Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.15 @ 02:38:35 // Winter2019/RPGLIKE Player: Phaethon Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (206) 1030 Value Destroyed (5528) 5528 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2544) 2544 TOTAL SCORE: 13962 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1828 Follower Combat Kills 318 Aligned with FarCom 300 Friendly Fire -402 Cogmind --------- Core Integrity 0/850 Matter 82/300 Energy 570/570 System Corruption 0% Temperature Cool (82) Movement Hovering (42) Location -6/Factory Parts ------- > --- POWER (2) -------- Makeshift Power Source F-cell Engine > --- PROPULSION (5) --- Aerolev Unit Aerolev Unit Aerolev Unit Improved Gravmag System Combat Antigrav System > --- UTILITY (8) ------ Power Amplifier Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Improved System Shield Sensor Drone Bay (18/20) > --- WEAPON (4) ------- Improved Assault Rifle Gauss Rifle Hypervelocity Gauss Rifle Advanced EMP Blaster > --- INVENTORY (4) ---- Improved Salvage Targeting Computer Flak Gun Hypervelocity Gauss Rifle Power Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source F-cell Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Improved Gravmag System Combat Antigrav System > --- UTILITY ---------- Power Amplifier Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Improved System Shield Sensor Drone Bay > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Salvage Targeting Computer Hypervelocity Gauss Rifle Advanced EMP Blaster Power Maul [Rating: 86] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Sensor Drone Bay Device Sensor Drone Bay Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 15 | . 3 2 3 1 1 . 2 1 1 1 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . 1 1 1 . . . 1 . . . Utility 7 | . 1 1 1 1 . . 1 1 . 1 Weapon 3 | . 1 . . . 1 . . . 1 . Parts Attached 118 | 3 15 12 16 2 28 3 20 4 1 14 Power 9 | . . 1 1 . 5 . 1 . . 1 Engine 8 | . . . 1 . 5 . 1 . . 1 Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | 1 4 2 5 . 3 . 13 1 . 1 Treads 3 | 1 2 . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover 13 | . . . . . 2 . 9 1 . 1 Flight 13 | . 2 1 5 . 1 . 4 . . . Utility 26 | 1 3 3 4 . 3 2 6 1 . 3 Device 12 | 1 2 1 2 . 1 1 3 . . 1 Storage 1 | . . . . . 1 . . . . . Processor 6 | . 1 1 . . 1 1 2 . . . Hackware 3 | . . . 1 . . . . 1 . 1 Protection 4 | . . 1 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 53 | 1 8 6 6 2 17 1 . 2 1 9 Energy Gun . | . . . . . . . . . . . Energy Cannon 10 | . 1 . 1 1 7 . . . . . Ballistic Gun 23 | 1 4 3 3 . 4 1 . 1 . 6 Ballistic Cannon 4 | . 1 . . . 3 . . . . . Launcher 14 | . 2 3 2 1 3 . . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 . 2 1 . 1 Parts Lost 1 | . . . . . . . . . . 1 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 98 97 92 82 100 98 100 100 99 Engine 9 | . 14 . 3 7 8 14 12 11 11 10 Core 3 | . . 11 9 7 5 . . . . . Treads 2 | . 17 . . . . . . . . . Hover 10 | . . . . . . 14 23 30 27 26 Flight 15 | . 8 25 36 30 27 14 7 . . . Device 19 | . 25 23 17 23 14 21 18 17 16 15 Storage 1 | . . . . . 6 . . . . . Processor 8 | . 1 4 9 7 7 14 12 11 11 10 Hackware 1 | . . . 1 . . . . 