Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 16:41:02 Player: Rocko1345 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2607) 2607 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6627 Bonus ------- Follower Combat Kills 255 Friendly Fire -200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Warm (144) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Melee Analysis Suite Hacking Suite Long-range Missile Launcher Ripper Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Microactuators Hacking Suite System Shield > --- WEAPON ----------- Ripper Ripper > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink High-capacity Storage Unit Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Heavy Laser Gauss Rifle Great Axe [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 7 | . . 2 . 1 2 2 . Weapon . | . . . . . . . . Parts Attached 91 | 7 9 14 10 13 22 2 14 Power 10 | 1 . 2 1 . 4 . 2 Engine 8 | 1 . 1 1 . 3 . 2 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 33 | 2 2 5 4 7 8 . 5 Treads 4 | . . . . 4 . . . Leg 20 | 2 2 3 . . 8 . 5 Wheel 2 | . . . . 2 . . . Hover 4 | . . 2 2 . . . . Flight 3 | . . . 2 1 . . . Utility 25 | 2 4 2 2 5 7 2 1 Device 7 | 1 2 1 . . 2 1 . Storage 5 | 1 1 . . 3 . . . Processor 5 | . . 1 1 . 2 1 . Hackware 6 | . 1 . 1 1 3 . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 23 | 2 3 5 3 1 3 . 6 Energy Gun 8 | . 3 4 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . 1 1 2 . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 7 | . . . . . 1 . 6 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 15 | . . . . . . . 15 Parts Lost 31 | . 2 7 . 1 8 . 13 Power 5 | . . 3 . . 1 . 1 Propulsion 9 | . . 2 . . 2 . 5 Utility 10 | . 1 1 . . 4 . 4 Weapon 7 | . 1 1 . 1 1 . 3 Highest Loss Streak 7 | . 1 2 . 1 7 . 5 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 6 7 3 9 13 9 12 Power . | . . . . . . . . Propulsion . | . . . . 2 1 . . Utility 5 | . 3 3 . 4 8 7 7 Weapon 2 | . 2 3 2 1 2 2 5 Tool/Special . | . . . . . . . . Unused Backups 21 | . . 3 . 3 5 . 10 Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 13 | . . 2 . 1 3 . 7 Weapon 6 | . . 1 . 1 1 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 99 90 48 93 93 91 91 Engine 7 | . 14 2 4 9 6 6 5 Treads 4 | . . . . 23 . . . Leg 15 | . 28 12 . . 18 19 19 Device 7 | . 11 19 . . 2 13 9 Storage 10 | . 14 10 . 13 12 6 5 Processor 13 | . . 10 6 9 12 25 25 Hackware 12 | . 2 . 6 15 24 13 8 Protection 1 | . . . . 2 . . 3 Energy Gun 3 | . 8 19 12 . . . . Ballistic Gun 7 | . 19 . . 17 5 . . Slashing Weapon 3 | . . . . . 5 6 11 Peak Build Rating 57 | 7 11 23 18 35 46 48 57 Average Rating 32 | 5 8 16 13 29 41 47 52 On Entrance 19 | . 7 10 1 17 31 43 48 Avg Prop Armor Cover (%) 10 | . . . . 10 . . 10 Naked Turns 17 | . . 9 . . . . 8 Heaviest Build 56 | 14 21 23 10 35 39 38 56 Greatest Support 63 | 20 20 23 14 63 54 51 61 Greatest Overweight (x) 7 | . 1 3 1 1 7 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 5 15 15 15 15 Average Capacity 12 | 7 9 9 5 12 15 15 14 Most Carried 15 | . 10 10 5 15 15 10 15 Average Carried 9 | . 6 7 3 9 13 9 12 Final Capacity 15 | 8 10 5 5 15 15 15 5 Final Carried 13 | . 10 5 5 13 11 9 5 Class Distribution -------------------- 36% | Hacker-Mutant 27% | Mutant 12% | Scavenger-Gladiator 10% | Hacker-Assassin 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -6/Factory Scavenger-Gladiator | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Matter Collected 2135 | 290 278 202 120 688 257 70 230 Remotely . | . . . . . . . . Salvage Created 3434 | 102 447 430 34 861 597 135 828 Parts 185 | 5 25 33 . 