Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.12 @ 13:33:29 Player: sasha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1057) 1057 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2157 Bonus ------- None Cogmind --------- Core Integrity 73/400 Matter 239/300 Energy 265/265 System Corruption 19% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ ECM Suite > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Ion Engine Visual Processing Unit Signal Interpreter Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Core Shielding Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Structural Scanner ECM Suite Beam Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 42 | 6 14 22 Power 6 | 1 2 3 Engine 5 | 1 2 2 Core 1 | . . 1 Reactor . | . . . Propulsion 15 | 3 7 5 Treads 1 | 1 . . Leg 14 | 2 7 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 2 7 Device 5 | . . 5 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 11 | 1 3 7 Energy Gun 6 | . 3 3 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 20 | . 2 18 Power 2 | . . 2 Propulsion 6 | . 1 5 Utility 7 | . . 7 Weapon 5 | . 1 4 Highest Loss Streak 8 | . 2 8 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 96 94 Engine 9 | . 14 5 Core 2 | . . 4 Leg 24 | . 27 21 Device 12 | . . 22 Storage 8 | . 14 3 Processor 1 | . . 3 Protection 12 | . 13 12 Energy Gun 10 | . 11 10 Ballistic Gun 11 | . 14 10 Naked Turns . | . . . Heaviest Build 21 | 11 19 21 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 7 | 6 8 6 Most Carried 9 | 8 9 9 Average Carried 6 | 4 7 5 Final Capacity 10 | 8 10 5 Final Carried 9 | 6 9 4 Class Distribution -------------------- 48% | Mutant 37% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 700 | 239 231 230 Remotely . | . . . Salvage Created 1355 | . 765 590 Parts 99 | . 54 45 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 18 14 Guns 32 | . 18 14 Classes Destroyed 7 | . 5 2 Worker 2 | . 1 1 Builder 1 | . . 1 Hauler 2 | . 1 1 Watcher 3 | . 2 1 Swarmer 8 | . 2 6 Grunt 18 | . 16 2 Sentry 6 | . . 6 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2338 | . 637 1701 Core 400 | . 73 327 Absorbed by Shields . | . . . Redirected to Shielding 50 | . 17 33 Core Remaining (%) 85 | 100 70 . Volleys Fired 160 | . 76 84 Largest 2 | . 2 2 Hottest 123 | . 70 123 Shots Fired 262 | . 141 121 Gun 257 | . 141 116 Cannon . | . . . Launcher . | . . . Special 5 | . . 5 Kinetic 145 | . 76 69 Thermal 117 | . 65 52 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 13 16 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 152 | . 88 64 Core Hits 72 | . 44 28 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 10 | . 7 3 Burn 9 | . 7 2 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1709 | . 899 810 Guns 1701 | . 892 809 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 7 1 Kinetic 826 | . 415 411 Thermal 875 | . 477 398 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 19 | . . 19 Average Corruption 15 | . . 15 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 1 2 Kicked 3 | . 1 2 Crushed . | . . . Highest Temperature 203 | . 198 203 Average Temperature 57 | . 66 47 Received Heat Transfer 684 | . 318 366 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred 3071 | . 1924 1147 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 295 | . 287 295 Initial 120 | . . 120 Average 149 | . 136 166 Maximum Alert Level 1 | . 1 1 Low Security (%) 72 | 100 67 76 Level 1 27 | . 32 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 6 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 33 22 Peak Tracking Total 5 | . 4 5 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 9 4 Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 23 9 Successful 20 | . 13 7 Failed 12 | . 10 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 27 | . 18 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 9 7 Record 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 3 | . 1 2 Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Reinforcement Status 1 | . . 1 Recall Investigation 1 | . 1 . Hauler Manifests 2 | . 1 1 Zone Layout 4 | . 1 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 89 | . 89 . Retrieved Matter 89 | . 89 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2420 | 56 1049 1315 Spaces Moved 1311 | 36 621 654 Core 22 | 22 . . Treads 1 | 1 . . Legs 1288 | 13 621 654 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 86 120 121 Slowest Speed 260 | 160 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 4 | . . 4 Exploration Rate (%) 47 | 3 87 53 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1907 | 59 798 1050 Wait 337 | 10 61 266 Move 1309 | 35 620 654 Hop . | . . . Pick Up 38 | 8 15 15 Fast Attach 7 | 3 2 2 Attach 23 | 2 5 16 Detach . | . . . Swap 12 | 1 7 4 Drop 18 | . 11 7 Fire 160 | . 76 84 Melee . | . . . Ram . | . . . Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 820 | -10/Materials | Discovered new exit (range 17) 1096 | -10/Materials | Discovered new exit (range 7) 1106 | -10/Materials | Entered another Materials area 1106 | -9/Materials | Evolved 2 slots: Utility x2 1347 | -9/Materials | Discovered new exit (range 5) 1413 | -9/Materials | Build established: Scavenger-Mutant 1540 | -9/Materials | Lost 8 parts (2p2n1u3w) 1968 | -9/Materials | Discovered new exit (range 16) 2150 | -9/Materials | Core integrity fell below 50% 2221 | -9/Materials | Discovered new exit (range 15) 2265 | -9/Materials | Identified exit to Mines 2314 | -9/Materials | Build established: Scavenger-Skirmisher 2382 | -9/Materials | Crushed by falling debris 2382 | -9/Materials | System corruption reached 10% 2398 | -9/Materials | Crushed by falling debris 2398 | -9/Materials | Core integrity fell below 20% 2411 | -9/Materials | Crushed by falling debris 2420 | -9/Materials | Crushed by falling debris 2421 | -9/Materials | Self-destructed Last Messages --------------- 02382_ Sensor Array destroyed. 02382_ System corrupted by crushing effect (+1). 02382_ Aluminum Leg destroyed. 02382_ System corrupted by crushing effect (+5). 02382_ Mining Laser destroyed. 02382_ System corrupted by crushing effect (+5). 02387_ System corrupted: Substantial component data lost. 02398_ The unstable cave ceiling collapses. 02398_ Crushed by falling debris. 02398_ Structural Scanner destroyed. 02398_ System corrupted by crushing effect (+2). 02398_ Aluminum Leg destroyed. 02398_ System corrupted by crushing effect (+5). 02398_ Signal Interpreter destroyed. 02398_ System corrupted by crushing effect (+1). 02411_ System corrupted: Component data lost. 02411_ The unstable cave ceiling collapses. 02411_ Crushed by falling debris. 02420_ The unstable cave ceiling collapses. 02420_ Crushed by falling debris. 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