Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 04:53:13 Player: wav31355 Result: Destroyed by MP-GB6(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2328) 2328 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (732) 732 TOTAL SCORE: 7300 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 104 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Thief Drone Bay (2/3) Heavy Assault Rifle Barrage Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit ECM Suite System Shield Thief Drone Bay > --- WEAPON ----------- Minigun Slug Cannon > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Improved Terrain Scanner Targeting Computer Medium Armor Plating Medium Armor Plating Field Laser Pulse Rifle [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 179 | 7 24 3 . 2 64 42 16 16 5 Power 20 | 1 3 1 . . 6 4 3 2 . Engine 8 | 1 2 . . . 1 1 2 1 . Core 12 | . 1 1 . . 5 3 1 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 11 . . . 12 8 2 4 . Treads 9 | 2 5 . . . 2 . . . . Leg 2 | . . . . . 2 . . . . Wheel 2 | . . . . . . 2 . . . Hover 8 | . 2 . . . 3 3 . . . Flight 18 | . 4 . . . 5 3 2 4 . Utility 79 | 2 2 2 . 1 36 20 7 5 4 Device 53 | 1 2 2 . 1 24 15 6 2 . Storage 2 | 1 . . . . . 1 . . . Processor 5 | . . . . . 1 . . . 4 Hackware 3 | . . . . . 2 . 1 . . Protection 16 | . . . . . 9 4 . 3 . Artifact . | . . . . . . . . . . Weapon 41 | 2 8 . . 1 10 10 4 5 1 Energy Gun 10 | . 6 . . . 4 . . . . Energy Cannon 2 | . 2 . . . . . . . . Ballistic Gun 24 | 2 . . . . 5 8 4 5 . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 2 | . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 . . . Parts Lost 36 | . 1 . . . 13 6 3 10 3 Power 8 | . . . . . 4 1 . 2 1 Propulsion 14 | . . . . . 2 4 1 5 2 Utility 10 | . 1 . . . 5 1 1 2 . Weapon 4 | . . . . . 2 . 1 1 . Highest Loss Streak 7 | . 1 . . . 6 5 3 7 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 97 99 100 100 80 74 83 53 38 Engine 3 | . 13 1 . . . . 6 5 . Core 8 | . . 12 14 14 8 5 4 2 5 Treads 14 | . 23 28 28 28 2 . . . . Hover 2 | . 4 . . . 7 2 7 . . Flight 7 | . . . . . 6 24 22 21 11 Device 14 | . 13 13 14 14 19 10 11 11 7 Storage 8 | . 14 14 14 14 3 4 7 . . Hackware 4 | . . . . . 8 15 15 1 . Energy Gun 2 | . 12 . . . 3 . . . . Energy Cannon 11 | . 9 28 28 25 1 . . . . Ballistic Gun 4 | . 4 . . . 8 7 6 7 . Ballistic Cannon 1 | . . . . 2 4 . . . . Peak Build Rating 55 | 9 13 17 15 22 55 36 45 44 32 Average Rating 21 | 5 10 12 12 19 37 24 37 23 18 On Entrance 17 | . 9 10 12 15 22 21 36 36 12 Naked Turns 4 | . . . . . . . . 4 . Heaviest Build 37 | 12 15 17 17 24 35 37 29 19 8 Greatest Support 50 | 40 40 40 40 40 50 25 28 19 9 Greatest Overweight (x) 3 | 1 . . . . 1 3 2 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 6 6 8 5 5 Most Carried 8 | 8 8 8 8 8 8 8 8 7 5 Average Carried 6 | 6 7 7 7 7 5 6 7 4 4 Final Capacity 8 | 8 8 8 8 8 5 8 8 5 5 Final Carried 8 | 7 8 8 8 8 5 8 6 5 5 Class Distribution -------------------- 64% | Mutant 9% | Hacker-Mutant 6% | Hacker-Sprinter 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 3176 | 279 334 28 . 100 1430 410 243 352 . Remotely . | . . . . . . . . . . Salvage Created 2320 | 57 710 179 . . 907 255 . 212 . Parts 158 | 9 64 12 . . 45 16 . 12 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 37 | . . . . . 11 19 7 . . Retrieved Matter 501 | . . . . . 121 276 104 . . Parts Self-Destructed 18 | . . . . . . . . 18 . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 55 | . 17 4 . . 20 8 . 6 . Guns 40 | . 12 . . . 15 7 . 6 . Cannons 14 | . 5 4 . . 5 . . . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 13 | 2 6 . . . 4 1 . . . Worker 4 | 1 1 . . . 