Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.12 @ 00:22:48 Player: Atrele Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (151) 755 Value Destroyed (4790) 4790 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1393) 1393 TOTAL SCORE: 9958 Bonus ------- High Alert Combat Kills 327 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -134 Cogmind --------- Core Integrity 440/700 Matter 220/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Transport Network Coupler System Shield Authchip [R/Combat] > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Aerolev Unit Aerolev Unit Gravmag System Gravmag System Improved Cesium-ion Thruster Transport Network Coupler Improved Melee Analysis Suite Kinecellerator Advanced Phase Shifter Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved Field Recycling Unit (0) Gatling Laser Gatling Laser Heavy Particle Cannon Gauss Cannon Gauss Cannon Missile Launcher Missile Launcher Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Transport Network Coupler Hacking Suite System Shield > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Aerolev Unit Aerolev Unit Transport Network Coupler Improved Melee Analysis Suite Kinecellerator Advanced Phase Shifter Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved Field Recycling Unit Gatling Laser Gatling Laser Heavy Particle Cannon Gauss Cannon Gauss Cannon Missile Launcher Missile Launcher Remote Datajack Greatsword [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Cobbler Unit Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Scrap Shield Weapon Minigun Energy Gun Precision Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 184 | 5 32 10 92 17 3 25 Power 28 | 1 4 4 7 5 2 5 Engine 25 | 1 4 4 5 5 2 4 Core 3 | . . . 2 . . 1 Reactor . | . . . . . . . Propulsion 41 | 2 7 4 20 2 1 5 Treads . | . . . . . . . Leg 38 | 2 7 4 18 2 1 4 Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 2 | . . . 1 . . 1 Utility 21 | . 8 . 10 2 . 1 Device 3 | . 1 . 2 . . . Storage 8 | . 4 . 4 . . . Processor 5 | . 3 . 2 . . . Hackware 4 | . . . 1 2 . 1 Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 94 | 2 13 2 55 8 . 14 Energy Gun 25 | . . . 16 4 . 5 Energy Cannon 10 | . . . 10 . . . Ballistic Gun 24 | 2 8 . 14 . . . Ballistic Cannon 7 | . . . . 2 . 5 Launcher 14 | . 5 2 5 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 11 | . . . 8 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . 2 1 . . Unidentified Prototypes 10 | . . . 7 1 . 2 Parts Lost 13 | . 1 . 6 1 . 5 Power 2 | . . . . . . 2 Propulsion 7 | . . . 5 1 . 1 Utility 2 | . . . 1 . . 1 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 2 | . 1 . 1 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 100 92 98 100 93 Engine 10 | . 13 14 5 15 15 10 Core 1 | . . . 3 . . 2 Leg 30 | . 27 28 32 29 30 28 Device 1 | . . . 2 . . . Storage 10 | . 18 14 9 7 7 7 Processor 13 | . 7 14 14 15 15 15 Hackware 7 | . . . 5 13 15 14 Energy Gun 4 | . . . 1 10 15 6 Ballistic Gun 12 | . 27 7 13 3 . . Launcher 1 | . . 20 . . . . Peak Build Rating 56 | 5 8 19 37 52 55 56 Average Rating 32 | 3 7 13 32 46 53 51 On Entrance 24 | . 5 8 18 37 51 55 Naked Turns . | . . . . . . . Heaviest Build 112 | 5 20 23 95 110 108 112 Greatest Support 75 | 20 20 40 70 70 70 75 Greatest Overweight (x) 3 | . 3 1 2 2 1 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 5 10 10 25 25 25 25 Average Capacity 19 | 5 8 10 22 25 25 25 Most Carried 25 | 5 10 10 25 25 25 25 Average Carried 18 | . 