2 5 8 Protection 1 | . . . 1 . . . 3 5 5 5 Energy Cannon 2 | . 3 . 4 7 3 2 . . . . Ballistic Gun 13 | . 21 23 12 7 2 11 12 11 11 17 Launcher 2 | . 1 . . . 1 7 6 5 5 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 87 | 8 13 27 31 31 87 36 39 40 42 54 Greatest Support 90 | 20 40 24 34 34 57 57 88 90 90 90 Greatest Overweight (x) 4 | . 4 1 . . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | . 1 2 2 2 2 2 3 4 4 4 Average Capacity 2 | . . 1 2 2 2 2 2 3 4 4 Most Carried 4 | . 1 2 2 2 2 2 3 4 4 4 Average Carried 2 | . . 1 1 2 1 2 2 3 3 3 Final Capacity 4 | . 1 2 2 2 2 2 3 4 4 4 Final Carried 4 | . 1 2 2 2 2 2 3 4 3 4 Class Distribution -------------------- 24% | Scavenger-Mutant 11% | Gunner 11% | Mutant 10% | Sprinter 9% | Hacker-Scout 8% | Scavenger-Scout 7% | Skirmisher 7% | Scavenger-Sprinter 7% | Scout Dominant Class ---------------- Skirmisher | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Scout | -8/Recycling Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 4031 | 233 355 244 394 131 306 296 583 579 54 856 Remotely . | . . . . . . . . . . . Salvage Created 6353 | 12 540 162 806 173 364 328 915 1349 42 1662 Parts 465 | 4 33 29 57 16 45 24 59 100 6 92 Haulers Intercepted 13 | . 2 . 4 . . . 3 3 . 1 Recyclers Shooed 6 | . . 1 1 . . . 2 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 158 | . 8 11 15 19 6 7 27 30 7 28 Guns 79 | . 4 7 9 3 . 5 10 23 5 13 Cannons 20 | . 1 . 3 14 1 1 . . . . AOE 57 | . 3 4 3 2 5 1 17 7 2 13 Classes Destroyed 22 | 1 6 1 2 1 1 2 1 3 1 3 Worker 9 | . 1 2 . . . 3 . 1 . 2 Builder 2 | . . . . . . . . 2 . . Tunneler 5 | 1 2 1 . . . 1 . . . . Hauler 13 | . 2 . 4 . . . 3 3 . 1 Recycler 4 | . 1 . . . . 1 2 . . . Carrier 1 | . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . 2 Operator 5 | . . . 1 . . . . 3 . 1 Drone 8 | . . . . . . . . 1 6 1 Turret 1 | . . . . . 1 . . . . . Watcher 10 | . 2 . 2 . . . 3 2 . 1 Swarmer 54 | . 3 7 5 9 . . 15 8 . 7 Grunt 35 | . 5 4 3 . . 5 4 10 . 4 Brawler 4 | . . . . . . 1 1 1 . 1 Duelist 2 | . . . . . . . 1 1 . . Protector 3 | . . . . . . . . 2 . 1 Sentry 28 | . . . 7 . . . 6 8 . 7 Hunter 6 | . . . . . . 1 . . . 5 Programmer 3 | . . . . . . . . . 1 2 Behemoth 1 | . . . . . . . . . . 1 Zionite 9 | . . 1 . . 8 . . . . . Assembled 15 | . . . . 10 5 . . . . . Best Kill Streak 13 | 1 5 3 5 9 5 3 13 10 2 12 Combat Bots Only 11 | . 3 3 5 9 5 3 11 10 2 9 Max Kills in Single Turn 8 | 1 2 3 3 2 2 2 2 8 1 5 Gunslinging 1 | . . . 1 . . . . . . . Exploded 6 | . 2 3 3 2 2 1 2 6 1 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 4410 | . 196 366 106 378 520 224 237 410 99 1874 Core 3375 | . 162 316 84 293 417 180 186 304 56 1377 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 2900 | . 125 161 67 285 365 156 169 289 56 1227 Core Remaining (%) 96 | 100 . 100 . . . 87 . . 100 . Volleys Fired 392 | 1 35 28 34 30 34 33 45 78 18 56 Largest 4 | 1 2 2 2 2 2 3 3 3 3 4 Hottest 124 | 20 80 53 101 91 100 124 84 87 87 120 Shots Fired 830 | 1 69 52 67 59 66 62 79 145 38 192 Gun 667 | 1 57 44 48 29 23 53 65 134 30 183 Cannon 104 | . 9 . 18 29 43 5 . . . . Launcher 59 | . 3 8 1 1 . 4 14 11 8 9 Special . | . . . . . . . . . . . Kinetic 679 | 1 58 44 48 29 34 53 65 134 30 183 Thermal 92 | . 