Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 08:52:27 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (232) 232 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 1172 Bonus ------- Follower Combat Kills 90 Cogmind --------- Core Integrity 96/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Assault Rifle Subdweller Machine Gun > --- INVENTORY (5) ---- Compact Wheel Medium Storage Unit Improved Terrain Scanner Subdweller Laser Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Light Assault Rifle Battle Rifle > --- INVENTORY -------- Compact Wheel Medium Storage Unit Improved Terrain Scanner Subdweller Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 8 1 1 9 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 3 . . 1 . Treads 2 | 1 . . 1 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 1 2 . Device 2 | 1 . . 1 . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 . . 4 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 4 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 5 | 3 6 9 5 5 Power . | . 1 1 . . Propulsion 1 | 1 2 2 1 1 Utility 2 | . 2 4 1 2 Weapon 1 | . 1 2 1 2 Tool/Special . | . . . . . Unused Backups 3 | . . . 1 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 100 88 85 Engine 13 | . 14 14 13 14 Treads 12 | . . . 15 14 Wheel 15 | . 28 28 12 14 Device 4 | . 14 1 5 . Storage 5 | . 14 14 3 . Processor 4 | . . 12 3 . Protection 4 | . . . 4 14 Energy Gun 9 | . 28 28 4 . Ballistic Gun 18 | . . . 23 28 Peak Build Rating 11 | 7 8 8 11 10 Average Rating 8 | 4 7 8 9 10 On Entrance 6 | . 7 8 8 10 Avg Prop Armor Cover (%) 5 | . . . 5 4 Naked Turns . | . . . . . Heaviest Build 29 | 13 18 18 29 29 Greatest Support 40 | 26 26 26 40 10 Greatest Overweight (x) 2 | 1 . . 2 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 6 | 6 9 10 6 5 Most Carried 10 | 5 9 10 10 5 Average Carried 6 | 3 6 9 5 5 Final Capacity 10 | 8 10 10 5 5 Final Carried 10 | 5 9 10 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 638 | 200 77 43 318 . Remotely . | . . . . . Salvage Created 281 | 24 . . 257 . Parts 19 | 4 . . 15 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 7 | . . . 7 . Guns 7 | . . . 7 . Classes Destroyed 5 | 1 . . 4 . Tunneler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 4 | . . . 4 . Sentry 1 | . . . 1 . Subdweller 2 | . . . 2 . Best Kill Streak 4 | 1 . . 4 . Combat Bots Only 4 | . . . 4 . Max Kills in Single Turn 1 | 1 . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 202 | . . 3 199 . Missed 82 | . . 1 81 . Hits 120 | . . 2 118 . Projectile 120 | . . 2 118 . Damage Taken 962 | . . 34 928 . Core 154 | . . . 154 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 46 | 1 2 1 42 . Largest 2 | 2 2 2 2 . Hottest 80 | 80 80 80 80 . Shots Fired 92 | 2 4 2 84 . Gun 92 | 2 4 2 84 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 74 | . . . 74 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 18 | 2 4 2 10 . Robot Hit Streak 9 | 1 . 1 9 . Robot Miss Streak 5 | . 4 5 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 58 | 1 . 1 56 . Core Hits 18 | 1 . . 17 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 657 | 12 . 12 633 . Guns 657 | 12 . 12 633 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 611 | . . . 611 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 46 | 12 . 12 22 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | 18 36 18 6 . Average Temperature 14 | 12 20 12 6 . Received Heat Transfer 414 | . . 18 396 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 64 | 5 10 64 . 44 Initial 44 | . . . . 44 Average 9 | . 2 10 . 10 Influence Increases 446 | 5 19 110 309 3 Destroy 0b10 Robot/C 180 | . . 40 140 . Destroy 0b10 Robot/NC 5 | 5 . . . . Destroy Leader 10 | . . 10 . . Allied During Kill 19 | . . 15 4 . Successful Hack 22 | . 19 . . 3 Lose Combat Pursuer 210 | . . 45 165 . Influence Decreases 446 | 5 19 110 216 96 Entered New Map 49 | . . . . 49 Time Decay 339 | 5 19 110 158 47 Lost Part 10 | . . . 10 . Lost Ally 48 | . . . 48 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 3 4 13 . Peak Tracking Total 6 | . 2 2 6 . Tactical Retreats 8 | . . 2 6 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 4 . 1 3 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 10 . 