2 . . . . Builder 8 | . 5 . . . 3 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Operator 4 | . 2 . . . . 2 . . . Watcher 6 | . 3 . . . 2 1 . . . Swarmer 18 | . 6 . . . 4 4 . 4 . Grunt 23 | . 11 4 . . 8 . . . . Sentry 4 | . . . . . 3 1 . . . Specialist 2 | . . . . . 2 . . . . Hunter 3 | . . . . . 2 1 . . . Programmer 2 | . . . . . . 2 . . . Heavy 1 | . . . . . 1 . . . . Thug 2 | . . . . . . . . 2 . Best Kill Streak 5 | 1 5 5 . . 4 4 . 2 . Combat Bots Only 4 | . 3 2 . . 4 4 . 2 . Max Kills in Single Turn 2 | 1 2 1 . . 2 1 . 1 . Gunslinging 1 | . 1 . . . 1 . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 612 | . 64 11 . . 200 180 11 87 59 Missed 214 | . 18 1 . . 66 69 2 27 31 Damage Taken 6073 | . 582 129 . . 2611 1217 222 986 326 Core 1086 | . 76 56 . . 243 255 . 179 277 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 47 55 . . . . Volleys Fired 291 | 9 65 8 . . 123 47 . 39 . Largest 2 | 2 2 2 . . 2 2 . 2 . Hottest 125 | 40 125 120 . . 108 51 . 58 . Shots Fired 517 | 18 120 16 . . 241 70 . 52 . Gun 385 | 18 91 . . . 161 63 . 52 . Cannon 125 | . 29 16 . . 80 . . . . Launcher 7 | . . . . . . 7 . . . Special . | . . . . . . . . . . Kinetic 387 | 18 36 . . . 218 63 . 52 . Thermal 123 | . 84 16 . . 23 . . . . Explosive 7 | . . . . . . 7 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 2 9 12 . . 16 5 . 6 . Robot Miss Streak 8 | 3 4 2 . . 7 8 . 3 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 3 | . 1 . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . Shots Hit Robots 306 | 9 73 13 . . 137 43 . 31 . Core Hits 155 | 4 40 6 . . 46 48 . 11 . Critical Kills 2 | . . . . . 1 . . 1 . Critical Parts Destroyed 3 | . . . . . 3 . . . . Critical Strikes 8 | . 2 . . . 5 . . 1 . Burn 3 | . 2 . . . 1 . . . . Destroy 5 | . . . . . 4 . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5830 | 90 1144 228 . . 2842 925 . 601 . Guns 3996 | 90 740 . . . 1833 732 . 601 . Cannons 1536 | . 299 228 . . 1009 . . . . Explosions 291 | . 105 . . . . 186 . . . Melee . | . . . . . . . . . . Ramming 7 | . . . . . . 7 . . . Kinetic 4261 | 90 235 . . . 2603 732 . 601 . Thermal 1271 | . 804 228 . . 239 . . . . Explosive 281 | . 105 . . . . 176 . . . Electromagnetic 10 | . . . . . . 10 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 4 4 4 4 Average Corruption 1 | . 1 1 1 1 . 1 4 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . 2 6 12 7 . 8 11 13 1 Message Errors 11 | . . . 3 . . 3 2 3 . Matter Fused 20 | . . 3 5 2 . 2 3 5 . Heat Flow Errors 4 | . . 1 1 1 . . . . 1 Energy Discharges 8 | . 1 . 1 1 . . 3 2 . Data Loss (minor) 9 | . . 2 2 2 . . 2 1 . Data Loss (major) 4 | . 1 . . 1 . 1 1 . . Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . 4 . . . 15 . . . . Projectiles 19 | . 4 . . . 15 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . 8 . . . . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . 7 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 88 | . 85 . . . . 3 . . . Shots 1 | . 1 . . . . . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 499 | . 162 263 159 182 499 71 . 368 251 Average Temperature 102 | . 33 73 84 97 141 16 . 119 125 Received Heat Transfer 1286 | . 192 84 . . 702 18 12 240 38 Effects 5 | . . . . . 3 . . 2 . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . Heat Transferred 3097 | . 2024 481 . . 592 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 468 | 15 256 136 . 38 468 211 . . . Initial 67 | . 9 21 . . . 67 . . . Average 105 | 6 94 34 . 14 216 84 . . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . Low Security (%) 81 | 100 98 100 . 100 40 99 . . . Level 1 14 | . 1 . . . 48 . . . . Level 2 3 | . . . . . 