Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.26 @ 06:48:01 Player: Elmgren Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (504) 504 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2579 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 516/550 Matter 290/300 Energy 438/440 System Corruption 10% Temperature Cool (0) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine Deuterium Engine Nuclear Core (fused) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- EM Pulse Cannon Gauss Rifle > --- INVENTORY (8) ---- Particle Gun Light Assault Rifle Grenade Launcher Heavy Hammer Heavy Hammer Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Particle Gun Light Assault Rifle Grenade Launcher Heavy Hammer Heavy Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 22 | 6 1 2 2 11 Power 6 | 1 . 1 1 3 Engine 5 | 1 . 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 1 . 2 Treads . | . . . . . Leg 5 | 2 . 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . . 2 Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 7 | 2 . . 1 4 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 10 | . . . . 10 Parts Lost 6 | . . 1 . 5 Power 2 | . . 1 . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 89 63 77 85 Engine 13 | . 14 8 11 16 Core 2 | . . . . 7 Leg 25 | . 28 22 33 22 Storage 11 | . 14 11 11 9 Processor 2 | . . . . 7 Protection 2 | . 4 . . 3 Energy Gun 8 | . 14 11 10 . Ballistic Gun 9 | . 14 11 11 4 Impact Weapon 3 | . . . . 12 Peak Build Rating 22 | 6 9 8 9 22 Average Rating 10 | 3 7 6 8 17 On Entrance 6 | . 6 7 8 9 Naked Turns . | . . . . . Heaviest Build 37 | 13 20 13 13 37 Greatest Support 35 | 20 20 30 30 35 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 1 6 8 8 8 Average Carried 5 | . 3 6 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | . 6 6 7 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 413 | 256 4 10 28 115 Remotely . | . . . . . Salvage Created 629 | . . 152 38 439 Parts 25 | . . 7 5 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 12 | . . 3 2 7 Melee 3 | . . . . 3 Guns 5 | . . 3 2 . Cannons 1 | . . . . 1 Classes Destroyed 7 | . . 2 1 4 Worker 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 2 | . . . 2 . Grunt 5 | . . 3 . 2 Sentry 2 | . . . . 2 Hunter 3 | . . . . 3 Best Kill Streak 3 | . . 2 2 3 Combat Bots Only 2 | . . 2 2 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 179 | . 36 25 11 107 Missed 50 | . 13 6 3 28 Damage Taken 1229 | . 226 162 47 794 Core 109 | . 27 34 14 34 Absorbed by Shields . | . . . . . Ignored by Resistances 354 | . 69 50 16 219 Regen/Repaired (Parts) 40 | . 40 . . . Core Remaining (%) 92 | 100 89 . 88 . Volleys Fired 31 | . . 15 5 11 Largest 2 | . . 2 2 2 Hottest 70 | . . 70 70 63 Shots Fired 56 | . . 30 10 16 Gun 50 | . . 30 10 10 Cannon 6 | . . . . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . . 15 5 10 Thermal 20 | . . 15 5 . Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 18 | . . 18 3 13 Robot Miss Streak 2 | . . 1 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 77 | . . 27 5 45 Core Hits 19 | . . 8 2 9 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 7 | . . 1 . 6 Burn 1 | . . 1 . . Smash 6 | . . . . 6 Melee Attacks 31 | . . . . 31 Impact 31 | . . . . 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 1448 | . 1 266 40 1141 Guns 354 | . . 266 40 48 Cannons 108 | . . . . 108 Explosions . | . . . . . Melee 985 | . . . . 985 Ramming 1 | . 1 . . . Kinetic 166 | . . 103 15 48 Thermal 188 | . . 163 25 . Explosive . | . . . . . Electromagnetic 108 | . . . . 108 Impact 985 | . . . . 985 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 236 | . . . . 236 Projectiles . | . . . . . Explosions . | . . . . . Melee 236 | . . . . 236 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 180 | . 18 80 26 180 Average Temperature 40 | . 9 39 13 48 Received Heat Transfer 567 | . 183 114 . 270 Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 3 | . . . . 3 Parts Fried 4 | . . . . 4 Impact Corruptions 11 | . . . . 11 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 629 | . . 555 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 281 | . 