Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 11:34:03 Player: Ocherkashin Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1839) 1839 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 4062 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Advanced Targeting Computer Core Shielding Weapon Shielding Hacking Suite > --- WEAPON (3) ------- Field Laser Field Laser Katana > --- INVENTORY (8) ---- Light Nuclear Core Visual Processing Unit Improved Sensor Array Matter Filter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Advanced Treads Improved Titanium Leg Visual Processing Unit Matter Filter Weapon Shielding Light Armor Plating EM Pulse Cannon Improved Datajack [Rating: 35] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Trap Scanner Device Trap Scanner Storage High-capacity Battery Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Minigun Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 62 | 7 6 12 13 24 Power 6 | 1 . 3 1 1 Engine 5 | 1 . 3 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 1 4 3 5 Treads 3 | . . 1 2 . Leg 11 | 2 1 2 1 5 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 16 | 2 3 1 4 6 Device 4 | 2 1 . 1 . Storage 4 | . 2 . 1 1 Processor 3 | . . 1 1 1 Hackware 1 | . . . 1 . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 25 | 2 2 4 5 12 Energy Gun 4 | . . . . 4 Energy Cannon 4 | . . . . 4 Ballistic Gun 6 | 2 . . 4 . Ballistic Cannon 2 | . 1 1 . . Launcher 2 | . 1 . . 1 Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 . 2 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 1 2 13 Power 2 | . 1 . . 1 Propulsion 3 | . . . 1 2 Utility 3 | . . . . 3 Weapon 9 | . . 1 1 7 Highest Loss Streak 11 | . 1 1 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 93 91 95 94 Engine 9 | . 8 10 11 7 Treads 7 | . . 4 18 3 Leg 12 | . 28 18 . 13 Device 9 | . 21 9 10 7 Storage 9 | . 6 14 6 9 Processor 10 | . . 4 11 16 Hackware 4 | . . . 4 9 Energy Cannon 5 | . . . . 13 Ballistic Gun 9 | . 4 . 27 4 Ballistic Cannon 4 | . 11 14 . . Launcher 1 | . 11 . . . Special Weapon 2 | . . 8 . . Slashing Weapon 1 | . . 4 . . Special Melee Weapon 2 | . . . 4 3 Peak Build Rating 35 | 9 9 18 25 35 Average Rating 19 | 5 7 11 22 29 On Entrance 11 | . 9 6 18 23 Naked Turns . | . . . . . Heaviest Build 90 | 9 90 19 25 34 Greatest Support 42 | 20 20 22 42 42 Greatest Overweight (x) 4 | . 4 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 25 5 8 8 Average Capacity 6 | 5 8 5 5 7 Most Carried 8 | 5 8 5 7 8 Average Carried 4 | 2 2 4 4 6 Final Capacity 8 | 5 5 5 5 8 Final Carried 5 | 4 2 5 5 4 Class Distribution -------------------- 41% | Mutant 26% | Scavenger-Mutant 17% | Gunner 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2005 | 368 . 333 970 334 Remotely . | . . . . . Salvage Created 2270 | 162 36 159 1047 866 Parts 149 | 13 1 22 65 48 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 48 | 1 1 9 19 18 Melee 1 | . . . . 1 Guns 24 | 1 . . 19 4 Cannons 17 | . 1 7 . 9 AOE 5 | . . 2 . 3 Classes Destroyed 11 | 3 . 3 4 1 Worker 11 | 1 . 1 5 4 Builder 7 | . . 2 2 3 Tunneler 7 | 4 . 3 . . Recycler 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 5 | . . . 4 1 Swarmer 12 | . . 6 2 4 Grunt 27 | 1 1 3 14 8 Brawler 1 | . . . 1 . Sentry 7 | . . . 2 5 Hunter 1 | . . . . 1 Best Kill Streak 17 | 2 1 5 17 7 Combat Bots Only 13 | 1 1 3 13 4 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . 1 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 273 | 7 8 29 73 156 Missed 81 | 3 3 8 13 54 Damage Taken 3092 | 43 257 223 680 1889 Core 837 | 10 110 80 82 555 Absorbed by Shields . | . . . . . Redirected to Shielding 11 | . . . . 