Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.02 @ 01:19:56 // Winter2019/RPGLIKE Player: SmallBrainBigPP Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (548) 2740 Value Destroyed (25624) 25624 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (13838) 13838 TOTAL SCORE: 49862 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9880 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/1100 Matter 300/300 Energy 1749/1820 System Corruption 2% Temperature Cool (0) Movement Treading (250) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (2) --- Armored Heavy Treads > --- UTILITY (10) ----- Improved Cooling System Superbattery Trap Scanner Advanced Signal Interpreter Advanced Target Analyzer Improved Particle Charger Improved Particle Charger Phase Shifter Hardened Medium Armor Plating System Restoration Module > --- WEAPON (8) ------- Beam Rifle Beam Rifle Beam Rifle Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Dispersion Rifle Impact Mace > --- INVENTORY (2) ---- Improved Particle Charger Improved Particle Charger Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- Improved Cooling System Superbattery Trap Scanner Advanced Signal Interpreter Advanced Target Analyzer Improved Particle Charger Improved Particle Charger Phase Shifter Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Dispersion Rifle Impact Mace > --- INVENTORY -------- Improved Particle Charger Improved Particle Charger [Rating: 118] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Superbattery Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Slots Evolved 19 | 2 3 . 1 . 6 . 3 1 . 1 . . . . . 1 1 Power 2 | . . . . . . . 1 . . . . . . . . 1 . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . Utility 9 | . 1 . 1 . 4 . . 1 . 1 . . . . . . 1 Weapon 7 | 1 2 . . . 2 . 2 . . . . . . . . . . Parts Attached 155 | 9 14 6 1 3 36 2 6 10 7 23 . 4 2 5 1 11 15 Power 14 | 1 1 . . . 1 . 1 . . 3 . 1 . . . 4 2 Engine 7 | 1 1 . . . 1 . 1 . . 3 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 . Reactor 6 | . . . . . . . . . . . . 1 . . . 3 2 Propulsion 18 | 4 1 . . . 5 . 1 2 1 . . . . 1 . 1 2 Treads 13 | . . . . . 5 . 1 2 1 . . . . 1 . 1 2 Leg . | . . . . . . . . . . . . . . . . . . Wheel 5 | 4 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 71 | 2 . 2 1 . 8 2 . 8 6 18 . 3 . 4 . 6 11 Device 31 | 2 . . . . 1 1 . 4 3 10 . 2 . 2 . 2 4 Storage 2 | . . . 1 . . . . . . . . . . . . . 1 Processor 5 | . . . . . 3 . . . . . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . Protection 33 | . . 2 . . 4 1 . 4 3 8 . 1 . 2 . 4 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 12 4 . 3 22 . 4 . . 2 . . 2 . 1 . . Energy Gun 32 | 2 7 2 . 1 14 . 2 . . 1 . . 2 . 1 . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . 2 3 . . . . . . . . . . . . Special Weapon 5 | . 5 . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 5 . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . 1 . . 3 . 1 . . . . . Parts Lost 1 | . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 100 100 99 100 99 100 99 99 100 100 100 100 99 99 94 Engine 7 | . 14 11 10 10 6 6 9 10 10 9 9 7 4 4 4 1 . Reactor 1 | . . . . . . . . . . . . . 4 4 4 5 12 Treads 7 | . . . . . 8 12 10 10 9 9 9 9 9 9 9 8 4 Wheel 4 | . 28 22 20 20 4 . . . . . . . . . . . . Device 19 | . 14 11 10 10 8 12 10 17 22 26 28 28 28 28 28 27 24 Storage 4 | . . . 7 10 6 6 5 5 5 4 4 4 4 4 4 4 3 Processor 4 | . . . . . 17 12 10 7 2 . . . . . . . 5 Protection 9 | . . 11 10 10 12 12 10 9 9 8 9 8 9 8 9 8 6 Energy Gun 33 | . 38 42 41 37 27 31 33 35 35 34 33 33 33 33 32 32 30 Impact Weapon 3 | . . . . . 3 6 5 5 5 4 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 10 21 24 28 29 44 44 55 65 78 87 87 89 90 89 92 106 108 Greatest Support 80 | 32 32 32 32 32 44 42 42 42 40 45 45 45 45 52 52 75 80 Greatest Overweight (x) 3 | 1 . . . . 1 1 2 1 3 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 2 | 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . 1 . 1 2 2 2 1 1 2 2 2 2 2 2 1 Final Capacity 2 | 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Class Distribution -------------------- 43% | Scavenger-Assassin 33% | Pyromaniac-Assassin 10% | Skirmisher 3% | Mutant Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Skirmisher | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -8/Garrison Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Garrison Pyromaniac-Assassin | -7/Factory Pyromaniac-Assassin | -7/Garrison Pyromaniac-Assassin | -6/Factory Pyromaniac-Assassin | -6/Garrison Pyromaniac-Assassin | -5/Factory Pyromaniac-Assassin | -4/Factory Scavenger-Assassin | -4/Extension Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Matter Collected 1993 | 290 140 133 . 41 499 20 40 130 70 238 . 40 20 55 . 120 157 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 22687 | 150 727 167 . 318 2572 781 2033 1697 582 1468 849 1069 1916 3185 . 3105 2068 Parts 917 | 12 42 10 . 20 134 43 82 58 59 93 50 31 55 98 . 74 56 Haulers Intercepted 16 | . 1 . . . 5 . 5 2 . 2 . 1 . . . . . Recyclers Shooed 3 | . . . . 1 . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Combat Hostiles Destroyed 423 | . 16 9 . 7 51 26 34 28 28 27 31 13 35 44 . 39 35 Guns 359 | . 15 9 . 7 46 25 30 24 26 22 28 10 29 33 . 34 21 Classes Destroyed 23 | 2 5 1 . 1 8 1 . 1 1 . . 2 . . . 1 . Worker 23 | . . . . 1 10 . 3 1 . 4 . . . 2 . . 2 Builder 24 | . 2 1 . . 1 . 3 2 . 10 . 1 . 1 . 1 2 Tunneler 7 | 3 2 . . 1 . . 1 . . . . . . . . . . Hauler 16 | . 1 . . . 5 . 5 2 . 2 . 1 . . . . . Recycler 20 | 1 1 . . 2 2 . 1 1 . 3 . 1 . 4 . 3 1 Carrier 1 | . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . 1 . Operator 7 | . . . . . 3 . . 2 . . . . . . . 1 1 Watcher 31 | . 3 . . . 5 . 4 3 . 3 . 4 1 5 . 2 1 Swarmer 96 | . 6 3 . 3 16 8 2 6 7 3 14 . 10 10 . 4 4 Cutter 6 | . . . . . . . . . 3 . 3 . . . . . . Saboteur 3 | . . . . . . . . . . . . 1 . 1 . 1 . Grunt 180 | . 10 . . 4 19 14 19 12 13 14 9 7 17 18 . 16 8 Brawler 11 | . . . . . 1 1 1 . 1 . 1 . 1 3 . . 2 Duelist 16 | . . . . . . 2 2 . 1 . . . 4 . . 3 4 Protector 7 | . . . . . 1 . 2 . . 1 . . . 2 . . 1 Sentry 37 | . . . . . 6 1 7 5 . 4 3 2 3 1 . 4 1 Specialist 6 | . . . . . 6 . . . . . . . . . . . . Hunter 11 | . . . . . 1 . 1 1 2 1 1 . . 2 . . 2 Programmer 34 | . . . . . . . . 4 1 4 . 3 . 7 . 2 13 Heavy 1 | . . . . . 1 . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 2 . Assembled 6 | . . 6 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . Savage 2 | . . . . . . . . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . . . . . . 1 . Guerrilla 2 | . . . . . . . . . . . . . . . . 2 . Best Kill Streak 17 | 2 6 3 . 3 9 17 9 5 5 6 7 7 6 11 . 10 11 Combat Bots Only 17 | . 5 3 . 3 5 17 5 5 5 4 7 6 6 7 . 10 10 Max Kills in Single Turn 3 | 1 2 2 . 1 3 2 2 3 3 2 2 2 3 2 . 2 2 Gunslinging 2 | . 1 1 . . 2 1 1 2 2 1 1 1 2 1 . 1 1 Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Damage Taken 12716 | . 365 124 . 160 1409 424 760 809 479 559 649 252 648 1784 . 1395 2899 Core 8820 | . 304 91 . 103 954 281 525 536 333 404 449 158 421 1209 . 966 2086 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 7858 | . 197 85 . 71 751 273 450 488 284 338 380 144 384 1103 . 912 1998 Core Remaining (%) 95 | 100 . . . 95 . . 100 . . . 100 . 93 77 . 100 . Volleys Fired 1170 | 6 139 155 3 28 156 55 102 75 35 78 47 27 73 67 . 64 60 Largest 7 | 2 4 4 4 4 5 5 7 7 7 7 7 7 7 7 . 7 7 Hottest 434 | 100 224 224 224 224 290 290 402 402 402 402 402 402 402 402 . 434 434 Shots Fired 6169 | 12 396 428 12 103 645 275 623 526 245 545 329 190 511 469 . 442 418 Gun 6148 | 12 386 427 12 100 638 275 623 526 245 545 329 190 511 469 . 442 418 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . 3 7 . . . . . . . . . . . . Special 10 | . 10 . . . . . . . . . . . . . . . . Kinetic 63 | . . 63 . . . . . . . . . . . . . . . Thermal 6095 | 12 396 364 12 100 638 275 623 526 245 545 329 190 511 469 . 