Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 12:30:48 Player: Some Pennies Result: Destroyed by UM-LQT(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (774) 774 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1399 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 246/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (330) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Advanced Beam Cannon > --- INVENTORY (25) --- Light Ion Engine Makeshift Power Source Makeshift Power Source Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Makeshift Terrain Scanner ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Autogun Autogun Autogun Slug Cannon Grenade Launcher Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Laser Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Makeshift Power Source Makeshift Power Source Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Makeshift Terrain Scanner Seismic Detector ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Autogun Autogun Autogun Slug Cannon Grenade Launcher Datajack Makeshift Axe [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 39 | 7 15 17 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 2 2 . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 2 3 6 Device 6 | 1 2 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 18 | 2 8 8 Energy Gun 7 | 2 4 1 Energy Cannon 3 | . 2 1 Ballistic Gun 5 | . 1 4 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 17 | . 27 6 Leg 10 | . . 21 Device 8 | . 14 1 Storage 14 | . 14 14 Protection 5 | . . 12 Energy Gun 14 | . 22 6 Energy Cannon 3 | . 2 4 Ballistic Gun 9 | . 2 16 Peak Build Rating 17 | 7 15 17 Average Rating 13 | 5 11 15 On Entrance 7 | . 7 15 Naked Turns . | . . . Heaviest Build 96 | 15 93 96 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 2 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 23 25 Most Carried 25 | 3 25 25 Average Carried 20 | 1 16 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 3 25 25 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 889 | 270 274 345 Remotely . | . . . Salvage Created 1467 | 148 999 320 Parts 93 | 15 55 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 18 | . . 18 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 15 9 Guns 22 | . 15 7 AOE 2 | . . 2 Classes Destroyed 11 | 2 7 2 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 5 | 1 4 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 3 6 Grunt 12 | . 12 . Artisan 1 | . . 1 Subdweller 3 | . . 3 Best Kill Streak 5 | 3 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 161 | . 90 71 Missed 47 | . 20 27 Damage Taken 1211 | . 782 429 Core 266 | . 155 111 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 118 | 8 74 36 Largest 2 | 2 2 2 Hottest 128 | 100 115 128 Shots Fired 230 | 16 148 66 Gun 216 | 16 145 55 Cannon 9 | . 3 6 Launcher 5 | . . 5 Special . | . . . Kinetic 49 | . 3 46 Thermal 176 | 16 145 15 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 14 | 5 14 12 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 148 | 9 97 42 Core Hits 73 | 6 45 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 3 | 1 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2353 | 123 1305 925 Guns 2020 | 123 1232 665 Cannons 88 | . 67 21 Explosions 239 | . . 239 Melee . | . . . Ramming 6 | . 6 . Kinetic 534 | . 36 498 Thermal 1574 | 123 1263 188 Explosive 239 | . . 239 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 519 | 117 519 60 Average Temperature 98 | 47 119 23 Received Heat Transfer 399 | . 393 6 Effects 6 | . 6 . Energy Bleed 2 | . 2 . Matter Decay 2 | . 2 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 1 6 . Heat Transferred 4166 | 444 3485 237 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 259 | 25 259 . Initial 16 | . 16 . Average 53 | 14 55 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 28 14 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts 13 | . 13 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 18 5 Successful 11 | . 6 5 Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Record 5 | . . 5 Robot Analysis 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5931 | 155 2947 2829 Spaces Moved 1661 | 76 855 730 Core 3 | 3 . . Treads 1150 | 73 855 222 Legs 508 | . . 