11 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 4 . . . 4 7 . . . Investigation 4 | . 2 . . . 1 1 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 7 | . 2 . . . 3 2 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 24 4 . . 37 27 1 21 36 Peak Tracking Total 22 | . 4 2 . 2 7 7 1 5 22 Tactical Retreats 25 | . . . . 2 8 5 1 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 5 | . 3 . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 7 | . 1 . . . . 6 . . . Max in Single Turn 4 | . 1 . . . . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 35 | . 8 1 5 1 8 9 1 2 . Terminals 21 | . 6 1 . . 7 7 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 144 | . 18 3 50 1 31 32 1 8 . Successful 82 | . 5 . 50 1 8 9 1 8 . Failed 62 | . 13 3 . . 23 23 . . . Catastrophic 15 | . 2 1 . . 8 4 . . . Database Lockouts . | . . . . . . . . . . Manual 49 | . 11 3 1 . 23 11 . . . Terminals 70 | . 14 3 . . 29 24 . . . Fabricators 5 | . . . . . . 5 . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 6 | . 4 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 76 | . 3 . 50 1 7 6 1 8 . Record 61 | . . . 49 . 2 3 . 7 . Part Schematic 2 | . . . . . 2 . . . . Open Door 3 | . . . . 1 . . 1 1 . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 7 | . 2 . . . 3 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Report Inventory 3 | . 2 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 7 1 . . 8 9 . . . Full Trace Events 3 | . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 49 | . . . . . . 49 . . . Total Part Build Rating 2 | . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 6 | . . 3 . . . . . 3 . Largest Group 3 | . . 3 3 3 3 . . 3 . Highest-Rated Group 93 | . . 40 40 40 40 . . 93 . Highest-Rated Ally 31 | . . 16 16 16 16 . . 31 . Total Orders 21 | . . . 4 4 4 5 2 2 . STAY 3 | . . . 3 . . . . . . FOLLOW 1 | . . . 1 . . . . . . EXPLORE 9 | . . . . 2 2 3 1 1 . RETURN 8 | . . . . 2 2 2 1 1 . Ally Attacks 43 | . . . . 4 11 1 . 27 . Total Damage 494 | . . . . 11 65 . . 418 . Kills 5 | . . . . 1 . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 2 1 Drone Launches 8 | . . . . 2 1 3 1 1 . Drone Recoveries 7 | . . . . 2 1 3 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 9791 | 147 1455 1408 1328 807 2062 1094 494 636 360 Spaces Moved 9624 | 73 948 792 829 420 1790 1991 925 996 860 Core 162 | 27 . . . . 10 . . 4 121 Treads 2861 | 46 599 792 829 420 175 . . . . Legs 279 | . . . . . 279 . . . . Wheels 25 | . . . . . . 25 . . . Hover 836 | . 349 . . . 308 173 6 . . Flight 5461 | . . . . . 1018 1793 919 992 739 Fastest Speed 27 | 50 56 160 160 160 29 29 37 27 34 Average Speed 77 | 129 121 160 160 160 70 34 42 30 36 Slowest Speed 250 | 160 160 160 160 160 160 250 187 112 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 26 | . . . . . 8 15 . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 76 | 5 96 99 94 102 72 30 99 98 69 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 1 . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . 3 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 111 | . 37 . . . 36 38 . . . Melee . | . . . . . . . . . . Projectile 36 | . . . . . 36 . . . . AOE 75 | . 37 . . . . 38 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 11444 | 110 1138 919 833 555 2352 2324 1026 1284 903 Wait 1147 | 5 56 109 . 131 328 197 68 217 36 Move 9567 | 72 947 791 828 419 1773 1964 924 995 854 Hop 22 | . . . . . 8 11 . . 3 Pick Up 97 | 15 21 3 1 1 21 18 7 8 2 Fast Attach 52 | 1 1 . . 1 23 12 3 6 5 Attach 76 | 6 4 1 . . 21 28 7 9 . Detach 39 | . 3 1 . . 6 23 3 3 . Swap 51 | . 19 2 . 