Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 00:20:03 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (1092) 1092 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6082 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 106/300 Energy 107/450 System Corruption 10% Temperature Cool (2) Movement Hovering (120) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (10) ----- Makeshift Heat Sink Energy Well Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Improved Weapon Cycler Improved Power Shielding > --- WEAPON (3) ------- Bore Cannon > --- INVENTORY (5) ---- Compact Wheel High-capacity Storage Unit Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Trap Scanner Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield System Shield System Shield > --- WEAPON ----------- Improved Light Cannon Gauss Cannon Power Maul > --- INVENTORY -------- Armored Treads Improved Terrain Scanner Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Wheel Hover Unit Antigrav System Utility System Shield Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 2 . Utility 8 | . . 2 . 1 1 2 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 63 | 7 . 3 4 12 18 4 3 3 9 Power 7 | 1 . . 1 1 3 1 . . . Engine 3 | 1 . . 1 . 1 . . . . Core 4 | . . . . 1 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . 2 3 5 . 1 1 1 Treads 8 | 2 . . . 1 4 . 1 . . Leg 2 | . . . . 2 . . . . . Wheel 3 | . . . 2 . . . . 1 . Hover 2 | . . . . . 1 . . . 1 Flight . | . . . . . . . . . . Utility 27 | 2 . 2 1 4 5 3 1 2 7 Device 6 | 1 . . . 1 . 1 1 . 2 Storage 4 | 1 . . . . . 1 . . 2 Processor 6 | . . . . 1 1 . . 2 2 Hackware 3 | . . 1 . 1 . 1 . . . Protection 8 | . . 1 1 1 4 . . . 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 . 1 . 4 5 . 1 . 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 3 | 1 . . . 2 . . . . . Ballistic Cannon 6 | . . . . 1 3 . 1 . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 2 | . . . . 1 1 . . . . System Corruption 11 | . . . . 7 4 . . . . Parts Lost 42 | . . . 7 6 13 6 9 1 . Power 6 | . . . 1 1 2 1 1 . . Propulsion 9 | . . . 2 2 2 . 3 . . Utility 15 | . . . 1 2 4 4 3 1 . Weapon 12 | . . . 3 1 5 1 2 . . Highest Loss Streak 9 | . . . 6 2 9 5 9 1 . To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 2 4 7 5 6 4 4 2 1 2 Power . | . 1 1 . . . . . . . Propulsion . | 1 2 2 1 . . 1 . . 1 Utility 2 | . 1 3 3 3 2 1 . . . Weapon . | . . 1 . 1 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 73 | . 100 94 89 81 79 89 61 5 31 Engine 3 | . 14 11 9 6 . . . . . Core 2 | . . . . 2 3 3 4 . . Treads 7 | . 28 22 11 . 7 20 15 . . Leg 2 | . . . . 6 3 . . . . Wheel 1 | . . . 8 4 . . . . . Device 4 | . 14 11 11 7 . 6 9 . 5 Storage 5 | . 14 11 11 9 2 5 4 . 4 Processor 3 | . . . . . 6 3 . 5 11 Hackware 12 | . . 8 11 18 15 16 9 . . Protection 10 | . . 8 9 9 18 11 3 . 2 Ballistic Gun 3 | . 14 11 5 8 . . . . . Ballistic Cannon 5 | . . . . 2 9 13 4 . 2 Impact Weapon 5 | . . 11 5 6 7 6 4 . . Peak Build Rating 46 | 7 7 14 14 28 41 46 36 10 43 Average Rating 25 | 5 7 12 12 24 31 40 31 5 30 On Entrance 14 | . 7 7 14 11 28 41 31 . 5 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 31 | . . . . . . . 18 13 . Heaviest Build 47 | 14 14 23 23 28 43 47 35 . 46 Greatest Support 60 | 40 40 40 40 30 60 60 60 16 11 Greatest Overweight (x) 12 | . . . 2 8 12 . . . 4 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 10 10 5 20 Average Capacity 7 | 7 8 8 8 8 5 9 9 5 5 Most Carried 8 | 5 5 8 8 8 7 5 4 2 3 Average Carried 4 | 2 4 7 5 6 4 4 2 1 2 Final Capacity 10 | 8 8 8 8 8 5 10 5 5 5 Final Carried 8 | 4 5 8 3 7 5 5 1 2 3 Class Distribution -------------------- 70% | Hacker-Mutant 24% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Matter Collected 997 | 276 9 30 22 265 226 54 47 . 68 Remotely . | . . . . . . . . . . Salvage Created 1186 | 131 11 52 . 526 301 107 58 . . Parts 54 | 10 2 1 . 