Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 05:19:49

Player: osman sinnoks

Result: Destroyed by Z1-BMP(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (30)      150
Value Destroyed (666)      666
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1416

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     95/100
System Corruption          0%
Temperature                Cool (12)
Movement                   Rolling (110)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Signal Interpreter
>            --- WEAPON (2) -------
             Particle Gun
   Makeshift Spear
>            --- INVENTORY (5) ----
             Sensor Array
             Seismic Detector
             Seismic Detector
             Transport Network Coupler

 Peak State 
------------
>            --- POWER ------------
       Light Nuclear Core
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Signal Interpreter
             Seismic Detector
>            --- WEAPON -----------
             Particle Gun
   Makeshift Spear
>            --- INVENTORY --------
             Sensor Array
             Seismic Detector
             Seismic Detector
             Transport Network Coupler
       Small Laser
[Rating: 15]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Processor                Signal Interpreter
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Launcher                 Subdweller Shrapnel Launcher
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             21   | 6   2   6   7   
  Power                    2    | 1   .   1   .   
    Engine                 1    | 1   .   .   .   
    Core                   1    | .   .   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | 2   1   3   4   
    Treads                 .    | .   .   .   .   
    Leg                    3    | .   .   3   .   
    Wheel                  7    | 2   1   .   4   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  2    | 1   1   .   .   
    Device                 1    | 1   .   .   .   
    Storage                .    | .   .   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   7    | 2   .   2   3   
    Energy Gun             5    | 2   .   2   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        1    | .   .   .   1   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 8    | .   1   3   4   
  Power                    2    | .   .   1   1   
  Propulsion               3    | .   1   1   1   
  Utility                  1    | .   .   .   1   
  Weapon                   2    | .   .   1   1   
  Highest Loss Streak      3    | .   1   2   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     93   | .   88  96  93  
  Engine                   6    | .   14  9   .   
  Core                     7    | .   .   4   13  
  Leg                      12   | .   .   22  6   
  Wheel                    12   | .   25  2   16  
  Device                   13   | .   14  14  13  
  Processor                12   | .   5   14  14  
  Energy Gun               18   | .   28  28  6   
  Launcher                 4    | .   .   .   9   
  Piercing Weapon          5    | .   .   .   11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             16   | 8   8   11  16  
  Greatest Support         40   | 26  32  20  40  
  Greatest Overweight (x)  2    | .   .   2   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   
  Average Capacity         5    | 5   5   5   5   
  Most Carried             5    | 3   5   5   5   
  Average Carried          4    | .   4   4   4   
  Final Capacity           5    | 5   5   5   5   
  Final Carried            5    | 3   5   5   4   