442 418 Explosive 11 | . . 1 . 3 7 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 85 | 3 19 9 . 8 47 40 60 26 27 26 29 17 41 60 . 85 45 Robot Miss Streak 7 | 2 6 3 . 6 1 2 3 2 4 4 7 3 2 2 . 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 111 | . 5 2 . 1 9 11 9 5 12 2 12 3 6 19 . 9 6 Max Gunslinging Chain 2 | . 1 1 . 1 2 2 1 2 2 1 2 1 2 2 . 1 1 Shots Hit Robots 2716 | 6 85 24 . 43 329 115 256 196 116 203 142 77 200 298 . 315 311 Core Hits 1079 | 5 35 14 . 15 130 49 95 74 52 79 56 41 86 118 . 132 98 Critical Kills 2 | . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . 2 4 Critical Strikes 271 | . 10 4 . 4 26 12 27 18 9 12 13 6 21 24 . 40 45 Burn 263 | . 10 4 . 4 26 12 27 18 9 12 13 6 21 24 . 37 40 Destroy 8 | . . . . . . . . . . . . . . . . 3 5 Melee Attacks 112 | . . . . . 33 . 10 14 . 15 2 9 . 12 1 . 16 Impact 112 | . . . . . 33 . 10 14 . 15 2 9 . 12 1 . 16 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 53928 | 75 1304 382 . 636 5339 1859 4292 3731 2147 4031 2892 2305 4181 6197 . 7262 7295 Guns 52470 | 75 1183 361 . 628 5242 1859 4136 3451 2147 3854 2892 1707 4181 6197 . 7262 7295 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1301 | . 121 . . 8 97 . 156 144 . 177 . 598 . . . . . Melee 136 | . . . . . . . . 136 . . . . . . . . . Ramming 21 | . . 21 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 52887 | 75 1304 361 . 628 5242 1859 4180 3531 2147 4026 2892 1707 4181 6197 . 7262 7295 Explosive 879 | . . . . 8 97 . 112 64 . . . 598 . . . . . Electromagnetic 5 | . . . . . . . . . . 5 . . . . . . . Impact 136 | . . . . . . . . 136 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 4 2 . 3 . 1 . 2 . . 2 Average Corruption 1 | . . . . . 1 1 4 1 . 1 . 1 . 1 . . 1 Corruption Purged 22 | . . . . . . 1 . 3 . 6 . 1 . 3 . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . 14 . 2 4 . 2 . 1 . 1 . . 6 Message Errors 4 | . . . . . 2 . . 1 . . . . . . . . 1 Matter Fused 8 | . . . . . 4 . . 1 . 1 . . . 1 . . 1 Heat Flow Errors 3 | . . . . . 2 . . . . 1 . . . . . . . Energy Discharges 3 | . . . . . . . . 1 . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 3 . 1 . . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . Misfires 3 | . . . . . 1 . . 1 . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 240 | . . . . . . . 72 134 . . . 34 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 144 | . . . . . . . 72 38 . . . 34 . . . . . Melee 96 | . . . . . . . . 96 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . 38 10 . 2 . . . . . . . . . . . . 51 Shots 3 | . 1 . . 1 . . . . . . . . . . . . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 405 | 117 192 60 54 66 224 96 184 64 72 172 24 54 7 29 . 405 102 Average Temperature 34 | 51 19 33 27 25 52 25 45 21 33 13 10 15 1 5 . 54 29 Received Heat Transfer 3225 | . 144 . . 66 432 180 378 267 180 156 144 42 195 504 . 375 162 Effects 2 | . . . . . . . . . . . . . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 3 . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . Robots Melted 72 | . 1 . . . 5 1 6 4 2 5 3 4 8 11 . 7 15 Combat Hostiles 63 | . 1 . . . 5 1 4 4 2 5 3 3 6 11 . 4 14 Parts Melted 531 | . 14 1 . 2 58 14 56 45 20 26 21 15 33 66 . 77 83 Heat Transferred 120288 | 222 4059 1221 . 1887 13942 4876 11438 8389 4884 8239 6549 3552 9298 12875 . 14948 13909 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Peak Influence 2316 | 20 572 292 . 286 1066 1607 1429 1172 1491 1395 1792 1614 2316 1770 1105 922 759 Initial 1215 | . 13 222 . . 55 692 783 620 776 782 824 940 1129 1215 1100 541 483 Average 932 | 7 218 157 . 153 496 1309 946 826 1147 1088 1408 1269 1845 1538 1100 609 478 Maximum Alert Level 5 | . 2 1 . 1 3 5 4 4 4 4 5 5 5 5 4 3 3 Low Security (%) 9 | 100 48 56 . 71 19 . . . . . . . . . . . . Level 1 8 | . 32 43 . 28 20 . . . . . . . . . . 3 21 Level 2 15 | . 19 . . . 31 3 . 8 . . . . . . . 69 77 Level 3 27 | . . . . . 