7 9 20 24 24 23 Final Capacity 25 | 5 10 10 25 25 25 25 Final Carried 25 | 4 10 10 25 25 25 25 Class Distribution -------------------- 48% | Scavenger-Mutant 40% | Hacker-Mutant 10% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Matter Collected 3820 | 256 888 393 1530 279 . 474 Remotely 150 | . 150 . . . . . Salvage Created 6000 | 38 1173 393 2740 441 . 1215 Parts 321 | 4 71 28 143 21 . 54 Haulers Intercepted 11 | . 2 . 5 1 . 3 Recyclers Shooed 3 | . . . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Combat Hostiles Destroyed 112 | 1 27 15 46 6 . 17 Melee 15 | . . . 9 1 . 5 Guns 56 | 1 19 1 25 5 . 5 Cannons 12 | . . . 5 . . 7 AOE 29 | . 8 14 7 . . . Classes Destroyed 15 | 1 5 2 5 1 . 1 Worker 6 | . 4 . . . . 2 Builder 6 | . 4 . . 1 . 1 Hauler 11 | . 2 . 5 1 . 3 Recycler 6 | . . . 3 . . 3 Operator 4 | . . . 2 2 . . Turret 2 | . . 2 . . . . Watcher 9 | . 3 . 5 . . 1 Swarmer 15 | . 6 4 5 . . . Grunt 62 | 1 21 1 28 4 . 7 Brawler 2 | . . . 1 . . 1 Duelist 3 | . . . 1 . . 2 Sentry 17 | . . . 11 1 . 5 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . . 2 Subdweller 10 | . . 10 . . . . Thug 1 | . . 1 . . . . Best Kill Streak 10 | 1 10 8 7 2 . 8 Combat Bots Only 8 | 1 8 8 5 2 . 3 Max Kills in Single Turn 6 | 1 3 6 4 1 . 2 Gunslinging 1 | . 1 . . . . . Exploded 5 | . 2 5 3 . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Hostile Shots Fired 653 | 3 122 46 226 75 . 181 Missed 193 | 2 38 15 63 22 . 53 Damage Taken 4919 | 8 772 380 1963 446 . 1350 Core 732 | . 130 94 248 73 . 187 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1454 | 3 233 108 563 144 . 403 Regen/Repaired (Parts) 396 | . . . 396 . . . Core Remaining (%) 54 | 100 . 10 54 . . . Volleys Fired 319 | 3 95 17 122 31 5 46 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 40 50 66 133 122 110 160 Shots Fired 611 | 6 184 34 226 59 10 92 Gun 483 | 6 177 8 183 53 10 46 Cannon 85 | . . . 35 6 . 44 Launcher 43 | . 7 26 8 . . 2 Special . | . . . . . . . Kinetic 406 | 6 177 8 145 26 . 44 Thermal 103 | . . . 66 5 . 32 Explosive 43 | . 7 26 8 . . 2 Electromagnetic 59 | . . . 7 28 10 14 Robot Hit Streak 22 | 3 18 16 18 13 . 22 Robot Miss Streak 4 | 1 4 1 3 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 480 | 4 135 24 182 45 . 90 Core Hits 289 | 2 71 31 105 21 . 59 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 11 | . 1 . 4 1 . 5 Burn 2 | . . . 2 . . . Destroy 2 | . 1 . 1 . . . Blast 4 | . . . . 1 . 3 Sever 3 | . . . 1 . . 2 Melee Attacks 47 | . . . 29 1 . 17 Impact . | . . . . . . . Slashing 47 | . . . 29 1 . 17 Piercing . | . . . . . . . Sneak Attacks 5 | . . . 3 . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12444 | 35 2316 1551 4879 838 . 2825 Guns 5440 | 35 1496 84 2250 647 . 928 Cannons 1428 | . . . 521 115 . 792 Explosions 3428 | . 816 1467 1034 . . 111 Melee 2094 | . . . 1059 55 . 980 Ramming 54 | . 4 . 15 21 . 14 Kinetic 4439 | 35 1496 84 1673 359 . 792 Thermal 1848 | . . . 952 67 . 829 Explosive 3361 | . 816 1467 967 . . 111 Electromagnetic 648 | . . . 213 336 . 99 Impact . | . . . . . . . Slashing 2094 | . . . 1059 55 . 980 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 5 | . . . . . . 5 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 152 | . 23 9 82 . . 38 Projectiles . | . . . . . . . Explosions 52 | . 23 9 8 . . 12 Melee 100 | . . . 74 . . 26 Knockbacks 8 | . . . . 2 . 6 Impact . | . . . . . . . Kinetic 8 | . . . . 2 . 6 Secondary . | . . . . . . . Self-Inflicted Damage 245 | . . . 68 . . 177 Shots 3 | . . . 1 . . 2 Rammed . | . . . . . . . Targets Rammed 9 | . 3 . 2 2 . 2 Kicked 9 | . 3 . 2 2 . 