Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:25:13 Player: DGSTER Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (4712) 4712 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 9884 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/1150 Matter 64/300 Energy 207/450 System Corruption 3% Temperature Cool (0) Movement Core (850) Ox16 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (20) --- Relay Coupler [Grunt] (24) Relay Coupler [Behemoth] (9) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Antimatter Reactor Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Heat Sink Relay Coupler [Grunt] Relay Coupler [Behemoth] Gamma Rifle Gamma Rifle Plasma Rifle Plasma Rifle Heavy Phase Cannon Heavy Phase Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Remote Datajack [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . Utility 8 | . . 2 1 1 1 2 1 Weapon 1 | . . . . 1 . . . Parts Attached 147 | 6 14 7 30 23 16 32 19 Power 19 | 1 2 2 3 4 1 3 3 Engine 9 | 1 2 2 . 1 . 3 . Core 9 | . . . 3 3 1 . 2 Reactor 1 | . . . . . . . 1 Propulsion 39 | 2 3 2 8 7 4 10 3 Treads 9 | . . . 3 1 . 5 . Leg 26 | 2 3 2 4 3 4 5 3 Wheel 3 | . . . . 3 . . . Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 38 | 1 3 . 12 4 7 8 3 Device 8 | . . . 1 2 . 3 2 Storage 7 | 1 3 . 1 . 1 1 . Processor 10 | . . . 5 1 1 2 1 Hackware 3 | . . . 1 1 . 1 . Protection 10 | . . . 4 . 5 1 . Artifact . | . . . . . . . . Weapon 51 | 2 6 3 7 8 4 11 10 Energy Gun 18 | 1 4 . 1 1 4 2 5 Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 19 | 1 2 3 3 3 . 7 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 2 1 . 2 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . 1 2 . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 74 | . . 1 16 13 . 15 29 Power 11 | . . 1 3 2 . 1 4 Propulsion 24 | . . . 6 5 . 6 7 Utility 20 | . . . 6 1 . 6 7 Weapon 19 | . . . 1 5 . 2 11 Highest Loss Streak 29 | . . 1 4 3 . 3 29 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 76 65 65 83 87 95 77 Engine 4 | . 13 10 1 . 2 4 3 Core 2 | . . . 5 2 3 . . Treads 4 | . . . 3 9 . 4 15 Leg 13 | . 25 22 13 6 11 16 1 Wheel 1 | . . . . 1 10 . . Device 4 | . . . 2 . 6 8 10 Storage 9 | . 13 11 9 7 6 10 10 Processor 13 | . . . 2 28 15 18 11 Hackware 4 | . . . 4 4 6 7 3 Protection 3 | . . . 5 . 9 3 3 Energy Gun 3 | . 5 . 1 . 13 3 . Ballistic Gun 11 | . 17 21 11 12 . 12 11 Naked Turns . | . . . . . . . . Heaviest Build 76 | 11 26 19 38 41 70 76 75 Greatest Support 113 | 20 20 20 60 60 68 113 113 Greatest Overweight (x) 16 | . 3 . 8 7 13 3 16 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 10 15 15 20 20 20 Average Capacity 15 | 7 9 10 14 15 16 20 20 Most Carried 20 | 5 7 10 13 15 17 20 20 Average Carried 11 | 2 4 8 8 10 13 15 15 Final Capacity 20 | 8 10 10 15 15 20 20 20 Final Carried 17 | 3 7 10 10 12 17 16 2 Class Distribution -------------------- 38% | Mutant 27% | Gunner 20% | Scavenger-Mutant 5% | Tank 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2993 | 265 134 204 724 613 72 885 96 Remotely . | . . . . . . . . Salvage Created 4754 | 87 110 693 1151 773 118 1254 568 Parts 252 | 7 8 44 56 45 9 61 22 Haulers Intercepted 3 | . . 2 1 . . . . Recyclers Shooed 11 | . . . 2 3 . 5 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 93 | . 1 16 22 18 4 21 11 Guns 71 | . 1 16 17 13 4 18 2 Cannons 5 | . . . . 3 . . 2 AOE 15 | . . . 4 2 . 3 6 Classes Destroyed 15 | 2 2 4 5 2 . . . Worker 6 | . . . 2 1 . 2 1 Builder 7 | . . . 3 2 . . 2 Tunneler 2 | 1 . . . 1 . . . Hauler 3 | . . 2 1 . . . . Recycler 5 | 1 1 . 2 1 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . 1 . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 17 | . . 4 2 6 3 . 2 Grunt 40 | . 1 7 14 8 . 10 . Brawler 2 | . . 1 . . . 1 . Duelist 1 | . . . 