Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 23:04:05 Player: That1Guy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (394) 394 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1359 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 240/300 Energy 250/250 System Corruption 0% Temperature Cool (21) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (3) ------ Small Storage Unit Sensor Array Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Flail > --- INVENTORY (8) ---- Ion Engine Heat Sink Shield Generator Spread Laser Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Spread Laser Assault Rifle Flail > --- INVENTORY -------- Ion Engine Heat Sink Shield Generator Assault Rifle Flail [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 24 | 4 15 5 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device 3 | . 3 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 1 6 3 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 2 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 94 100 Engine 13 | . 14 11 Wheel 26 | . 28 22 Device 9 | . 8 11 Storage 13 | . 14 11 Protection 1 | . . 11 Energy Gun 6 | . 6 7 Ballistic Gun 18 | . 19 14 Impact Weapon 3 | . 2 11 Naked Turns . | . . . Heaviest Build 21 | 7 16 21 Greatest Support 26 | 26 26 24 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 8 8 Most Carried 6 | 4 6 5 Average Carried 3 | 1 3 4 Final Capacity 8 | 5 8 8 Final Carried 6 | 2 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 535 | 240 259 36 Remotely . | . . . Salvage Created 461 | . 425 36 Parts 23 | . 21 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 12 1 Melee 1 | . 1 . Guns 10 | . 9 1 Classes Destroyed 3 | . 2 1 Swarmer 3 | . 3 . Grunt 9 | . 9 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 76 | . 62 14 Missed 19 | . 15 4 Damage Taken 601 | . 455 146 Core 54 | . 25 29 Absorbed by Shields 80 | . 80 . Regen/Repaired (Parts) 8 | . 8 . Core Remaining (%) 95 | 100 90 . Volleys Fired 32 | . 26 6 Largest 2 | . 2 2 Hottest 85 | . 70 85 Shots Fired 64 | . 52 12 Gun 64 | . 52 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 55 | . 47 8 Thermal 9 | . 5 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 46 | . 36 10 Core Hits 24 | . 18 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Smash 1 | . 1 . Melee Attacks 8 | . 7 1 Impact 8 | . 7 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 837 | . 692 145 Guns 623 | . 495 128 Cannons . | . . . Explosions . | . . . Melee 214 | . 197 17 Ramming . | . . . Kinetic 546 | . 483 63 Thermal 77 | . 12 65 Explosive . | . . . Electromagnetic . | . . . Impact 214 | . 197 17 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 58 | . 58 . Projectiles . | . . . Explosions . | . . . Melee 58 | . 58 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 110 | . 21 110 Average Temperature 24 | . 7 53 Received Heat Transfer 336 | . 246 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 122 | . 37 85 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 234 | . 234 173 Initial 98 | . . 98 Average 78 | . 74 123 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 78 100 Level 1 16 | . 21 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 21 3 Peak Tracking Total 6 | . 6 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 16 | . 16 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 6 | . 6 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 992 | 49 782 161 Spaces Moved 820 | 49 654 117 Core 11 | 11 . . Treads . | . . . Legs . | . . . Wheels 809 | 38 654 117 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 89 | 81 90 90 Slowest Speed 90 | 90 90 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 82 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 998 | 58 782 158 Wait 88 | . 62 26 Move 818 | 48 653 117 Hop . | . . . Pick Up 22 | 6 14 2 Fast Attach . | . . . Attach 12 | 4 6 2 Detach . | . . . Swap 12 | . 9 3 Drop 6 | . 5 1 Fire 32 | . 26 6 Melee 8 | . 7 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 501 | -10/Materials | Repaired Shield Generator 746 | -10/Materials | Discovered new exit (range 9) 807 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 879 | -9/Materials | Discovered new exit (range 15) 993 | -9/Materials | Self-destructed Last Messages --------------- restoration module. Acquired Lgt. Armor Plating. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Spread Laser. Dropped Assault Rifle. K-01 Serf collects debris. EXIT=FOUND K-01 Serf collects debris. R-06 Scavenger collects Assault Rifle. Critical hit (Burn: +37). Y-45 Defender destroyed. Acquired 36 matter. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Heat Sink. W-16 Scout sends out distress signal. Acquired Hvy. Assault Rifle. Arm. Wheel destroyed. Critical hit (Burn: +37). 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""" #???????? | | ???????????????????????# #???" ??????????? | | ???????????????????????# #???# ?????????? | | ??????????##########???# #???# ?????????? | | ??????????# #???# #???#+##+# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyBoreStorm Manual? 0 Play Time 00:26:58 Cumulative 3.8 hours Start 2024.05.14 @ 22:34:37 End 2024.05.14 @ 23:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 68cd2516-cc0d-465b-a8e3-0aa26b215d05