8 . 18 29 32 5 . . . . Explosive 33 | . 3 8 1 1 . 4 14 2 . . Electromagnetic 26 | . . . . . . . . 9 8 9 Robot Hit Streak 54 | . 7 13 15 18 12 18 23 30 4 54 Robot Miss Streak 4 | 1 4 4 3 3 3 2 1 2 4 4 Penetration Max 2 | . . . . . . 1 . 1 . 2 Secondary Targets 3 | . . . 1 . . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 . . Autonomous 11 | . . . . . 11 . . . . . Shots Hit Robots 556 | . 43 31 46 31 38 49 58 107 16 137 Core Hits 356 | 1 21 21 29 22 32 21 59 59 6 85 Critical Hits 46 | . . . 2 4 2 3 2 4 1 28 Critical Kills 16 | . . . 1 3 . 2 2 1 1 6 Critical Parts Destroyed 26 | . . . 1 1 1 1 . 2 . 20 Melee Attacks 2 | . . . . . . . . . 1 1 Impact 1 | . . . . . . . . . . 1 Slashing 1 | . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18621 | 14 882 843 1006 800 1877 1148 2743 3553 609 5146 Guns 8191 | 14 585 490 493 199 180 749 976 2257 317 1931 Cannons 2276 | . 104 . 313 439 1358 62 . . . . Explosions 8047 | . 193 353 200 162 339 337 1767 1296 292 3108 Melee 107 | . . . . . . . . . . 107 Ramming . | . . . . . . . . . . . Kinetic 9063 | 14 602 490 493 199 1035 749 976 2257 317 1931 Thermal 2914 | . 87 34 313 439 842 62 . 588 . 549 Explosive 4220 | . 193 319 200 162 . 337 1767 212 . 1030 Electromagnetic 2317 | . . . . . . . . 496 292 1529 Impact 107 | . . . . . . . . . . 107 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 3 2 2 2 . Average Corruption 2 | . . . . . 2 3 2 2 2 . Corruption Purged . | . . . . . . . . . . . Effects 26 | . . . . . 7 6 4 8 1 . Message Errors 5 | . . . . . 1 2 . 2 . . Matter Fused 2 | . . . . . 1 1 . . . . Heat Flow Errors 6 | . . . . . 1 2 1 2 . . Energy Discharges 2 | . . . . . . . . 2 . . Data Loss (minor) 5 | . . . . . 1 . 2 1 1 . Targeting Errors 6 | . . . . . 3 1 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 482 | . 2 32 . 2 68 3 25 59 115 176 Projectiles 68 | . . . . . 68 . . . . . Explosions 347 | . 2 32 . 2 . 3 25 59 115 109 Melee 67 | . . . . . . . . . . 67 Knockbacks 6 | . . . . . 5 . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 5 | . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 352 | . 40 111 . 7 . 30 . 29 99 36 Shots 14 | . 1 3 . 1 . 1 . 2 4 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 341 | . 141 12 341 20 334 233 230 124 14 120 Average Temperature 64 | . 48 5 79 8 74 71 88 67 10 45 Received Heat Transfer 938 | . 75 57 33 80 . 54 99 117 . 423 Effects 4 | . . . 2 . 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 2 | . . . . . 2 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 11 | . . . . . . . . 1 2 8 Impact Corruptions 3 | . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . 1 . 4 . . . . 2 Heat Transferred 4129 | . 185 50 518 777 1300 111 . 688 . 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . 13 1 4 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 2201 | 5 243 336 864 622 . 230 801 870 400 2201 Initial 995 | . 3 49 126 336 . . 33 338 261 995 Average 468 | 2 67 237 514 536 . 70 534 587 262 1485 Maximum Alert Level 5 | . 1 1 3 2 . 1 3 3 2 5 Low Security (%) 35 | 100 97 23 4 . . 95 14 . 25 . Level 1 21 | . 2 76 32 5 . 4 7 25 70 . Level 2 21 | . . . 37 94 . . 