Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 01:18:12 Player: GDW Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1872) 1872 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 4208 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 49/100 System Corruption 11% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Improved Utility Shielding System Shield > --- WEAPON (2) ------- Particle Gun Katana > --- INVENTORY (5) ---- Light Treads Medium Storage Unit Trap Scanner Trap Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Ion Cannon Axe > --- INVENTORY -------- Light Nuclear Core Light Treads Large Storage Unit Sensor Array Terrain Scanner Improved Utility Shielding System Shield Dynamic Insulation System Gauss Rifle Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 96 | 6 5 11 14 60 Power 10 | 1 1 . 2 6 Engine 7 | 1 1 . 2 3 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 19 | 2 . 1 1 15 Treads 18 | 2 . 1 1 14 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 41 | 1 2 8 8 22 Device 20 | . 1 6 1 12 Storage 5 | 1 1 . 2 1 Processor 2 | . . . 1 1 Hackware 4 | . . . 2 2 Protection 10 | . . 2 2 6 Artifact . | . . . . . Weapon 26 | 2 2 2 3 17 Energy Gun 8 | 1 2 2 . 3 Energy Cannon 3 | . . . 1 2 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon 1 | . . . 1 . Impact Weapon 2 | . . . 1 1 Slashing Weapon 5 | . . . . 5 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 23 | . . . . 23 Power 3 | . . . . 3 Propulsion 8 | . . . . 8 Utility 6 | . . . . 6 Weapon 6 | . . . . 6 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 100 95 96 Engine 9 | . 14 14 10 6 Treads 21 | . 28 28 22 17 Device 12 | . 13 8 4 16 Storage 10 | . 14 14 11 9 Processor 4 | . . . 2 8 Hackware 5 | . . . 7 8 Protection 8 | . . 5 14 9 Energy Gun 9 | . 27 28 3 1 Energy Cannon 3 | . . . 9 3 Ballistic Gun 2 | . . . . 4 Launcher 1 | . . . . 2 Impact Weapon 2 | . . . 7 1 Slashing Weapon 2 | . . . . 4 Peak Build Rating 34 | 6 11 13 18 34 Average Rating 18 | 4 9 10 16 25 On Entrance 9 | . 6 11 12 18 Naked Turns . | . . . . . Heaviest Build 44 | 13 23 29 35 44 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 2 | 2 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 10 | 7 8 10 10 11 Most Carried 15 | 3 10 10 10 15 Average Carried 9 | 1 7 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 3 10 10 10 5 Class Distribution -------------------- 51% | Mutant 39% | Scavenger-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1324 | 204 107 179 110 724 Remotely . | . . . . . Salvage Created 2424 | . 480 294 158 1492 Parts 127 | . 31 10 8 78 Haulers Intercepted 4 | . 2 . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 44 | . 6 5 2 31 Melee 14 | . . . . 14 Guns 22 | . 5 5 . 12 Cannons 3 | . . . 2 1 AOE 2 | . . . . 2 Classes Destroyed 13 | . 6 . 1 6 Worker 4 | . 1 . . 3 Builder 2 | . . . . 2 Hauler 4 | . 2 . 1 1 Recycler 3 | . 1 1 . 1 Operator 2 | . 2 . . . Watcher 3 | . 2 . . 1 Swarmer 7 | . . . . 7 Grunt 27 | . 6 5 . 16 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . . 2 4 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 5 | . 2 2 2 5 Combat Bots Only 4 | . 2 2 2 4 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 352 | . 19 22 14 297 Missed 98 | . 6 5 4 83 Damage Taken 4278 | . 171 274 173 3660 Core 660 | . 29 40 31 560 Absorbed by Shields . | . . . . . Redirected to Shielding 81 | . . . . 81 Regen/Repaired (Parts) 160 | . . . 160 . Core Remaining (%) 88 | 100 . 72 92 . Volleys Fired 161 | . 30 13 32 86 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 128 Shots Fired 217 | . 59 26 35 97 Gun 173 | . 59 26 6 82 Cannon 37 | . . . 28 9 Launcher 6 | . . . . 6 Special 1 | . . . 1 . Kinetic 33 | . . . . 33 Thermal 149 | . 59 26 35 29 Explosive 6 | . . . . 6 Electromagnetic 29 | . . . . 29 Robot Hit Streak 16 | . 6 5 11 16 Robot Miss Streak 5 | . 3 1 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 195 | . 36 17 22 120 Core Hits 96 | . 16 10 4 66 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 5 . 1 5 Burn 6 | . 5 . 1 . Sever 5 | . . . . 5 Melee Attacks 87 | . . . . 87 Impact 25 | . . . . 25 Slashing 62 | . . . . 62 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4910 | . 589 295 454 3572 Guns 1999 | . 