24 10 4 3 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 25 | . 1 1 1 10 9 2 1 . . Melee 5 | . . . . . 3 2 . . . Guns 6 | . 1 . 1 4 . . . . . Cannons 3 | . . . . 2 1 . . . . Classes Destroyed 14 | 2 1 1 1 4 3 1 1 . . Worker 1 | . . . . . 1 . . . . Builder 2 | . . . . 2 . . . . . Tunneler 3 | 2 . . . 1 . . . . . Recycler 3 | 1 . . . 2 . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 7 | . 1 . . 3 3 . . . . Grunt 3 | . . 1 . 1 . 1 . . . Brawler 1 | . . . . . . 1 . . . Sentry 7 | . . . . 4 3 . . . . Demolisher 1 | . . . 1 . . . . . . Specialist 2 | . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . 2 . . . . Assembled 1 | . . . . . . . 1 . . Best Kill Streak 5 | 3 1 1 1 5 3 2 1 . . Combat Bots Only 3 | . 1 1 1 3 3 2 1 . . Max Kills in Single Turn 2 | 2 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Hostile Shots Fired 729 | . 5 35 39 101 315 54 58 112 10 Missed 233 | . 1 9 6 24 112 14 12 50 5 Hits 496 | . 4 26 33 77 203 40 46 62 5 Melee 14 | . . . 1 . . 5 8 . . Projectile 482 | . 4 26 32 77 203 35 38 62 5 AOE 37 | . . . 18 . 2 . 17 . . Critical Strikes 11 | . . . . 3 . 2 2 3 1 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 7929 | . 38 261 873 1127 2051 776 1575 1124 104 Core 2431 | . . 27 99 204 494 24 429 1099 55 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 100 . 68 62 29 97 57 . . Volleys Fired 70 | 2 3 4 5 34 22 . . . . Largest 2 | 2 2 1 1 2 2 . . . . Hottest 93 | 60 60 20 40 65 93 . . . . Shots Fired 94 | 4 6 4 5 40 35 . . . . Gun 42 | 4 6 4 5 16 7 . . . . Cannon 52 | . . . . 24 28 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 79 | 2 3 4 . 40 30 . . . . Thermal 15 | 2 3 . 5 . 5 . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | 1 1 4 4 17 13 . . . . Robot Miss Streak 13 | 1 2 1 2 13 4 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 128 | 2 2 12 6 51 44 7 4 . . Core Hits 37 | 3 2 1 1 14 14 2 . . . Critical Kills 3 | . . . . . 2 1 . . . Critical Parts Destroyed 13 | . . 2 . 3 5 1 2 . . Critical Strikes 20 | . . 2 . 6 8 2 2 . . Blast 4 | . . . . 3 1 . . . . Smash 16 | . . 2 . 3 7 2 2 . . Melee Attacks 84 | . . 10 2 24 30 12 6 . . Impact 84 | . . 10 2 24 30 12 6 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . 6 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4051 | 36 25 287 98 1666 1472 274 190 3 . Guns 477 | 36 25 35 42 213 126 . . . . Cannons 887 | . . . . 437 450 . . . . Explosions . | . . . . . . . . . . Melee 2680 | . . 252 54 1016 896 274 188 . . Ramming 7 | . . . 2 . . . 2 3 . Kinetic 1185 | 25 13 35 . 650 462 . . . . Thermal 179 | 11 12 . 42 . 114 . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 2680 | . . 252 54 1016 896 274 188 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 7 11 6 . 10 10 Average Corruption 6 | . . . . 5 5 5 . 6 10 Corruption Purged 5 | . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 71 | . . . . 17 35 4 . 6 9 Message Errors 19 | . . . . 6 9 1 . 1 2 Matter Fused 19 | . . . . 6 7 3 . 1 2 Heat Flow Errors 9 | . . . . . 6 . . 3 . Energy Discharges 11 | . . . . 2 7 . . . 2 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 . . . 1 Data Loss (major) 4 | . . . . 1 3 . . . . Misfires 2 | . . . . 2 . . . . . Alerts 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1006 | . . 60 . 374 412 33 127 . . Projectiles 19 | . . . . 7 12 . . . . Explosions . | . . . . . . . . . . Melee 987 | . . 60 . 367 400 33 127 . . Knockbacks 17 | . . 2 . 6 6 1 2 . . Impact 11 | . . 2 . 3 3 1 2 . . Kinetic 6 | . . . . 3 3 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . . 1 . . . 1 1 . Shots . | . . . . . . . . . . Rammed 3 | . . . 1 . . . 1 1 . Targets Rammed 3 | . . . 1 . . . 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 228 | . . . 8 23 228 11 . 207 . Average Temperature 49 | . . . 5 10 50 6 . 112 . Received Heat Transfer 1179 | . . 87 . 351 306 324 60 42 9 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 16 | . . 1 . 8 6 . 