1 . . . . Sentry 10 | . . 4 3 1 . 2 . Hunter 13 | . . . 2 1 . 3 7 Programmer 10 | . . . . 2 1 5 2 Best Kill Streak 9 | 1 3 6 9 7 3 5 6 Combat Bots Only 6 | . 1 6 4 4 3 5 6 Max Kills in Single Turn 3 | 1 1 1 3 2 1 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . 1 1 . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 961 | . 3 64 187 178 16 170 343 Missed 303 | . 1 24 47 62 7 47 115 Damage Taken 11043 | . 22 495 2129 1937 101 2194 4165 Core 2529 | . . 92 467 501 19 288 1162 Absorbed by Shields 160 | . . . . . 40 120 . Core Remaining (%) 69 | 100 100 77 15 28 97 71 . Volleys Fired 318 | 5 11 37 105 59 9 58 34 Largest 3 | 2 1 2 2 3 3 3 3 Hottest 195 | 70 20 50 88 125 195 195 180 Shots Fired 593 | 10 11 74 170 101 16 138 73 Gun 541 | 10 11 74 163 84 16 130 53 Cannon 25 | . . . . 14 . . 11 Launcher 27 | . . . 7 3 . 8 9 Special . | . . . . . . . . Kinetic 455 | 5 11 74 140 78 . 106 41 Thermal 73 | 5 . . 23 14 9 8 14 Explosive 27 | . . . 7 3 . 8 9 Electromagnetic 38 | . . . . 6 7 16 9 Robot Hit Streak 21 | 3 6 11 19 12 12 21 7 Robot Miss Streak 5 | 1 1 4 4 3 2 5 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 6 | . . 2 1 . . 2 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 438 | 7 8 54 120 90 12 103 44 Core Hits 256 | 4 7 30 63 49 9 61 33 Critical Kills 4 | 1 . . . 1 . 1 1 Critical Parts Destroyed 6 | . . 1 2 . . 1 2 Critical Strikes 11 | 1 . 1 2 1 . 2 4 Burn 1 | . . . . . . . 1 Meltdown 1 | . . . . . . . 1 Destroy 9 | 1 . 1 2 1 . 2 2 Melee Attacks 8 | . . . 2 6 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 1 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11313 | 59 76 717 3001 2154 318 3134 1854 Guns 7793 | 59 66 710 1953 1362 271 2572 800 Cannons 579 | . . . . 296 . . 283 Explosions 2762 | . . . 1037 477 . 477 771 Melee . | . . . . . . . . Ramming 179 | . 10 7 11 19 47 85 . Kinetic 6435 | 34 66 710 1636 1264 . 2155 570 Thermal 1806 | 25 . . 613 296 218 154 500 Explosive 2293 | . . . 741 477 . 477 598 Electromagnetic 600 | . . . . 98 53 263 186 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 . 2 3 Average Corruption 2 | . . . . 2 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . 12 . 2 2 Message Errors 3 | . . . . 2 . 1 . Matter Fused 4 | . . . . 3 . . 1 Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 5 | . . . . 4 . 1 . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 209 | . . . 89 36 4 80 . Projectiles . | . . . . . . . . Explosions 205 | . . . 89 36 . 80 . Melee 4 | . . . . . 4 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 208 | . . . 2 73 11 20 102 Shots 6 | . . . 1 1 . 1 3 Rammed 12 | . . . 4 3 2 3 . Targets Rammed 27 | . 4 1 7 4 3 8 . Kicked 15 | . 4 1 3 1 1 5 . Crushed . | . . . . . . . . Highest Temperature 571 | 40 . 8 178 324 234 571 205 Average Temperature 99 | 20 . 4 34 91 119 177 53 Received Heat Transfer 2028 | . 12 102 855 375 . 684 . Effects 19 | . . . . 1 . 18 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 3 | . . . . . . 3 . Interference 2 | . . . . . . 2 . Matter Decay 3 | . . . . 1 . 2 . Short Circuit 2 | . . . . . . 2 . Damage (major) 7 | . . . . . . 7 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Melted 5 | . . . 1 1 1 2 . Heat Transferred 2805 | 74 . . 903 407 475 350 596 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 450 | 10 48 306 450 373 212 291 371 Initial 182 | . 6 16 121 182 142 35 114 Average 169 | 4 20 147 281 185 120 147 223 Maximum Alert Level 2 | . . 1 2 1 1 1 1 Low Security (%) 56 | 100 100 64 14 53 65 75 35 Level 1 42 | . . 35 81 46 34 24 64 Level 2 . | . . . 4 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 . 2 7 2 8 3 Investigation 3 | . . . . . . 3 . Extermination 6 | . . . . 1 2 2 1 Reinforcement 9 | . 1 . 2 3 . 1 2 Assault 1 | . . . . . . 