508 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 322 | 155 300 364 Slowest Speed 480 | 160 480 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 99 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile . | . . . AOE 17 | . . 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2013 | 93 1085 835 Wait 133 | . 92 41 Move 1659 | 75 854 730 Hop . | . . . Pick Up 34 | 3 26 5 Fast Attach 14 | 7 5 2 Attach 3 | . 2 1 Detach . | . . . Swap 22 | . 8 14 Drop 16 | . 10 6 Fire 118 | 8 74 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap 13 | . 13 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 12) 342 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 7) 820 | -10/Materials | Core integrity fell below 50% 1138 | -10/Materials | Build established: Scavenger-Mutant 1372 | -10/Materials | Central database locked down 1469 | -10/Materials | Discovered new exit (range 16) 2065 | -10/Materials | Discovered new exit (range 15) 2575 | -10/Materials | Discovered new exit (range 5) 3081 | -10/Materials | Discovered new exit (range 3) 3103 | -10/Materials | Entered Subcaves 3382 | -10/Subcaves | Discovered new exit (range 8) 3518 | -10/Subcaves | Visited Clippyterm 3532 | -10/Subcaves | Learned 40 Factory zone layouts 3532 | -10/Subcaves | Learned Factory garrison access intel 3571 | -10/Subcaves | Build established: Mutant 3704 | -10/Subcaves | Core integrity fell below 20% 4161 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 4843 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 5932 | -10/Subcaves | Destroyed by UM-LQT(R) with Subdweller Laser Last Messages --------------- 05160_ HL-U63(R): "OHNO!" 05204_ HL-U63(R) destroyed. 05207_ Acquired 36 matter. 05227_ Subatomizers dissect the Sub. Monowheel. 05533_ S-10 Pest destroyed. 05536_ Destroyed Flight Unit. 05539_ Lgt. Ion Engine fries itself beyond repair. 05539_ S-10 Pest destroyed. 05546_ Flight Unit fries itself beyond repair. 05548_ Destroyed Flight Unit. 05550_ Flight Unit fries itself beyond repair. 05551_ S-10 Pest destroyed. 05555_ Lgt. Assault Rifle fries itself beyond repair. 05556_ Lgt. Ion Engine fries itself beyond repair. 05562_ 6K-DMA(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????#"""""#?????????????????????????????????? | | ?????????#""X""#?????????????????????????????????? | | ?????????#" "#?????????????????????????????????? | | ?????????### ####????????????????????????????????? | | ???????##### ## #????????????????????????????????? | | ????#### ## ##???????????????????????????????? | | ????# "" ##???????????????#??????????????? | | ????# " | #?????????????? #??????????????? | | ???##" ### ### #????????????? #??????????????? | | ####" "#####?# ##????????##? #???????????????? | | """" """#????### #???????? ## #???????????????? | | " "" ##?????## ######??# "????????????????? | | # """##??????# ## # ### ""#????????????????? | | " "" ##???????# "" ""#????????????????? | | " " #????????# """#???????????????????? | | "##"##????????# # #### ##?#?????????????????? | | #####?????????##### ##?#@ ##"??????????????????? | | ??????????????#### #?## """"????????????????? | | ??????????????# < #?? "" ""??????????????? | | ??####????????# #### R"" ""?????????????? | | ### ##???????# # ## ""#""### ?????????????? | | ## #???????####### ""## "##???????????????? | | #?###?????????## " # #???????????????? | | ### ##?????????# ### ### #???????????????? | | #?????????#### ## #???????????????? | | ## #?????###### #???????????????? | | ### #?##### # ##??#????????????? | | ### #######?# ##?# ???????????? | | #???????# #?# ???????????? | | #????# ##### ## % ## ??????????? | | ####????## ?????# ## #??????????? | | ###??????????# ##?## # #??????????? | | ?????????????# # #???????????? | | ????????????## ## # ###???????????? | | ???????????## #?????????????? | | ???????????# ### #?????????????? | | ???????????# #### ##??# #?????????????? | | ?????????????????#### #????###?????????????? | | ????????????????????### #####????????????????? | | ??????????????????????## ##???????????????? | | ???????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingStealthNeutralizer Manual? 0 Play Time 00:14:50 Cumulative 338.2 hours Start 2024.09.25 @ 12:14:26 End 2024.09.25 @ 12:30:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 235 Adventurer 5 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0 Lore% 67 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7f8371a-51c2-452f-b49a-f40333158b93