2 Crushed . | . . . . . . . Highest Temperature 424 | 6 39 . 285 75 48 424 Average Temperature 89 | 6 10 . 78 28 25 134 Received Heat Transfer 2295 | 6 384 147 1053 165 . 540 Effects 8 | . . . 1 . . 7 Shutdowns 4 | . . . . . . 4 Energy Bleed 2 | . . . 1 . . 1 Interference 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 2 1 . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 3 . . 4 Heat Transferred 3960 | . . . 1937 148 . 1875 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Peak Influence 1073 | 20 282 . 562 146 1073 675 Initial 488 | . 11 . 81 31 8 488 Average 211 | 4 51 . 165 61 430 491 Maximum Alert Level 3 | . 1 . 2 . 3 2 Low Security (%) 61 | 100 98 . 60 100 31 . Level 1 16 | . 1 . 27 . 22 11 Level 2 18 | . . . 11 . 22 88 Level 3 3 | . . . . . 23 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 7 . 8 3 . 7 Investigation 13 | . 7 . 3 2 . 1 Extermination 3 | . . . . 1 . 2 Reinforcement 3 | . . . 2 . . 1 Assault . | . . . . . . . Garrison 6 | . . . 3 . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | 1 40 19 65 11 . 19 Peak Tracking Total 8 | 1 8 7 7 2 . 3 Tactical Retreats 5 | . . 1 3 . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Traps Triggered 8 | . 6 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 8 | . 3 . 5 . . . Reprogrammed 6 | . 4 . 2 . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Machines Disabled 24 | . 3 4 6 2 . 9 Max in Single Turn 2 | . 1 2 2 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Machines Accessed 41 | . 10 . 15 7 4 5 Terminals 27 | . 7 . 9 5 4 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . 2 . . . Recycling Units 5 | . 2 . 2 . . 1 Scanalyzers 3 | . . . 1 1 . 1 Garrison Access 2 | . . . 1 1 . . Total Hacks 153 | . 49 . 57 28 6 13 Successful 105 | . 33 . 38 22 3 9 Failed 48 | . 16 . 19 6 3 4 Catastrophic 5 | . 2 . 2 . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 97 | . 31 . 34 23 6 3 Fabricators 2 | . . . . . . 2 Repair Stations 17 | . 3 . 14 . . . Recycling Units 22 | . 15 . 2 . . 5 Scanalyzers 10 | . . . 5 2 . 3 Garrison Access 5 | . . . 2 3 . . Terminal Hacks 69 | . 21 . 21 21 3 3 Record 32 | . 12 . 6 13 . 1 Part Schematic 3 | . . . . 3 . . Robot Analysis 2 | . . . 1 . . 1 Prototype ID Bank 3 | . 1 . 1 1 . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Repair Station Index 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 4 | . 1 . 2 1 . . Unreport Threat 1 | . 1 . . . . . Locate Traps 6 | . 2 . 3 1 . . Disarm Traps 2 | . 1 . 1 . . . Reprogram Traps 2 | . 1 . 1 . . . Maintenance Status 1 | . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . Assault Status 1 | . . . 1 . . . Recall Extermination 1 | . . . . 1 . . Hauler Manifests 3 | . 1 . 2 . . . Registered Components 1 | . . . 1 . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 13 | . 2 . 11 . . . Scan Component 8 | . 2 . 6 . . . Repair 5 | . . . 5 . . . Recycling Unit Hacks 16 | . 10 . 2 . . 4 Report Inventory 10 | . 6 . 2 . . 2 Retrieve Matter 1 | . 1 . . . . . Retrieve Components 5 | . 3 . . . . 2 Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 3 | . . . 2 1 . . Unlock Access 2 | . . . 1 1 . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 2 . . Used 1 | . . . . 1 . . Hacking Detections 31 | . 10 . 10 6 2 3 Full Trace Events 14 | . 7 . 3 2 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 5 . . . Time 253 | . . . 253 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 123 | . 123 . . . . . Retrieved Components 39 | . 23 . . . . 16 Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Used RIF Installer 2 | . . . . . 