1 20 2 6 1 . Drop 101 | 2 22 4 4 2 29 21 8 6 3 Fire 291 | 9 65 8 . . 123 47 . 39 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 7) 654 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Discovered new exit (range 15) 1252 | -10/Materials | Discovered new exit (range 6) 1603 | -10/Materials | Entered Mines 1659 | -10/Mines | Assembled infested the area 1674 | -10/Mines | Discovered new exit (range 8) 1713 | -10/Mines | Core integrity fell below 50% 2013 | -10/Mines | Discovered new exit (range 10) 2107 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2111 | -10/Mines | Found Prototype Device 2113 | -10/Mines | Identified Exp. Sensor Array 2165 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2308 | -10/Mines | Discovered new exit (range 5) 2414 | -10/Mines | Learned Materials security intel 3011 | -10/Mines | Entered Exiles 3011 | -10/Exiles | Accompanied by 3 allies 3080 | -10/Exiles | Discovered new exit (range 14) 3146 | -10/Exiles | Met 8R-AWN 3178 | -10/Exiles | Met EX-HEX 3263 | -10/Exiles | Met EX-DEC 3354 | -10/Exiles | Met EX-BIN 3533 | -10/Exiles | Learned location of Zion (-7) 3592 | -10/Exiles | Discovered new exit (range 12) 3724 | -10/Exiles | Visited The Gauntlet 3983 | -10/Exiles | Aligned with FarCom system 3984 | -10/Exiles | Given EX-Vault access code 4026 | -10/Exiles | Opened EX-Vault 4041 | -10/Exiles | Found Flying Fortress v7 4072 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4339 | -10/Exiles | Left Exiles lab with Flying Fortress v7 4339 | -10/Exiles | Entered Mines 4339 | -9/Mines | Accompanied by 3 allies 4406 | -9/Mines | Met a Derelict bent on vengeance 4432 | -9/Mines | Found the Drone Emporium 4446 | -9/Mines | Found Prototype Device 4455 | -9/Mines | Identified Thief Drone Bay 4469 | -9/Mines | Discovered new exit (range 30) 4869 | -9/Mines | Discovered new exit (range 32) 4973 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5146 | -9/Mines | Entered Materials 5146 | -8/Materials | Accompanied by 3 allies 5146 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5147 | -8/Materials | Identified exit to Factory 5310 | -8/Materials | Lost 3 allies 5793 | -8/Materials | Discovered exit to Factory (range 13) 6008 | -8/Materials | Lost 6 parts (1p1n2u2w) 6641 | -8/Materials | Discovered exit to Factory (range 9) 6999 | -8/Materials | Build established: Skirmisher 7208 | -8/Materials | Entered Factory 7208 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7358 | -7/Factory | Discovered new exit (range 15) 7611 | -7/Factory | Garrison activated, responded to threat 7635 | -7/Factory | Build established: Hacker-Sprinter 7897 | -7/Factory | Discovered new exit (range 8) 7952 | -7/Factory | Fabricated Imp. Flight Unit? 8070 | -7/Factory | Lost 5 parts (1p4n) 8260 | -7/Factory | Build established: Hacker-Mutant 8302 | -7/Factory | Entered Lower Caves 8528 | -7/Lower Caves | Learned Factory security intel 8591 | -7/Lower Caves | Encountered a Warlord checkpoint 8598 | -7/Lower Caves | Spotted B-75 Beast 8642 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8710 | -7/Lower Caves | Discovered new exit (range 8) 8796 | -7/Lower Caves | Entered another Lower Caves area 8803 | -7/Lower Caves | Discovered new exit (range 6) 8844 | -7/Lower Caves | Core integrity fell below 50% 8858 | -7/Lower Caves | Released all parts (7) 8874 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 9009 | -7/Lower Caves | Learned Factory stockpile data 9016 | -7/Lower Caves | A Commander dispatched an escort 9018 | -7/Lower Caves | Learned Factory emergency access door positions 9018 | -7/Lower Caves | Learned Research security intel 9018 | -7/Lower