Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.22 @ 23:15:25 Player: didyousaycookie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1909) 1909 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4634 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (4) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (15) --- Light Ion Engine Light Armor Plating Heavy EM Shotgun Ion Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Armor Plating Heavy EM Shotgun Ion Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 2 | . . . . 2 Parts Attached 64 | 6 8 23 27 . Power 10 | 1 3 4 2 . Engine 9 | 1 3 4 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 23 | 2 2 7 12 . Treads . | . . . . . Leg 23 | 2 2 7 12 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 6 6 . Device 4 | . . 2 2 . Storage 3 | 1 1 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 6 | . . 2 4 . Artifact . | . . . . . Weapon 16 | 2 1 6 7 . Energy Gun 12 | 2 1 3 6 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 33 | . 4 13 16 . Power 4 | . 1 3 . . Propulsion 16 | . 2 5 9 . Utility 4 | . . 1 3 . Weapon 9 | . 1 4 4 . Highest Loss Streak 8 | . 4 3 8 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 94 98 95 . Engine 11 | . 14 10 6 . Leg 29 | . 23 32 32 . Device 5 | . . 6 10 . Storage 11 | . 14 11 9 . Processor 11 | . 13 11 9 . Protection 2 | . . 3 6 . Energy Gun 18 | . 27 13 12 . Ballistic Gun 4 | . . 8 5 . Naked Turns . | . . . . . Heaviest Build 39 | 14 19 39 36 . Greatest Support 40 | 20 20 30 40 . Greatest Overweight (x) 3 | 3 1 1 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 . Average Capacity 13 | 7 9 14 15 . Most Carried 15 | 4 8 15 15 . Average Carried 9 | 3 6 11 11 . Final Capacity 15 | 8 10 15 15 15 Final Carried 14 | 4 8 14 5 5 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1062 | 187 148 365 362 . Remotely . | . . . . . Salvage Created 2515 | . 577 1148 790 . Parts 118 | . 31 58 29 . Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 7 | . 1 5 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 11 28 16 . Guns 49 | . 9 27 13 . Cannons 1 | . . . 1 . Classes Destroyed 8 | . 5 2 1 . Hauler 3 | . 2 . 1 . Recycler 2 | . 1 1 . . Watcher 5 | . 3 2 . . Swarmer 14 | . 5 6 3 . Grunt 28 | . 6 15 7 . Brawler 1 | . . 1 . . Sentry 11 | . . 6 5 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 4 5 4 . Combat Bots Only 4 | . 4 4 4 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3572 | . 601 1407 1564 . Core 571 | . 131 201 239 . Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 47 49 56 . Volleys Fired 229 | . 64 94 71 . Largest 2 | . 2 2 2 . Hottest 106 | . 100 106 100 . Shots Fired 441 | . 127 183 131 . Gun 435 | . 127 183 125 . Cannon 6 | . . . 6 . Launcher . | . . . . . Special . | . . . . . Kinetic 88 | . . 55 33 . Thermal 345 | . 127 128 90 . Explosive . | . . . . . Electromagnetic 8 | . . . 8 . Robot Hit Streak 15 | . 12 15 15 . Robot Miss Streak 7 | . 7 3 4 . Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 300 | . 77 130 93 . Core Hits 116 | . 26 51 39 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 39 | . 16 15 8 . Burn 38 | . 16 14 8 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4284 | . 1035 1845 1404 . Guns 4146 | . 1032 1832 1282 . Cannons 116 | . . . 116 . Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . 3 13 6 . Kinetic 881 | . . 561 320 . Thermal 3250 | . 1032 1271 947 . Explosive . | . . . . . Electromagnetic 131 | . . . 131 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . 17 1 . Message Errors 5 | . . 5 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 8 | . 2 3 3 . Kicked 8 | . 2 3 3 . Crushed . | . . . . . Highest Temperature 598 | . 291 242 598 . Average Temperature 103 | . 111 57 153 . Received Heat Transfer 1170 | . 147 456 567 . Effects 14 | . . . 14 . Shutdowns 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Matter Decay 2 | . . . 2 . Short Circuit 3 | . . . 3 . Damage (minor) 3 | . . . 3 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted 5 | . 2 1 2 . Combat Hostiles 5 | . 2 1 2 . Parts Melted 28 | . 9 12 7 . Heat Transferred 11601 | . 4218 4551 2832 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 390 | . 