2 . Command Fork 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Robot Analysis Total 2 | . . . 1 . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Turns Passed 13369 | 94 3009 646 5054 994 2035 1537 Spaces Moved 7247 | 69 2180 417 2427 445 1045 664 Core 18 | 17 1 . . . . . Treads . | . . . . . . . Legs 7229 | 52 2179 417 2427 445 1045 664 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 Average Speed 160 | 102 120 133 175 191 190 192 Slowest Speed 260 | 120 200 190 260 260 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 7 100 24 98 14 98 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 308 | . 57 121 77 1 . 52 Melee . | . . . . . . . Projectile 8 | . . . . 1 . 7 AOE 300 | . 57 121 77 . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Total 8356 | 87 2396 473 2986 537 1090 787 Wait 238 | . 28 12 191 1 6 . Move 7240 | 68 2179 416 2426 444 1043 664 Hop . | . . . . . . . Pick Up 185 | 10 40 8 77 19 14 17 Fast Attach . | . . . . . . . Attach 60 | 5 10 . 24 9 . 12 Detach 8 | . . . 1 4 . 3 Swap 124 | . 22 10 68 8 3 13 Drop 118 | 1 19 10 46 18 11 13 Fire 319 | 3 95 17 122 31 5 46 Melee 47 | . . . 29 1 . 17 Ram . | . . . . . . . Kick 9 | . 3 . 2 2 . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . . . . 8 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory (discovered 3 exits: [*Sto] / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 505 | -10/Materials | Destroyed 8 combat bots 584 | -10/Materials | Discovered new exit (range 7) 1457 | -10/Materials | Identified exit to Mines 1676 | -10/Materials | Discovered new exit (range 11) 1676 | -10/Materials | Identified exit to Materials 1697 | -10/Materials | Identified exit to Subcaves 1699 | -10/Materials | Build established: Scavenger-Mutant 2385 | -10/Materials | Discovered exit to Materials (range 16) 2729 | -10/Materials | Discovered exit to Materials (range 15) 2810 | -10/Materials | Core integrity fell below 50% 3104 | -10/Materials | Entered Subcaves 3251 | -10/Subcaves | Ambushed by swarm of Subdwellers 3298 | -10/Subcaves | Core integrity fell below 20% 3313 | -10/Subcaves | Lost 4 allies 3330 | -10/Subcaves | Destroyed 8 combat bots 3482 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3627 | -10/Subcaves | Discovered new exit (range 15) 3717 | -10/Subcaves | Discovered new exit (range 14) 3729 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3750 | -10/Subcaves | Entered Materials 3750 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4206 | -8/Materials | Discovered new exit (range 3) 4740 | -8/Materials | Repaired Myomer Leg 4786 | -8/Materials | Repaired Carbon-fiber Leg 5046 | -8/Materials | Discovered new exit (range 5) 5235 | -8/Materials | Identified exit to Garrison 5302 | -8/Materials | Garrison activated, responded to threat 5724 | -8/Materials | Repaired Myomer Leg 5772 | -8/Materials | Repaired Carbon-fiber Leg 5876 | -8/Materials | Build established: Hacker-Mutant 6819 | -8/Materials | Build established: Scavenger-Mutant 6991 | -8/Materials | Repaired Broken Deuterium Engine 7259 | -8/Materials | Discovered new exit (range 6) 7267 | -8/Materials | Identified exit to Factory 8804 | -8/Materials | Entered Factory 8804 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8810 | -7/Factory | Discovered new exit (range 10) 8835 | -7/Factory | Identified exit to Lower Caves 9264 | -7/Factory | Build established: Hacker-Mutant 9766 | -7/Factory | Discovered new exit (range 16) 9796 | -7/Factory | Identified exit to