Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 21:09:32 Player: BlobtheGreat Result: Destroyed by A6 with Enhanced Force Lance Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (292) 1460 Value Destroyed (11519) 11519 Prototype IDs (381) 7620 Alien Tech Used (7) 1400 Bonus (27305) 27305 TOTAL SCORE: 60204 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 358 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 342 Hacked Protovariant 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Friendly Fire -785 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 1618/1640 System Corruption 0% Temperature Cool (0) Movement Hovering (43) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (7) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (13) ----- Concept Phasing Heat Sink High-capacity Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Force Booster Graphene Brace Experimental System Purifier > --- WEAPON (3) ------- Superquantum Companion > --- INVENTORY (20) --- Zero-point Reactor Zero-point Reactor Combat Antigrav System Combat Linear Gravjet Desublimator Medium Storage Unit Concept Chromion Battery (800) Concept NT7 Matterbank (750) Long-range IFF Parser Long-range Terrain Scanner Experimental Transmission Jammer Experimental Phase Shifter Experimental Powered Armor Light Regenerative Plating Experimental Focal Shield Advanced Force Field Advanced Dynamic Insulation System Vortex Shotgun (50) LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Gravmag Array Cooled Linear Gravjet Experimental Antigrav System Experimental Antigrav System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Transmission Jammer Advanced Phase Shifter Layered Medium Armor Plating Concept Network Penetrator Concept Network Penetrator Improved System Shield Ghost Barrier > --- WEAPON ----------- Superquantum Companion Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Hybrid Graviton Reactor Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Concept Phasing Heat Sink High-capacity Storage Unit Concept Chromion Battery Concept NT7 Matterbank Experimental Active Sensor Suite Experimental Melee Analysis Suite Heavy Armor Plating Graphene Brace Experimental Focal Shield Authchip [Device] Crosscalibrator High-powered Transdimensional Reconstructor Vortex Shotgun Hypervelocity Multirail Long-range Missile Launcher Advanced Remote Datajack LU-1G1's Laser Shovel [Rating: 281] Favorites ----------- Power Concept Zero-point Core Engine Improved Ion Engine Power Core Concept Zero-point Core Reactor Zionite Light DM Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Titanium Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Ghost Barrier Protection Centrium Medium Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Shock Maul Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 10 | . . 1 . 1 . . . 3 . . . . 2 . . . . . . . . . . . 2 . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 249 | 9 4 19 . 4 33 1 3 13 3 4 27 . . 1 2 12 . 7 1 . . . 4 . 2 6 34 6 11 14 21 8 Power 20 | 2 . 1 . 1 2 . 1 1 . . 1 . . . . 2 . 1 . . . . 1 . . 1 3 . . 1 2 . Engine 7 | 2 . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Reactor 10 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . 1 1 . . 1 2 . Propulsion 72 | 2 2 8 . 2 15 . . 6 2 1 8 . . . . 2 . 1 1 . . . 1 . 1 . 8 2 1 3 4 2 Treads 28 | 2 . 8 . 2 15 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 10 | . 2 . . . . . . 4 2 . 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . 2 . 1 6 . . . . 2 . 1 1 . . . . . 1 . 8 2 1 3 3 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 116 | 2 . 6 . 1 10 . . 6 1 3 12 . . 1 2 6 . 5 . . . . 2 . 1 1 21 4 6 9 11 6 Device 52 | 1 . 2 . . 1 . . 3 1 1 7 . . . 2 1 . 1 . . . . 1 . . 1 9 3 2 7 5 4 Storage 10 | 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 3 . . 1 1 . Processor 21 | . . . . . 3 . . 1 . 1 1 . . 1 . 3 . 1 . . . . . . . . 4 . 2 1 3 . Hackware 8 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 4 . 1 . . . Protection 25 | . . 3 . 1 6 . . 1 . 1 3 . . . . 2 . . . . . . 1 . . . 1 1 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 2 4 . . 6 1 2 . . . 6 . . . . 2 . . . . . . . . . 4 2 . 4 1 4 . Energy Gun 14 | 2 . 1 . . 2 . . . . . 3 . . . . 2 . . . . . . . . . 1 1 . 2 . . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | 1 1 3 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 62 | . . 1 . . 2 . 2 . . 1 16 . . 1 . 8 . 1 . . . . 5 . . 2 12 . 4 4 2 1 Corrupted Parts 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . 2 . Parts Lost 62 | 5 . 2 . . 14 2 . . . . . . . . 1 1 . . . . . . . . 1 . 19 1 1 4 3 8 Power 6 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Propulsion 15 | 1 . . . . 3 . . . . . . . . . . 1 . . . . . . . . 1 . 7 . . . . 2 Utility 30 | . . 2 . . 5 . . . . . . . . . 1 . . . . . . . . . . . 9 1 1 4 1 6 Weapon 11 | 3 . . . . 5 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Highest Loss Streak 10 | 2 . 1 . . 4 1 . . . . . . . . 1 1 . . . . . . . . 1 . 10 1 1 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 6 3 11 10 9 10 12 14 13 14 13 13 14 13 14 14 13 14 13 13 13 14 14 14 13 11 12 17 15 21 19 20 19 Power . | . . . . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 2 3 2 1 2 Propulsion 3 | 3 1 2 3 2 4 5 5 1 2 3 3 3 3 3 3 3 4 3 4 4 4 4 4 4 3 2 3 . 2 2 4 3 Utility 4 | . 1 2 2 2 2 3 6 7 6 6 4 7 5 6 5 5 5 5 5 5 5 5 4 4 2 1 4 6 8 10 9 11 Weapon 3 | . 1 6 5 5 3 2 2 2 3 3 2 2 2 1 2 2 3 3 2 3 3 3 3 2 3 4 5 3 4 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | 1 1 . 2 . 1 . 2 4 2 1 1 . . . . 1 . . . . . . . . . 1 4 . . 1 4 7 Power 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 8 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 Utility 12 | . . . . . . . . 4 1 1 . . . . . . . . . . . . . . . . . . . 1 1 4 Weapon 8 | . . . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 2 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 48 97 100 90 91 96 89 84 91 93 83 86 87 88 87 88 88 89 90 92 90 90 90 90 93 94 91 88 94 91 93 86 Engine 2 | . . 10 11 9 6 7 2 6 6 6 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 8 8 7 7 7 Reactor 3 | . . . . . . . . . . . 5 6 5 5 5 5 5 9 10 10 10 10 10 10 9 9 5 . . 2 2 3 Treads 10 | . . 28 33 36 35 36 36 3 . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 26 3 . . . . . 22 20 20 22 . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . 13 13 6 26 23 22 22 22 22 25 25 25 25 25 24 25 22 22 24 22 25 24 26 26 Device 15 | . 14 10 11 9 3 9 9 21 18 19 14 13 22 22 23 21 22 16 15 15 15 15 14 15 21 21 17 12 11 13 22 19 Storage 6 | . . 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 12 | . . . . . 7 9 9 8 13 13 13 20 17 20 22 22 22 20 20 20 20 20 20 20 18 18 18 12 13 13 15 15 Hackware 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 7 20 18 13 3 . Protection 5 | . . 10 11 9 9 9 9 6 6 6 5 5 5 5 3 5 5 5 5 5 5 5 5 5 4 4 2 1 4 2 2 5 Energy Gun 1 | . . 5 . . 2 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 6 16 21 18 14 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 4 4 6 3 3 Peak Build Rating 281 | 7 5 19 18 26 33 36 41 56 63 71 92 97 105 115 115 122 118 143 146 149 147 142 144 149 168 178 237 238 251 281 281 246 Average Rating 104 | 6 3 14 17 22 23 32 32 47 58 63 73 92 104 109 109 110 118 133 141 144 142 142 142 144 165 173 196 223 244 268 255 229 On Entrance 110 | . 