49 41 3 . Level 3 10 | . . . 25 . . . 28 33 . 8 Level 4 5 | . . . . . . . . . . 46 Level 5 . | . . . . . . . . . . . High Security 5 | . . . . . . . . . . 45 Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 1 3 . 9 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . . 1 . 1 Assault 11 | . . . . . . . 1 2 . 8 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 8 | . 2 . . . . 2 2 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 232 | . 17 18 23 24 16 7 33 40 8 46 Peak Tracking Total 19 | . 5 3 4 7 12 3 6 10 3 19 Tactical Retreats 10 | . 1 . . 2 4 . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 5 | . 1 . . . . . 1 2 . 1 Indirectly 2 | . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 46 | . 2 2 . 1 3 5 3 8 5 17 Max in Single Turn 5 | . 1 2 . 1 1 2 1 2 1 5 Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 42 | . 7 1 5 . 2 . 11 7 5 4 Terminals 32 | . 7 . 3 . . . 8 7 5 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 167 | . 37 1 22 . 2 . 46 28 18 13 Successful 126 | . 20 1 20 . 2 . 39 24 12 8 Failed 40 | . 17 . 2 . . . 7 3 6 5 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . Manual 89 | . 28 . 13 . 1 . 19 15 11 2 Terminals 137 | . 37 . 16 . . . 32 28 18 6 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 18 | . . . 6 . . . 8 . . 4 Garrison Access 5 | . . . . . . . 2 . . 3 Terminal Hacks 72 | . 12 1 9 . 2 . 17 20 8 3 Record 1 | . . . . . 1 . . . . . Part Schematic 5 | . . . 2 . . . . 2 . 1 Robot Analysis 7 | . 5 . 1 . . . 1 . . . Prototype ID Bank 11 | . 2 . 1 . . . 3 4 1 . Open Door 3 | . . 1 . . . . . 2 . . Branch Access Points 2 | . . . 1 . . . 1 . . . Emergency Access Points 3 | . 1 . . . . . 1 . 1 . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 5 | . . . 1 . . . 1 1 1 1 Alert Level 5 | . 1 . . . . . 1 1 2 . Unreport Threat 7 | . 1 . . . . . . 4 2 . Locate Traps 10 | . 1 . 2 . . . 3 3 . 1 Hauler Manifests 3 | . . . . . . . 1 1 1 . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 7 | . 1 . 1 . . . 3 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 17 | . . . 6 . . . 8 . . 3 Insert Component 7 | . . . 2 . . . 4 . . 1 Analyze 10 | . . . 4 . . . 4 . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 32 | . 8 . 5 . . . 9 4 4 2 Terminals 32 | . 8 . 5 . . . 9 4 4 2 Assimilate 3 | . . . 1 . . . 2 . . . Botnet 25 | . 7 . 3 . . . 6 3 4 2 Operators 4 | . 1 . 1 . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 6 . 3 . . . 7 5 5 4 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . 4 . . . 4 2 . 2 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 100 | . . . . . . . 100 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 4 . . 1 Part Schematics Acquired 7 | . . . 2 . . . 4 . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 13 | . . 5 1 . . . 2 2 3 . Largest Group 5 | . . 5 4 3 . . 2 2 3 2 Highest-Rated Group 81 | . . 81 73 63 . . 20 62 53 37 Highest-Rated Ally 31 | . . 31 31 31 . . 10 31 21 21 Total Orders 8 | . . . . . . 2 2 2 2 . STAY 4 | . . . . . . 1 1 1 1 . FOLLOW 4 | . . . . . . 1 1 1 1 . Ally Attacks 118 | . . 24 24 22 . . . 6 29 13 Total Damage 1578 | . . 371 308 260 . . . 127 238 274 Kills 28 | . . 6 5 6 . . . 