Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 02:42:18 Player: Marc Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (50) 250 Value Destroyed (1506) 1506 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1209) 1209 TOTAL SCORE: 10645 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 170 Entered Garrisons 600 Used RIF Installer 500 Friendly Fire -74 Cogmind --------- Core Integrity 0/1450 Matter 11/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- 0b10 Decoder Chip [Skirmisher] System Shield Relay Coupler [NC] (8) Relay Coupler [Hunter] (17) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced ECM Suite Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- 0b10 Decoder Chip [Skirmisher] System Shield System Shield System Shield Makeshift System Shield Relay Coupler [NC] Relay Coupler [Hunter] Stealth Drone Bay Stealth Drone Bay > --- WEAPON ----------- Gamma Bomb Array Force Lance > --- INVENTORY -------- Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced ECM Suite Advanced Remote Datajack [Rating: 114] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Heavy Siege Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Dispersion Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Mining Claw Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Slots Evolved 16 | . . 2 2 2 . . 2 . . 2 . . 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . . 1 . . 1 . . . . . 1 1 . Utility 10 | . . 1 2 1 . . 1 . . 1 . . 2 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 74 | . 10 6 6 3 5 2 5 6 . 1 . 1 7 . 1 17 3 1 Power 9 | . 1 1 1 . 2 1 1 . . . . . . . . 2 . . Engine 3 | . 1 1 1 . . . . . . . . . . . . . . . Core 4 | . . . . . 2 1 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . . Propulsion 24 | . 4 4 1 . 2 . . 1 . . . . 4 . . 6 2 . Treads 2 | . . . . . . . . . . . . . 2 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . 2 . . . . . . . . . . . 2 . . . . . Flight 18 | . 2 4 1 . 2 . . 1 . . . . . . . 6 2 . Utility 27 | . 4 . 2 3 . 1 3 5 . 1 . 1 1 . . 5 1 . Device 11 | . 2 . 2 . . . 1 1 . . . . 1 . . 4 . . Storage 1 | . 1 . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . 2 . 1 . . . . . . . . Hackware 12 | . 1 . . 3 . 1 2 2 . . . 1 . . . 1 1 . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 14 | . 1 1 2 . 1 . 1 . . . . . 2 . 1 4 . 1 Energy Gun 3 | . . . . . . . . . . . . . . . 1 2 . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 2 . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . 2 . . . . . 1 . . . . . . . 1 . . Parts Lost 50 | . . 2 3 . 5 . 6 2 . 1 3 . . . 8 7 10 3 Power 9 | . . . 2 . 2 . 2 . . . . . . . 1 1 1 . Propulsion 18 | . . 2 1 . 2 . 1 1 . 1 1 . . . 1 3 4 1 Utility 14 | . . . . . 1 . 1 1 . . 1 . . . 3 1 5 1 Weapon 9 | . . . . . . . 2 . . . 1 . . . 3 2 . 1 Highest Loss Streak 10 | . . 2 3 . 4 . 5 2 . 1 3 . . . 5 7 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | 6 5 7 7 5 6 7 7 5 3 2 3 3 2 1 1 2 4 3 Power . | 1 . 1 . . . 1 1 . . . 1 1 . . . . 1 1 Propulsion . | 4 1 . 1 . 1 . . . . . . . . . . 1 1 . Utility 2 | . 2 2 2 3 4 5 5 3 2 1 2 2 1 1 1 . 1 1 Weapon . | 1 1 1 . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 11 3 2 1 1 . . 2 . . . . . . . . . 1 Power 3 | . 1 1 . . . . . . . . . . . . . . . 1 Propulsion 11 | . 7 . 2 1 . . . 1 . . . . . . . . . . Utility 3 | . . 1 . . 1 . . 1 . . . . . . . . . . Weapon 4 | . 3 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 93 80 96 90 82 86 77 63 66 67 53 42 59 73 63 55 51 23 Engine 5 | . 13 11 8 14 3 . . . . . . . . . . . . . Core 1 | . . . . . 5 7 3 5 6 4 . . 3 5 2 . . . Hover 3 | . 9 9 . . . . . . . . . . 3 10 10 . . . Flight 13 | . 12 15 27 20 22 23 19 15 13 9 2 . . . . 11 10 2 Device 7 | . 6 11 26 7 7 7 6 4 . . . . 3 5 3 3 5 . Storage 4 | . 