2 4 18 18 26 33 29 41 54 63 67 92 92 105 111 106 118 118 138 142 142 142 142 144 144 168 178 191 238 247 280 237 Avg Prop Armor Cover (%) 10 | 22 29 5 . . . 12 12 4 4 3 3 . . . . . . 5 2 . . . . . 4 . 10 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 13 2 41 39 51 51 41 38 50 45 52 54 45 46 54 47 55 53 66 69 66 64 61 63 71 69 73 94 69 70 115 113 111 Greatest Support 115 | 40 20 63 63 83 86 86 86 86 54 53 109 68 68 68 68 68 60 74 76 76 76 76 76 76 76 77 91 102 102 112 113 115 Greatest Overweight (x) 4 | 4 . 2 . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . 1 . . 1 1 1 Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 20 Average Capacity 15 | 7 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 22 21 20 Most Carried 25 | 7 5 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 14 15 25 21 25 25 25 20 Average Carried 15 | 6 3 11 14 14 14 14 14 13 14 14 14 14 13 14 14 14 15 14 14 14 14 15 14 14 12 14 19 18 24 21 20 19 Final Capacity 25 | 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 20 20 20 Final Carried 25 | 5 5 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 15 15 15 12 15 18 21 25 20 20 19 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Mutant 16% | Scavenger-Ninja 9% | Scavenger-Scout 5% | Hacker-Mutant 3% | Wizard-Gladiator 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Waste Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Zhirov Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Scout | -3/Protoforge Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Testing Wizard-Gladiator | -1/Access Hacker-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 8424 | 437 8 624 117 152 1061 76 90 205 76 55 560 50 20 265 25 485 . 230 165 70 40 6 . 262 55 100 1074 480 354 281 871 130 Remotely 298 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 298 . . . . . Salvage Created 17472 | 401 69 920 181 260 1737 185 121 297 46 . 412 71 347 189 . 54 . 492 252 404 45 . . 125 290 677 1553 711 1161 1633 3795 1044 Parts 826 | 12 9 70 13 16 84 5 2 13 1 . 30 3 22 17 . 3 . 27 4 13 1 . . 6 16 34 93 33 36 82 140 41 Haulers Intercepted 13 | . . 2 . . 4 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 2 2 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 4 . 1 . . . . 7 2 . . . . . . . . 6 . . . . . . . . Prevented 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Faulty 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 206 | 16 7 22 8 5 31 1 2 . 1 . 10 . . 10 . 4 . . 1 . . . . 7 1 2 21 4 5 22 15 11 Melee 68 | . . . . . . . 2 . 1 . 4 . . . . . . . . . . . . 3 1 2 19 4 4 11 9 8 Guns 69 | 16 1 19 4 5 23 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 AOE 60 | . 6 3 4 . 8 . . . . . 6 . . 10 . 4 . . 1 . . . . 4 . . . . . 8 6 . Classes Destroyed 27 | 3 2 5 . . 2 . 2 . 1 . 2 . . 2 . . . . 2 . 1 . . 1 . . 2 . 1 1 . . Worker 23 | . . . . . 2 . . 2 . . . . 3 . . . . 2 . 1 . . . . 2 3 . 1 . 5 2 . Builder 15 | . . 2 . . . . . . . . . . 5 . . . . . . . . . . . 1 . 1 . 3 3 . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 13 | . . 2 . . 4 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 2 2 . . Recycler 23 | 1 . . . . 2 2 . 2 . . . . 1 . . . . 3 . 2 . . . . . 3 . 1 3 1 2 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 1 . 1 1 . Drone 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 12 . . Watcher 23 | . . 2 . . 1 . . . . . . . . . . . . 1 . 2 . . . . 2 1 2 4 2 4 2 . Swarmer 41 | . 6 9 3 . 3 . . . . . . . . 9 . 2 . . . . . . . . . . 3 . . . 6 . Grunt 37 | . 1 4 4 3 18 . . . . . . . . . . 2 . . . . . . . 3 . . . . 2 . . . Brawler 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Sentry 31 | . . 8 . 2 10 1 . . . . . . . . . . . . . . . . . . . . 5 1 . 3 1 . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Programmer 22 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 4 3 2 4 4 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explorer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 19 | 16 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | 4 3 6 3 3 6 1 1 2 1 . 4 . 3 5 . 4 . 2 1 4 . . . 4 2 2 5 4 5 13 7 6 Combat Bots Only 11 | 3 3 4 3 3 6 1 1 . 1 . 3 . . 5 . 4 . . 1 . . . . 4 1 2 5 1 2 11 6 6 Max Kills in Single Turn 5 | 2 2 5 2 1 2 1 1 1 1 . 1 1 1 3 . 2 . 1 1 1 1 . . 1 1 1 2 1 1 5 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 1 . 2 . . . . . 1 . . 3 . 2 . . 1 . . . . 1 . . . . . 4 3 . Melee 2 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 1 1 2 1 1 1 1 2 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 1196 | 67 9 87 32 13 212 10 27 7 16 . 19 . . 13 24 15 . . . . 6 . . 20 19 9 141 30 12 119 62 227 Missed 404 | 25 3 22 9 2 60 . 8 1 5 . 5 . . 6 14 5 . . . . 4 . . 9 8 2 23 18 5 48 17 105 Deflected 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 2 2 Hits 792 | 42 6 65 23 11 152 10 19 6 11 . 14 . . 7 10 10 . . . . 2 . . 11 11 7 118 12 7 71 45 122 Melee 64 | 11 . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . 36 . . . . 9 Projectile 728 | 31 6 65 19 11 152 10 15 6 11 . 14 . . 7 10 10 . . . . 2 . . 11 11 7 82 12 7 71 45 113 AOE 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . 1 Critical Strikes 84 | . . 4 2 . 9 1 1 . . . . . . . . 1 . . . . . . . 2 . . 29 . . 13 . 22 Actively Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 21 Part Disruptions 14 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 8 2 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Damage Taken 18501 | 712 52 800 300 162 2330 160 223 101 172 . 417 . 5 243 175 378 . . 22 . 51 . . 269 306 171 4401 155 129 1974 863 3930 Core 3784 | 124 32 42 8 14 284 18 58 37 9 . 92 . 5 . 40 68 . . 22 . 14 . . 38 22 9 1250 34 8 246 120 1190 Absorbed by Shields 727 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 82 . . . 636 . Redirected to Shielding 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 Ignored by Resistances 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Regen/Repaired (Parts) 951 | . . . . . . . . . . 30 . . . . . 63 . . 73 . . . . . . . . . 35 619 115 16 Core Remaining (%) 63 | 50 37 . 87 . . . 32 . . . . 83 . . . . 88 . . . . . . 93 . . 1 . 97 . . . Volleys Fired 399 | 72 14 64 18 13 117 8 . . . . 9 . . 13 . 13 . . 7 . . . . 7 . . 30 2 2 3 7 . Largest 2 | 2 2 2 2 2 2 2 . . . . 1 . . 1 . 1 . . 1 . . . . 1 . . 1 1 1 1 1 . Hottest 120 | 70 50 79 46 46 88 88 . . . . 43 . . 43 . 43 . . 43 . . . . 43 . . 75 10 10 43 120 . Shots Fired 635 | 113 16 127 31 26 217 12 . . . . 9 . . 13 . 13 . . 7 . . . . 7 . . 30 2 2 3 7 . Gun 541 | 113 12 126 26 26 206 12 . . . . . . . . . . . . . . . . . . . . 20 . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 82 | . 4 1 5 . 11 . . . . . 8 . . 13 . 12 . . 7 . . . . 7 . . 7 . . 3 4 . Special 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 2 2 . . . Kinetic 416 | 48 12 102 26 26 195 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 85 | 42 . 24 . . 11 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Explosive 75 | . 4 1 5 . 11 . . . . . 8 . . 13 . 12 . . 7 . . . . 7 . . . . . 3 4 . Electromagnetic 50 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Robot Hit Streak 33 | 7 4 24 32 18 33 8 . . . . 