28 15 83 88 36 44 24 19 . . . 26 . Level 4 28 | . . . . . . 80 16 2 63 55 44 76 25 72 100 . . Level 5 9 | . . . . . . . . . . . 30 . 74 24 . . . High Security . | . . . . . . . . . . . . 2 . 3 . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . Squads Dispatched 80 | . 3 . . . 12 . 7 10 . 11 . 7 . 12 . 6 12 Investigation 6 | . 1 . . . . . 2 . . 2 . . . . . 1 . Extermination 17 | . . . . . . . . 4 . 3 . 1 . 4 . . 5 Reinforcement 17 | . 2 . . . 8 . 1 1 . 1 . 1 . 1 . 1 1 Assault 23 | . . . . . 1 . 3 2 . 2 . 2 . 7 . 4 2 Garrison 17 | . . . . . 3 . 1 3 . 3 . 3 . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Distress Signals 10 | . . 1 . . 1 . . 3 . . . 1 . 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 494 | . 26 8 . 7 61 23 40 38 29 36 29 18 37 53 . 42 47 Peak Tracking Total 13 | . 5 3 . 3 5 8 6 5 5 5 4 5 9 7 . 13 7 Tactical Retreats 19 | . 2 . . . . 1 1 3 . 1 1 . 4 . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Traps Triggered 22 | . 1 . . . 1 7 2 . 3 1 3 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Machines Disabled 225 | . 22 13 . 7 30 5 24 26 3 22 6 28 9 19 . 6 5 Max in Single Turn 12 | . 2 12 . 1 1 1 2 2 1 5 2 10 2 4 . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Garrison Relay 13 | . . . . . . 4 . . 2 . 4 . 3 . . . . Phase Generator 2 | . . . . . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Machines Accessed 36 | . 6 . 1 . 4 . 6 6 . 4 . 1 . . 1 5 2 Terminals 31 | . 6 . . . 3 . 6 5 . 3 . . . . 1 5 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . 1 . . . . . Total Hacks 76 | . 17 . 1 . 11 . 13 12 . 7 . 1 . . 2 10 2 Successful 39 | . 10 . 1 . 7 . 5 4 . 4 . 1 . . 1 5 1 Failed 37 | . 7 . . . 4 . 8 8 . 3 . . . . 1 5 1 Catastrophic 12 | . 4 . . . 1 . 3 1 . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 35 | . 8 . 1 . 6 . 8 6 . 3 . 1 . . . 1 1 Terminals 70 | . 17 . . . 9 . 13 11 . 6 . . . . 2 10 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 1 . 1 . 1 . . . . . Terminal Hacks 35 | . 10 . 1 . 6 . 5 3 . 3 . . . . 1 5 1 Prototype ID Bank 7 | . 6 . . . . . 1 . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . 1 5 . Open DSF 2 | . . . . . . . . . . 1 . . . . . . 1 Unreport Threat 13 | . 3 . . . 3 . 3 2 . 2 . . . . . . . Locate Traps 6 | . 1 . . . 3 . 1 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . 1 . . . . . Unlock Access 4 | . . . . . 1 . . 1 . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 27 | . 5 . . . 4 . 5 6 . 2 . 1 . . . 3 1 Full Trace Events 3 | . . . . . . . 1 . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Used RIF Installer 4 | . . . . . . 1 . . 1 . 1 . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 6 . . 2 . 7 . 4 . . . . Machine Destruction 19 | . . . . . . 6 . . 2 . 7 . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Total Allies 5 | . . . . . . . . . . . . . . . . 5 . Largest Group 3 | . . . . . . . . . . . . . . . . 3 . Highest-Rated Group 104 | . . . . . . . . . . . . . . . . 104 . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . . 11 . Total Damage 203 | . . . . . . . . . . . . . . . . 203 . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Turns Passed 26121 | 84 1573 1145 403 725 2747 1771 2041 2023 1133 2145 1927 763 1709 2295 183 1517 1937 Spaces Moved 8549 | 48 776 556 386 524 988 632 556 546 330 562 609 245 492 511 50 339 399 Core 7 | 7 . . . . . . . . . . . . . . . . . Treads 5927 | . . . . . 656 632 556 546 330 562 609 245 492 511 50 339 399 Legs . | . . . . . . . . . . . . . . . . . . Wheels 2615 | 41 776 556 386 524 332 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 237 237 237 250 250 250 250 250 250 250 240 240 Average Speed 196 | 89 100 100 100 100 156 237 237 247 251 250 250 250 250 250 250 248 246 Slowest Speed 410 | 100 100 100 100 100 240 237 330 250 410 330 250 250 250 250 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 95 62 88 98 80 82 58 15 57 11 97 9 92 16 2 44 12 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . . . . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . Spaces Dug 51 | . 1 . . . 10 . 7 5 . 8 1 . . 5 1 . 13 Terrain Destroyed 991 | . 145 22 . 16 172 . 135 129 . 44 76 69 73 59 1 19 31 Melee 42 | . . . . . 2 . 7 5 . 8 1 . . 5 1 . 13 Projectile 38 | . 1 . . . . . . . . . . . . . . 19 18 AOE 911 | . 144 22 . 16 170 . 128 124 . 36 75 69 73 54 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Total 14529 | 75 1252 866 395 658 1738 755 959 969 528 1033 870 298 755 1306 107 822 1143 Wait 3886 | 9 300 138 6 85 424 30 240 296 100 313 175 4 144 666 55 323 578 Move 8533 | 47 775 555 385 523 987 630 555 546 329 562 608 245 490 510 49 338 399 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 25 | 1 3 4 . 1 8 . . . 2 1 . . . . . . 5 Fast Attach 62 | 8 4 . 1 . 16 . 6 3 2 6 . 1 2 . 1 5 7 Attach 10 | . 1 2 . . 2 . . . 1 1 . . . . . . 3 Detach . | . . . . . . . . . . . . . . . . . . Swap 83 | 1 9 4 . 3 18 2 . 7 4 16 . 3 . 5 . 6 5 Drop 72 | 3 7 4 . 1 21 . 2 5 3 7 . 2 2 1 1 7 6 Fire 1170 | 6 139 155 3 28 156 55 102 75 35 78 47 27 73 67 . 64 60 Melee 112 | . . . . . 33 . 10 14 . 15 2 9 . 12 1 . 16 Ram 1 | . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . 14 . . 6 . 6 . 8 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 541 | . 14 3 . 17 73 24 44 23 46 34 32 7 36 45 . 79 64 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 18 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 85 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Discovered new exit (range 14) 597 | -10/Materials | Reached level 2 740 | -10/Materials | Upgraded with Weapon slot (x1) 814 | -10/Materials | Discovered new exit (range 12) 934 | -10/Materials | Discovered new exit (range 8) 1036 | -10/Materials | Build established: Skirmisher 1082 | -10/Materials | Discovered new exit (range 3) 1159 | -10/Materials | Reached level 3 1162 | -10/Materials | Upgraded with Weapon slot (x1) 1511 | -10/Materials | Upgraded with Utility slot (x1) 1658 | -10/Materials | Entered Mines 1659 | -10/Mines | Assembled infested the area 1694 | -10/Mines | Reached level 4 1699 | -10/Mines | Learned location of Storage (-9) 2496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2497 | -10/Mines | Discovered new exit (range 5) 2510 | -10/Mines | Discovered new exit (range 13) 2803 | -10/Mines | Entered Exiles 2827 | -10/Exiles | Met 8R-AWN 2845 | -10/Exiles | Met EX-HEX 2873 | -10/Exiles | Met EX-BIN 2889 | -10/Exiles | Aligned with FarCom system 2890 | -10/Exiles | Given EX-Vault access code 2913 | -10/Exiles | Opened EX-Vault 2921 | -10/Exiles | Upgraded with Utility slot (x1) 2921 | -10/Exiles | Found Superbattery 2946 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2972 | -10/Exiles | Met EX-DEC 3005 | -10/Exiles | Visited The Gauntlet 3181 | -10/Exiles | Discovered new exit (range 10) 3206 | -10/Exiles | Left Exiles lab with Superbattery 3206 | -10/Exiles | Entered Mines 3208 | -9/Mines | Reached level 5 3264 | -9/Mines | Discovered new exit (range 8) 3267 | -9/Mines | Discovered new exit (range 13) 3304 | -9/Mines | Met a Derelict bent on vengeance 3418 | -9/Mines | Reached level 6 3445 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3638 | -9/Mines | Learned Materials security intel 3642 | -9/Mines | Learned Materials stockpile data 3931 | -9/Mines | Entered Materials 3933 | -8/Materials | Reached level 7 3969 | -8/Materials | Upgraded with Utility slot (x1) 3972 | -8/Materials | Upgraded with Utility slot (x1) 3973 | -8/Materials | Upgraded with Utility slot (x1) 4241 | -8/Materials | Reached level 8 4260 | -8/Materials | Upgraded with Utility slot (x1) 4816 | -8/Materials | Reached level 9 5014 | -8/Materials | Discovered new exit (range 16) 5056 | -8/Materials | Upgraded with Weapon slot (x1) 5167 | -8/Materials | Reached level 10 5415 | -8/Materials | Discovered new exit (range 16) 5521 | -8/Materials | Build established: Scavenger-Assassin 5531 | -8/Materials | First assault squad dispatched 5659 | -8/Materials | Reached level 11 5720 | -8/Materials | Upgraded with Weapon slot (x1) 6397 | -8/Materials | Garrison activated, responded to threat 6397 | -8/Materials | Reached level 12 6502 | -8/Materials | Discovered new exit (range 10) 6634 | -8/Materials | Sterilization system engaged 6634 | -8/Materials | Non-combat units ordered to evacuate 6671 | -8/Materials | Identified exit to Garrison 6678 | -8/Materials | Entered Garrison 6726 | -8/Garrison | Triggered checkpoint 6935 | -8/Garrison | Triggered checkpoint 7010 | -8/Garrison | Triggered checkpoint 7026 | -8/Garrison | Reached level 13 7070 | -8/Garrison | Destroyed 17 combat bots 7198 | -8/Garrison | Triggered checkpoint 7265 | -8/Garrison | Discovered new exit (range 10) 7301 | -8/Garrison | Installed Relay Interface Framework 7381 | -8/Garrison | Garrison Relay disabled 7558 | -8/Garrison | Discovered new exit (range 11) 7586 | -8/Garrison | Triggered checkpoint 7696 | -8/Garrison | Garrison Relay disabled 7906 | -8/Garrison | Discovered new exit (range 13) 8004 | -8/Garrison | Triggered checkpoint 8050 | -8/Garrison | Garrison Relay disabled 8256 | -8/Garrison | Garrison Relay disabled 8449 | -8/Garrison | Entered Materials 8926 | -8/Materials | Upgraded with Weapon slot (x1) 9014 | -8/Materials | Upgraded with Power slot (x1) 9191 | -8/Materials | Reached level 14 9419 | -8/Materials | Discovered new exit (range 16) 9837 | -8/Materials | Garrison activated, responded to threat 9868 | -8/Materials | Upgraded with Weapon slot (x1) 10049 | -8/Materials | First assault squad dispatched 10272 | -8/Materials | Discovered new exit (range 15) 10490 | -8/Materials | Entered Factory 10492 | -7/Factory | Reached level 15 10760 | -7/Factory | Garrison activated, responded to threat 10856 | -7/Factory | Reached level 16 10860 | -7/Factory | Upgraded with Utility slot (x1) 11255 | -7/Factory | Core integrity fell below 50% 12090 | -7/Factory | First assault squad dispatched 12351 | -7/Factory | Garrison activated, responded to threat 12513 | -7/Factory | Identified exit to Garrison 12513 | -7/Factory | Entered Garrison 12513 | -7/Garrison | Reached level 17 12526 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 12785 | -7/Garrison | Triggered checkpoint 12847 | -7/Garrison | Triggered checkpoint 12922 | -7/Garrison | Triggered checkpoint 12997 | -7/Garrison | Triggered checkpoint 13096 | -7/Garrison | Spotted B-75 Beast 13270 | -7/Garrison | Triggered checkpoint 13295 | -7/Garrison | Garrison Relay disabled 13502 | -7/Garrison | Triggered checkpoint 13551 | -7/Garrison | Garrison Relay disabled 13609 | -7/Garrison | Discovered new exit (range 15) 13646 | -7/Garrison | Entered Factory 14438 | -7/Factory | Reached level 18 14446 | -7/Factory | First assault squad dispatched 14765 | -7/Factory | Build established: Pyromaniac-Assassin 14821 | -7/Factory | Discovered new exit (range 6) 14843 | -7/Factory | Upgraded with Utility slot (x1) 15791 | -7/Factory | Identified exit to Garrison 15791 | -7/Factory | Entered Garrison 15804 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 15891 | -7/Garrison | Triggered checkpoint 16080 | -7/Garrison | Garrison Relay disabled 16223 | -7/Garrison | Triggered checkpoint 16261 | -7/Garrison | Triggered checkpoint 16287 | -7/Garrison | Triggered checkpoint 16314 | -7/Garrison | Triggered checkpoint 16373 | -7/Garrison | Destroyed 7 combat bots 16460 | -7/Garrison | Triggered checkpoint 16532 | -7/Garrison | Garrison Relay disabled 16600 | -7/Garrison | Discovered new exit (range 14) 16775 | -7/Garrison | Phase Generator disabled 17110 | -7/Garrison | Triggered checkpoint 17192 | -7/Garrison | Garrison Relay disabled 17217 | -7/Garrison | Discovered new exit (range 12) 17530 | -7/Garrison | Discovered new exit (range 15) 17558 | -7/Garrison | Triggered checkpoint 17621 | -7/Garrison | Garrison Relay disabled 17718 | -7/Garrison | Entered Factory 17720 | -6/Factory | Reached level 19 18068 | -6/Factory | First assault squad dispatched 18190 | -6/Factory | Reached level 20 18288 | -6/Factory | Garrison activated, responded to threat 18448 | -6/Factory | Garrison activated, responded to threat 18460 | -6/Factory | High security lockdown imminent 18481 | -6/Factory | Identified exit to Garrison 18481 | -6/Factory | Entered Garrison 18528 | -6/Garrison | Triggered checkpoint 18596 | -6/Garrison | Triggered checkpoint 18764 | -6/Garrison | Triggered checkpoint 18873 | -6/Garrison | Triggered checkpoint 18915 | -6/Garrison | Triggered checkpoint 18970 | -6/Garrison | Triggered checkpoint 19124 | -6/Garrison | Triggered checkpoint 19153 | -6/Garrison | Discovered new exit (range 10) 19260 | -6/Garrison | Garrison Relay disabled 19412 | -6/Garrison | Phase Generator disabled 19599 | -6/Garrison | Reached level 21 19634 | -6/Garrison | Triggered checkpoint 19692 | -6/Garrison | Garrison Relay disabled 19755 | -6/Garrison | Discovered new exit (range 14) 19946 | -6/Garrison | Triggered checkpoint 19950 | -6/Garrison | Triggered checkpoint 19984 | -6/Garrison | Garrison Relay disabled 20041 | -6/Garrison | Discovered new exit (range 12) 20169 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 20190 | -6/Garrison | Entered Factory 20490 | -5/Factory | First assault squad dispatched 20505 | -5/Factory | Reached level 22 20512 | -5/Factory | Core integrity fell below 50% 20522 | -5/Factory | Core integrity fell below 20% 20543 | -5/Factory | Destroyed 7 combat bots 22204 | -5/Factory | Destroyed 7 combat bots 22414 | -5/Factory | Reached level 23 22414 | -5/Factory | High security lockdown imminent 22421 | -5/Factory | Discovered new exit (range 15) 22485 | -5/Factory | Entered another Factory area 22589 | -4/Factory | Discovered new exit (range 11) 22668 | -4/Factory | Entered Extension 22670 | -4/Extension | Reached level 24 22918 | -4/Extension | First assault squad dispatched 23190 | -4/Extension | Destroyed 10 combat bots 23193 | -4/Extension | Disrupted transfer network 23352 | -4/Extension | Rescued a captive Derelict 23387 | -4/Extension | Rescued a captive Derelict 23388 | -4/Extension | Rescued a captive Derelict 23493 | -4/Extension | Build established: Scavenger-Assassin 23569 | -4/Extension | Rescued a captive Derelict 23739 | -4/Extension | Reached level 25 23740 | -4/Extension | Rescued a captive Derelict 23805 | -4/Extension | Spotted B-86 Titan 23812 | -4/Extension | Destroyed B-86 Titan 23878 | -4/Extension | Spotted B-86 Titan 23897 | -4/Extension | Destroyed B-86 Titan 23926 | -4/Extension | Discovered new exit (range 16) 23995 | -4/Extension | Upgraded with Power slot (x1) 24185 | -4/Extension | Entered Research 24187 | -3/Research | Reached level 26 24260 | -3/Research | Identified exit to DSF 24341 | -3/Research | Upgraded with Utility slot (x1) 24435 | -3/Research | First assault squad dispatched 24622 | -3/Research | Build established: Generator-Assassin 24717 | -3/Research | Reached level 27 24767 | -3/Research | Destroyed 8 combat bots 25340 | -3/Research | Build established: Scavenger-Assassin 25736 | -3/Research | Garrison activated, responded to threat 25809 | -3/Research | Destroyed 10 combat bots 25958 | -3/Research | Crushed by falling debris 25958 | -3/Research | Core integrity fell below 50% 26109 | -3/Research | Garrison activated, responded to threat 26117 | -3/Research | Core integrity fell below 20% 26122 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26109_ P-80 Master destroyed. 26109_ Switching to secondary target: P-80 Master. 26110_ Y-72 Warden emerges from the garrison. 26111_ R-10 Processor collects Sml. Battery. 26111_ Penetrated by Slug. 26112_ K-01 Serf collects debris. 26113_ Upgraded: Core Integrity (+100) 26113_ P-80 Master suffers critical hit (Burn). 