49 40 1 32 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | 1 5 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Combat Hostiles Destroyed 59 | . 13 12 . 16 8 . 10 Melee 16 | . . . . . 7 . 9 Guns 41 | . 13 11 . 16 1 . . Cannons 1 | . . 1 . . . . . Classes Destroyed 14 | 2 4 1 . 4 3 . . Worker 4 | . . . . 2 2 . . Builder 1 | . . . . 1 . . . Tunneler 2 | 1 . . . . 1 . . Recycler 5 | 1 . . . . 1 1 2 Mechanic 1 | . . . . 1 . . . Operator 6 | . 1 1 1 1 1 . 1 Watcher 6 | . 2 . 1 2 1 . . Swarmer 14 | . 5 3 . 4 1 . 1 Grunt 28 | . 8 7 . 8 . . 5 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . 1 . . Sentry 10 | . . 2 . 3 4 . 1 Hunter 3 | . . . . . 1 . 2 Programmer 1 | . . . . . 1 . . Thug 1 | . . . . 1 . . . Butcher 1 | . . . . . . . 1 Best Kill Streak 6 | 2 4 5 1 6 3 1 3 Combat Bots Only 6 | . 4 3 . 6 2 . 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Hostile Shots Fired 618 | . 65 120 7 75 165 . 186 Missed 172 | . 20 29 4 21 51 . 47 Hits 446 | . 45 91 3 54 114 . 139 Melee 10 | . . . . . 9 . 1 Projectile 436 | . 45 91 3 54 105 . 138 Critical Strikes 6 | . . . . 1 2 . 3 Damage Taken 6462 | . 491 1053 46 918 1326 . 2628 Core 1779 | . 85 222 29 302 287 . 854 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 160 | . . . . . 160 . . Core Remaining (%) 61 | 100 66 . 37 45 59 . . Volleys Fired 194 | 5 65 52 1 65 6 . . Largest 2 | 2 2 2 2 2 1 . . Hottest 112 | 40 105 112 90 46 28 . . Shots Fired 376 | 10 124 104 2 130 6 . . Gun 363 | 10 124 91 2 130 6 . . Cannon 13 | . . 13 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 259 | 10 100 13 . 130 6 . . Thermal 101 | . 24 77 . . . . . Explosive . | . . . . . . . . Electromagnetic 16 | . . 14 2 . . . . Robot Hit Streak 28 | 4 8 6 1 28 14 . . Robot Miss Streak 5 | 2 3 5 2 2 2 . . Penetration Max . | . . . . . . . . Secondary Targets 10 | . 4 2 . 4 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 356 | 6 70 67 4 110 40 5 54 Core Hits 152 | 4 33 27 1 47 17 1 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . 1 . 2 2 . . . Critical Strikes 21 | . 1 4 2 2 5 . 7 Burn 3 | . . 3 . . . . . Destroy 3 | . 1 . . 2 . . . Blast 1 | . . 1 . . . . . Smash 2 | . . . 2 . . . . Sever 12 | . . . . . 5 . 7 Melee Attacks 140 | . . . 10 . 48 8 74 Impact 10 | . . . 10 . . . . Slashing 130 | . . . . . 48 8 74 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . 1 . 5 3 5 Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks 8 | . . . . . . . 8 Damage Inflicted 7811 | 65 834 858 134 1690 1693 321 2216 Guns 3427 | 65 825 724 15 1670 128 . . Cannons 134 | . . 134 . . . . . Explosions . | . . . . . . . . Melee 4177 | . . . 119 . 1565 321 2172 Ramming 73 | . 9 . . 20 . . 44 Kinetic 2598 | 65 601 134 . 1670 128 . . Thermal 802 | . 224 578 . . . . . Explosive . | . . . . . . . . Electromagnetic 161 | . . 146 15 . . . . Impact 119 | . . . 119 . . . . Slashing 4058 | . . . . . 1565 321 2172 Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . . 16 Average Corruption 14 | . . . . . . . 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . . . . . 45 Message Errors 6 | . . . . . . . 6 Matter Fused 14 | . . . . . . . 14 Heat Flow Errors 8 | . . . . . . . 8 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 7 | . . . . . . . 7 Data Loss (major) 3 | . . . . . . . 3 Alerts 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 525 | . . . 89 . 161 110 165 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 525 | . . . 89 . 161 110 165 Knockbacks 5 | . . 4 . . . . 1 Impact 1 | . . . . . . . 1 Kinetic 4 | . . 4 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . 9 Shots . | . . . . . . . . Rammed 6 | . . . . 2 . . 4 Targets Rammed 11 | . 4 . . 2 . . 5 Kicked 5 | . 4 . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 304 | . 32 1 6 14 2 . 304 Average Temperature 78 | . 8 1 4 7 2 . 110 Received Heat Transfer 2183 | . 219 351 18 306 357 . 932 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . 1 1 . . . 2 Impact Corruptions 4 | . . . 3 . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2118 | . 518 1600 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 162 | 5 130 115 112 162 118 56 133 Initial 60 | . . 20 . 37 60 56 . Average 35 | 1 39 44 42 57 26 8 26 Influence Increases 2255 | 10 366 320 165 535 415 22 422 Destroy 0b10 Robot/C 1340 | . 260 240 60 360 160 . 260 Destroy 0b10 Robot/NC 130 | 10 15 5 10 40 30 5 15 Destroy Leader 352 | . 64 60 32 84 62 . 50 Allied During Kill 50 | . . . 16 21 . . 13 Trap Triggered on 0b10 10 | . . . . . 10 . . Successful Hack 84 | . 12 . . 15 39 . 18 Disable Machine 120 | . . 15 30 15 30 15 15 Destroy Structure 19 | . . . 2 . 9 2 6 Partial Spotted 60 | . . . 15 . 45 . . Lose Combat Pursuer 90 | . 15 . . . 30 . 45 Influence Decreases 2255 | 10 316 370 75 492 433 137 422 Entered New Map 215 | . . 30 . 53 73 59 . Time Decay 1781 | 10 306 280 75 409 291 78 332 Lost Part 204 | . 10 60 . 10 69 . 55 Lost Ally 55 | . . . . 20 . . 35 Squads Dispatched 17 | . 2 2 2 1 5 2 3 Investigation 2 | . 1 . . . . . 1 Extermination 3 | . . . . . 2 1 . Reinforcement 7 | . 1 2 . 1 . 1 2 Assault 4 | . . . 2 . 2 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Distress Signals 6 | . 1 1 . 1 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 22 26 5 29 12 1 33 Peak Tracking Total 11 | . 3 8 2 11 3 1 11 Tactical Retreats 6 | . 1 . . . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Traps Triggered 6 | . 1 . . 2 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . 4 . . . Reprogrammed 6 | . . . . . 6 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Disabled 8 | . . 1 2 1 2 1 1 Max in Single Turn 1 | . . 1 1 1 1 1 1 Garrison Access 3 | . . . 1 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Accessed 41 | . 7 1 5 9 13 3 3 Terminals 28 | . 7 1 3 6 7 1 3 Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . . . . . 2 . . Recycling Units 4 | . . . 1 1 . 2 . Scanalyzers 3 | . . . . 2 1 . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 123 | . 17 2 8 26 55 8 7 Successful 74 | . 8 1 6 21 30 5 3 Failed 49 | . 9 1 2 5 25 3 4 Catastrophic 7 | . 1 1 1 1 3 . . Database Lockouts . | . . . . . . . . Manual 38 | . 10 . 4 5 19 . . Terminals 90 | . 17 2 4 17 40 3 7 Fabricators 5 | . . . . . 5 . . Repair Stations 4 | . . . . . 4 . . Recycling Units 10 | . . . 3 2 . 5 . Scanalyzers 12 | . . . . 7 5 . . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 38 | . 5 1 2 11 15 1 3 Record 2 | . 1 . . 1 . . . Part Schematic 3 | . . . . . 3 . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 3 | . . . 1 . . . 2 Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 6 | . 1 1 . 1 2 1 . Terminal Index 2 | . . . . 1 1 . . Locate Traps 4 | . . . . 2 1 . 1 Disarm Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . Security Status 1 | . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . . . . 1 . . . Zone Layout 8 | . 2 . 1 2 3 . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 2 | . . . . . 2 . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 7 | . . . 1 2 . 4 . Process 1 | . . . . . . 1 . Report Inventory 4 | . . . 1 1 . 2 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 12 | . . . . 7 5 . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Retrieve Study 10 | . . . . 5 5 . . Garrison Access Hacks 2 | . . . 1 . 1 . . Seal Access 2 | . . . 1 . 1 . . Unauthorized Hacks 9 | . 3 . 2 1 3 . . Terminals 7 | . 3 . . 1 3 . . Track 1 | . . . . . 1 . . Botnet 5 | . 3 . . 1 1 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Monitor 1 | . . . 1 . . . . Recyclers 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 28 | . 6 1 2 5 10 2 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 10 | . . . . 5 5 . . Parts Repaired 2 | . . . . . 2 . . Time 95 | . . . . . 95 . . Parts Recycled . | . . . . . . . . Recycled Matter 12 | . . . . . . 12 . Retrieved Matter 12 | . . . . . . 12 . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total Allies 7 | . . . 2 . . . 5 Largest Group 2 | . . . 2 2 . . 2 Highest-Rated Group 64 | . . . 62 62 . . 64 Highest-Rated Ally 39 | . . . 31 31 . . 39 Total Orders . | . . . . . . . . Ally Attacks 46 | . . . 8 19 . . 19 Total Damage 687 | . . . 146 256 . . 285 Kills 10 | . . . 3 3 . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Active Infowar (turns) 3597 | 51 460 635 . . 543 517 1391 Optics 635 | . . 635 . . . . . Sensors 1857 | . . . . . . 517 1340 Seismic 511 | 51 460 . . . . . . Machine Analysis 2451 | . . . . . 543 517 1391 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Turns Passed 7069 | 116 1135 644 272 1366 1620 517 1399 Spaces Moved 4262 | 82 697 285 388 706 1032 356 716 Core 115 | 9 . 15 81 . 2 . 8 Treads 613 | . . . . 613 . . . Legs 2811 | 73 697 185 . . 792 356 708 Wheels 318 | . . . . 80 238 . . Hover 89 | . . 85 4 . . . . Flight 316 | . . . 303 13 . . . Fastest Speed 34 | 50 120 50 37 34 90 110 50 Average Speed 123 | 112 125 133 50 155 110 117 148 Slowest Speed 400 | 120 190 260 110 240 400 182 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 90 20 46 55 23 8 51 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . . . 2 . 9 2 4 Terrain Destroyed 17 | . . . 2 . 9 2 4 Melee 17 | . . . 2 . 9 2 4 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total 5489 | 93 837 440 442 836 1435 445 961 Wait 682 | . 49 75 25 20 300 78 135 Move 4255 | 81 696 284 387 705 1031 355 716 Hop . | . . . . . . . . Pick Up 48 | . 10 7 4 15 10 . 2 Fast Attach 43 | 7 1 4 3 9 9 2 8 Attach 21 | . 1 3 6 2 6 2 1 Detach 2 | . . . 2 . . . . Swap 43 | . 8 8 3 7 11 . 6 Drop 35 | . 3 7 1 10 14 . . Fire 194 | 5 65 52 1 65 6 . . Melee 129 | . . . 10 . 48 8 63 Ram 4 | . . . . . . . 4 Kick 5 | . 4 . . . . . 1 Crush 2 | . . . . 2 . . . Escape Stasis 5 | . . . . . . . 5 Rewire 21 | . . . . 1 . . 20 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 6) 914 | -10/Materials | Discovered new exit (range 16) 1131 | -10/Materials | Discovered new exit (range 15) 1198 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Utility x2 1592 | -9/Materials | Build established: Scavenger-Mutant 1757 | -9/Materials | Discovered new exit (range 9) 1763 | -9/Materials | Discovered new exit (range 18) 1887 | -9/Materials | Released all parts (7) 1893 | -9/Materials | Core integrity fell below 50% 1896 | -9/Materials | Entered Storage 1977 | -9/Storage | Met a pair of Derelict thieves 2145 | -9/Storage | Discovered new exit (range 15) 2168 | -9/Storage | Entered Materials 2168 | -8/Materials | Accompanied by 2 allies 2168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2219 | -8/Materials | Build established: Mutant 2809 | -8/Materials | Build established: Hacker-Mutant 2915 | -8/Materials | Identified exit to Factory 3534 | -8/Materials | Core integrity fell below 50% 3534 | -8/Materials | Entered Factory 3534 | -7/Factory | Evolved 2 slots: Utility x2 3553 | -7/Factory | Identified exit to Lower Caves 3671 | -7/Factory | Repaired Cld. Ion Engine 4268 | -7/Factory | Garrison activated, responded to threat 4617 | -7/Factory | Lost 7 parts (1p2n3u1w) 4970 | -7/Factory | Repaired Imp. Carbon-fiber Leg+ 5040 | -7/Factory | Discovered new exit (range 15) 5154 | -7/Factory | Entered another Factory area 5154 | -6/Factory | Evolved 2 slots: Utility x2 5437 | -6/Factory | Build established: Hacker-Assassin 5652 | -6/Factory | Discovered new exit (range 16) 5667 | -6/Factory | Identified exit to Extension 5671 | -6/Factory | Entered Extension 5777 | -6/Extension | Disrupted transfer network 5971 | -6/Extension | Lost 3 allies 6014 | -6/Extension | Lost 5 parts (1p3n1w) 6014 | -6/Extension | System corruption reached 10% 6276 | -6/Extension | Rescued a captive Derelict 6297 | -6/Extension | Rescued a captive Derelict 6467 | -6/Extension | Build established: Scavenger-Gladiator 6987 | -6/Extension | Spotted B-75 Beast 7043 | -6/Extension | Spotted B-75 Beast 7062 | -6/Extension | Released all parts (10) 7063 | -6/Extension | Core integrity fell below 50% 7068 | -6/Extension | Core integrity fell below 20% 7070 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07059_ Critical hit (Burn: +37). 07059_ Knocked back. 07060_ X2EYPR BE 07067_ Destabilizing: System corrupted (+1). 07068_ Slammed into G-50 Soldier. 07068_ Destabilizing: Core damaged (-42). Map ----- +----------------------------------------------------+ | ??# !/=%!== [ % #??????????????????? | | ### ####### ####### #??????????????????? | | #?????# T#????#% #??????????????????? | | #########?????# ##????# #??????????????????? | | ??????????????# #?????# #??????????????????? | | ??????????????###?????# #??????????????????? | | ??????????????????????#% % #??????????????????? | | ??????????????????????# ! #??????????????????? | | ????????????????????######+## #??????????????????? | | ????????????????????#! !% # #??????????????????? | | ????????????????????# #^#??????????????????? | | ???????????????????##! " "" + #??????????????????? | | ???????????????????# "R"" # #??????????????????? | | ???????????????????## """ #?#??????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??##??#???????????? | | ????????????????????????????? ### ## #???????????? | | ????????????????????????????? "" "??????????? | | ???????????????????????????? " ??????????? | | ???????????????????????????? R ??????????? | | ?????#????????##??????????? R ?????????? | | ######"########;###########R R ?????????? | | % %g%%g ????????? | | YgBBwb Y ????????? | | ]/!BB w @ ????????? | | ^ %/[!!BB ????????? | | =[%*=BB % ????????? | | "##############;*!%%####### ?????????? | | ##????????????####!##?????? ?????????? | | ????????????????# ##???????? ??????????? | | ????????????????##?????????? ??????????? | | ????????????????????????????? ??????????? | | ?????????????????????????????###T#"""#???????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Thermal Generator | -8/Materials | Scanalyzed Thunder Leg | -7/Factory | Hacked Falx | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 40% | -7/Factory Imp. Carbon-fiber Leg | 24% | -7/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Mace | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumWarpTurbovents Manual? 0 Play Time 01:06:42 Cumulative 253.9 hours Start 2026.09.28 @ 19:03:40 End 2026.09.30 @ 16:41:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 144 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f26ed70-7747-4458-b2ce-c0b5e7ed1293