5 . . 2 . 4 . . 6 . . . . 4 . . 5 2 3 1 2 . Robot Miss Streak 6 | 5 3 3 3 1 2 1 . . . . 2 . . 1 . 2 . . 1 . . . . 1 . . 6 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | 1 . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . . 1 . 7 Shots Hit Robots 878 | 62 8 93 21 23 174 9 6 10 4 . 13 3 14 4 . 5 . 15 7 7 2 . . 11 7 13 75 20 24 67 105 76 Core Hits 480 | 33 10 41 17 12 84 5 4 2 1 . 17 2 4 12 . 20 . 9 4 6 1 . . 16 3 6 35 10 9 37 51 29 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 637 | . . . . . 1 1 8 13 4 . 13 3 15 2 . 1 . 18 1 7 2 . . 10 11 23 95 38 46 97 144 84 Impact 6 | . . . . . 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 631 | . . . . . . . 6 11 4 . 13 3 15 2 . 1 . 18 1 7 2 . . 10 11 23 95 38 46 97 144 84 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 98 | . . . . . . 1 . 5 . . 4 3 9 2 . . . 6 1 5 2 . . . 4 8 10 5 14 12 6 1 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 2 3 2 . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 2 Damage Inflicted 62840 | 758 344 1604 681 346 3500 248 96 648 160 . 1344 291 1042 1226 . 1767 . 903 746 572 148 . . 1089 912 1730 6984 2203 3047 7613 15773 7065 Guns 5657 | 758 43 1387 279 346 2565 134 . . . . . . . . . . . . . . . . . . . . 145 . . . . . Cannons 1354 | . . . . . . . . . . . . . . . . . . . . . . . . . 239 77 343 . . 81 . 614 Explosions 8562 | . 301 214 336 . 901 . . . . . 581 . . 975 . 1719 . . 668 . . . . 842 . . 134 . . 1075 816 . Melee 47152 | . . . . . . 102 96 648 160 . 763 291 1042 251 . 48 . 903 78 572 148 . . 247 673 1653 6362 2203 3047 6457 14957 6451 Ramming 115 | . . 3 66 . 34 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4616 | 334 43 1094 279 346 2423 97 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 744 | 272 . 293 . . 142 37 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 8428 | . 301 214 336 . 901 . . . . . 581 . . 975 . 1719 . . 668 . . . . 842 . . . . . 1075 816 . Electromagnetic 431 | 152 . . . . . . . . . . . . . . . . . . . . . . . . . . 279 . . . . . Impact 102 | . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47050 | . . . . . . . 96 648 160 . 763 291 1042 251 . 48 . 903 78 572 148 . . 247 673 1653 6362 2203 3047 6457 14957 6451 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1354 | . . . . . . . . . . . . . . . . . . . . . . . . . 239 77 343 . . 81 . 614 Highest Corruption 17 | 4 6 . . . 1 1 . 6 9 9 . . . . . . . 1 1 1 1 1 1 1 . . 9 . . 16 17 1 Average Corruption 4 | 4 4 . . . 1 1 . 2 6 9 . . . . . . . 1 1 1 1 1 1 1 . . 4 . . 9 15 1 Corruption Purged 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 19 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | 7 8 . . . 13 6 . 4 7 5 . . . . . . . 7 2 5 3 4 1 9 . . 16 . . 28 57 . Message Errors 34 | . 1 . . . 2 . . . 1 1 . . . . . . . 1 . 2 1 2 . . . . 2 . . 7 14 . Matter Fused 46 | 3 1 . . . 3 3 . 2 1 2 . . . . . . . . . . . 2 . 3 . . 2 . . 3 21 . Heat Flow Errors 25 | . 2 . . . 1 . . 1 3 1 . . . . . . . 2 . 1 . . . 1 . . 2 . . 4 7 . Energy Discharges 23 | 1 2 . . . 2 1 . 1 1 . . . . . . . . 1 . 1 . . 1 1 . . 1 . . 4 6 . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 23 | 1 1 . . . 1 1 . . . 1 . . . . . . . 1 1 . . . . 1 . . 3 . . 6 6 . Data Loss (major) 17 | 1 1 . . . 1 . . . 1 . . . . . . . . 2 . 1 2 . . 2 . . 3 . . 1 2 . Alerts 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7217 | . 29 . 7 . 3 . . 216 33 . 373 97 351 182 . . . . . 71 60 . . 21 292 475 873 408 497 1143 1763 323 Projectiles 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 17 . . . . . 38 Explosions 351 | . 29 . 7 . 3 . . . . . . . . 121 . . . . . . . . . . . . . . . 95 96 . Melee 6794 | . . . . . . . . 216 33 . 373 97 351 61 . . . . . 71 60 . . 21 275 458 873 408 497 1048 1667 285 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . . 25 . 58 . . . . . . . . 104 . . . . . . . . . . . . 40 . . 39 . . Shots 14 | . . . 3 . 4 . . . . . . . . 2 . . . . . . . . . . . . 3 . . 2 . . Rammed 20 | . . 2 9 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . . 2 9 . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 260 | 146 260 133 . . 181 26 . 126 190 85 . . . . . . . 221 . 111 . . . 81 . . 183 . . 251 256 . Average Temperature 53 | 55 109 42 . . 18 10 . 76 88 50 . . . . . . . 97 . 67 . . . 56 . . 76 . . 87 109 . Received Heat Transfer 2508 | 140 12 267 48 72 1116 54 24 9 . . 126 . . 27 27 . . . . . . . . . 21 30 261 . 27 158 53 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 2072 | 814 . 851 . . 333 74 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 . 15 24 . 20 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 2 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 2 2 1 2 2 . Low Security (%) 64 | 100 100 93 95 100 44 100 . 100 . . . . 100 . . . . 100 100 100 . . . . 100 50 3 55 66 11 6 . Level 1 23 | . . 6 4 . 55 . . . . . . . . . . . . . . . . . . . . 49 92 39 33 44 31 . Level 2 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 44 61 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 615 | 5 197 219 216 88 389 150 . 28 . . . . 10 . . . . 36 104 33 . . . . 139 302 455 424 319 615 390 . Initial 193 | . . 70 66 . 9 70 . . . . . . . . . . . . . 33 . . . . . 69 150 193 40 186 134 . Average 114 | . 75 110 73 28 216 53 . 2 . . . . 1 . . . . 3 62 10 . . . . 48 193 311 197 175 353 173 . Influence Increases 8249 | 25 250 667 210 160 983 263 . 94 30 . . . 45 250 270 145 . 162 188 102 60 . . 120 276 453 874 462 551 898 711 . Destroy 0b10 Robot/C 3240 | . 140 440 160 100 620 20 . . 20 . . . . 200 . 100 . . . 20 . . . 100 20 40 400 100 100 360 300 . Destroy 0b10 Robot/NC 630 | 25 . 30 . . 50 10 . 20 . . . . 45 . . . . 40 . 30 . . . 10 30 40 35 40 50 80 95 . Destroy Leader 782 | . 20 148 30 30 190 . . . 10 . . . . 20 . . . 4 . 14 . . . 10 16 12 44 50 38 92 54 . Allied During Kill 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Successful Hack 234 | . 8 28 . 15 21 22 . 28 . . . . . . . . . 28 . . . . . . 12 38 16 . 18 . . . Select Force Hacks 210 | . . . . . . 210 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 420 | . . . . 15 30 . . 15 . . . . . . . . . 45 . . . . . . 15 60 75 45 75 15 30 . Destroy Structure 1207 | . 37 6 20 . 42 1 . 16 . . . . . . . . . 30 188 38 . . . . 48 98 154 66 75 171 217 . Partial Spotted 375 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 105 60 75 15 . Lose Combat Pursuer 1140 | . 45 15 . . 30 . . 15 . . . . . 30 270 45 . 15 . . 60 . . . 135 165 30 45 135 105 . . Influence Decreases 8249 | 25 83 663 381 138 822 446 . 94 20 10 . . 40 115 107 448 . 162 140 132 78 . . 120 151 310 798 733 313 999 410 511 Entered New Map 1764 | . . 97 105 . 13 113 . . . 10 . . . 3 27 303 . . . 15 8 . . . . 56 118 151 33 125 76 511 Time Decay 4775 | 25 83 546 276 138 519 324 . 94 20 . . . 40 112 70 133 . 162 100 87 70 . . 120 145 254 490 153 270 374 170 . Lost Part 465 | . . 20 . . 140 9 . . . . . . . . 10 . . . . . . . . . 6 . 190 10 10 40 30 . Lost Ally 92 | . . . . . . . . . . . . . . . . 12 . . 40 30 . . . . . . . . . 10 . . Purge Threat 1153 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . 419 . 450 134 . Squads Dispatched 51 | . 1 2 . . 8 . . 4 . . . . 1 . . . . 3 . 2 . . . . 