11 Regen/Repaired (Parts) 21 | . . . . 21 Core Remaining (%) 65 | 96 . 20 79 . Volleys Fired 169 | 18 7 40 55 49 Largest 3 | 2 2 2 3 3 Hottest 189 | 40 65 100 75 189 Shots Fired 353 | 36 13 64 152 88 Gun 222 | 36 . . 152 34 Cannon 100 | . 7 46 . 47 Launcher 18 | . 6 5 . 7 Special 13 | . . 13 . . Kinetic 258 | 36 7 46 152 17 Thermal 30 | . . 13 . 17 Explosive 18 | . 6 5 . 7 Electromagnetic 47 | . . . . 47 Robot Hit Streak 14 | 4 6 8 13 14 Robot Miss Streak 7 | 4 1 7 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . . . 7 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 201 | 21 7 36 80 57 Core Hits 101 | 7 2 19 35 38 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . 2 2 . Burn 1 | . . 1 . . Destroy 2 | . . . 2 . Blast 1 | . . 1 . . Melee Attacks 12 | . . 1 2 9 Impact . | . . . . . Slashing 9 | . . 1 . 8 Piercing . | . . . . . Sneak Attacks 5 | . . 1 1 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5048 | 274 202 931 1417 2224 Guns 2023 | 274 . . 1393 356 Cannons 1279 | . 56 461 . 762 Explosions 1260 | . 146 254 . 860 Melee 246 | . . 41 . 205 Ramming 81 | . . 16 24 41 Kinetic 2351 | 274 56 461 1393 167 Thermal 473 | . . 239 . 234 Explosive 1135 | . 146 174 . 815 Electromagnetic 762 | . . . . 762 Impact . | . . . . . Slashing 246 | . . 41 . 205 Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 3 | . . . . 3 Matter Fused 6 | . . . . 6 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . . . . 3 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 161 | . 24 19 . 118 Projectiles 21 | . . 10 . 11 Explosions 63 | . 24 8 . 31 Melee 77 | . . 1 . 76 Knockbacks 4 | . 2 2 . . Impact . | . . . . . Kinetic 4 | . 2 2 . . Secondary . | . . . . . Self-Inflicted Damage 341 | . 190 . . 151 Shots 7 | . 3 . . 4 Rammed 8 | . . . 3 5 Targets Rammed 23 | . . 5 4 14 Kicked 14 | . . 5 . 9 Crushed 1 | . . . 1 . Highest Temperature 268 | 12 18 268 226 254 Average Temperature 69 | 7 7 80 66 70 Received Heat Transfer 984 | 24 39 111 234 576 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 7 | . . . . 7 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1567 | . . 1110 . 457 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 395 | 45 143 388 395 293 Initial 73 | . 29 55 22 73 Average 140 | 22 74 192 192 99 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 73 | 100 100 51 56 93 Level 1 26 | . . 48 43 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 2 3 Investigation 5 | . . 1 2 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | 1 3 11 30 31 Peak Tracking Total 7 | 1 2 3 7 6 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 2 2 . . Max in Single Turn 2 | . 2 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 3 1 4 5 Terminals 9 | . 3 . 3 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 46 | . 8 1 19 18 Successful 32 | . 6 1 13 12 Failed 14 | . 2 . 6 6 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 32 | . 8 . 16 8 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 6 | . . . . 6 Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 21 | . 6 1 11 3 Record 10 | . 3 . 5 2 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Hauler Manifests 2 | . 1 . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 6 | . . . . 6 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Report Inventory 3 | . . . . 3 Retrieve Matter 1 | . . . . 1 Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 10 | . 3 . 3 4 Full Trace Events 5 | . 1 . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled 1 | . . . . 1 Recycled Matter 3 | . . . . 3 Retrieved Matter 3 | . . . . 3 Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 1 1 Non-combat 1 | . . . 