Caves | Learned Factory terminal intel 9018 | -7/Lower Caves | Learned Research garrison access intel 9018 | -7/Lower Caves | Learned Extension garrison access intel 9256 | -7/Lower Caves | Attacked by a faux Warlord 9307 | -7/Lower Caves | Lost 3 parts (1p2n) 9336 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9406 | -7/Lower Caves | Discovered new exit (range 9) 9432 | -7/Lower Caves | Entered Zion 9445 | -7/Zion | Learned location of Warlord (-4) 9460 | -7/Zion | Found CR-A16's Pointy Stick 9474 | -7/Zion | Discovered new exit (range 11) 9504 | -7/Zion | System corruption cleaned by Quarantine Array 9577 | -7/Zion | Build established: Mutant 9596 | -7/Zion | Identified exit to Deep Caves 9694 | -7/Zion | Rebuked by Imprinter 9700 | -7/Zion | Attempted to imprint without authorization 9700 | -7/Zion | Attacked by Zionites 9741 | -7/Zion | Core integrity fell below 20% 9762 | -7/Zion | Lost 3 parts (1p2n) 9788 | -7/Zion | Spotted MP-GB6(B) 9790 | -7/Zion | Spotted OR-A7Q(B) 9792 | -7/Zion | Destroyed by MP-GB6(B) with Slug Cannon Last Messages --------------- IF-V5F(z) pulls a Mak. Axe out of the Twisted Machinery. ZQ-V0P(z) pulls a Mak. Sword out of the Twisted Machinery. 40-M89(z) pulls a Mak. Axe out of the Twisted Machinery. C6-VHV(z) pulls a Unknown Ballistic Gun out of the Twisted Machinery. [Achievement: Hunted] 2R-HXH(z) pulls a Mak. Axe out of the Twisted Machinery. I5-RDS(z) pulls a Mak. Sword out of the Twisted Machinery. 3V-0OI(z) pulls a Mak. Sword out of the Twisted Machinery. J3-LZ7(z) emerges from the Twisted Machinery. J3-LZ7(z) pulls a Unknown Ballistic Gun out of the Twisted Machinery. F4-EQX(z) pulls a Mak. Hammer out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????#"""# # | | ????????????????? ???????????????????????#" " | | ????????????????" "????????????????????### / | | ????????????????" "????????????????????# # | | ?????? "????????" "????????????????????## ## | | ???? ???????" "?????????????????????# ## | | ???? ??""?"" ""???????????????????## | | ??? "#"#"" """??????????????????# | | ???" """""" ""###????????????????# | | ???" "" "" """"######???????????# | | ???" """#?#BB"############# | | ???" "###BB""""""""""""### | | ???" ""##; """"""""""""#?## ## | | ???? ""# #### ## | | ?????? | | ?? """ @ | | ?? """"" "# ###### | | ?" """ "###BB""""""""""""#???# | | "" "" """##BB""""""""""""#???# | | "" "" """"## "############???# ## # | | " """""" """#######???????######## #### | | """"""" """##????????????# ## ##?? | | """""" """"#????????????# ! ### | | """"" """#????????????#[[ | | # #""" "##????????????# | | """ """""#?????????????####### # | | # "" """""""##???????????????????# # | | #" """#####???????????????????# # | | "" """"###???????????????????## ## | | "" """#????????????????????#######? | | "" "" "##???????????????????????????? | | """" ""#???????????????????????????? | | ""#"" "##???????????????????????????? | | ""#"" "#????????????????????????????? | | "" ""#"""""""???????????????????????????? | | ""#"" """"""#"#""##"##??????????????????????????? | | """"" """""""#####?##???????????????????????????? | | ###"" "####??????????????????????????????????? | | "##"" "###??"????????????????????????????????? | | """""""" "#"##"#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Sml. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hunted Robot Respite Challenges ------------ None Game ------ Seed ArchitectPoweredEngine Manual? 0 Play Time 04:48:05 Cumulative 17.5 hours Start 2024.08.29 @ 18:17:36 End 2024.08.30 @ 04:53:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fec1c0f8-4679-4215-a810-f31864fa48f1