 Class Distribution 
--------------------
 71% | Scavenger-Mutant
 28% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           490  | 232 43  55  160 
  Remotely                 .    | .   .   .   .   
Salvage Created            1067 | 166 311 310 280 
  Parts                    64   | 8   18  17  21  
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      3    | .   .   .   3   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  17   | .   4   4   9   
  Melee                    4    | .   .   .   4   
  Guns                     8    | .   4   4   .   
  AOE                      5    | .   .   .   5   
Classes Destroyed          10   | 3   5   1   1   
  Worker                   1    | 1   .   .   .   
  Builder                  1    | .   .   1   .   
  Tunneler                 4    | 3   .   1   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 3    | 1   1   1   .   
  Operator                 1    | .   1   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  4    | .   2   .   2   
  Grunt                    8    | .   2   4   2   
  Subdweller               5    | .   .   .   5   
Best Kill Streak           3    | 3   3   2   2   
  Combat Bots Only         2    | .   2   2   2   
Max Kills in Single Turn   2    | 1   1   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    1    | .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        77   | .    34   19   24   
  Missed                   22   | .    11   6    5    
Damage Taken               881  | .    246  196  439  
  Core                     264  | .    60   74   130  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              69   | 11   29   21   8    
  Largest                  2    | 2    2    2    1    
  Hottest                  115  | 100  100  115  65   
Shots Fired                130  | 22   58   42   8    
  Gun                      124  | 22   58   42   2    
  Cannon                   .    | .    .    .    .    
  Launcher                 6    | .    .    .    6    
  Special                  .    | .    .    .    .    
  Kinetic                  6    | .    .    .    6    
  Thermal                  124  | 22   58   42   2    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         9    | 6    9    3    4    
  Robot Miss Streak        6    | 3    6    3    1    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           80   | 12   31   22   15   
  Core Hits                48   | 6    16   14   12   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         9    | 1    4    3    1    
    Burn                   8    | 1    4    3    .    
    Impale                 1    | .    .    .    1    
Melee Attacks              15   | .    .    .    15   
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 15   | .    .    .    15   
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1472 | 149  410  295  618  
  Guns                     871  | 149  410  295  17   
  Cannons                  .    | .    .    .    .    
  Explosions               360  | .    .    .    360  
  Melee                    241  | .    .    .    241  
  Ramming                  .    | .    .    .    .    
  Kinetic                  360  | .    .    .    360  
  Thermal                  871  | 149  410  295  17   
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 241  | .    .    .    241  
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            5    | .    .    .    5    
  Projectiles              .    | .    .    .    .    
  Explosions               5    | .    .    .    5    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      18   | .    .    .    18   
  Shots                    1    | .    .    .    1    
  Rammed                   .    | .    .    .    .    
Targets Rammed             1    | .    .    1    .    
  Kicked                   1    | .    .    1    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        319  | 195  292  319  .    
  Average Temperature      95   | 63   109  91   .    
  Received Heat Transfer   303  | .    69   129  105  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             9    | 1    6    2    .    
  Heat Transferred         3075 | 518  1517 1003 37   
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             203  | 25  203 118 .   
  Initial                  78   | .   16  78  .   
  Average                  68   | 9   113 58  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         96   | 100 87  100 .   
  Level 1                  3    | .   12  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              25   | .   10  4   11  
  Peak Tracking Total      3    | .   3   2   2   
  Tactical Retreats        1    | .   1   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          3    | .   2   .   1   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                7    | .   5   .   2   
  Successful               4    | .   2   .   2   
  Failed                   3    | .   3   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             4    | .   2   .   2   
  Record                   2    | .   .   .   2   
  Alert Level              1    | .   1   .   .   
  Patrol Status            1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   2   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    4    | .   .   3   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               2216 | 112 320 862 922 
Spaces Moved               1737 | 74  236 673 754 
  Core                     20   | 6   .   14  .   
  Treads                   .    | .   .   .   .   
  Legs                     714  | .   .   542 172 
  Wheels                   1003 | 68  236 117 582 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  90  100 110 
  Average Speed            110  | 86  96  117 112 
  Slowest Speed            150  | 90  100 150 120 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       54   | 4   46  101 66  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        2    | .   1   1   .   
  Unknown Exits Taken      1    | 1   .   .   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          37   | .   .   .   37  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      37   | .   .   .   37  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1881 | 99  271 704 807 
  Wait                     16   | .   .   .   16  
  Move                     1734 | 73  235 672 754 
  Hop                      .    | .   .   .   .   
  Pick Up                  16   | 9   3   3   1   
  Fast Attach              8    | .   2   1   5   
  Attach                   10   | 6   .   3   1   
  Detach                   .    | .   .   .   .   
  Swap                     3    | .   .   2   1   
  Drop                     9    | .   2   1   6   
  Fire                     69   | 11  29  21  8   
  Melee                    15   | .   .   .   15  
  Ram                      .    | .   .   .   .   
  Kick                     1    | .   .   1   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves (discovered 2 exits: *Mat x2)