Garrison 9798 | -7/Factory | Entered Garrison 9798 | -7/Garrison | Discovered recently destroyed garrison 10328 | -7/Garrison | Discovered new exit (range 12) 10352 | -7/Garrison | Identified exit to Factory 10569 | -7/Garrison | Discovered exit to Factory (range 10) 10665 | -7/Garrison | Discovered exit to Factory (range 56) 10665 | -7/Garrison | Discovered exit to Factory (range 30) 10665 | -7/Garrison | Discovered exit to Factory (range 19) 11451 | -7/Garrison | Installed Relay Interface Framework 11616 | -7/Garrison | Expanded RIF knowledge: Command Fork 11833 | -7/Garrison | Entered Factory 12355 | -7/Factory | Garrison activated, responded to threat 13370 | -7/Factory | Self-destructed Last Messages --------------- 13213_ Dropped Gravmag System. 13214_ Acquired Carbon-fiber Leg. 13218_ Acquired Gravmag System. 13246_ K-01 Serf cleans the Pressure Siphon. 13263_ P-60 Hacker destroyed. 13263_ Subcomponent Replicator disabled. 13266_ K-01 Serf collects debris. 13271_ System corrupted: Component data lost. 13283_ K-01 Serf cleans the Pressure Siphon. 13304_ Acquired 10 matter. 13306_ K-01 Serf cleans the Pressure Siphon. 13309_ System corrupted: Heat flow error (+123). 13315_ K-01 Serf cleans the Pressure Siphon. 13330_ R-06 Scavenger collects Ion Engine. 13370_ Connecting with Scanalyzer... 13370_ ALERT: Suspicious activity at Scanalyzer F001. Dispatching Investigation squad. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ### # # # !!#????????????????????????????? | | %+##%#??????????????????? #???????? | | ### # #=#?????????????????? ###?????? | | ??# **#*#????###+###????? #?????? | | ??# ^^^ # #%#????# ##### #?????? | | ??# # " #=###### #?????? | | ??# # " #!%[ =!% % T #?????? | | ??# + """" ######## #?????? | | ??# # !#??????# ##### #?????? | | ??# # #??????### ###?????? #?????? | | ### ###########????????# #?????????? ????????? | | ] #############+######??????????????? | | # % #??????????????? | | # ### ???? | | # + ???? | | """ """ """ # " % ### ???? | | """ """ """ # "" """ #????? ?????? | | """ """ """ # "" ! G" #??????????????? | | "%" """ """ # """ #??????????????? | | % / #??????????????? | | % ####################??????????????? | | % # #????????????????????? | | % # """ "" #????????????????????? | | ### # """ "" #????????????????????? | | ### # """ "" #????????????????????? | | # # @S #????????????????????? | | # [ # """ "" #????????????????????? | | + /[ + """ "" #????????????????????? | | ! # # """ "" #????????????????????? | | # # #????????????????????? | | #####+#+###### # #????????????????????? | | ## # #????????????????????? | | ## # #????????????????????? | | ! ## ##############????????????????????? | | ## #?????????????????????????????????? | | """ """ ## #?????????????????????????????????? | | """ """ ## #?????????????????????????????????? | | """ """ ## #?????????????????????????????????? | | ## ?????????????????????????????????? | | """ """ #?+#?????????????????????????????????? | | """ """ #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Imp. Salvage Targeting Computer | -7/Factory | Hacked Lance | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Dynamic Key Loot Pinata Made in Tau Ceti IV Quick And Dirty Remodeling Risk Taker Serviceable Loadout Troublemaker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed WarlordEtherialCore Manual? 0 Play Time 02:38:37 Cumulative 3.4 hours Start 2025.04.11 @ 21:42:49 End 2025.04.12 @ 00:22:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da521378-805d-4ae4-bb49-7b13b83b892c