Core 1111 | . 85 57 87 26 856 Absorbed by Shields 472 | . . . 193 99 180 Regen/Repaired (Parts) 64 | . 64 . . . . Core Remaining (%) 80 | 100 . 43 84 96 . Volleys Fired 184 | 6 50 . 71 16 41 Largest 4 | 2 2 . 3 3 4 Hottest 148 | 60 65 . 118 118 148 Shots Fired 486 | 12 100 2 208 46 118 Gun 406 | 12 100 2 174 30 88 Cannon 77 | . . . 34 15 28 Launcher 3 | . . . . 1 2 Special . | . . . . . . Kinetic 314 | 6 50 1 142 30 85 Thermal 89 | . . . 43 15 31 Explosive 3 | . . . . 1 2 Electromagnetic 80 | 6 50 1 23 . . Robot Hit Streak 15 | 5 10 . 15 11 11 Robot Miss Streak 23 | 1 3 . 4 3 23 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 297 | 8 65 . 142 26 56 Core Hits 146 | 4 27 . 76 15 24 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 4 | . . . 2 . 2 Critical Strikes 10 | . 2 . 3 . 5 Meltdown 1 | . . . . . 1 Destroy 7 | . . . 3 . 4 Corrupt 2 | . 2 . . . . Melee Attacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6089 | 103 946 . 2720 868 1452 Guns 4226 | 103 852 . 2087 291 893 Cannons 1079 | . . . 491 202 386 Explosions 784 | . 94 . 142 375 173 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3328 | 38 392 . 1714 291 893 Thermal 1605 | . 94 . 733 392 386 Explosive 358 | . . . . 185 173 Electromagnetic 798 | 65 460 . 273 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 27 | . 5 5 2 . 27 Average Corruption 3 | . 2 5 2 . 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . 17 2 15 . 12 Message Errors 5 | . 2 . 2 . 1 Matter Fused 14 | . 8 . 4 . 2 Heat Flow Errors 6 | . 2 . 2 . 2 Energy Discharges 3 | . . . 2 . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . 1 . 2 . . Data Loss (major) 4 | . 2 . 1 . 1 Misfires 2 | . . 2 . . . Alerts 2 | . 2 . . . . Weapon Failures 6 | . . . 2 . 4 Overload Shots . | . . . . . . Overflow Damage 61 | . 3 . 44 . 14 Projectiles . | . . . . . . Explosions 61 | . 3 . 44 . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 242 | . 24 . 149 . 69 Shots 6 | . 1 . 3 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1556 | . 261 . 231 308 1556 Average Temperature 228 | . 25 . 46 119 641 Received Heat Transfer 1221 | . 123 . 290 52 756 Effects 47 | . . . . . 47 Shutdowns 10 | . . . . . 10 Energy Bleed 5 | . . . . . 5 Interference 7 | . . . . . 7 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . . 4 Damage (minor) 9 | . . . . . 9 Damage (major) 4 | . . . . . 4 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . . 1 1 7 Heat Transferred 2496 | . 150 . 1210 433 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 . 3 . 1 Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 313 | 15 313 . 268 202 273 Initial 86 | . 9 . 46 86 62 Average 134 | 3 164 . 139 104 137 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 79 | 100 68 . 82 87 71 Level 1 20 | . 31 . 17 12 28 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 . 3 3 9 Investigation 1 | . . . . . 1 Extermination 3 | . . . . 2 1 Reinforcement 8 | . 2 . 2 1 3 Assault . | . . . . . . Garrison 5 | . . . 1 . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 10 | . 4 . 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 24 3 41 9 14 Peak Tracking Total 6 | . 3 3 5 3 6 Tactical Retreats 5 | . 3 . 2 . . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts 31 | . . . 31 . . Triggered . | . . . . . . Disarmed 2 | . . . 2 . . Reprogrammed 4 | . . . 4 . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 7 | . . . 4 2 1 Max in Single Turn 2 | . . . 1 2 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills 4 | . . . . . 4 Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 20 | . 6 . 9 4 1 Terminals 15 | . 5 . 7 3 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . 1 1 . Total Hacks 77 | . 24 . 40 12 1 Successful 49 | . 16 . 26 6 1 Failed 28 | . 8 . 14 6 . Catastrophic 4 | . 1 . 2 1 . Database Lockouts . | . . . . . . Manual 57 | . 16 . 32 8 1 Terminals 68 | . 20 . 37 11 . Fabricators 1 | . . . . . 1 Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . 1 1 . Terminal Hacks 14 | . 2 . 11 1 . Terminal Index 3 | . 1 . 2 . . Unreport Threat 4 | . . . 4 . . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Garrison Status 1 | . . . 1 . . Zone Layout 4 | . 1 . 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 28 | . 10 . 12 5 1 Terminals 27 | . 10 . 12 5 . Track 3 | . 2 . 1 . . Botnet 8 | . 2 . 4 2 . Disrupt 1 | . . . 1 . . Operators 2 | . 1 . 1 . . Skim 13 | . 5 . 5 3 . Fabricators 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used . | . . . . . . Hacking Detections 18 | . 6 . 8 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 61 | . . . . . 61 Highest-Rated Ally 32 | . . . . . 32 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 338 | . . . . . 338 Kills . | . . . . . . Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 4501 | 84 1151 228 1541 1100 397 Spaces Moved 2253 | 54 688 195 700 489 127 Core 7 | 2 . . . . 