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
  113 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
  338 | -10/Materials | Discovered new exit (range 3)
  339 | -10/Materials | Identified exit to Materials
  412 | -10/Materials | Discovered new exit (range 12)
  422 | -10/Materials | Identified exit to Mines
  433 | -10/Materials | Entered Mines
  646 | -10/Mines     | Learned 2 Materials zone layouts
  776 | -10/Mines     | Learned Materials security intel
  905 | -10/Mines     | Build established: Scavenger-Mutant
  935 | -10/Mines     | Discovered new exit (range 13)
  973 | -10/Mines     | Identified exit to Subcaves
 1025 | -10/Mines     | Core integrity fell below 50%
 1094 | -10/Mines     | Discovered exit to Materials (range 9)
 1183 | -10/Mines     | Discovered exit to Materials (range 5)
 1295 | -10/Mines     | Entered Subcaves
 1331 | -10/Subcaves  | Discovered new exit (range 8)
 1339 | -10/Subcaves  | Identified exit to Materials
 1383 | -10/Subcaves  | Visited Clippyterm
 1446 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Spear
 1660 | -10/Subcaves  | Discovered exit to Materials (range 14)
 1733 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2152 | -10/Subcaves  | Learned 4 Materials zone layouts
 2182 | -10/Subcaves  | Core integrity fell below 20%
 2217 | -10/Subcaves  | Destroyed by Z1-BMP(R) with Subdweller Laser

 Last Messages 
---------------
G-34 Mercenary destroyed.
G-47 Trooper destroyed.
Acquired 12 matter.
QL-6YY(R) destroyed.
Acquired 57 matter.
Sub. Monowheel destroyed.
K3-SF8(R) suffers critical hit (Impale).
K3-SF8(R) destroyed.
Acquired 6 matter.
Acquired derelict log, extracted data.
Data stored: Materials zone layouts (x4).
1H-7XS(R) destroyed.
Sub. Shrapnel Launcher destroyed.
Destroyed Sub. Shrapnel Launcher.
Lgt. Nuclear Core destroyed.
Destroyed Lgt. Nuclear Core.
Acquired Sub. Monowheel.
Seismic Detector destroyed.
91-9ZM(R) destroyed.
Acquired 15 matter.

 Map 
-----
+----------------------------------------------------+
|           ### ##??#  #?##       #????????????????? |
|      ###  ##   #???#  ##        #????????????????? |
| ## ###?#       #??## # #        #????????????????? |
| ####???#       #??#             #????????????????? |
| #??????##     ######            #????????????????? |
| #???????##    ###    ###       ##????????????????? |
| #????????###  ##    ####      ##?????????????????? |
| #??????????#       ## ##     ##??????????????????? |
| ???????????#       ##  #     ##??????????????????? |
| ???????????#      ##          #####??????????????? |
| ???????????#   #####         ##   ##?????????????? |
| ??????????# " ###  "      #        ##????????????? |
| ??????????##""#?# ;;      """       #????????????? |
| ???????????####?#;;      """" ""    ##???????????? |
| ????????????????#;          ####     #???????????? |
| ??????????????###  & &;"#####??#     #???????????? |
| ?????????????##"     %!##??????##  ###???????????? |
| ????????????##     [ & ##???????####?????????????? |
| ????????????#"          ######???????????????????? |
| ????????????##            """##??????????????????? |
| ?????????????##    ## =  """""##?#???????????????? |
| ??????????????#    ?#!%*  """""  ##??????????????? |
| ??????????????##   ?#"&    """    ####???????????? |
| ???????????????## #?#"""   ""        #???????????? |
| ????????????????# ??## "R  ""         ???????????? |
| ????????????????##??#"""R@  "  ##    ????????????? |
| ????????????????????#"""### "  #?????????????????? |
| ????????????????????# ""#??#""     ??????????????? |
| ????????????????????#""""???""     #?????????????? |
| ????????????????????##" ?????"     #?????????????? |
| ?????????????????????????????##    #?????????????? |
| ???????????????????????????????# ?  ?????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GrapheneAccelerationMeganuke
  Manual?         0
Play Time         00:18:54
  Cumulative      9.5 hours
  Start           2024.04.23 @ 04:59:26
  End             2024.04.23 @ 05:19:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          15
  Rogue           15
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          18
Achievement%      17
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ace98f30-ba1f-496a-841c-693e56dd99dc