1 . Garrison 4 | . . . . 3 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 14 | . 1 2 5 3 1 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 154 | . 4 20 41 37 8 27 17 Peak Tracking Total 8 | . 2 8 6 6 3 4 8 Tactical Retreats 9 | . 1 . 6 1 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . 4 . . 1 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 10 | . . 1 4 3 . 1 1 Max in Single Turn 2 | . . 1 2 2 . 1 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 22 | . 3 2 2 5 3 6 1 Terminals 15 | . 2 2 1 4 2 3 1 Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 55 | . 8 11 4 11 6 13 2 Successful 26 | . 5 6 3 7 1 4 . Failed 29 | . 3 5 1 4 5 9 2 Catastrophic 5 | . 2 . 1 1 . 1 . Database Lockouts . | . . . . . . . . Manual 14 | . 5 2 1 4 1 1 . Terminals 43 | . 5 11 2 10 5 8 2 Fabricators 3 | . . . . . . 3 . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 3 | . . . . 1 . 2 . Terminal Hacks 19 | . 2 6 1 7 1 2 . Record 7 | . . 3 . 3 1 . . Open DSF 2 | . . . . 1 . 1 . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Alert Level 2 | . . . . 1 . 1 . Unreport Threat 1 | . . . . 1 . . . Security Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 2 2 1 4 3 5 1 Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 152 | . . . . . . 152 . Total Robot Build Rating 15 | . . . . . . 15 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . 1 2 . . . Non-combat 1 | . . . . 1 . . . Combat 2 | . . . 1 1 . . . Robot Hacks Applied 3 | . . . 1 2 . . . parse_system 2 | . . . 1 1 . . . no_distress 1 | . . . . 1 . . . Relay Couplers Released 7 | . . . . 3 . 4 . Machine Destruction 1 | . . . . . . 1 . Programmers 6 | . . . . 3 . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 87 | . . . . . . 87 . Highest-Rated Ally 29 | . . . . . . 29 . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . . 26 . Total Damage 328 | . . . . . . 328 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 6400 | 91 631 484 1278 1311 768 1403 434 Spaces Moved 3040 | 67 446 267 427 604 472 621 136 Core 87 | 25 11 . 32 13 5 . 1 Treads 646 | . . . 94 270 . 161 121 Legs 1869 | 42 435 267 288 199 164 460 14 Wheels 425 | . . . . 122 303 . . Hover 13 | . . . 13 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 86 86 125 160 Average Speed 155 | 93 125 120 193 160 134 179 171 Slowest Speed 850 | 120 200 120 450 400 700 330 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 74 26 41 20 11 23 4 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 181 | . . . 42 45 . 24 70 Melee . | . . . . . . . . Projectile 19 | . . . . . . 8 11 AOE 162 | . . . 42 45 . 16 59 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4282 | 86 510 369 734 855 594 837 297 Wait 496 | . 8 32 117 123 53 62 101 Move 3033 | 66 445 266 426 603 471 620 136 Hop . | . . . . . . . . Pick Up 164 | 9 20 15 30 26 25 34 5 Fast Attach . | . . . . . . . . Attach 146 | 6 14 7 30 23 15 32 19 Detach 19 | . 1 . 5 3 2 7 1 Swap 1 | . . . . . 1 . . Drop 69 | . 7 11 12 7 15 16 1 Fire 318 | 5 11 37 105 59 9 58 34 Melee 8 | . . . 2 6 . . . Ram 3 | . . . 1 . 2 . . Kick 15 | . 4 1 3 1 1 5 . Crush 9 | . . . 3 3 . 3 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 17) 699 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Identified exit to Mines 1112 | -9/Materials | Discovered new exit (range 16) 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1668 | -8/Materials | Build established: Scavenger-Mutant 1890 | -8/Materials | Lost 3 parts (1p1n1u) 1982 | -8/Materials | Core integrity fell below 50% 2015 | -8/Materials | Lost 4 parts (3n1u) 2139 | -8/Materials | Build established: Mutant 2332 | -8/Materials | Core integrity fell below 20% 2455 | -8/Materials | Discovered new exit (range 11) 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2809 | -7/Factory | Build established: Scavenger-Mutant 2983 | -7/Factory | Garrison activated, responded to threat 3116 | -7/Factory | Build established: Gunner 3593 | -7/Factory | Core integrity fell below 50% 3639 | -7/Factory | Lost 3 parts (1n1u1w) 3737 | -7/Factory | Discovered new exit (range 5) 3796 | -7/Factory | Entered another Factory area 3796 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3981 | -6/Factory | Build established: Scavenger-Mutant 4058 | -6/Factory | Spotted B-75 Beast 4263 | -6/Factory | Discovered new exit (range 9) 4521 | -6/Factory | Build established: Tank 4564 | -6/Factory | Entered another Factory area 4564 | -5/Factory | Evolved 2 slots: Utility x2 4588 | -5/Factory | Identified exit to DSF 4758 | -5/Factory | Lost 3 parts (1n1u1w) 4786 | -5/Factory | Fabricated G-50 Soldier? 4986 | -5/Factory | Lost 3 allies 5095 | -5/Factory | Build established: Hacker-Gunner 5133 | -5/Factory | Lost 3 parts (1n2u) 5402 | -5/Factory | Build established: Gunner 5949 | -5/Factory | Discovered new exit (range 8) 5967 | -5/Factory | Entered another Factory area 5967 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6340 | -4/Factory | Core integrity fell below 50% 6383 | -4/Factory | Core integrity fell below 20% 6401 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- H-77 Assassin heat short circuits Lgt. Antimatter Reactor. Gamma Rifle destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. Plasma Rifle destroyed. Remote Datajacks cannot fire with other weapons in the same volley. U-05 Engineer builds a Wall. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Door. Adv. Myomer Leg destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ??????### | | ???????????????????????????????????+ ??????? | | ???????????????????????????????????# ???????? | | ???????????????????????????????????# ???????? | | ???????????????????????????????????# ????????? | | ???????????????????????????????????# ????????? | | ?????????????????????????????????#+# #??######## | | ?????????????????????????????????# # #??# # | | ?????????????????????????????????# # #??# "" # | | ?????????????????????????????????# # ##?# "" # | | ?????????????????????????????????# #?# T" # | | ?????????????????????????????????# #?# " # | | ????????????????????###########??? #?# "" # | | ????????????????????# #????# ### # | | ????????????????????# #????# ##" " | | ????????????????????# #????# #" | | ????????????????????# ###### #" " | | ????????????????????# ! + #" " | | ??????????????#?????# [ ###### #" # | | ??????????????# ##??# #????# #" # | | ???????????#### #?# #????# ## # | | ??##############;########+######## # #####+#"# | | ? * u | | ? k %= % s | | u % s * % | | =k |@[%[u * | | =*%=h= u u | | ????############ #######+######################### | | ??????????????# # #??##############?# | | ??????????????##### #??# !! ?# | | ??????????????????# """ """ #??# !! # | | ??????????????????# """ """ #??# !! # | | ??????????????????# """ """ #??# + | | ??????????????????# / #??# # | | ??????????????????# """ """ #??# # | | ??????????????????# """ """ #??##############?# | | ??????????????????# """ """ #?????????????????# | | ??????????????????# #?????????????????? | | ??????????????????# ? ?#?????????????????? | | ??????????????????# ? ????????????????????? | | ??????????????????#######??##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 21 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! True Hacker Challenges ------------ None Game ------ Seed AnalysisConstructAutohacker Manual? 0 Play Time 01:30:54 Cumulative 6.8 hours Start 2024.04.18 @ 21:46:01 End 2024.04.18 @ 23:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a38eeaba-e2d8-4f73-9be3-c02912ab4dcf