582 295 84 1038 Cannons 529 | . . . 370 159 Explosions 571 | . . . . 571 Melee 1801 | . . . . 1801 Ramming 10 | . 7 . . 3 Kinetic 389 | . . . . 389 Thermal 1894 | . 582 295 454 563 Explosive 381 | . . . . 381 Electromagnetic 435 | . . . . 435 Impact 368 | . . . . 368 Slashing 1433 | . . . . 1433 Piercing . | . . . . . Highest Corruption 11 | . 2 2 . 11 Average Corruption 3 | . 2 2 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 58 | . 6 15 . 37 Message Errors 13 | . 1 3 . 9 Matter Fused 15 | . 2 7 . 6 Heat Flow Errors 6 | . . 3 . 3 Energy Discharges 5 | . . 1 . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . 1 . . 4 Data Loss (major) 5 | . 1 1 . 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 3 | . . . . 3 Weapon Failures 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 147 | . . . 11 136 Projectiles 11 | . . . 11 . Explosions . | . . . . . Melee 136 | . . . . 136 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . . . . 79 Shots 4 | . . . . 4 Rammed 3 | . 1 . . 2 Targets Rammed 3 | . 1 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | . 54 287 346 368 Average Temperature 87 | . 13 103 96 112 Received Heat Transfer 1650 | . 93 144 81 1332 Effects 5 | . . 2 . 3 Energy Bleed 1 | . . 1 . . Interference 4 | . . 1 . 3 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 5 | . . . . 5 Impact Corruptions 6 | . . . . 6 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 7 | . 6 . 1 . Heat Transferred 4281 | . 1776 703 925 877 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 580 | . 128 138 190 580 Initial 53 | . . 12 53 13 Average 95 | . 35 70 59 140 Maximum Alert Level 2 | . . . . 2 Low Security (%) 87 | 100 100 100 100 73 Level 1 7 | . . . . 15 Level 2 5 | . . . . 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . . 7 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 6 | . 1 . . 5 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 10 7 10 57 Peak Tracking Total 7 | . 3 2 2 7 Tactical Retreats 8 | . . 1 . 7 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 3 1 4 7 Terminals 9 | . 2 . 3 4 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 46 | . 10 1 13 22 Successful 28 | . 5 1 8 14 Failed 18 | . 5 . 5 8 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 9 . 6 10 Fabricators . | . . . . . Repair Stations 10 | . . . 7 3 Recycling Units 1 | . 1 . . . Scanalyzers 7 | . . . . 7 Garrison Access 2 | . . . . 2 Terminal Hacks 12 | . 4 1 2 5 Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Repair Station Index 1 | . . . 1 . Alert Level 3 | . 2 . . 1 Maintenance Status 1 | . 1 . . . Patrol Status 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 6 1 Scan Component 4 | . . . 3 1 Repair 3 | . . . 3 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 7 | . . . . 7 Insert Component 3 | . . . . 3 Analyze 4 | . . . . 4 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 11 | . 2 . 3 6 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 96 | . . . 96 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 6 | . . 3 3 . Total Damage 127 | . . 64 63 . Kills 2 | . . 1 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 5493 | 86 936 707 1115 2649 Spaces Moved 2373 | 51 494 391 547 890 Core 12 | 12 . . . . Treads 2361 | 39 494 391 547 890 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 157 Average Speed 164 | 146 160 160 160 172 Slowest Speed 330 | 160 160 160 160 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 42 | 4 62 66 32 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 18 | . . . 1 17 Terrain Destroyed 81 | . . . 1 80 Melee 17 | . . . . 17 Projectile 2 | . . . 1 1 AOE 62 | . . . . 62 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3596 | 59 580 447 752 1758 Wait 760 | . 35 24 130 571 Move 2369 | 50 493 390 546 890 Hop . | . . . . . Pick Up 52 | 3 9 1 14 25 Fast Attach 29 | 6 2 3 8 10 Attach 30 | . . 1 1 28 Detach 16 | . 1 2 3 10 Swap 37 | . 3 7 5 22 Drop 52 | . 6 6 13 27 Fire 161 | . 30 13 32 86 Melee 87 | . . . . 