1 . . Combat Hostiles 11 | . . 1 . 4 5 . 1 . . Parts Fried 13 | . . . . 8 5 . . . . Impact Corruptions 37 | . . 2 . 16 15 1 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 335 | 25 25 . 100 . 185 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 73 | 15 51 30 20 73 36 30 20 20 . Initial 13 | . . 13 7 . 13 . . . . Average 9 | 2 13 11 3 20 6 3 1 3 . Influence Increases 874 | 15 51 60 30 327 257 65 24 30 15 Destroy 0b10 Robot/C 480 | . 20 20 20 200 180 40 . . . Destroy 0b10 Robot/NC 55 | 15 . . . 30 5 . 5 . . Destroy Leader 162 | . . 10 10 62 70 10 . . . Disable Machine 15 | . . . . . . . 15 . . Destroy Structure 12 | . 1 . . 5 2 . 4 . . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 135 | . 30 30 . 15 . 15 . 30 15 Influence Decreases 874 | 15 20 71 50 297 287 65 24 30 15 Entered New Map 48 | . . 18 13 . 17 . . . . Time Decay 687 | 15 20 53 37 254 209 40 14 30 15 Lost Part 139 | . . . . 43 61 25 10 . . Squads Dispatched 12 | . 1 . . 3 3 . 1 4 . Investigation 2 | . . . . . . . 1 1 . Extermination 2 | . . . . . 2 . . . . Reinforcement 7 | . 1 . . 2 1 . . 3 . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . 4 11 15 22 11 8 15 20 4 Peak Tracking Total 12 | . 3 8 7 5 3 6 10 12 5 Tactical Retreats 9 | . 1 2 2 1 . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Machines Accessed 8 | . 1 . . 2 . 1 1 2 1 Terminals 6 | . 1 . . 2 . 1 1 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 20 | . 1 . . 8 . 3 2 5 1 Successful 5 | . 1 . . 2 . 1 . . 1 Failed 15 | . . . . 6 . 2 2 5 . Catastrophic 5 | . . . . 1 . . 2 2 . Database Lockouts . | . . . . . . . . . . Manual 16 | . 1 . . 8 . 3 2 2 . Terminals 16 | . 1 . . 8 . 3 2 2 . Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . . . 1 Open Door 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . 1 . 1 . . . Terminals 3 | . 1 . . 1 . 1 . . . Botnet 3 | . 1 . . 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . 1 . . 1 2 . Full Trace Events 3 | . . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Active Infowar (turns) 1364 | 20 154 122 193 433 . 246 196 . . Terrain 196 | . . . . . . . 196 . . Traps 437 | . . . . . . 246 191 . . Seismic 922 | 20 154 122 193 433 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Turns Passed 3543 | 109 154 122 193 827 1244 246 221 195 232 Spaces Moved 2237 | 58 87 47 155 405 600 117 142 370 256 Core 602 | 3 . . 6 1 122 . 36 366 68 Treads 710 | 55 87 47 55 11 232 117 106 . . Legs 402 | . . . . 203 199 . . . . Wheels 288 | . . . 94 190 . . . 4 . Hover 235 | . . . . . 47 . . . 188 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 80 50 170 50 50 50 Average Speed 130 | 154 160 160 111 156 171 170 139 50 78 Slowest Speed 650 | 160 160 160 160 450 650 170 170 100 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 17 | 4 21 6 30 42 17 4 5 11 35 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 7 | . . . . 4 1 . 2 . . Melee 2 | . . . . . . . 2 . . Projectile 5 | . . . . 4 1 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Total 2588 | 71 96 71 167 515 718 139 152 376 283 Wait 100 | . 6 5 . 30 37 5 . . 17 Move 2229 | 57 86 46 154 404 599 116 142 369 256 Hop . | . . . . . . . . . . Pick Up 25 | 5 1 3 . 9 5 2 . . . Fast Attach 39 | 6 . 2 . 6 12 1 . 3 9 Attach 24 | 1 . . 5 5 7 2 4 . . Detach 4 | . . . . . 2 . . 1 1 Swap 5 | . . 1 . 2 1 1 . . . Drop 4 | . . . . 1 3 . . . . Fire 70 | 2 3 4 5 34 22 . . . . Melee 84 | . . 10 2 24 30 12 6 . . Ram 2 | . . . 1 . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 7) 247 | -10/Materials | Discovered new exit (range 3) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Utility x2 266 | -9/Materials | Discovered new exit (range 15) 308 | -9/Materials | Build established: Mutant 386 | -9/Materials | Entered Mines 434 | -9/Mines | Assembled infested the area 509 | -9/Mines | Lost 6 parts (1p2n1u2w) 576 | -9/Mines | Discovered new exit (range 5) 579 | -9/Mines | Entered Materials 579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -8/Materials | Build established: Hacker-Mutant 1370 | -8/Materials | Garrison activated, responded to threat 1404 | -8/Materials | Discovered new exit (range 3) 1406 | -8/Materials | Entered Factory 1406 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1635 | -7/Factory | Lost 3 parts (1p1n1w) 1770 | -7/Factory | Core integrity fell below 50% 1812 | -7/Factory | Lost 9 parts (1p1n4u3w) 2405 | -7/Factory | System corruption reached 10% 2644 | -7/Factory | Discovered new exit (range 3) 2650 | -7/Factory | Entered another Factory area 2650 | -6/Factory | Evolved 2 slots: Utility x2 2881 | -6/Factory | Lost 5 parts (1p4u) 2882 | -6/Factory | Discovered new exit (range 8) 2896 | -6/Factory | Entered another Factory area 2896 | -5/Factory | Evolved 2 slots: Utility x2 3057 | -5/Factory | Assembled infested ambush trap array 3099 | -5/Factory | Released all parts (4) 3114 | -5/Factory | Discovered new exit (range 7) 3117 | -5/Factory | Entered another Factory area 3117 | -4/Factory | Evolved 2 slots: Propulsion x2 3125 | -4/Factory | Lost 9 parts (1p3n3u2w) 3248 | -4/Factory | Core integrity fell below 50% 3272 | -4/Factory | Core integrity fell below 20% 3273 | -4/Factory | System corruption reached 10% 3310 | -4/Factory | Discovered new exit (range 5) 3312 | -4/Factory | Entered Upper Caves 3373 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3537 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3544 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03373_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 03391_ Penetrated by Slug. 03405_ System corrupted: Energy discharge (-13). 03421_ Connecting with WAR.Sys... 03421_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 03424_ Acquired Imp. Power Shielding. 03429_ TGFM8UL ZU%TQYFLSAK:Z>PNRTFKNPUFKS=H W 03438_ Acquired Bore Cannon. 03443_ Acquired Mak. Salvage Targeting Computer. 03444_ System corrupted: Energy discharge (-2). 03453_ Acquired Mak. Heat Sink. 03462_ System corrupted: Matter fused (-7). 03537_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 03540_ System corrupted: IFF burst signal emitted. 03541_ Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ???????????????????????????????????????????## #? | | ?????????????????????????????####?#####????# #?? | | ????????????????????????????## ### #????# #?? | | ???????????????????????????## ## #????## ##? | | ??????????????????????????## #?????## ## | | ?????????????????????????## ##????## | | ?????????????????????????# ## ####### | | ?????????????????????????# ### | | ?????????????????????????# ### | | ?????????????????????????# | | ?????????????????????????# ### | | ?????????????????????????#### #### | | ?????????????????????????#### ## ### | | ???????????????????????### | | ?????????????????????### ######## | | ????????????????????## ss #??????# | | ????????????????????# ## #??????# | | ????????????????????## ##### #???# # | | ?????????????????????## #???## #??# # | | ??????????????????????# @ #????# # ?? # | | ?????????????????????# #????? # "? # | | ?????????????????????# #????? ??# ##? ## # | | ?????????????????????# ##????????? ???# ## | | ?????????????????????# #????????????#???? ?? | | ?????????????????????# ????????????????# ??? | | ?????????????????????## ????????????????# ??? | | ??????????????????????## ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????## ???????????????????? | | ?????????????????????????# ##???????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Power Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 3 Salvage Targeting 4 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed StrikeElectronMultitool Manual? 0 Play Time 00:27:36 Cumulative 61.2 hours Start 2026.03.11 @ 23:53:49 End 2026.03.12 @ 00:20:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e672e73c-6b76-43be-aec6-684b026a48be