7 11 9 6 7 7 6 2 . . . . . . . . . . Processor 3 | . . . . . . . . 3 6 11 11 11 10 10 10 4 4 4 Hackware 22 | . 9 11 9 28 26 28 30 27 40 35 33 30 31 31 28 25 24 15 Energy Gun 1 | . 8 . . . . . . . . . . . . . 2 4 . . Ballistic Gun 1 | . 14 . . . . . . . . . . . . . . . . . Launcher 2 | . . . 6 7 7 3 4 . . . . . . . . . . . Slashing Weapon 2 | . 5 11 9 1 . . . . . . . . . . . . . . Peak Build Rating 114 | 6 9 13 22 27 28 28 31 46 35 41 35 27 61 61 67 114 106 38 Average Rating 32 | 6 7 10 19 25 25 25 27 30 35 39 30 24 49 61 51 78 82 22 On Entrance 31 | 6 6 9 13 19 26 25 25 24 35 35 35 23 27 61 61 28 106 30 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . 2 13 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 11 12 12 16 11 13 13 13 15 6 9 3 . 11 11 11 46 34 11 Greatest Support 140 | 20 20 13 20 13 13 13 13 15 10 10 6 3 140 24 24 45 37 6 Greatest Overweight (x) 4 | . 1 3 2 . 1 1 . 1 . 1 . . . . 1 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 6 8 8 7 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 3 3 3 4 5 1 2 5 5 4 Average Carried 4 | 6 5 7 7 5 6 7 7 5 3 2 3 3 2 1 1 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 6 5 8 8 8 3 3 3 3 4 1 1 1 5 3 3 Class Distribution -------------------- 55% | Hacker-Mutant 19% | Mutant 13% | Hacker-Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Matter Collected 1204 | 200 153 51 139 . 237 . 13 247 42 . 4 57 . . 61 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1036 | . 172 274 219 . 233 . 44 . . . . . . . . 71 23 . Parts 99 | . 20 19 23 . 24 . 5 . . . . . . . . 4 4 . Haulers Intercepted 4 | . 1 2 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Combat Hostiles Destroyed 36 | . 3 6 9 . 16 . . . . . . . . . . 2 . . Melee 11 | . . 6 3 . . . . . . . . . . . . 2 . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . AOE 22 | . . . 6 . 16 . . . . . . . . . . . . . Classes Destroyed 10 | . 5 2 1 . 1 . 1 . . . . . . . . . . . Worker 2 | . . . . . . . 2 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 2 1 . . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . Operator 4 | . 1 1 1 . . . . . . . . . . . . . 1 . Watcher 2 | . 1 . . . . . 1 . . . . . . . . . . . Swarmer 27 | . 3 4 7 . 11 . . . . . . . . . . 2 . . Grunt 4 | . . 1 . . 3 . . . . . . . . . . . . . Sentry 4 | . . 1 2 . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 5 . 9 . 2 . . . . . . . . 2 1 . Combat Bots Only 9 | . 3 3 5 . 9 . . . . . . . . . . 2 . . Max Kills in Single Turn 3 | . 1 1 3 . 3 . 2 . . . . . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 3 . . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Hostile Shots Fired 780 | . 25 39 74 . 92 3 81 28 . 5 20 . . 12 57 162 126 56 Missed 357 | . 7 7 32 . 54 2 52 11 . 2 12 . . 3 18 85 53 19 Hits 423 | . 18 32 42 . 38 1 29 17 . 3 8 . . 9 39 77 73 37 Projectile 423 | . 18 32 42 . 38 1 29 17 . 3 8 . . 9 39 77 73 37 Critical Strikes 16 | . . 3 1 . . . . . . . . . . . 2 3 2 5 Damage Taken 7955 | . 181 348 535 . 595 14 594 202 . 49 133 . . 145 1045 1709 1605 800 Core 3953 | . 60 165 191 . 289 14 381 107 . 13 75 . . 11 737 440 819 651 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 288 | . 42 . . 246 . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 76 58 65 . . 56 . . 42 . . 91 . . 34 66 . . Volleys Fired 70 | . 11 . 7 5 19 . 4 6 . 11 . . . . 4 3 . . Largest 2 | . 2 . 1 1 1 . 1 1 . 1 . . . . 1 1 . . Hottest 88 | . 60 . 30 30 30 . 30 5 . 5 . . . . 81 88 . . Shots Fired 79 | . 20 . 7 5 19 . 4 6 . 11 . . . . 4 3 . . Gun 26 | . 20 . . . . . . . . . . . . . 4 2 . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 36 | . . . 7 5 19 . 4 . . . . . . . . 1 . . Special 17 | . . . . . . . . 6 . 11 . . . . . . . . Kinetic 11 | . 11 . . . . . . . . . . . . . . . . . Thermal 15 | . 