26114_ Penetrated by Slug. 26114_ Slug penetrates R-10 Processor. 26116_ U-05 Engineer builds a Wall. 26117_ K-01 Serf collects debris. 26120_ Slug penetrates Y-72 Warden. 26121_ K-01 Serf collects debris. 26121_ Melted Med. Treads. 26121_ Melted Quantum Rifle. 26121_ Melted Hvy. Armor Plating. 26121_ Adv. Heat Sink melted. 26121_ Y-72 Warden destroyed. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????????????##+#####?????????????????????????? | | ??????????????#%^ ^ ????????????????????????? | | ?????????????## = ????????????????????????? | | ? ?????????????? s ????????????????????????? | | ??????????????# s ????????????????????????? | | ?????????????# ks ""??????????????????????? | | #+#?????????????# R ""#?????????????????????? | | ?#????????????# G#???? ???????????????? | | ? #????????????# Y ""## ? #????? ????? | | #????????????# *%""## """ ##??? ???? | | # #?????????????# ""## "Y ### "???? | | # #?????????Y???# ## """ ###? ????? | | # ##??????????### @ ## # # ????? | | ? #???????????### ## ### ???? | | # #?#?????? ? # "" kp## #?# ??? | | ? ??????????? # """ k u###+#############+###? | | # #???????? ? # """ % ?? | | # ???????? ?? # """ ?? | | #?????? ? # """ % | | #??????? ? # """ ##########+##########? | | #??????? ? # " " ######## = ####### | | ###???? ??? # %# # ####### | | ###????? ? # # % == # ####### | | ###???###+##### %+%% = # ####### | | ^^ i %# ! =! # ######? | | ? ^^ %% #####"## ####### | | ^ % ######## ####### | | ###########+#+########## % # % #% ####### | | ######### ## # #! %# ####### | | ######### ## # %%#% ###############? | | ######### ## = + %+ ###############? | | ######### ## * # %# ################ | | ######### ## # # ##############?# | | ######### ## # ######"################ | | ######################## ####################### | | ############# ########## # """"" ############# | | ############# ## # # ""T"" ############? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 60 Energy Capacity 2020 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 2 Particle Charging 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Pyromaniac Torch Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Ext Res Levels Raised 26 | . 2 1 . 2 6 1 1 2 1 1 . 2 1 2 . 2 2 XP Earned 43422 | 3000 3761 1825 350 1875 9214 1913 1771 3274 1069 958 801 2031 1370 2877 1049 2400 3884 XP Spent 41990 | 1250 4310 390 800 . 10400 . 5240 2820 200 2700 . 1650 . 1680 . 4730 5820 Upgrades 70 | 3 14 3 1 . 8 . 5 3 1 2 . 3 . 10 . 9 8 Power Slot 2 | . . . . . . . 1 . . . . . . . . 1 . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . Utility Slot 9 | . 1 . 1 . 4 . . 1 . 1 . . . . . . 1 Weapon Slot 7 | 1 2 . . . 2 . 2 . . . . . . . . . . Core Integrity 10 | . . . . . . . . . . . . . . 8 . . 2 Heat Dissipation 20 | . 8 . . . . . 2 2 . . . . . . . 4 4 Energy Generation 1 | . . . . . . . . . . . . . . 1 . . . Mass Support 1 | . . . . . . . . . . 1 . . . . . . . Inventory Capacity 2 | 1 . . . . 1 . . . . . . . . . . . . Terrain Scan Density 4 | . 1 3 . . . . . . . . . . . . . . . Ranged Accuracy 8 | . 2 . . . 1 . . . . . . 2 . 1 . 1 1 TH Resistance % 4 | . . . . . . . . . . . . 1 . . . 3 . TH Damage % 1 | . . . . . . . . . 1 . . . . . . . . Protomatter Created 6568 | . 119 17 . 114 721 386 560 348 565 635 463 154 463 503 . 737 783 Integrity Restored 10755 | . 251 51 . 313 1397 475 787 498 818 549 664 138 748 1026 . 1691 1349 Core 7708 | . 233 51 . 186 955 308 525 498 371 398 455 83 458 1026 . 1187 974 Parts 3047 | . 18 . . 127 442 167 262 . 447 151 209 55 290 . . 504 375 Protomatter Decayed 2780 | . 33 25 . 6 232 220 285 142 214 435 163 150 205 161 . 281 228 Game ------ Seed StructuralMassStorage Manual? 0 Play Time 02:53:25 Cumulative 51.5 hours Start 2022.10.01 @ 22:22:34 End 2022.10.02 @ 01:19:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 36 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 257b4df5-f515-420b-95de-f6bcff49d72f