Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.10 @ 10:27:36 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (2032) 2032 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4085 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 415/550 Matter 51/300 Energy 275/275 System Corruption 0% Temperature Critical (886) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Layered Light Armor Plating > --- WEAPON (2) ------- Minigun Mini Assault Cannon > --- INVENTORY (8) ---- Structural Scanner Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Layered Light Armor Plating Field Recycling Unit (0) Mini Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Layered Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Structural Scanner Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Layered Light Armor Plating Field Recycling Unit Minigun Plasma Cutter [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 77 | 6 17 40 14 Power 17 | 1 6 8 2 Engine 14 | 1 6 5 2 Core 3 | . . 3 . Reactor . | . . . . Propulsion 19 | 2 4 11 2 Treads 2 | 2 . . . Leg 17 | . 4 11 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 7 4 Device 2 | . 1 1 . Storage 5 | 1 2 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 7 | . . 4 3 Artifact . | . . . . Weapon 26 | 2 4 14 6 Energy Gun 8 | 2 2 4 . Energy Cannon 1 | . . 1 . Ballistic Gun 9 | . 1 7 1 Ballistic Cannon 4 | . . 1 3 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 13 | . 2 6 5 Power 6 | . 2 2 2 Propulsion 6 | . . 3 3 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 96 72 97 Engine 7 | . 13 5 7 Core 2 | . . 2 8 Treads 1 | . 5 . . Leg 24 | . 21 22 35 Device 2 | . 11 . . Storage 11 | . 14 10 9 Processor 1 | . . . 8 Protection 6 | . . 7 8 Energy Gun 4 | . 16 2 . Ballistic Gun 8 | . 1 12 . Ballistic Cannon 6 | . . 6 14 Launcher 2 | . 9 . 2 Naked Turns . | . . . . Heaviest Build 96 | 12 92 96 35 Greatest Support 48 | 40 40 33 48 Greatest Overweight (x) 29 | . 4 29 1 Average Overweight (x) 2 | . 1 4 . Largest Inventory Capacity 25 | 8 25 25 8 Average Capacity 16 | 6 16 18 8 Most Carried 11 | 5 11 11 8 Average Carried 7 | 1 7 8 7 Final Capacity 25 | 8 25 8 8 Final Carried 9 | 2 9 8 8 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1579 | 182 464 885 48 Remotely . | . . . . Salvage Created 2333 | . 752 1324 257 Parts 144 | . 49 83 12 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 17 28 5 Melee 1 | . . 1 . Guns 31 | . 12 19 . Cannons 8 | . . 6 2 AOE 6 | . 5 . 1 Classes Destroyed 9 | . 5 4 . Worker 1 | . . 1 . Builder 2 | . 2 . . Tunneler 1 | . . 1 . Recycler 2 | . 1 1 . Watcher 5 | . 2 3 . Swarmer 3 | . 3 . . Grunt 38 | . 14 19 5 Brawler 2 | . . 2 . Sentry 7 | . . 7 . Best Kill Streak 9 | . 9 6 2 Combat Bots Only 6 | . 5 6 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 398 | . 96 207 95 Missed 86 | . 19 51 16 Damage Taken 3506 | . 775 1693 1038 Core 440 | . 163 142 135 Absorbed by Shields . | . . . . Ignored by Resistances 1022 | . 227 495 300 Regen/Repaired (Parts) 140 | . . 140 . Core Remaining (%) 66 | 100 34 64 . Volleys Fired 161 | . 48 94 19 Largest 2 | . 2 2 2 Hottest 121 | . 100 121 96 Shots Fired 285 | . 85 168 32 Gun 217 | . 78 139 . Cannon 49 | . . 29 20 Launcher 19 | . 7 . 12 Special . | . . . . Kinetic 168 | . 21 127 20 Thermal 98 | . 57 41 . Explosive 7 | . 7 . . Electromagnetic 12 | . . . 12 Robot Hit Streak 24 | . 12 24 4 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 230 | . 66 148 16 Core Hits 106 | . 35 62 9 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 13 | . 8 5 . Burn 8 | . 7 1 . Destroy 1 | . 1 . . Blast 1 | . . 1 . Smash 3 | . . 3 . Melee Attacks 10 | . . 10 . Impact 10 | . . 10 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4218 | . 1155 2321 742 Guns 2343 | . 795 1548 . Cannons 817 | . . 472 345 Explosions 757 | . 360 . 397 Melee 296 | . . 296 . Ramming 5 | . . 5 . Kinetic 2004 | . 226 1433 345 Thermal 1223 | . 569 587 67 Explosive 360 | . 360 . . Electromagnetic 330 | . . . 330 Impact 296 | . . 296 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 3 | . . 3 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 105 | . 49 56 . Projectiles . | . . . . Explosions 49 | . 49 . . Melee 56 | . . 56 . Knockbacks 3 | . . 1 2 Impact . | . . . . Kinetic 3 | . . 1 2 Secondary . | . . . . Self-Inflicted Damage 141 | . 63 . 78 Shots 9 | . 3 . 6 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 910 | . 553 470 910 Average Temperature 150 | . 196 112 270 Received Heat Transfer 2031 | . 450 834 747 Effects 36 | . 13 9 14 Shutdowns 8 | . 3 3 2 Energy Bleed 3 | . . 