9 . . . . . . . . . . . . . 4 2 . . Explosive 35 | . . . 7 5 19 . 4 . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 10 | . 2 . 3 . 1 . 2 2 . 10 . . . . 2 1 . . Robot Miss Streak 3 | . 2 . 2 . 3 . . 1 . 1 . . . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 101 | . 15 22 20 . 1 2 15 2 . 10 . . 1 1 7 4 1 . Core Hits 71 | . 8 9 11 . 31 . 5 . . . . . . . 1 5 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 107 | . 5 38 25 . . 2 15 . . . . . 6 1 5 5 5 . Impact 10 | . . . . . . . . . . . . . 5 . 5 . . . Slashing 68 | . 5 38 25 . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . 5 5 . Sneak Attacks 24 | . 2 2 1 . . 2 12 . . . . . 1 1 2 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3882 | . 238 612 735 . 1252 . 199 . . . . . . . 378 396 72 . Guns 189 | . 115 . . . . . . . . . . . . . 47 27 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 2034 | . . . 357 . 1252 . 199 . . . . . . . . 226 . . Melee 1659 | . 123 612 378 . . . . . . . . . . . 331 143 72 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 83 | . 83 . . . . . . . . . . . . . . . . . Thermal 106 | . 32 . . . . . . . . . . . . . 47 27 . . Explosive 1808 | . . . 357 . 1252 . 199 . . . . . . . . . . . Electromagnetic 226 | . . . . . . . . . . . . . . . . 226 . . Impact 331 | . . . . . . . . . . . . . . . 331 . . . Slashing 1113 | . 123 612 378 . . . . . . . . . . . . . . . Piercing 215 | . . . . . . . . . . . . . . . . 143 72 . Highest Corruption 3 | . . . . . . . . . . . . . . . . 3 . 3 Average Corruption 2 | . . . . . . . . . . . . . . . . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 72 | . . 3 57 . 8 . . . . . . . . . 4 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 45 | . . . 37 . 8 . . . . . . . . . . . . . Melee 27 | . . 3 20 . . . . . . . . . . . 4 . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . 40 . 110 . 47 . . . . . . . . 14 . . Shots 8 | . . . 1 . 5 . 1 . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 6 379 . . 1 . 8 . . . . . . 11 325 22 . . Average Temperature 119 | . 4 172 . . 1 . 8 . . . . . . 11 140 16 . . Received Heat Transfer 1205 | . 60 132 81 . 126 . 27 18 . 18 . . . 33 533 51 90 36 Effects 2 | . . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 186 | . 75 . . . . . . . . . . . . . 74 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Maximum Alert Level 2 | . . . 1 . 2 1 1 . . . . . . . . . . . Low Security (%) 91 | 100 100 100 86 100 22 . 86 . . 100 . . 100 100 100 100 100 100 Level 1 5 | . . . 13 . 29 100 13 . . . . . . . . . . . Level 2 3 | . . . . . 47 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 537 | . 60 71 315 134 537 286 292 . . 37 . . 27 . 24 90 156 128 Initial 281 | . . 12 3 129 . 281 135 . . 37 . . 27 . . . 2 128 Average 66 | . 15 32 129 50 329 279 122 . . 14 . . 5 . 4 18 24 113 Influence Increases 2640 | . 158 180 469 61 607 15 347 105 . 30 120 . 8 . 84 205 251 . Destroy 0b10 Robot/C 800 | . 60 120 180 . 380 . . . . . . . . . 20 40 . . Destroy 0b10 Robot/NC 70 | . 20 15 15 . . . 15 . . . . . . . . . 5 . Destroy Leader 82 | . 14 24 42 . . . 2 . . . . . . . . . . . Allied During Kill 14 | . . . . . 10 . . . . . . . . . 4 . . . Successful Hack 37 | . 4 4 4 25 . . . . . . . . . . . . . . Disable Machine 45 | . . . 15 15 . . 15 . . . . . . . . . . . Anti-Garrison Action 100 | . . . . . 100 . . . . . . . . . . . . . Destroy Structure 217 | . . 2 48 6 117 . 30 . . . . . 8 . . . 6 . Partial Spotted 75 | . . 15 . 15 . 15 15 . . . . . . . . 15 . . Lose Combat Pursuer 1200 | . 60 . 165 . . . 270 105 . 30 120 . . . 60 150 240 . Influence Decreases 2542 | . 128 202 192 346 70 276 331 309 27 61 82 24 52 . 84 200 85 73 Entered New Map 815 | . . 18 5 156 . 256 141 109 17 24 12 14 17 . . . 3 43 Time Decay 1247 | . 128 164 147 190 . 