2 8 1 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 7 | . 5 . 1 . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches 6 | . . . 1 . 1 1 . 1 1 1 Drone Recoveries 4 | . . . 1 . . 1 . 1 . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 5849 | 81 798 609 360 313 1111 514 635 576 254 598 Spaces Moved 6791 | 47 684 679 494 613 1268 479 794 638 335 760 Core 1 | . 1 . . . . . . . . . Treads 343 | 45 298 . . . . . . . . . Legs 2 | 2 . . . . . . . . . . Wheels 242 | . . 242 . . . . . . . . Hover 2824 | . . . . . 41 479 571 638 335 760 Flight 3379 | . 385 437 494 613 1227 . 223 . . . Fastest Speed 24 | 120 37 34 26 26 26 66 24 42 42 42 Average Speed 52 | 158 90 59 26 26 65 66 40 42 42 42 Slowest Speed 250 | 160 250 117 34 26 166 66 66 44 42 42 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . 1 4 2 9 . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 74 | 4 97 96 55 98 92 90 77 93 88 29 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . 3 1 . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . . Scrap Searched 7 | . . 3 . 3 . 1 . . . . Spaces Dug 33 | . 4 16 . . . . 3 9 1 . Terrain Destroyed 351 | . 15 64 16 11 10 22 54 69 8 82 Melee 1 | . . . . . . . . . 1 . Projectile 21 | . . . . . 1 . 1 14 4 1 AOE 329 | . 15 64 16 11 9 22 53 55 3 81 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 8262 | 52 787 823 651 696 1479 615 1033 804 411 911 Wait 663 | . 39 76 90 37 100 82 138 42 33 26 Move 6746 | 46 681 670 489 595 1267 478 789 637 334 760 Hop 17 | . 1 4 2 8 . . 2 . . . Pick Up 34 | . 1 2 1 . 10 . 8 7 . 5 Fast Attach 60 | 3 10 5 6 . 18 2 8 2 . 6 Attach 16 | . . . . . 5 . 6 1 1 3 Detach 9 | . . . . . 2 . 4 . . 3 Swap 43 | . 5 7 10 2 5 1 6 1 . 6 Drop 84 | 2 7 4 9 . 29 3 12 8 . 10 Fire 392 | 1 35 28 34 30 34 33 45 78 18 56 Melee 2 | . . . . . . . . . 1 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 18 | . . . . . . . . . 18 . Trap . | . . . . . . . . . . . Miscellaneous 177 | . 8 27 10 24 9 16 15 28 6 34 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Upgraded with Propulsion slot (x1) 82 | -10/Materials | Upgraded with Utility slot (x1) 82 | -10/Materials | Upgraded with Weapon slot (x1) 342 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Build established: Skirmisher 559 | -10/Materials | Discovered new exit (range 8) 609 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 17) 880 | -10/Materials | Entered Mines 882 | -10/Mines | Reached level 2 927 | -10/Mines | Discovered new exit (range 2) 939 | -10/Mines | Build established: Scout 1062 | -10/Mines | Found the Drone Emporium 1064 | -10/Mines | Found Prototype Device 1064 | -10/Mines | Identified Sensor Drone Bay 1065 | -10/Mines | Upgraded with Propulsion slot (x1) 1116 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1136 | -10/Mines | Discovered new exit (range 3) 1143 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1163 | -10/Mines | Learned location of Zion (-7) 1213 | -10/Mines | Reached level 3 1216 | -10/Mines | Upgraded with Utility slot (x1) 1260 | -10/Mines | Excavation squad dispatched 1260 | -10/Mines | A large section of the Mines collapsed 1348 | -10/Mines | Build established: Mutant 1489 | -10/Mines | Entered Materials 1489 | -9/Materials | Accompanied by 4 allies 1491 | -9/Materials | Reached level 4 1491 | -9/Materials | Upgraded with Propulsion slot (x1) 1494 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1504 | -9/Materials | Reached level 5 1600 | -9/Materials | Discovered new exit (range 14) 1633 | -9/Materials | Discovered new exit (range 10) 1643 | -9/Materials | Identified exit to Mines 1654 | -9/Materials | Identified exit to Materials 1678 | -9/Materials | Reached level 6 1681 | -9/Materials | Upgraded with Power slot (x1) 1681 | -9/Materials | Upgraded with Utility slot (x1) 1849 | -9/Materials | Entered Mines 1849 | -9/Mines | Accompanied by 3 allies 1851 | -9/Mines | Reached level 7 1851 | -9/Mines | Upgraded with Utility slot (x1) 1862 | -9/Mines | Found a hidden stash of uninstalled traps 1866 | -9/Mines | Met a Derelict bent on vengeance 1913 | -9/Mines | Assembled infested the area 2016 | -9/Mines | Destroyed 9 combat bots 2036 | -9/Mines | Reached level 8 2043 | -9/Mines | Discovered exit to Materials (range 10) 2073 | -9/Mines | Learned location of Storage (-8) 2073 | -9/Mines | Discovered exit to Materials (range 5) 2116 | -9/Mines | Build established: Scavenger-Sprinter 2158 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2160 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2161 | -9/Mines | Discovered new exit (range 5) 2162 | -9/Mines | Entered Exiles 2166 | -9/Exiles | Discovered new exit (range 16) 2169 | -9/Exiles | Met 8R-AWN 2173 | -9/Exiles | Met EX-HEX 2195 | -9/Exiles | Met EX-DEC 2231 | -9/Exiles | Met EX-BIN 2235 | -9/Exiles | Aligned with FarCom system 2236 | -9/Exiles | Given EX-Vault access code 2242 | -9/Exiles | Opened EX-Vault 2244 | -9/Exiles | Found YOLO Cannon 2248 | -9/Exiles | Upgraded with Weapon slot (x1) 2264 | -9/Exiles | Found AWS/Autocannon 2297 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2543 | -9/Exiles | Attacked by the Exiles 2640 | -9/Exiles | Destroyed 8R-AWN 2877 | -9/Exiles | Build established: Gunner 3052 | -9/Exiles | Destroyed EX-DEC 3102 | -9/Exiles | Destroyed EX-HEX 3105 | -9/Exiles | Destroyed EX-BIN 3263 | -9/Exiles | Discovered new exit (range 14) 3272 | -9/Exiles | Identified exit to Mines 3273 | -9/Exiles | Entered Mines 3273 | -8/Mines | Accompanied by 1 ally 3502 | -8/Mines | Discovered exit to Materials (range 15) 3510 | -8/Mines | Discovered exit to Materials (range 10) 3550 | -8/Mines | Reached level 9 3551 | -8/Mines | Core integrity fell below 50% 3737 | -8/Mines | Build established: Scavenger-Mutant 3787 | -8/Mines | Entered Materials 3787 | -8/Materials | Accompanied by 1 ally 3789 | -8/Materials | Reached level 10 3832 | -8/Materials | Upgraded with Propulsion slot (x1) 3897 | -8/Materials | Identified exit to Storage 3913 | -8/Materials | Reached level 11 3937 | -8/Materials | Discovered new exit (range 13) 3963 | -8/Materials | Destroyed 11 combat bots 4014 | -8/Materials | Upgraded with Utility slot (x1) 4117 | -8/Materials | Repaired Cooling System 4187 | -8/Materials | First assault squad dispatched 4190 | -8/Materials | Repaired Cmb. Antigrav System 4259 | -8/Materials | Reached level 12 4282 | -8/Materials | Discovered new