87 Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 3) 837 | -10/Materials | Discovered new exit (range 5) 1023 | -10/Materials | Entered Mines 1237 | -10/Mines | Discovered new exit (range 10) 1285 | -10/Mines | Learned location of Zion (-6) 1318 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1542 | -10/Mines | Received a Mining Laser from a helpful Derelict 1730 | -10/Mines | Entered Materials 1730 | -9/Materials | Accompanied by 1 ally 1730 | -9/Materials | Evolved 2 slots: Utility x2 1953 | -9/Materials | Discovered new exit (range 16) 2033 | -9/Materials | Build established: Scavenger-Mutant 2061 | -9/Materials | Discovered new exit (range 16) 2119 | -9/Materials | Repaired Sensor Array 2172 | -9/Materials | Repaired Hrd. Medium Armor Plating 2734 | -9/Materials | Identified exit to Mines 2774 | -9/Materials | Identified exit to Materials 2831 | -9/Materials | Repaired Imp. Ion Engine 2845 | -9/Materials | Entered another Materials area 2845 | -8/Materials | Evolved 2 slots: Utility x2 2943 | -8/Materials | Identified exit to Storage 3464 | -8/Materials | Build established: Mutant 3885 | -8/Materials | Build established: Scavenger-Mutant 4382 | -8/Materials | Crushed by falling debris 4846 | -8/Materials | Build established: Scavenger-Assassin 5098 | -8/Materials | Lost 3 parts (1p1u1w) 5199 | -8/Materials | Lost 3 parts (1n2u) 5215 | -8/Materials | Core integrity fell below 50% 5245 | -8/Materials | First assault squad dispatched 5331 | -8/Materials | System corruption reached 10% 5361 | -8/Materials | Lost 8 parts (2p2n4w) 5448 | -8/Materials | Core integrity fell below 20% 5488 | -8/Materials | Build established: Scavenger-Mutant 5494 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05421_ System corrupted: Matter fused (-10). 05422_ Lgt. Treads destroyed. 05426_ G-47 Trooper destroyed. 05437_ Sneak attack on K-01 Serf. 05437_ K-01 Serf destroyed. 05448_ System corrupted: Energy discharge (-27). 05461_ Sneak attack on A-02 Transporter. 05461_ A-02 Transporter Lgt. Treads severed. 05464_ Atomic Centrifuge disabled. 05471_ System corrupted: Lgt. Treads rejected. 05473_ Destroyed Lgt. Nuclear Core. 05477_ W-25 Informer sends out distress signal. 05478_ G-47 Trooper destroyed. 05487_ System corrupted: Matter fused (-7). 05491_ Acquired Cesium-ion Thruster. 05493_ Dropped Lrg. Storage Unit. 05493_ Dropped Lgt. Treads. 05494_ Dropped Graphene Brace. 05494_ Cesium-ion Thruster destroyed. 05494_ Dropped Dynamic Insulation System. Map ----- +----------------------------------------------------+ | ??????? ???????? ####?#### #?## ## | | ??????? ?????#?? ? #?####### """ #### ## | | ??????? ?????#?#? #####?### """ #### ## | | ??????? ??????##??# ######### """ #### ## | | ??????? ??? ??? ?## # ## #### ###### | | ??????? ???? ??? ?# #"S ######+####### ###### | | ????### ???? ? ## #""" ##?## | | ????# #??? ?? ## # " ##### | | ????# /??? ? ?# ^ # / | | ????# #??"""? ?##^^ / ###### ###### ##### | | ????+ #?????? ?## ############# ###### ### | | ????# #? "?" ??## ## //[ [=#### ###### ### | | ????# # ## ## // %[#### ###### ### | | ????# #??# # %#!// [##?# ###### ### " | | ????# ########## *!#%![! =#### ####?# ### " | | ????# % = %+!%* #### ###### ### " | | ????# ########## !=%############/###### ##### | | ????# #??### # ===######### ## #?### | | ????# #??##################### """## #???? | | ????# #???????# ############## """## #???? | | ????# #??? ???##### !#! """## #??#? | | ????# #????? ###### %/% #? ????? | | ????# # //! / % =# """## ??????? | | ????# #??// #######+##### # [ """#????????? | | ????# ?????????## g !## # """#????????? | | ????# ??????????# "" ==@## # #????????? | | ????# ????????? # "T !## #####+####????????? | | ????# ??????????# "" g## ? ? ??????????? | | ???? ??????????# ! + ?????????? | | ???? ??????????# i## ?? ????????? | | ????? > ??????????# #########? ???????? | | ??????????????????# "" #????????? ???????? | | ??????????????????# """ #?????????? ? ?????????? | | ??????????????????# """ #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????#####?###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 EM Shielding 2 Armor Coverage 450 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Unlikely Earthworm Challenges ------------ None Game ------ Seed ThiefPrecisionReconfigurator Manual? 0 Play Time 01:44:49 Cumulative 19.9 hours Start 2025.01.11 @ 23:09:33 End 2025.01.12 @ 01:18:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 511a910c-1475-421a-b22e-29e1a0eb110a