4 4 4 3 6 7 2 . Investigation 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . Extermination 19 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 3 2 1 2 5 1 . Reinforcement 19 | . 1 2 . . 3 . . 3 . . . . . . . . . 1 . 2 . . . . 3 1 1 . 1 . 1 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 37 | . 3 4 . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 . 2 2 2 18 . Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 5 3 4 2 6 . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 3 4 1 6 . Times Spotted 451 | 17 14 31 7 5 46 5 9 8 1 . 12 . 3 4 18 80 . 11 4 2 4 . . 7 14 16 26 17 10 43 13 24 Peak Tracking Total 15 | 4 6 5 3 3 6 2 6 3 1 . 3 . 3 3 11 15 . 3 1 1 3 . . 4 7 6 3 7 9 10 3 5 Tactical Retreats 40 | 1 1 1 . . 1 . 1 1 . . . . . 1 4 3 . 1 . . 3 . . . 4 5 1 2 3 7 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 20 | . 1 . . . 2 . . . . . . . . . . . . 3 . . . . . . 1 1 7 1 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 15 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . 5 5 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 40 | . . . . 1 2 . 1 1 . 3 1 . . . . 3 . 3 . . . . . . 1 5 7 3 5 1 3 . Max in Single Turn 1 | . . . . 1 1 . 1 1 . 1 1 . . . . 1 . 1 . . . . . . 1 1 1 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 118 | . 4 9 . 3 8 13 2 5 . . . . 3 1 . 1 . 11 . 1 . . 4 . 6 8 7 5 10 12 5 . Terminals 72 | . 3 7 . 3 7 6 . 2 . . . . 3 . . . . 3 . . . . . . 3 6 6 3 7 8 5 . Fabricators 9 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . 1 2 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 12 | . 1 . . . . 7 . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . Scanalyzers 8 | . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 . 1 . . Garrison Access 8 | . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 1 . . 1 . . Total Hacks 330 | . 16 31 . 15 24 29 4 9 . . . . 8 1 . 1 . 24 . 4 . . 17 . 19 16 13 20 42 25 12 . Successful 213 | . 10 20 . 10 10 17 4 4 . . . . 2 1 . 1 . 10 . 1 . . 17 . 6 4 5 17 41 22 11 . Failed 115 | . 6 10 . 5 14 12 . 5 . . . . 6 . . . . 14 . 3 . . . . 13 11 8 3 1 3 1 . Catastrophic 32 | . . 1 . . 4 1 . 3 . . . . 2 . . . . 6 . . . . . . 4 5 5 . . 1 . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 161 | . 12 17 . 10 17 22 . 2 . 1 . . 5 . . . . 8 . . . . . . 7 7 7 14 16 10 6 . Terminals 235 | . 14 25 . 15 21 20 . 4 . . . . 8 . . . . 10 . . . . . . 14 13 11 17 32 19 12 . Fabricators 23 | . . . . . . . . 2 . . . . . . . . . 7 . . . . . . 2 . . 2 8 2 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 16 | . 2 . . . . 9 . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . Scanalyzers 16 | . . 6 . . . . . 2 . . . . . . . . . 2 . . . . . . 1 2 . 1 . 2 . . Garrison Access 15 | . . . . . 3 . . 1 . . . . . . . . . 1 . 4 . . . . 2 1 2 . . 1 . . Terminal Hacks 123 | . 4 6 . 4 5 4 4 1 . . . . . 1 . 1 . . . . . . 17 . 3 2 2 14 30 15 10 . Record 16 | . . . . . . . 3 . . . . . . . . . . . . . . . 5 . 1 1 . . 6 . . . Part Schematic 16 | . . . . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . 3 7 . . . Robot Analysis 10 | . 2 1 . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . Prototype ID Bank 12 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . 4 . 2 . Open Door 9 | . . . . . 3 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 3 1 . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Disarm Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Extermination 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 8 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Zone Layout 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 15 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . . 1 . . 1 6 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 3 1 . . Build 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 3 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Scanalyzer 11 | . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . 2 . . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . Seal Access 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . Unauthorized Hacks 55 | . 5 9 . 6 5 13 . 1 . . . . 2 . . . . 2 . . . . . . 2 1 2 1 3 2 1 . Terminals 43 | . 5 9 . 6 5 6 . 1 . . . . 2 . . . . 1 . . . . . . 2 1 2 . 1 1 1 . Assimilate 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 1 . Botnet 18 | . 2 4 . 3 1 1 . 1 . . . . 2 . . . . . . . . . . . 2 1 . . 1 . . . Skim 20 | . 3 5 . 3 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacking Detections 79 | . 3 8 . 2 7 6 . 4 . . . . 3 . . . . 7 . . . . . . 6 6 4 3 8 7 5 . Full Trace Events 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . 1 . 1 1 . . . . 14 . . . . . . . 1 . . . . 4 . . . . 3 12 . . . Parts Built 9 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . 4 . . . Authchips 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Time 249 | . . . . . . . . 31 . . . . . . . . . 133 . . . . . . . . . . 85 . . . Total Part Build Rating 68 | . . . . . . . . 10 . . . . . . . . . 26 . . . . . . . . . . 32 . . . Part Studies Acquired 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 33 | . . . . . . . . . . 6 . . . . . 5 . 1 18 . . . . . . . 1 1 . 1 . . Largest Group 19 | . . . . . . . . . . 6 6 . . . . 5 . 1 19 9 1 . . . . . 1 1 . 1 . . Highest-Rated Group 666 | . . . . . . . . . . 294 294 . . . . 279 . 10 666 340 10 . . . . . 10 148 . 45 . . Highest-Rated Ally 148 | . . . . . . . . . . 96 96 . . . . 64 . 10 50 46 10 . . . . . 10 148 . 45 . . Total Orders 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 171 | . . . . . . . . . . . 50 . . . . 12 . . 67 31 . . . . . . . 11 . . . . Total Damage 6004 | . . . . . . . . . . . 1070 . . . . 371 . . 3738 439 . . . . . . . 386 . . . . Kills 21 | . . . . . . . . . . . 6 . . . . 1 . . 12 1 . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 21033 | 2358 288 899 . . 1028 . . 973 254 865 2121 399 278 276 143 1381 138 969 209 294 273 183 89 917 428 553 1162 150 583 875 2721 226 Optics 12098 | . . . . . . . . 315 254 865 2121 399 278 276 143 1381 138 969 209 294 273 183 89 917 428 540 995 . . . 805 226 Sensors 9184 | . . . . . . . . . 211 862 485 399 278 276 143 1381 138 969 209 294 273 183 89 917 428 553 1029 67 . . . . IFF 601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272 329 . Terrain 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 5693 | 2358 288 879 . . . . . 958 254 857 99 . . . . . . . . . . . . . . . . . . . . . T.N.C. 56 | . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1023 | . . . . . 1023 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2351 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 440 1910 . Jamming 6707 | . . . . . . . . . . . . . . . 15 221 . 796 209 291 270 183 83 917 382 70 159 83 583 875 1570 . Robot Analysis Total 10 | . 2 1 . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . Derelict Logs Recovered 7 | . . . 1 . . . . . . 1 . 2 . 1 1 . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 27024 | 2441 288 1578 924 433 1582 1009 1778 973 254 865 2121 399 278 276 143 1381 138 969 209 294 273 183 89 917 428 553 1293 328 583 875 2943 226 Spaces Moved 28950 | 465 354 738 527 237 691 594 1109 645 184 672 1905 690 512 481 310 1722 234 1430 263 511 534 267 139 1053 710 1552 1658 892 1363 1944 4280 284 Core 486 | 229 257 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4166 | 236 . 