20 110 180 10 37 40 10 35 . 64 90 22 . Lost Part 385 | . . 20 30 . 50 . 60 20 . . 30 . . . 15 70 60 30 Lost Ally 95 | . . . 10 . 20 . 20 . . . . . . . 5 40 . . Squads Dispatched 14 | . 2 . 1 . . . 3 . . 1 . . . . . 5 2 . Investigation 2 | . . . . . . . 1 . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . 1 . . . . . 2 . . Reinforcement 9 | . 2 . 1 . . . 2 . . . . . . . . 2 2 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Distress Signals 9 | . 1 . 3 . . . 2 . . 1 . . . . 1 1 . . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . Times Spotted 227 | . 12 11 34 . 17 4 27 15 . 8 11 . . 4 12 38 21 13 Peak Tracking Total 17 | . 3 4 10 . 9 4 17 4 . 9 7 . . 4 8 15 16 14 Tactical Retreats 29 | . 3 1 4 . . . 3 5 . 1 2 . . . 3 5 2 . ECM-based Alert Blocks 24 | . 2 1 4 . . . . 8 . . . . . . . 9 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Traps Triggered 3 | . . . . 1 1 . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Machines Disabled 5 | . . . 1 1 2 . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 1 . 1 . . . . . . . . . . . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Machines Accessed 28 | . 5 5 1 5 . 1 1 3 . . . . 3 . 1 2 1 . Terminals 16 | . 4 5 1 1 . . 1 . . . . . 2 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . 2 . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 1 . . . 1 . Total Hacks 77 | . 16 11 4 19 . 4 3 6 . . . . 6 . 2 5 1 . Successful 54 | . 11 7 4 18 . 1 1 6 . . . . 4 . 1 . 1 . Failed 22 | . 5 4 . 1 . 2 2 . . . . . 2 . 1 5 . . Catastrophic 5 | . . . . . . . . . . . . . 1 . 1 3 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . Manual 29 | . 8 8 2 5 . . 3 . . . . . 1 . . 2 . . Terminals 42 | . 12 11 4 4 . . 3 . . . . . 4 . 2 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 20 | . 4 . . 13 . . . . . . . . . . . 3 . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . 2 . . . 1 . Terminal Hacks 16 | . 3 1 3 . . . 1 6 . . . . 1 . 1 . . . Record 4 | . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 4 . . 13 . . . . . . . . . . . . . . Scan Component 8 | . 2 . . 6 . . . . . . . . . . . . . . Repair 8 | . 2 . . 6 . . . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . 2 . . . 1 . Unlock Access 3 | . . . . 1 . . . . . . . . 1 . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 4 6 1 4 . . . . . . . . 1 . . . . . Terminals 15 | . 4 6 1 3 . . . . . . . . 1 . . . . . Track 2 | . . . . 1 . . . . . . . . 1 . . . . . Assimilate 2 | . . 1 . 1 . . . . . . . . . . . . . . Botnet 11 | . 4 5 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 4 . 4 . 1 1 . . . . . . . . 2 1 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Repaired 8 | . 2 . . 6 . . . . . . . . . . . . . . Time 233 | . 52 . . 181 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . 1 8 1 . 6 . . 1 . . . . . Non-combat 17 | . . . . . . 1 8 1 . 6 . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 22 | . . . . . . 2 9 1 . 9 . . 1 . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . no_distress 3 | . . . . . . . . . . 3 . . . . . . . . generate_anomaly 1 | . . . . . . . 1 . . . . . . . . . . . generate_echo 1 | . . . . . . 1 . . . . . . . . . . . . find_chute 3 | . . . . . . . 2 . . 1 . . . . . . . . map_walls 2 | . . . . . . . 1 . . 1 . . . . . . . . map_earth 1 | . . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . ignore_parts 2 | . . . . . . . . . . 2 . . . . . . . . mark_security 1 | . . . . . . . . . . 1 . . . . . . . . link_fov 2 | . . . . . . 1 1 . . . . . . . . . . . amplify_resonance 1 | . . . . . . . 1 . . . . . . . . . . . streamctrl_low 1 | . . . . . . . 1 . . . . . . . . . . . formatsys_low 2 | . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . . . . . . . . . Machine Destruction 8 | . . . . . 