1 . Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . 1 1 parse_system 2 | . . . 1 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4084 | 288 229 1090 1018 1459 Spaces Moved 2428 | 190 139 734 492 873 Core 38 | 19 . . . 19 Treads 913 | . . 245 492 176 Legs 1477 | 171 139 489 . 678 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 145 100 Average Speed 137 | 113 134 128 168 134 Slowest Speed 400 | 120 400 145 225 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 36 | 6 17 87 28 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . . 7 . . Terrain Destroyed 131 | . 41 50 . 40 Melee . | . . . . . Projectile . | . . . . . AOE 131 | . 41 50 . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2859 | 227 172 809 588 1063 Wait 70 | . 1 . 6 63 Move 2424 | 189 138 733 491 873 Hop . | . . . . . Pick Up 61 | 12 9 7 9 24 Fast Attach 8 | . . 3 4 1 Attach 34 | 7 2 3 3 19 Detach 3 | . . 2 . 1 Swap 20 | . 4 6 6 4 Drop 35 | 1 11 9 8 6 Fire 169 | 18 7 40 55 49 Melee 12 | . . 1 2 9 Ram 3 | . . . . 3 Kick 14 | . . 5 . 9 Crush 6 | . . . 4 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 289 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Entered Mines 520 | -10/Mines | Core integrity fell below 50% 559 | -10/Mines | Met a Derelict bent on vengeance 720 | -10/Mines | Discovered new exit (range 11) 1051 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1211 | -10/Mines | Met a Derelict shopkeep closing up shop 1214 | -10/Mines | Learned Materials stockpile data 1507 | -10/Mines | Discovered new exit (range 6) 1608 | -10/Mines | Entered Materials 1608 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1940 | -9/Materials | Build established: Skirmisher 1980 | -9/Materials | Destroyed 13 combat bots 2122 | -9/Materials | Discovered new exit (range 16) 2511 | -9/Materials | Build established: Scavenger-Mutant 2625 | -9/Materials | Identified exit to Materials 2626 | -9/Materials | Entered another Materials area 2626 | -8/Materials | Evolved 2 slots: Utility x2 3407 | -8/Materials | Build established: Gunner 3806 | -8/Materials | Crushed by falling debris 3806 | -8/Materials | System corruption reached 10% 3852 | -8/Materials | Core integrity fell below 50% 3888 | -8/Materials | Core integrity fell below 20% 3924 | -8/Materials | Lost 11 parts (1p2n3u5w) 4026 | -8/Materials | Repaired Katana 4085 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Nuclear Core Rating: 3 Time: 38 ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). Repair station completes Katana repairs. [Achievement: Part-time Mechanic] Acquired Katana. System corrupted: Matter fused (-10). Acquired Lgt. Nuclear Core. Acquired 27 matter. K-01 Serf collects debris. System corrupted: Component data lost. K-01 Serf collects debris. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????##########??????????????????? | | ?????????????????????# ! #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#[ [[% #??????????????????? | | ?????????????????????# [[ #??????????????????? | | ?????????????????????# [ % #??????????????????? | | ?????????????????????# #?????????????###??? | | ?????????????????????# ####????####### #### | | ?????????????????????# % # ##???# % ! | | ?????????????????#########+############ """ | | ?????????????????# ## % % + "T" | | ?????????????????# "" ##k % ######## | | ?????????????????# ""S=+] # #???# " """"" | | ?????????????????# "" ## ####???# """"""""" | | ?????????????????# # ##+######## """ """ | | ???????? ??#????# ## % # # / | | ??????? # #@ # """ # " """"" | | ?????????????# ###/####% # "R" #! 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