704 527 237 691 594 1109 68 . . . . . . . . . . . . . . . . . . . . . . . . Legs 2865 | . 97 34 . . . . . 577 184 672 1301 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21433 | . . . . . . . . . . . 604 690 512 481 310 1722 234 1430 263 511 534 267 139 1053 710 1552 1658 892 1363 1944 4280 284 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 19 | 50 50 160 160 160 151 151 151 130 123 123 32 24 48 48 24 48 59 27 50 25 25 50 50 50 25 24 19 20 20 34 34 25 Average Speed 67 | 181 69 166 160 160 157 151 156 132 129 123 102 47 48 48 43 52 59 56 53 49 49 50 50 50 49 26 31 21 28 36 38 44 Slowest Speed 320 | 250 120 320 160 160 162 157 157 151 130 123 123 48 48 48 48 59 59 137 132 50 50 50 135 50 140 50 150 44 40 101 126 111 Overloaded Moves 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 72 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 57 | 30 58 67 90 26 90 99 84 21 33 82 87 73 13 63 61 91 53 31 91 9 61 51 61 74 29 88 36 17 82 38 95 13 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 13 | . . 1 1 . . 7 . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 24 | . . 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . . 1 . . . 4 . 3 4 . 3 . 2 1 . 2 . . . . 1 . 1 . . . . . . . . Spaces Dug 388 | . 7 . . . 7 . 5 20 . . 13 8 . 1 . 6 . 18 . 21 4 . . 11 34 54 38 21 27 44 49 . Terrain Destroyed 1011 | . 37 4 36 . 53 . 3 20 . . 78 8 . 164 . 87 . 18 81 21 4 . . 65 34 54 38 21 27 57 101 . Melee 77 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 2 11 15 22 22 . Projectile 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . AOE 673 | . 37 4 36 . 53 . . . . . 78 . . 163 . 81 . . 81 . . . . 54 . . . . . 34 52 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Ac0 Total 35309 | 1943 384 958 572 265 965 689 1134 761 197 712 2054 753 529 509 316 2194 233 1566 321 538 541 315 157 1424 773 1672 2303 992 1526 2111 5515 387 Wait 4254 | 1387 3 109 5 8 64 67 . 52 . 24 41 53 . . . 328 . 72 43 11 . 49 . 347 45 72 372 34 72 24 968 4 Move 28916 | 464 353 737 526 236 690 593 1108 644 183 671 1904 689 511 480 309 1719 233 1430 262 510 533 266 138 1052 709 1551 1656 891 1362 1943 4279 284 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Pick Up 135 | 8 3 8 5 . 10 3 3 6 3 2 8 . 1 2 . 6 . 1 . . . . 1 . 1 7 18 5 8 4 22 . Fast Attach 184 | 7 1 9 . 1 14 6 4 6 . 3 22 . . 2 1 14 . 6 2 . . . 9 . 1 3 28 5 9 10 15 6 Attach 164 | 2 5 5 . 1 8 1 1 15 1 2 11 3 2 5 2 11 . 12 2 3 2 . . 4 4 1 17 7 4 7 22 4 Detach 139 | . 3 6 . . 6 1 2 12 . 3 9 3 . 4 2 12 . 11 2 3 2 . . 4 . . 14 5 5 7 20 3 Swap 145 | . . 10 4 3 20 . 2 2 2 3 7 2 . . 2 4 . 7 . 4 2 . . . 1 6 25 5 9 6 16 3 Drop 213 | 3 2 8 5 3 23 7 6 11 4 4 30 . . 1 . 16 . 3 2 . . . 9 . 1 9 14 . 9 10 32 1 Fire 399 | 72 14 64 18 13 117 8 . . . . 9 . . 13 . 13 . . 7 . . . . 7 . . 30 2 2 3 7 . Melee 619 | . . . . . 1 1 8 13 4 . 13 3 15 2 . 1 . 18 1 7 2 . . 10 11 23 89 38 46 97 134 82 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . 2 9 . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 40 . . . . . Rewire 69 | . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 1753 | -11/Scrapyard | Assembled infested the area 2442 | -11/Scrapyard | Entered Materials 2443 | -10/Materials | Build established: Mutant 2584 | -10/Materials | Core integrity fell below 50% 2603 | -10/Materials | Discovered new exit (range 15) 2686 | -10/Materials | Discovered new exit (range 10) 2719 | -10/Materials | Discovered new exit (range 10) 2730 | -10/Materials | Entered another Materials area 2730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2745 | -9/Materials | Identified exit to Mines 3113 | -9/Materials | Build established: Scavenger-Mutant 3129 | -9/Materials | Discovered new exit (range 3) 3656 | -9/Materials | Discovered new exit (range 15) 4014 | -9/Materials | Central database locked down 4118 | -9/Materials | Learned location of 1 exit from Recycling 4173 | -9/Materials | Discovered new exit (range 10) 4230 | -9/Materials | Learned location of Zion (-6) 4252 | -9/Materials | Identified exit to Materials 4283 | -9/Materials | Learned Storage non-interactive machine intel 4308 | -9/Materials | Entered Mines 4401 | -9/Mines | Found a hidden stash of uninstalled traps 5232 | -9/Mines | Entered Materials 5232 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5233 | -8/Materials | Identified exit to Storage 5387 | -8/Materials | Discovered new exit (range 14) 5665 | -8/Materials | Entered Storage 5666 | -8/Storage | Loaded intel: 27 non-interactive machine locations 5830 | -8/Storage | Lost 4 parts (1n2u1w) 6081 | -8/Storage | Garrison activated, responded to threat 6152 | -8/Storage | Lost 3 parts (2u1w) 6258 | -8/Storage | Used back door to open Recycling access 6258 | -8/Storage | Discovered new exit (range 5) 6484 | -8/Storage | Lost 4 parts (1p2n1w) 6514 | -8/Storage | Discovered new exit (range 5) 6754 | -8/Storage | Core integrity fell below 50% 7049 | -8/Storage | Met 01-MTF 7247 | -8/Storage | Entered Recycling 7247 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7248 | -8/Recycling | Identified exit to Factory 7668 | -8/Recycling | Build established: Mutant 7886 | -8/Recycling | Learned location of 1 exit from Recycling 7958 | -8/Recycling | Learned Storage trap positions 8022 | -8/Recycling | Identified exit to Scraptown 8054 | -8/Recycling | Scanned before Scraplab entrance 8075 | -8/Recycling | Learned 4 Lower Caves zone layouts 8117 | -8/Recycling | Learned location of 2 exits from Factory 8170 | -8/Recycling | Learned Factory emergency access door positions 8185 | -8/Recycling | Entered Scraplab 8233 | -8/Recycling | Learned location of 2 exits from Factory 8256 | -8/Recycling | Entered Scraptown 8256 | -8/Scraptown | System corruption cleaned by C-Scrubber 8487 | -8/Scraptown | Discovered exit to Factory (range 11) 8795 | -8/Scraptown | Visited Fellowship of the Rings 8867 | -8/Scraptown | Visited IN-MT5's Study 8888 | -8/Scraptown | Visited SPCMW 8974 | -8/Scraptown | Visited Red Mages 8991 | -8/Scraptown | Visited UFD Registry 8991 | -8/Scraptown | Registered with UFD as "Gunfunk" 9043 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9057 | -8/Scraptown | Found DCF Scrap (31 items) 9092 | -8/Scraptown | Visited Observation Area 9117 | -8/Scraptown | Visited Science Testing Area 9139 | -8/Scraptown | Visited LU-1G1's Boring Crew 9153 | -8/Scraptown | Visited Sword Containment 9173 | -8/Scraptown | Visited Infowarlord's Domain 9213 | -8/Scraptown | Visited Abandonware Association 9224 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9230 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 9291 | -8/Scraptown | Visited Chapter 10 9315 | -8/Scraptown | Visited Scrapoid Pod Storage 9508 | -8/Scraptown | Found Exp. Signal Interpreter 9552 | -8/Scraptown | Found Prototype Slashing Weapon 9552 | -8/Scraptown | Identified Companion Sword 9814 | -8/Scraptown | Met Optimus 9814 | -8/Scraptown | Accepted into 0bPrime 9920 | -8/Scraptown | Civil war broke out across Scraptown 10004 | -8/Scraptown | Found Prototype Special Weapon 10004 | -8/Scraptown | Identified LU-1G1's Laser Shovel 10016 | -8/Scraptown | Lost 13 allies 10016 | -8/Scraptown | Discovered exit to Factory (range 6) 10034 | -8/Scraptown | Entered Factory 10034 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10035 | -6/Factory | Identified exit to Lower Caves 10035 | -6/Factory | Identified exit to Factory 10845 | -6/Factory | Discovered exit to Lower Caves (range 22) 10967 | -6/Factory | Fabricated Cmb. Airjet (x2) 11007 | -6/Factory | Entered Lower Caves 11212 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11224 | -6/Lower Caves | Found DCF Scrap (13 items) 11261 | -6/Lower Caves | Entered Zion 11307 | -6/Zion | Given the Hacking Drone Bay 11308 | -6/Zion | Found Prototype Device 11308 | -6/Zion | Identified Hacking Drone Bay 11327 | -6/Zion | Discovered new exit (range 21) 11415 | -6/Zion | Gained Derelict followers 11463 | -6/Zion | System corruption cleaned by Quarantine Array 11513 | -6/Zion | Learned Factory trap positions 11685 | -6/Zion | Given A8's code to call for help 11814 | -6/Zion | Loaded intel: 4 derelict terminal locations 11820 | -6/Zion | Learned location of Warlord (-5) 12080 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12091 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12104 | -6/Zion | Discovered new exit (range 3) 12104 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12126 | -6/Zion | Entered Deep Caves 12126 | -6/Deep Caves | Accompanied by 6 allies 12349 | -6/Deep Caves | Attacked by Z-Imprinter 12355 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 12376 | -6/Deep Caves | Allies destroyed Z-Imprinter 12385 | -6/Deep Caves | Found Prototype Device 12385 | -6/Deep Caves | Identified Zio. Metafield Generator 12403 | -6/Deep Caves | Lost 3 allies 12447 | -6/Deep Caves | Found Prototype Protection 12447 | -6/Deep Caves | Identified Zio. Weapon Casing 12512 | -6/Deep Caves | Found Prototype Device 12512 | -6/Deep Caves | Identified Exp. Thermal Shield 12566 | -6/Deep Caves | Z-Facility disabled 12663 | -6/Deep Caves | Found Prototype Protection 12663 | -6/Deep Caves | Identified Zio. Heavy Carapace 12954 | -6/Deep Caves | Build established: Derelict-Mutant 13008 | -6/Deep Caves | Spotted AG-26918 13056 | -6/Deep Caves | Discovered new exit (range 7) 13577 | -6/Deep Caves | Build established: Scavenger-Mutant 14062 | -6/Deep Caves | Identified exit to Proximity Caves 14247 | -6/Deep Caves | Entered Proximity Caves 14515 | -5/Proximity Caves | Build established: Scavenger-Scout 14596 | -5/Proximity Caves | Learned Factory emergency access door positions 14646 | -5/Proximity Caves | Entered Factory 14646 | -5/Factory | Evolved 2 slots: Utility x2 14647 | -5/Factory | Loaded intel: 123 trap records 14797 | -5/Factory | Discovered new exit (range 15) 14806 | -5/Factory | Identified exit to Upper Caves 14924 | -5/Factory | Entered Upper Caves 14926 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14941 | -5/Upper Caves | Learned location of 1 exit from Factory 14986 | -5/Upper Caves | Found Alien Artifact 14986 | -5/Upper Caves | Identified Core Expander 14986 | -5/Upper Caves | Installed Core Expander, added new Utility slot 15196 | -5/Upper Caves | Discovered new exit (range 12) 15200 | -5/Upper Caves | Identified exit to Upper Caves 15200 | -5/Upper Caves | Entered another Upper Caves area 15204 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15280 | -5/Upper Caves | Encountered a Warlord checkpoint 15282 | -5/Upper Caves | Learned Factory stockpile data 15341 | -5/Upper Caves | Discovered new exit (range 5) 15343 | -5/Upper Caves | Identified exit to Warlord 15343 | -5/Upper Caves | Entered Warlord 15618 | -5/Warlord | Build established: Scavenger-Ninja 15668 | -5/Warlord | Warlord's base attacked by MAIN.C 15680 | -5/Warlord | Found Prototype Processor 15680 | -5/Warlord | Identified Exp. Target Analyzer 15686 | -5/Warlord | Found Prototype Hackware 15692 | -5/Warlord | Found Prototype Reactor 15708 | -5/Warlord | Rebuked by Warlord 15761 | -5/Warlord | Found Prototype Energy Gun 15761 | -5/Warlord | Identified Vortex Rifle 15765 | -5/Warlord | Found Prototype Energy Gun 15765 | -5/Warlord | Identified Vortex Shotgun 15768 | -5/Warlord | Found Vortex Shotgun 15935 | -5/Warlord | Spotted B-86 Titan 16018 | -5/Warlord | Warlord forces counterattacked 16056 | -5/Warlord | Spotted Striker 16093 | -5/Warlord | Spotted Striker 16102 | -5/Warlord | Spotted Striker 16168 | -5/Warlord | Lost 7 allies 16172 | -5/Warlord | Spotted Striker 16201 | -5/Warlord | Build established: Scavenger-Scout 16233 | -5/Warlord | Lost 11 allies 16236 | -5/Warlord | Found Prototype Processor 16236 | -5/Warlord | Identified Exp. Core Analyzer 16343 | -5/Warlord | Warlord base infiltrated, sounded retreat 16348 | -5/Warlord | Spotted Striker 16354 | -5/Warlord | Spotted Striker 16380 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 16392 | -5/Warlord | Spotted Executioner 16407 | -5/Warlord | Spotted B-75 Beast 16417 | -5/Warlord | Spotted Striker 16439 | -5/Warlord | Discovered new exit (range 12) 16564 | -5/Warlord | Spotted Executioner 16572 | -5/Warlord | Spotted Striker 16572 | -5/Warlord | Spotted Executioner 16572 | -5/Warlord | Spotted B-75 Beast 16572 | -5/Warlord | Spotted B-86 Titan 16631 | -5/Warlord | Lost 18 allies 16679 | -5/Warlord | Spotted Striker 16681 | -5/Warlord | Spotted Executioner 16695 | -5/Warlord | Spotted Executioner 16724 | -5/Warlord | Identified exit to Proximity Caves 16724 | -5/Warlord | Entered Proximity Caves 16755 | -4/Proximity Caves | Lost 11 allies 16855 | -4/Proximity Caves | Discovered new exit (range 8) 16859 | -4/Proximity Caves | Identified exit to Factory 16862 | -4/Proximity Caves | Entered Factory 16862 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16863 | -4/Factory | Identified exit to Upper Caves 17117 | -4/Factory | Identified Ghost Barrier 17256 | -4/Factory | Build established: Scavenger-Ninja 17266 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 17473 | -4/Factory | Fabricated Antigrav Array (x1) 17529 | -4/Factory | Discovered new exit (range 11) 17537 | -4/Factory | Identified exit to Research 17831 | -4/Factory | Sucked down chute 17831 | -4/Factory | Entered Waste 17836 | -4/Waste | Spotted C-40 Crusher 17847 | -4/Waste | Destroyed C-40 Crusher 17864 | -4/Waste | Warlord forces began an assault 17881 | -4/Waste | 1 allies followed down the chute 17895 | -4/Waste | Spotted C-40 Crusher 17906 | -4/Waste | Spotted C-40 Crusher 17914 | -4/Waste | Allies destroyed C-40 Crusher 17918 | -4/Waste | Allies destroyed C-40 Crusher 17936 | -4/Waste | Spotted C-40 Crusher 17941 | -4/Waste | Lost 7 allies 17951 | -4/Waste | Allies destroyed C-40 Crusher 17951 | -4/Waste | Spotted C-40 Crusher 17953 | -4/Waste | Allies destroyed C-40 Crusher 17954 | -4/Waste | Spotted C-40 Crusher 17959 | -4/Waste | Allies destroyed C-40 Crusher 17980 | -4/Waste | Discovered new exit (range 23) 18021 | -4/Waste | Identified exit to Factory 18040 | -4/Waste | Entered Factory 18040 | -4/Factory | Accompanied by 9 allies 18305 | -4/Factory | Discovered exit to Upper Caves (range 11) 18334 | -4/Factory | Entered Upper Caves 18334 | -4/Upper Caves | Accompanied by 1 ally 18390 