4 3 Successful 13 | . 8 . 4 1 Failed 4 | . 2 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 5 . 1 2 Terminals 9 | . 8 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Record 4 | . . . 4 . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 . . 1 Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Reject 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 . Highest-Rated Group 90 | . . 90 90 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 21 | . . 6 15 . Total Damage 169 | . . 103 66 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1287 | 4 128 73 1082 . Terrain 1082 | . . . 1082 . Seismic 205 | 4 128 73 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3693 | 62 128 701 2580 222 Spaces Moved 2115 | 46 131 643 1100 195 Core 5 | 5 . . . . Treads 212 | . . . 212 . Legs . | . . . . . Wheels 1898 | 41 131 643 888 195 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 80 110 Average Speed 105 | 82 90 90 116 110 Slowest Speed 160 | 95 90 90 160 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 36 96 39 38 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 3494 | 65 136 762 2329 202 Wait 1258 | . . 117 1134 7 Move 2111 | 45 130 642 1099 195 Hop . | . . . . . Pick Up 24 | 8 3 1 12 . Fast Attach 7 | 4 . . 3 . Attach 7 | 4 . . 3 . Detach 2 | 1 . . 1 . Swap 15 | 2 1 1 11 . Drop 21 | . . . 21 . Fire 46 | 1 2 1 42 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . 3 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Entered Mines 205 | -10/Mines | Found a hidden stash of uninstalled traps 254 | -10/Mines | Discovered new exit (range 11) 265 | -10/Mines | Identified exit to Materials 288 | -10/Mines | Discovered exit to Materials (range 6) 304 | -10/Mines | Build established: Mutant 414 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 732 | -10/Mines | Learned location of Storage (-7) 843 | -10/Mines | Discovered new exit (range 7) 848 | -10/Mines | Identified exit to Subcaves 892 | -10/Mines | Entered Subcaves 892 | -10/Subcaves | Accompanied by 5 allies 893 | -10/Subcaves | Approached by a straggling Scientist 897 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 962 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 965 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1237 | -10/Subcaves | Discovered new exit (range 14) 1256 | -10/Subcaves | Identified exit to Materials 3085 | -10/Subcaves | Discovered new exit (range 13) 3086 | -10/Subcaves | Core integrity fell below 50% 3135 | -10/Subcaves | Visited Clippyterm 3138 | -10/Subcaves | Learned Factory garrison access intel 3472 | -10/Subcaves | Entered Recycling 3473 | -7/Recycling | Met a Zionite searching for Scraptown 3694 | -7/Recycling | Self-destructed Last Messages --------------- 03444_ Machine disabled. 03450_ Autobeam Turret destroyed. 03468_ Acquired 25 matter. LOCATION=UNKNOWN GOAL=ESCAPE 03473_ Y2-YMH(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 03474_ Y2-YMH(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 03475_ Y2-YMH(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 03524_ Connecting with Recycling Unit... 03524_ Current location identified: Recycling 03656_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. 03678_ Connecting with Terminal... 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""" #"""#???????????????????????? | | ???????# """ #####???????????????????????? | | ???????# ##???????????????????????????? | | ???? #????????????????????????????? | | ??????############# #????????????????????????????? | | ??????????????????# ###??????????????????????????? | | ??????????????????# ""#??????????????????????????? | | ??????????????????# Y"#??????????????????????????? | | ??????????????????# ""#??????????????????????????? | | ??????????????????# ###????????????????????? ??? | | ??????????????????# #??????????????????????# #?? | | ??????????????????# #??????????????????????# #?? | | ??????????????????# #??????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionWaveDevice Manual? 0 Play Time 00:26:49 Cumulative 85.5 hours Start 2026.02.13 @ 08:26:02 End 2026.02.13 @ 08:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 102 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f9387c5-08a7-4223-844f-e712d54e506e