exit (range 20) 4303 | -8/Materials | Identified exit to Factory 4422 | -8/Materials | Entered Storage 4422 | -8/Storage | Accompanied by 3 allies 4576 | -8/Storage | Reached level 13 4739 | -8/Storage | Upgraded with Utility slot (x1) 4763 | -8/Storage | Discovered exit to Factory (range 17) 4858 | -8/Storage | Met a pair of Derelict thieves 4903 | -8/Storage | Discovered new exit (range 8) 4958 | -8/Storage | Central database locked down 4964 | -8/Storage | Destroyed 10 combat bots 4998 | -8/Storage | Entered Recycling 5000 | -8/Recycling | Reached level 14 5038 | -8/Recycling | Spotter reported a threat 5059 | -8/Recycling | Upgraded with Weapon slot (x1) 5089 | -8/Recycling | Spotter reported a threat 5100 | -8/Recycling | Spotter reported a threat 5107 | -8/Recycling | Spotter reported a threat 5116 | -8/Recycling | Spotter reported a threat 5123 | -8/Recycling | Spotter reported a threat 5126 | -8/Recycling | Spotter reported a threat 5165 | -8/Recycling | Spotter reported a threat 5166 | -8/Recycling | Spotter reported a threat 5169 | -8/Recycling | Spotter reported a threat 5195 | -8/Recycling | Discovered new exit (range 7) 5205 | -8/Recycling | Spotter reported a threat 5205 | -8/Recycling | Spotter reported a threat 5205 | -8/Recycling | Spotter reported a threat 5239 | -8/Recycling | Identified exit to Factory 5252 | -8/Recycling | Entered Factory 5252 | -6/Factory | Accompanied by 3 allies 5254 | -6/Factory | Reached level 15 5356 | -6/Factory | Discovered new exit (range 5) 5356 | -6/Factory | Discovered new exit (range 16) 5360 | -6/Factory | Identified exit to Factory 5370 | -6/Factory | Reached level 16 5391 | -6/Factory | Upgraded with Utility slot (x1) 5551 | -6/Factory | Spotted B-75 Beast 5580 | -6/Factory | Reached level 17 5580 | -6/Factory | High security lockdown imminent 5592 | -6/Factory | Build established: Hacker-Scout 5603 | -6/Factory | Destroyed B-75 Beast 5660 | -6/Factory | High security lockdown engaged 5818 | -6/Factory | Reached level 18 5825 | -6/Factory | Core integrity fell below 50% 5844 | -6/Factory | Core integrity fell below 20% 5850 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05835_ G-50 Soldier misfires. 05837_ H-66 Slayer suffers critical hit. 05837_ Destroyed Flexi-carbon Leg. 05837_ Slug penetrates H-66 Slayer. 05837_ HV Slug penetrates H-66 Slayer. 05837_ Chain reaction triggered in Imp. Deuterium Engine. 05838_ H-66 Slayer misfires. 05838_ Slug penetrates Wall. 05840_ G-50 Soldier IFF system glitched. 05840_ HV Slug penetrates L-41 Fighter. 05840_ Mace fried. 05840_ B-48 Gladiator destroyed. 05842_ Penetrated by Slug. 05842_ Slug penetrates Wall. 05845_ HV Slug penetrates Wall. 05845_ Slug penetrates Wall. 05845_ Penetrated by Slug. 05848_ HV Slug penetrates G-50 Soldier. 05848_ G-50 Soldier suffers critical hit. 05848_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#??#?#?##################??##?#??#?# | | ??????????#??#?#?#??#?# ###?#?#####? | | ???????#???????##?????# ##?######### | | ???????????#??????#???# !! ###?######## | | ????????????#?#??#???## !!= ####### | | ?????????????##??????## !%* ! ##???##! | | ????????????#?#?##????# #?##### | | ????????????