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18595 | -4/Upper Caves | Discovered new exit (range 10) 18600 | -4/Upper Caves | Identified exit to Upper Caves 18607 | -4/Upper Caves | Entered another Upper Caves area 18627 | -4/Upper Caves | Learned 12 Research zone layouts 18708 | -4/Upper Caves | Entered a destroyed Warlord outpost 18786 | -4/Upper Caves | Discovered new exit (range 8) 18789 | -4/Upper Caves | Identified exit to Zhirov 18790 | -4/Upper Caves | Entered Zhirov 18790 | -4/Zhirov | Discovered new exit (range 3) 18800 | -4/Zhirov | Met Zhirov 18840 | -4/Zhirov | Found Alien Artifact 18840 | -4/Zhirov | Identified Integrated Dissipator 18840 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18850 | -4/Zhirov | Found Alien Artifact 18861 | -4/Zhirov | Learned location of Quarantine (-3) 18861 | -4/Zhirov | Learned location of Testing (-2) 18866 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18879 | -4/Zhirov | Identified exit to Proximity Caves 18879 | -4/Zhirov | Entered Proximity Caves 19640 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19788 | -3/Proximity Caves | Discovered exit to Research (range 17) 19796 | -3/Proximity Caves | Entered Research 19796 | -3/Research | Evolved 2 slots: Utility x2 19797 | -3/Research | Forged Quantum Companion 20027 | -3/Research | Discovered new exit (range 19) 20040 | -3/Research | Identified exit to Armory 20204 | -3/Research | Discovered new exit (range 12) 20207 | -3/Research | Identified exit to Quarantine 20224 | -3/Research | Entered Quarantine 20247 | -3/Quarantine | Found Alien Impact Weapon 20369 | -3/Quarantine | Discovered new exit (range 12) 20374 | -3/Quarantine | Central database locked down 20496 | -3/Quarantine | Found Alien Artifact 20498 | -3/Quarantine | Identified Subatomic Replicator 20498 | -3/Quarantine | Forged Prototype Slashing Weapon 20512 | -3/Quarantine | Found Alien Artifact 20542 | -3/Quarantine | Found Alien Artifact 20598 | -3/Quarantine | Found Alien Slashing Weapon 20757 | -3/Quarantine | Spotted Fortress 20773 | -3/Quarantine | Discovered new exit (range 6) 20773 | -3/Quarantine | Discovered new exit (range 7) 20775 | -3/Quarantine | Identified exit to Section 7 20775 | -3/Quarantine | Identified exit to Protoforge 20777 | -3/Quarantine | Entered Protoforge 20824 | -3/Protoforge | Spotted B-86 Titan 20938 | -3/Protoforge | Discovered new exit (range 14) 20942 | -3/Protoforge | Identified exit to Research 20944 | -3/Protoforge | Identified Dimensional Node Initializer 20944 | -3/Protoforge | Initialized slip node 21013 | -3/Protoforge | Spotted Hotshot 21056 | -3/Protoforge | Crushed by falling debris 21063 | -3/Protoforge | Found Prototype Device 21063 | -3/Protoforge | Identified Crosscalibrator 21067 | -3/Protoforge | Identified Transdimensional Reconstructor 21068 | -3/Protoforge | Found Prototype Device 21068 | -3/Protoforge | Identified Exp. System Purifier 21071 | -3/Protoforge | Spotted Immortal 21071 | -3/Protoforge | Spotted Immortal 21080 | -3/Protoforge | Found Exp. System Purifier 21087 | -3/Protoforge | Lost 3 parts (3u) 21191 | -3/Protoforge | Superfortress began startup sequence 21226 | -3/Protoforge | Spotted Decapitator 21226 | -3/Protoforge | Spotted Decapitator 21226 | -3/Protoforge | Spotted Decapitator 21226 | -3/Protoforge | Spotted Decapitator 21242 | -3/Protoforge | Destroyed Decapitator 21250 | -3/Protoforge | Destroyed Decapitator 21252 | -3/Protoforge | Destroyed Decapitator 21266 | -3/Protoforge | Destroyed Decapitator 21280 | -3/Protoforge | Identified Vortex Chain Reactor 21333 | -3/Protoforge | Found Prototype Storage 21333 | -3/Protoforge | Identified Cep. NT7 Matterbank 21343 | -3/Protoforge | Found Cep. Antigrav Storage Unit 21357 | -3/Protoforge | Found Prototype Device 21357 | -3/Protoforge | Identified Cep. Matter Streamer 21406 | -3/Protoforge | Found Cep. Chromion Battery 21448 | -3/Protoforge | Found Cep. Network Penetrator 21451 | -3/Protoforge | Found Cep. Network Penetrator 21453 | -3/Protoforge | Found Exp. Active Sensor Suite 21584 | -3/Protoforge | Forge Plexus network access discovered 21596 | -3/Protoforge | Found Cep. Gyrokinetic System 21598 | -3/Protoforge | Found Cep. Gyrokinetic System 21799 | -3/Protoforge | Spotted V746-x 21840 | -3/Protoforge | Destroyed V746-x 21843 | -3/Protoforge | Found Prototype Device 21843 | -3/Protoforge | Identified Exp. Focal Shield 21854 | -3/Protoforge | Found Prototype Launcher 21866 | -3/Protoforge | Found Cep. XC Strikerail 21868 | -3/Protoforge | Lost 3 parts (3u) 21878 | -3/Protoforge | Spotted Hotshot 21878 | -3/Protoforge | Spotted Hotshot 21880 | -3/Protoforge | Identified Enh. Gamma Bomb Array 21923 | -3/Protoforge | Found Cep. Zero-point Core 21926 | -3/Protoforge | Found Cep. Zero-point Core 21952 | -3/Protoforge | Spotted Decapitator 21952 | -3/Protoforge | Spotted Decapitator 21958 | -3/Protoforge | Destroyed Hotshot 21975 | -3/Protoforge | Destroyed Hotshot 22014 | -3/Protoforge | Spotted Immortal 22014 | -3/Protoforge | Spotted Immortal 22020 | -3/Protoforge | Scanned by Researcher 22027 | -3/Protoforge | First assault squad dispatched 22041 | -3/Protoforge | Core integrity fell below 50% 22047 | -3/Protoforge | Core integrity fell below 20% 22051 | -3/Protoforge | Warped through subspace to slip node 22070 | -3/Protoforge | Entered Research 22070 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22078 | -2/Research | Lost 10 parts (1p6n2u1w) 22224 | -2/Research | Identified exit to Testing 22265 | -2/Research | Spotted B-90 Cyclops 22269 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 22293 | -2/Research | Unchained authorized (QV-33N) 22398 | -2/Research | Entered Testing 22408 | -2/Testing | Found Prototype Ballistic Gun 22408 | -2/Testing | Identified Hyp. Multirail 22424 | -2/Testing | Found Prototype Energy Gun 22424 | -2/Testing | Identified Hyp. EM Gauss Rifle 22483 | -2/Testing | Fabricated Femtoactuators (x1) 22486 | -2/Testing | Repaired Exp. Focal Shield? 22487 | -2/Testing | Spotted PH-FN05HH6DKI 22492 | -2/Testing | Protovariant out of control (PH-FN05HH6DKI) 22492 | -2/Testing | Unleashed a protovariant (PH-FN05HH6DKI) 22508 | -2/Testing | Fabricated Cmb. Linear Gravjet? 22524 | -2/Testing | Build established: Wizard-Sprinter 22567 | -2/Testing | Found Exp. Melee Analysis Suite 22575 | -2/Testing | Spotted Striker 22575 | -2/Testing | Spotted Striker 22579 | -2/Testing | Identified exit to Access 22672 | -2/Testing | Found Exp. Melee Analysis Suite 22719 | -2/Testing | Fabricated Exp. Utility Shielding? 