8 . . . . . . . . . . . . . Attached 3 | . . . . . . 1 1 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Total Allies 11 | . . 1 . . 2 . 3 3 . . . . . . 2 . . . Largest Group 3 | . . 1 1 . 2 1 1 3 . . . . . . 2 . . . Highest-Rated Group 157 | . . 10 10 . 157 62 10 60 . . . . . . 67 . . . Highest-Rated Ally 95 | . . 10 10 . 95 62 10 20 . . . . . . 38 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . Ally Attacks 20 | . . . . . 13 . . . . . . . . . 7 . . . Total Damage 792 | . . . . . 482 . . . . . . . . . 310 . . . Kills 4 | . . . . . 3 . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Active Infowar (turns) 3165 | . 234 342 281 270 217 50 229 242 23 124 83 31 213 69 215 318 155 69 Optics 731 | . . . . . . . . . . 124 83 31 213 69 211 . . . Sensors 1512 | . 221 102 280 270 217 50 229 143 . . . . . . . . . . Decoding 1316 | . . . . . . . . 16 23 124 83 31 213 69 215 318 155 69 Machine Analysis 186 | . . . . . . . . 186 . . . . . . . . . . Jamming 340 | . . . . . . . . . . . . . 159 69 112 . . . ECM 373 | . 14 240 34 . . . 2 31 . . . . 1 . 2 49 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . 10 3 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . 5 3 . Decoded 0b10 Intel 28 | . . . . . . . . . . 3 . . 5 2 3 6 6 3 Garrisons 2 | . . . . . . . . . . 1 . . 1 . . . . . Patrols 11 | . . . . . . . . . . . . . 4 . . 2 3 2 Reinforcements 5 | . . . . . . . . . . . . . . . . 2 3 . Guards 10 | . . . . . . . . . . 2 . . . 2 3 2 . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Turns Passed 3780 | 3 499 342 303 461 217 50 229 376 23 124 83 31 213 69 215 318 155 69 Spaces Moved 5312 | 3 620 391 405 335 339 99 487 817 66 184 183 56 232 95 209 542 144 105 Core 255 | . . 4 . . . . . . . . 102 56 21 . 1 5 3 63 Treads 18 | . . . . . . . . . . . . . 18 . . . . . Legs 61 | 3 58 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 904 | . 260 118 . . . . . . . . . . 193 95 208 30 . . Flight 4074 | . 302 269 405 335 339 99 487 817 66 184 81 . . . . 507 141 42 Fastest Speed 30 | 120 37 34 34 34 30 30 30 32 34 34 40 50 50 66 66 34 35 40 Average Speed 42 | 120 53 47 35 34 33 40 30 33 34 36 45 50 76 66 68 39 39 50 Slowest Speed 250 | 120 120 200 200 34 110 110 34 114 34 120 50 50 180 66 100 250 100 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . 5 1 6 . . . 10 4 . 5 . . . . . 5 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 1 79 28 40 10 32 4 15 76 11 8 43 11 5 16 30 23 13 22 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . . . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . . 1 . 1 1 1 1 1 . . 1 1 . . Scrap Searched 8 | . . . . . . . . 4 2 . . 2 . . . . . . Spaces Dug 9 | . . 2 . . . . . . . . . . 5 . . . 2 . Terrain Destroyed 251 | . . 2 66 52 96 . 28 . . . . . 5 . . . 2 . Melee 9 | . . 2 . . . . . . . . . . 5 . . . 2 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 242 | . . . 66 52 96 . 28 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Gar Ext Res Res Gar Total 6541 | 2 761 473 503 678 422 106 545 916 65 229 182 58 257 101 267 625 229 122 Wait 854 | . 88 21 55 305 49 . 38 80 . 36 . . 5 . 46 43 79 9 Move 5224 | 2 609 388 393 335 337 98 469 808 65 173 182 55 231 94 208 532 140 105 Hop 33 | . 5 1 5 . . . 7 4 . 5 . . . . . 4 2 . Pick Up 76 | . 14 8 4 8 8 1 5 3 . 1 . 2 3 . 1 17 . 1 Fast Attach 15 | . 2 3 . 1 1 . . 1 . . . . 2 . . 4 1 . Attach 71 | . 9 4 6 5 3 2 5 7 . 2 . 1 7 . 2 13 2 3 Detach 22 | . 4 2 1 2 1 1 1 3 . 1 . . 1 . 1 1 . 3 Swap 9 | . 1 1 3 . 1 2 1 . . . . . . . . . . . Drop 39 | . 13 7 4 2 3 . . 4 . . . . 2 . . 3 . 1 Fire 70 | . 11 . 7 5 19 . 4 6 . 11 . . . . 4 3 . . Melee 107 | . 5 38 25 . . 2 15 . . . . . 6 1 5 5 5 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . 15 . . . . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Extension -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Met a group of wandering Federalists 167 | -10/Materials | Discovered new exit (range 6) 219 | -10/Materials | Discovered new exit (range 11) 259 | -10/Materials | Repaired Lgt. Ion Engine 287 | -10/Materials | Repaired Flight Unit 359 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -9/Materials | Discovered new exit (range 15) 745 | -9/Materials | Discovered new exit (range 15) 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Accompanied by 1 ally 845 | -8/Materials | Evolved 2 slots: Utility x2 971 | -8/Materials | Build established: Scavenger-Mutant 1140 | -8/Materials | Discovered new exit (range 16) 1148 | -8/Materials | Entered Factory 1148 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1175 | -7/Factory | Lost 3 parts (2p1n) 1191 | -7/Factory | Repaired Flight Unit 1243 | -7/Factory | Repaired Imp. Flight Unit 1272 | -7/Factory | Repaired Mining Claw 1299 | -7/Factory | Repaired Sml. Storage Unit 1338 | -7/Factory | Repaired ECM Suite 1429 | -7/Factory | Build established: Hacker-Mutant 1555 | -7/Factory | Discovered new exit (range 5) 1596 | -7/Factory | Repaired Signal Interpreter 1609 | -7/Factory | Identified exit to Garrison 1609 | -7/Factory | Entered Garrison 1621 | -7/Garrison | Garrison Relay disabled 1631 | -7/Garrison | Triggered checkpoint 1653 | -7/Garrison | Triggered checkpoint 1667 | -7/Garrison | Discovered new exit (range 10) 1679 | -7/Garrison | Triggered checkpoint 1689 | -7/Garrison | Triggered checkpoint 1689 | -7/Garrison | Triggered checkpoint 1734 | -7/Garrison | Found embedded Infiltrators 1734 | -7/Garrison | Lost 4 parts (2p1n1u) 1743 | -7/Garrison | Destroyed 9 combat bots 1746 | -7/Garrison | Triggered checkpoint 1775 | -7/Garrison | Garrison Relay disabled 1791 | -7/Garrison | Installed Relay Interface Framework 1826 | -7/Garrison | Entered Factory 1826 | -7/Factory | Accompanied by 1 ally 1857 | -7/Factory | Central database locked down 1866 | -7/Factory | Discovered new exit (range 15) 1876 | -7/Factory | Entered another Factory area 1876 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2031 | -6/Factory | Build established: Hacker-Sprinter 2040 | -6/Factory | Spotted B-75 Beast 2085 | -6/Factory | Identified exit to Lower Caves 2105 | -6/Factory | Entered Lower Caves 2121 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 2208 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2255 | -6/Lower Caves | Core integrity fell below 50% 2332 | -6/Lower Caves | Found Prototype Device 2332 | -6/Lower Caves | Identified Heart of Steel 2384 | -6/Lower Caves | Entered an active Warlord outpost 2386 | -6/Lower Caves | A Commander dispatched an escort 2404 | -6/Lower Caves | Learned Factory emergency access door positions 2412 | -6/Lower Caves | Discovered new exit (range 15) 2481 | -6/Lower Caves | Entered another Lower Caves area 2481 | -6/Lower Caves | Accompanied by 3 allies 2482 | -6/Lower Caves | Commander's escort returned to base 2482 | -6/Lower Caves | Commander's escort returned to base 2482 | -6/Lower Caves | Commander's escort returned to base 2483 | -6/Lower Caves | Discovered new exit (range 12) 2504 | -6/Lower Caves | Entered Factory 2504 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -5/Factory | Build established: Hacker-Mutant 2619 | -5/Factory | Discovered new exit (range 18) 2628 | -5/Factory | Entered Upper Caves 2660 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2707 | -5/Upper Caves | Discovered new exit (range 9) 2711 | -5/Upper Caves | Entered another Upper Caves area 2723 | -5/Upper Caves | Discovered new exit (range 17) 2734 | -5/Upper Caves | Lost 3 parts (1n1u1w) 2742 | -5/Upper Caves | Entered Factory 2742 | -4/Factory | Evolved 2 slots: Utility x2 2954 | -4/Factory | Identified exit to Garrison 2955 | -4/Factory | Entered Garrison 2998 | -4/Garrison | Spotted B-86 Titan 3017 | -4/Garrison | Triggered checkpoint 3020 | -4/Garrison | Discovered new exit (range 5) 3024 | -4/Garrison | Entered Extension 3050 | -4/Extension | Rescued a captive Derelict 3051 | -4/Extension | Rescued a captive Derelict 3177 | -4/Extension | Lost 5 parts (1p2u2w) 3220 | -4/Extension | Spotted B-86 Titan 3224 | -4/Extension | Spotted B-86 Titan 3238 | -4/Extension | Core integrity fell below 50% 3239 | -4/Extension | Discovered new exit (range 2) 3239 | -4/Extension | Entered Research 3239 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3270 | -3/Research | Lost 3 parts (1n1u1w) 3505 | -3/Research | Lost 7 parts (1p3n1u2w) 3529 | -3/Research | Lost 3 allies 3529 | -3/Research | Found Gamma Bomb Array 3536 | -3/Research | Spotted B-86 Titan 3553 | -3/Research | Discovered new exit (range 13) 3557 | -3/Research | Entered another Research area 3557 | -2/Research | Accompanied by 1 ally 3557 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3690 | -2/Research | Core integrity fell below 50% 3712 | -2/Research | Identified exit to Garrison 3712 | -2/Research | Entered Garrison 3721 | -2/Garrison | Lost 10 parts (1p4n5u) 3744 | -2/Garrison | Triggered checkpoint 3763 | -2/Garrison | Spotted B-90 Cyclops 3766 | -2/Garrison | Triggered checkpoint 3770 | -2/Garrison | Triggered checkpoint 3773 | -2/Garrison | Core integrity fell below 20% 3781 | -2/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE 03727_ >> DECODED: Patrol location. 03729_ Dropped Force Lance. 03739_ Acquired Force Lance. 03744_ Beams of light sweep through the air. An alarm sounds. 03744_ Penetrated by Slug. 03744_ Xenon Bombardment Thruster destroyed. 03744_ Penetrated by Slug. 03744_ Slug penetrates Wall. 03747_ Slug penetrates Reinforced Barrier. 03747_ Mak. System Shield destroyed. 03748_ >> DECODED: Patrol location. 03753_ Penetrated by Slug. 03753_ Adv. Remote Datajack destroyed. 03762_ Slug penetrates Wall. 03766_ Garrison Door breached. 03766_ Beams of light sweep through the air. An alarm sounds. 03774_ >> DECODED: Security location. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????# #??# #?######""""## | | ???????????????????????????# ####"### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????########### ## #? | | ???????????????????????????????????### ## ## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????### ## ## | | ?????????????????????????????????????# ## ## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????## ##""""### | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ???????????????????????################ #???????? | | ???????????????????????# #???????? | | ???????????????????????# p #???????? | | ???????????????????????# @################???????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 41 Relay Coupler Types 2 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 25% | -10/Materials Flight Unit | 40% | -10/Materials Flight Unit | 5% | -7/Factory Imp. Flight Unit | 17% | -7/Factory Mining Claw | 5% | -7/Factory Sml. Storage Unit | 18% | -7/Factory ECM Suite | 5% | -7/Factory Signal Interpreter | 25% | -7/Factory Studied --------- Flight Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Join The Dark Side Leap Before You Look Let Me Out Of Here Mindtrick Versatile Challenges ------------ None Game ------ Seed ParticleInterceptDeck Manual? 0 Play Time 01:13:42 Cumulative 23.9 hours Start 2026.08.15 @ 01:20:11 End 2026.08.15 @ 02:42:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 62 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30a29825-a1c6-4141-ba7a-c8b964d4fa2e