##?????#### % ##?#### """ | | ??????????#?#?##?##???# @l [!%[ #? ??# """ | | ???????#??????####????#! = =%==% ##?#### "S | | ??????????????#?####??# [%[[ %= ##????# """ | | ?????????#????????#?#?##### =%=%[########### "" | | ?????????#??#???####??##?# *g==%= """ #* | | ???????#?#????????###?##?# !%%g[ h T"" ###+## | | ???????????????????#?????# %% "" | | ???????????#?????###?#?### % | | ??????????????#?#??##?#?## ! | | ???????????????????##?#### % | | ????????#????????#????#??# | | ?????????????????#?#?#???# ###### | | ?????????????????#??####?# #????# | | ?????????????????#?????#### # ??? | | ??????????? ??????#???##?## " #?? ?? | | ????????????#????????????## " #??? ? | | ?????????????????#????#??### " """ +???? | | ??????????????????????????## #?? ? | | ????????????????????????? ?# ?? #? ??? | | ?????????????????????# ?? ?# ?? #??? ? | | ???????????????????????????? ??#### #????? | | ???????????????????????????? ?????# #??? ? | | ??????????????????????????????????#?# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 43 Energy Capacity 570 Matter Stores 500 Matter Capacity 500 Sight Range 19 Robot Scan Range 12 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 150 Resistance: KI 10 Resistance: TH 5 Resistance: EX 5 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 17 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Cmb. Antigrav System | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Electrolaser | -8/Storage | Hacked Shock Rifle | -8/Storage | Hacked KE Penetrator | -6/Factory | Hacked Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Levels Raised 17 | . . 2 3 2 . 1 3 1 1 4 XP Earned 29115 | 3000 1425 2709 4782 1829 243 1725 4242 2283 550 6327 XP Spent 25425 | . 2850 2700 4925 1485 1265 . 4170 3000 1900 3130 Upgrades 49 | . 11 4 11 3 4 . 6 2 3 5 Power Slot 1 | . . . 1 . . . . . . . Propulsion Slot 4 | . 1 1 1 . . . 1 . . . Utility Slot 7 | . 1 1 1 1 . . 1 1 . 1 Weapon Slot 3 | . 1 . . . 1 . . . 1 . Core Integrity 5 | . . . 1 1 1 . 2 . . . Heat Dissipation 5 | . . . . 1 1 . . . . 3 Energy Generation 2 | . . . 2 . . . . . . . Mass Support 2 | . 1 1 . . . . . . . . Inventory Capacity 4 | . 1 1 . . . . 1 1 . . Sight Range 3 | . 1 . . . . . . . 2 . Sensor Range 1 | . 1 . . . . . . . . . Terrain Scan Density 1 | . 1 . . . . . . . . . Ranged Accuracy 2 | . 1 . 1 . . . . . . . Hack Attack % 2 | . 1 . 1 . . . . . . . Hack Defense % 1 | . 1 . . . . . . . . . KI Resistance % 2 | . . . 1 . 1 . . . . . TH Resistance % 1 | . . . 1 . . . . . . . EX Resistance % 1 | . . . 1 . . . . . . . KI Damage % 2 | . . . . . . . 1 . . 1 Protomatter Created 1622 | . 47 147 141 95 68 116 137 383 52 436 Integrity Restored 3208 | . 139 468 117 333 183 348 321 504 99 696 Core 2516 | . 90 388 84 267 183 348 278 304 56 518 Parts 692 | . 49 80 33 66 . . 43 200 43 178 Protomatter Decayed 501 | . . 107 140 38 7 . . 48 43 118 Game ------ Seed ArchitectHellfireNukerbomber Manual? 0 Play Time 02:49:41 Cumulative 164.7 hours Start 2021.12.14 @ 23:41:25 End 2021.12.15 @ 02:38:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/2/0/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 060c1111-939f-4624-9fb9-b1e6ba8d47f3