5 Treads 497 | . . . 395 102 . Legs 509 | . . . . 387 122 Wheels 1240 | 52 688 195 305 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 86 190 50 Average Speed 145 | 88 103 105 155 203 188 Slowest Speed 240 | 100 105 105 240 240 196 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 81 16 56 18 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 3 . . . Spaces Dug 15 | . . . 2 . 13 Terrain Destroyed 49 | . 6 . 13 1 29 Melee 2 | . . . 2 . . Projectile 1 | . . . . . 1 AOE 46 | . 6 . 11 1 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3140 | 74 1027 218 1025 578 218 Wait 483 | . 266 18 139 45 15 Move 2248 | 53 687 194 699 488 127 Hop . | . . . . . . Pick Up 51 | 8 13 2 23 4 1 Fast Attach 20 | 7 2 . 9 2 . Attach 21 | . 1 1 10 2 7 Detach 1 | . . . 1 . . Swap 32 | . 2 1 14 9 6 Drop 51 | . 6 2 26 12 5 Fire 184 | 6 50 . 71 16 41 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 16 | . . . . . 16 Trap 31 | . . . 31 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 4) 614 | -10/Materials | Repaired Com. Wheel 642 | -10/Materials | Repaired Wheel 777 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Identified exit to Subcaves 962 | -10/Materials | Identified exit to Mines 1019 | -10/Materials | Learned 2 Mines zone layouts 1068 | -10/Materials | Identified exit to Materials 1106 | -10/Materials | Learned location of 2 exits from Mines 1133 | -10/Materials | Loaded intel: 8 terminal locations 1150 | -10/Materials | Learned location of 2 exits from Subcaves 1201 | -10/Materials | Learned location of 1 exit from Storage 1236 | -10/Materials | Entered Subcaves 1237 | -10/Subcaves | Identified exit to Materials 1238 | -10/Subcaves | Identified exit to Recycling 1327 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1343 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1460 | -10/Subcaves | Core integrity fell below 50% 1464 | -10/Subcaves | Entered Materials 1464 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2072 | -8/Materials | Build established: Gunner 2112 | -8/Materials | Garrison activated, responded to threat 2327 | -8/Materials | Learned 8 Factory zone layouts 2376 | -8/Materials | Learned Factory trap positions 2416 | -8/Materials | Learned Recycling recycling unit intel 2468 | -8/Materials | Learned Factory scanalyzer intel 2480 | -8/Materials | Learned location of 1 exit from Lower Caves 2504 | -8/Materials | Identified exit to Factory 2586 | -8/Materials | Learned 2 Lower Caves zone layouts 3005 | -8/Materials | Entered Factory 3005 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3006 | -7/Factory | Identified exit to Lower Caves 3007 | -7/Factory | Identified exit to Factory 3008 | -7/Factory | Loaded intel: 113 trap records 3009 | -7/Factory | Loaded intel: 4 scanalyzer locations 3287 | -7/Factory | Build established: Scavenger-Tank 4082 | -7/Factory | Discovered exit to Factory (range 10) 4105 | -7/Factory | Entered another Factory area 4105 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4317 | -6/Factory | Garrison activated, responded to threat 4322 | -6/Factory | Garrison activated, responded to threat 4384 | -6/Factory | System corruption reached 10% 4414 | -6/Factory | Lost 3 parts (3u) 4465 | -6/Factory | Core integrity fell below 50% 4493 | -6/Factory | Core integrity fell below 20% 4496 | -6/Factory | Garrison activated, responded to threat 4500 | -6/Factory | Released all parts (2) 4502 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- reinforcements. 04496_ ALERT: Activating Garrison Access F004. 04496_ G-50 Soldier destroyed. 04496_ Chain reaction triggered in Lgt. Ion Engine. 04496_ K-01 Serf destroyed. 04496_ Broken Imp. Titanium Leg destroyed. 04496_ K-01 Serf destroyed. 04496_ R-10 Processor collects Structural Scanner. 04498_ P-60 Hacker destroyed. 04499_ Overheating: System interference. 04499_ Hvy. Missile Launcher temporarily disabled. 04499_ R-10 Processor collects Welding Torch. 04500_ Overheating: Energy bleed (-15). 04500_ The unstable cave ceiling collapses. 04500_ Arm. Leg destroyed. 04500_ Released Imp. Heat Sink. 04500_ Released Hvy. Missile Launcher. 04500_ Extracted 62 matter. 04502_ System corrupted: Energy discharge (-25). 04502_ Penetrated by Slug. 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""??????? | | ??????######## """ #??????????? ???????? | | ?????????????# ! #??????????????????????? | | ?????????????# = #??????????????????????? | | ?????????????##############??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Safety First Challenges ------------ None Game ------ Seed CryofiberWeightHumpback Manual? 0 Play Time 00:34:26 Cumulative 20.3 hours Start 2024.08.25 @ 01:57:32 End 2024.08.25 @ 02:33:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d51bdb7-4969-4639-881c-8dd6f2a52205