92 115 107 281 Initial 37 | . . 33 37 34 Average 65 | . 10 51 46 147 Maximum Alert Level 1 | . . . . 1 Low Security (%) 92 | 100 100 100 100 72 Level 1 7 | . . . . 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 . 2 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 8 6 5 13 Peak Tracking Total 7 | . 7 3 4 4 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 2 . 3 Terminals 5 | . 1 2 . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 5 6 . 8 Successful 14 | . 5 5 . 4 Failed 5 | . . 1 . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 3 6 . 5 Fabricators . | . . . . . Repair Stations 5 | . 2 . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 5 . 4 Record 3 | . 2 1 . . Level Access Points 1 | . . . . 1 Emergency Access Points 2 | . . 1 . 1 Alert Level 3 | . . 1 . 2 Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 . 2 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1212 | 46 312 335 173 346 Spaces Moved 715 | 35 249 195 109 127 Core 8 | 8 . . . . Treads . | . . . . . Legs 707 | 27 249 195 109 127 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 127 | 104 120 120 120 166 Slowest Speed 330 | 120 120 120 120 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 25 14 23 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 912 | 42 262 269 142 197 Wait 92 | . 2 56 24 10 Move 711 | 34 248 194 108 127 Hop . | . . . . . Pick Up 21 | 2 8 2 2 7 Fast Attach 5 | 4 . . 1 . Attach 13 | 2 1 2 1 7 Detach 1 | . . . . 1 Swap 4 | . . . . 4 Drop 4 | . 1 . 1 2 Fire 31 | . . 15 5 11 Melee 28 | . . . . 28 Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Repaired Med. Armor Plating? 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 664 | -9/Materials | Discovered new exit (range 16) 694 | -9/Materials | Entered Mines 850 | -9/Mines | Discovered new exit (range 7) 867 | -9/Mines | Entered Materials 867 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 907 | -8/Materials | Identified exit to Factory 1213 | -8/Materials | System corruption reached 10% 1213 | -8/Materials | Self-destructed Last Messages --------------- Y-45 Defender suffers critical hit (Smash). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Destroyed Imp. Ion Engine. Y-45 Defender system corrupted by crushing effect. System corrupted: Nuclear Core fused. Y-45 Defender system terminally corrupted. Slug penetrates Terminal. Aluminum Leg destroyed. Slug penetrates Wall. Terminal disabled. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. H-55 Commando destroyed. System corrupted: Energy discharge (-140). Acquired 20 matter. Acquired Corrupted Gauss Rifle. Integrated Corrupted Gauss Rifle (+1). [Achievement: System Compromised] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#############???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????# | | ??????????????# """ ################# | | ??????????????# """ m + = | | ??????????????# """ "T"" #### ############ | | ?????????????##! @%""""" #??# #??????????# | | ?????????????#%[! *=w #??# #?????????## | | ?????????????#######+######??# #?????????#= | | ??????????????????? #??????# #?????????# | | ??????????????????? ????? ?????????# | | ?????????????????? T ???? ?????????# | | ??????????????????* ### ???" ?????????#" | | ?????????????????## ##??? ??" ?????????#" | | ??????????????????# #?????"?" ?????????#" | | ??????????????????# #?????? ? ?????????# | | ??????????????????# ????????? ?????????## | | ??????????????????# ????????? #??????????? | | ?????????????????? ????????? ???????????? | | ?????????????????? ????????? ???????????? | | ?????????????????? ?????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 28 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Power Corrupts System Compromised Challenges ------------ None Game ------ Seed MomentumVampiricRail Manual? 0 Play Time 00:21:51 Cumulative 1.4 hours Start 2024.10.25 @ 20:02:28 End 2024.10.26 @ 06:48:01 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 3 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 96% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08855402-f3a7-415f-abec-18c4b646a642