1 2 Interference 12 | . 2 5 5 Matter Decay 2 | . 1 . 1 Short Circuit 2 | . 2 . . Damage (minor) 3 | . 3 . . Damage (major) 5 | . 1 . 4 Damage (core) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 4 | . . 1 3 Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 8 2 . Heat Transferred 3526 | . 2146 1280 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 411 | . 306 411 167 Initial 89 | . . 8 89 Average 95 | . 123 92 72 Maximum Alert Level 2 | . 1 2 . Low Security (%) 79 | 100 78 74 100 Level 1 19 | . 21 23 . Level 2 1 | . . 1 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 3 . Investigation 6 | . 4 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 21 42 14 Peak Tracking Total 10 | . 7 7 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 3 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 5 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 6 9 3 Terminals 10 | . 4 4 2 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 61 | . 15 39 7 Successful 39 | . 7 28 4 Failed 22 | . 8 11 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 32 | . 11 16 5 Fabricators . | . . . . Repair Stations 13 | . 2 9 2 Recycling Units 8 | . 2 6 . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 17 | . 4 10 3 Record 2 | . 1 1 . Prototype ID Bank 2 | . . 1 1 Level Access Points 2 | . . 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 2 | . . 2 . Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Security Status 1 | . . 1 . Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 1 8 1 Scan Component 7 | . 1 5 1 Repair 3 | . . 3 . Recycling Unit Hacks 6 | . 2 4 . Report Inventory 4 | . 1 3 . Retrieve Components 2 | . 1 1 . Scanalyzer 6 | . . 6 . Insert Component 4 | . . 4 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 5 8 2 Full Trace Events 4 | . 2 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 102 | . . 102 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 10 3 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6092 | 68 1319 3886 819 Spaces Moved 2088 | 46 508 1042 492 Core 165 | 17 . 148 . Treads 137 | 29 108 . . Legs 1786 | . 400 894 492 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 242 | 119 220 316 120 Slowest Speed 1500 | 160 400 1500 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 69 69 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . 30 . 9 Melee . | . . . . Projectile 5 | . . . 5 AOE 34 | . 30 . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2834 | 59 630 1458 687 Wait 366 | . 19 205 142 Move 2085 | 45 507 1041 492 Hop . | . . . . Pick Up 72 | 8 25 31 8 Fast Attach 17 | . 1 7 9 Attach 29 | 6 8 13 2 Detach . | . . . . Swap 31 | . 8 20 3 Drop 61 | . 14 35 12 Fire 161 | . 48 94 19 Melee 10 | . . 10 . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 377 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Discovered new exit (range 11) 664 | -10/Materials | Discovered new exit (range 11) 739 | -10/Materials | Build established: Scavenger-Mutant 1252 | -10/Materials | Discovered new exit (range 9) 1388 | -10/Materials | Entered another Materials area 1388 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1552 | -9/Materials | Lost 3 parts (1p1n1u) 1815 | -9/Materials | Build established: Mutant 3847 | -9/Materials | Discovered new exit (range 10) 4090 | -9/Materials | Discovered new exit (range 8) 4100 | -9/Materials | Build established: Scavenger-Mutant 4434 | -9/Materials | Identified exit to Materials 4434 | -9/Materials | Identified exit to Mines 4731 | -9/Materials | Repaired Lgt. Nuclear Core 4757 | -9/Materials | Repaired Sml. Storage Unit 5194 | -9/Materials | Repaired Lgt. Nuclear Core 5274 | -9/Materials | Entered another Materials area 5274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5618 | -8/Materials | Build established: Mutant 6093 | -8/Materials | Self-destructed Last Messages --------------- (-7). 06081_ Overheating: Lgt. Nuclear Core damaged (-20). 06081_ Lgt. Nuclear Core destroyed. 06081_ G-47 Trooper knocked back. 06082_ R-06 Scavenger collects Lgt. Nuclear Core. 06083_ Power failure, Deuterium Engine shutdown. 06085_ Overheating: System interference. 06085_ Mni. Assault Cannon temporarily disabled. 06085_ Imp. Aluminum Leg destroyed. 06088_ Critical hit (Burn: +37). 06089_ Overheating: System interference. 06089_ Visual Processing Unit temporarily disabled. 06089_ Minigun temporarily disabled. 06089_ Mni. Assault Cannon temporarily disabled. 06089_ M-28 Smith repairs Lgt. Nuclear Core. 06092_ Overheating: Matter decay (-9). 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