22737 | -2/Testing | Found Prototype Ballistic Gun 22737 | -2/Testing | Identified Multirail 22782 | -2/Testing | Spotted Investigator 22792 | -2/Testing | Found Exp. Melee Analysis Suite 22962 | -2/Testing | Build established: Wizard-Mutant 22981 | -2/Testing | Entered Access 22981 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 23114 | -1/Access | Identified Sigix Broadsword 23142 | -1/Access | Unchained authorized (QV-33N) 23403 | -1/Access | System corruption reached 10% 23420 | -1/Access | Build established: Wizard-Gladiator 23431 | -1/Access | Destroyed 11 combat bots 23442 | -1/Access | Identified exit to Command 23481 | -1/Access | First assault squad dispatched 23572 | -1/Access | Found Prototype Device 23572 | -1/Access | Identified Exp. Shock Absorption System 23581 | -1/Access | Found Prototype Processor 23581 | -1/Access | Identified Exp. Targeting Computer 23726 | -1/Access | Found Adv. Force Booster 23856 | -1/Access | Entered Command 24160 | -1/Command | Spotted Combat Programmer 24198 | -1/Command | Met MAIN.C 24205 | -1/Command | 0b10 Conduit disabled 24225 | -1/Command | Destroyed MAIN.C Shell 24226 | -1/Command | MAIN.C activated Command garrisons 24234 | -1/Command | Destroyed MAIN.C 24235 | -1/Command | Identified Hpw. Transdimensional Reconstructor 24235 | -1/Command | Discovered new exit (range 39) 24235 | -1/Command | Discovered new exit (range 96) 24235 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24236 | -1/Command | Found Exp. Powered Armor 24431 | -1/Command | All MAIN.C guards destroyed 24474 | -1/Command | Phase Generator disabled 24533 | -1/Command | Build established: Hacker-Mutant 24808 | -1/Command | Found Exp. Powered Armor 25001 | -1/Command | Found Exp. System Purifier 25165 | -1/Command | Found Exp. Transmission Jammer 25830 | -1/Command | Found Exp. Core Analyzer 26119 | -1/Command | Build established: Scavenger-Mutant 26205 | -1/Command | Found Zero-point Reactor 26207 | -1/Command | Found Zero-point Reactor 26476 | -1/Command | Build established: Scavenger-Gladiator 26795 | -1/Command | Warped through subspace to slip node 26795 | -1/Command | Discovered new exit (range 5) 26799 | -1/Command | Entered Access_0 26800 | -1/Access_0 | Met Architect 26816 | -1/Access_0 | Destroyed A8 26819 | -1/Access_0 | Architect warped through subspace 26820 | -1/Access_0 | Found Lgt. Regenerative Plating 26841 | -1/Access_0 | Build established: Scavenger-Mutant 26842 | -1/Access_0 | Lost 3 parts (3u) 26848 | -1/Access_0 | Core integrity fell below 50% 26862 | -1/Access_0 | Architect warped through subspace 26866 | -1/Access_0 | Found Exp. Powered Armor 26903 | -1/Access_0 | Architect warped through subspace 26930 | -1/Access_0 | Architect warped through subspace 26955 | -1/Access_0 | Found Exp. Phase Shifter 26959 | -1/Access_0 | Architect warped through subspace 26966 | -1/Access_0 | Found Prototype Device 26966 | -1/Access_0 | Identified Desublimator 26981 | -1/Access_0 | Core integrity fell below 20% 26995 | -1/Access_0 | Found Exp. Phase Shifter 27004 | -1/Access_0 | Architect warped through subspace 27011 | -1/Access_0 | A6 warped into view 27025 | -1/Access_0 | Destroyed by A6 with Enhanced Force Lance Last Messages --------------- 27000_ Quantum Shear penetrates Wall. 27002_ Penetrated by Quantum Shear. Architect warps through subspace. A6 warps into view. 27011_ A6: "I'm here! Did I miss the party? Oh hello there." 27016_ A6 follow-up attacks with Enh. Force Lance. 27017_ Exp. Phase Shifter destroyed. 27017_ A6 follow-up attacks with Enh. Force Lance. 27019_ A6 Cld. Antigrav System severed. 27022_ A6 follow-up attacks with Enh. Force Lance. 27023_ Penetrated by Quantum Shear. 27023_ Quantum Shear penetrates Wall. 27023_ Penetrated by Quantum Shear. 27025_ Exp. Powered Armor destroyed. 27025_ A6 follow-up attacks with Enh. Force Lance. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????######???????? | | ????????????????????????????????????# ????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????# #?????????? | | ????????????????#???????????##?##?### #?????????? | | ?????????????# ?# ??????????# ## ## # #?????????? | | ?????????????# ??????#### ## # #?????????? | | ?????????????# ?##?## ### #" #?####????? | | ??????????# # ##;;;;""=""= ### ##???? | | ???????????????????#"" ; %%%%!%! #???? | | ????????????????????###; %%]!]!* ##??? | | ?????????????????????# # ;""" %% % ;#??? | | ???????????????????????# ; ; % !]]! ##### | | ???????????????### ;# #p # ; =%!%= | | ???????????????#; ;;; @;;;#" " ! %! | | ?????????????#;; ;;## """#### "##### | | ???? 0 ##" "###??# ##???? | | ????# ## ### ##????# #????? | | ?????????# ####### ##????# #????? | | ?????????## #?????# ##???# #????? | | ??????? ###### # #?##### ! #???# #?##?? | | ??????#####???????### ###?# !!!###### ## #?? | | ????????????????????# ????# !*]=""""" ""#### | | ????????????????????# ???# ###!!%% *=*# | | ???????????????????? ??# #??##=!!! !##%% | | ???????????????????###### ????##!%%%!=! % | | ??????????????????????## ??????# ]"!%%%]%% | | ??????????????????????# #####"#"! ]= %""#### | | ??????????????????????# " #? | | ?????????????????????# % " ##? | | ?????????????????????# ##########"# %" #?? | | ????????????????????? ??????????#"### """"#?? | | ???????????????????? ??????????? ?# %" ##? | | ???????????????????# ???????????? ?# #? | | ???????????????????## ???????????? ?#" "# | | ?????????????????????????????????? ?## " | | ?????????????????????????????????? ##??# "" | | ????????????????????????????????? #????# " | | ????????????????????????????????? ?????#" """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 89 Energy Capacity 1640 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 8 Melee Accuracy 36 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Force Boost 40 Salvage Targeting 5 Offensive Hacking 112 Defensive Hacking 32 Authchip Count 3 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Hcp. Storage Unit | -8/Storage | Hacked Hvy. Pick | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Energy Well | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Cmb. Linear Gravjet | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Femtoactuators | -2/Research | Hacked Exp. Melee Analysis Suite | -2/Research | Hacked Cld. Linear Gravjet | -2/Research | Hacked Exp. EM Shield | -2/Testing | Hacked Centrium Medium Armor Plating | -2/Testing | Hacked Exp. Gyrokinetic Inverter | -2/Testing | Hacked Adv. Cloaking Device | -2/Testing | Hacked Exp. Cloaking Device | -2/Testing | Hacked Exp. Core Analyzer | -2/Testing | Hacked Exp. Utility Shielding | -2/Testing | Hacked Gui. Micro-nuke Launcher | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Adv. EM Disruption Field | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive L-61 Swordsman | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Antigrav Array | x1 | -4/Factory | Preloaded Femtoactuators | x1 | -2/Testing | Authchip Cmb. Linear Gravjet | x2 | -2/Testing Exp. Utility Shielding | x1 | -2/Testing Repaired ---------- Exp. Focal Shield | 2% | -2/Testing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Cmb. Airjet | -3/Quarantine | Hacked Gravmag Array | -2/Research | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Antigrav System | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Subatomic Replicator Dimensional Node Initializer Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Meet Your Maker Well-fed Force Field l33t h4x0r void main() Challenges ------------ None Game ------ Seed FieldthrustArmoredCompressor Manual? 0 Play Time 05:39:46 Cumulative 231.5 hours Start 2025.12.18 @ 17:08:26 End 2025.12.23 @ 21:09:32 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/0/0/0/0/0/0/1 Lore% 86 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e69097f-a373-473c-86e7-4e9666f5ee84