Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.23 @ 07:15:33 Player: Okolnir Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (314) 314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1299 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 245/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Wheel VTOL Module > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Improved Sensor Array > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Wheel Wheel [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 5 14 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 3 | 2 . 1 Wheel 2 | . 2 . Hover . | . . . Flight 1 | . . 1 Utility 5 | . 5 . Device 5 | . 5 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 2 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 8 . Power 2 | . 2 . Propulsion 1 | . 1 . Utility 2 | . 2 . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 . Average Slot Usage (%) 69 | . 71 36 Engine 8 | . 9 . Leg 22 | . 23 9 Wheel 3 | . 3 11 Device 15 | . 16 . Energy Gun 3 | . 3 . Ballistic Gun 10 | . 11 . Special Melee Weapon 2 | . 2 . Naked Turns 1 | . 1 . Heaviest Build 8 | 6 8 4 Greatest Support 20 | 20 20 10 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 3 Average Carried 2 | 1 2 . Final Capacity 4 | 4 4 4 Final Carried 2 | 2 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 373 | 252 121 . Remotely . | . . . Salvage Created 367 | 42 325 . Parts 15 | 2 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | 1 7 . Guns 6 | 1 5 . Cannons 2 | . 2 . Classes Destroyed 2 | 1 1 . Watcher 1 | . 1 . Grunt 8 | 1 7 . Best Kill Streak 2 | 1 2 . Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 855 | 10 831 14 Core 236 | 10 226 . Absorbed by Shields . | . . . Core Remaining (%) 50 | 96 5 . Volleys Fired 57 | 2 55 . Largest 2 | 2 2 . Hottest 116 | 70 116 . Shots Fired 62 | 4 58 . Gun 53 | 4 49 . Cannon 9 | . 9 . Launcher . | . . . Special . | . . . Kinetic 48 | 2 46 . Thermal 14 | 2 12 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 3 9 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | 3 45 . Core Hits 20 | 2 18 . Critical Hits 2 | . 2 . Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 461 | 34 427 . Guns 358 | 34 324 . Cannons 103 | . 103 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 306 | 8 298 . Thermal 155 | 26 129 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 94 | 46 94 . Average Temperature 35 | 24 36 . Received Heat Transfer 480 | 6 465 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | 74 296 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 139 | 20 139 15 Initial 13 | . 13 . Average 34 | 3 40 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | 1 13 6 Peak Tracking Total 6 | 1 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 22 | . 22 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 18 . Record 12 | . 12 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Transport Status 2 | . 2 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 8 | . 8 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 989 | 92 842 55 Spaces Moved 727 | 77 573 77 Core 25 | 25 . . Treads . | . . . Legs 550 | 52 498 . Wheels 105 | . 75 30 Hover . | . . . Flight 47 | . . 47 Fastest Speed 50 | 50 80 55 Average Speed 107 | 97 114 64 Slowest Speed 120 | 120 120 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 78 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 880 | 90 708 82 Wait 53 | . 53 . Move 725 | 76 572 77 Hop . | . . . Pick Up 20 | 7 11 2 Fast Attach 1 | . 1 . Attach 18 | 5 10 3 Detach . | . . . Swap 3 | . 3 . Drop 3 | . 3 . Fire 57 | 2 55 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 14) 227 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 481 | -10/Materials | Lost 3 parts (1p1u1w) 510 | -10/Materials | Repaired Lgt. Assault Rifle? 790 | -10/Materials | Core integrity fell below 50% 896 | -10/Materials | Core integrity fell below 20% 923 | -10/Materials | Discovered new exit (range 14) 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 936 | -9/Materials | Lost 3 parts (1p1n1w) 990 | -9/Materials | Self-destructed Last Messages --------------- 3x Hcp. Battery A-02 Transporter 6x Med. Laser >>Enumerate(Transport) Retrieving latest reported positions... Found 2 active transport squads. Downloaded coordinate data. ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. U-05 Engineer lays Concrete. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Wheel destroyed. EXIT=FOUND PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Imp. Light Cannon. Acquired VTOL Module. Different forms of propulsion may not be used simultaneously, Wheel automatically deactivated. Flying robots can pass through spaces occupied by others, even hostile robots. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? w?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????####g####??????????????????? | | ??????????????????????# T ???????????????????? | | ??????????????????????# ! ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# g ????????????????????? | | ??????????????????????? ]] ?????????????????????? | | ??????????????????????? ]] ?????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????######?? ??????????????????????? | | ????????????????# ###/##############?????????? | | ????????????????# @ #?????????? | | ????????????????# #?????????? | | ????????????????+ gg #?????????? | | ????????????????# g ############## ##########? | | ????????????????### #??????????????# # #? | | ??????????????????#????????????????# # #? | | ?????????????????????????########### # #? | | ?????????????????????????# """"""" # # #? | | ?????????????????????????# """"""" # + #? | | ?????????????????????????# """"""" # # #? | | ?????????????????????????# """"""" + # #? | | ?????????????????????????# """"""" # # #? | | ?????????????????????????# # # #? | | ?????????????????????????# # ##########? | | ?????????????????????????# #####?????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgePointyArmor Manual? 0 Play Time 00:20:23 Cumulative 1.4 hours Start 2020.11.23 @ 06:54:52 End 2020.11.23 @ 07:15:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4d4b898-7365-4c36-801d-5744331c8569