180 355 390 . Initial 132 | . . 10 120 132 Average 153 | . 49 199 257 . Maximum Alert Level 1 | . . 1 1 . Low Security (%) 65 | 100 100 49 33 . Level 1 34 | . . 50 66 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 4 3 . Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 17 39 30 . Peak Tracking Total 7 | . 6 5 7 . Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 5 | . 1 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 15 | . 10 4 1 . Terminals 12 | . 8 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 22 9 4 . Successful 15 | . 12 3 . . Failed 20 | . 10 6 4 . Catastrophic 5 | . 3 2 . . Database Lockouts . | . . . . . Manual 27 | . 13 10 4 . Terminals 30 | . 19 7 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 7 2 . . Terminals 7 | . 6 1 . . Assimilate 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Monitor 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 8 3 1 . Full Trace Events 4 | . 2 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3765 | 65 1284 1845 571 . Spaces Moved 1760 | 39 729 795 197 . Core 9 | 9 . . . . Treads . | . . . . . Legs 1751 | 30 729 795 197 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 145 | 136 136 158 130 . Slowest Speed 330 | 200 190 190 330 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 95 60 19 . Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2514 | 48 890 1200 376 . Wait 397 | . 75 252 70 . Move 1756 | 38 728 794 196 . Hop . | . . . . . Pick Up 44 | 4 9 26 5 . Fast Attach 12 | 6 3 2 1 . Attach 31 | . 3 13 15 . Detach 1 | . 1 . . . Swap 21 | . 2 8 11 . Drop 15 | . 3 8 4 . Fire 229 | . 64 94 71 . Melee . | . . . . . Ram . | . . . . . Kick 8 | . 2 3 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Identified exit to Materials 489 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Discovered exit to Materials (range 9) 648 | -10/Materials | Identified exit to Mines 676 | -10/Materials | Discovered exit to Mines (range 15) 864 | -10/Materials | Lost 4 parts (1p2n1w) 1062 | -10/Materials | Discovered exit to Materials (range 11) 1217 | -10/Materials | Core integrity fell below 50% 1350 | -10/Materials | Entered another Materials area 1350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -9/Materials | Build established: Scavenger-Mutant 1718 | -9/Materials | Lost 3 parts (1p2n) 1836 | -9/Materials | Lost 3 parts (1n2w) 1880 | -9/Materials | Discovered new exit (range 15) 1930 | -9/Materials | Identified exit to Mines 2612 | -9/Materials | Core integrity fell below 50% 2802 | -9/Materials | Discovered new exit (range 15) 2829 | -9/Materials | Identified exit to Materials 3195 | -9/Materials | Entered another Materials area 3195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3274 | -8/Materials | Lost 3 parts (1n1u1w) 3351 | -8/Materials | Garrison activated, responded to threat 3576 | -8/Materials | Lost 3 parts (1n1u1w) 3608 | -8/Materials | Discovered new exit (range 16) 3649 | -8/Materials | Garrison activated, responded to threat 3726 | -8/Materials | Lost 8 parts (5n1u2w) 3766 | -8/Materials | Entered Factory 3766 | -7/Factory | Evolved 2 slots: Weapon x2 3766 | -7/Factory | Self-destructed Last Messages --------------- 03699_ Lgt. Nuclear Core melted. 03699_ G-47 Trooper destroyed. 03701_ K-01 Serf collects debris. 03711_ U-05 Engineer builds a Wall. 03713_ K-01 Serf collects debris. 03717_ Heat Sink fried. 03717_ Beam Rifle fried. 03717_ Y-45 Defender destroyed. 03717_ Door malfunctions. 03718_ U-05 Engineer repairs door. 03720_ Y-45 Defender destroyed. 03720_ Door malfunctions. 03721_ K-01 Serf collects debris. 03723_ Acquired 48 matter. 03724_ K-01 Serf collects debris. 03734_ Acquired 10 matter. 03734_ Kicked K-01 Serf. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#############+####????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ?????????? @ #????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ??????????? ############+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseMassSuite Manual? 0 Play Time 00:28:32 Cumulative 40.2 hours Start 2023.12.22 @ 22:44:03 End 2023.12.22 @ 23:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bac1f3db-ca0a-4856-84f1-7e8087bc698a