Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.06 @ 12:07:42 Player: Tuja Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (3310) 3310 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 9135 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 486/700 System Corruption 0% Temperature Cool (12) Movement Rolling (105) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Experimental Heat Sink Large Storage Unit Zionite Biocell > --- WEAPON (3) ------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY (15) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Biocell (600) Compact Matter Pod (150) Seismic Detector 0b10 Decoder Chip [Generic] Gatling Laser Zionite Laser-S Precision Grenade Launcher Plasma Cutter GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Large Storage Unit Zionite Biocell Zionite Heavy Carapace > --- WEAPON ----------- Heavy Laser Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Biocell Compact Matter Pod Seismic Detector 0b10 Decoder Chip [Generic] Zionite Heavy Carapace Makeshift Light Armor Plating Layered Medium Armor Plating Gatling Laser Precision Grenade Launcher Plasma Cutter GAL Module [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 4 | . . . 4 . . . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 80 | 7 1 1 19 14 . 8 4 . 2 24 Power 10 | 1 1 . 1 2 . 2 . . . 3 Engine 2 | 1 . . . . . 1 . . . . Core 5 | . 1 . 1 2 . . . . . 1 Reactor 3 | . . . . . . 1 . . . 2 Propulsion 16 | 2 . . 5 3 . 1 . . . 5 Treads 7 | 2 . . 3 2 . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | . . . 1 1 . 1 . . . 1 Hover 5 | . . . 1 . . . . . . 4 Flight . | . . . . . . . . . . . Utility 39 | 2 . . 10 7 . 3 3 . 1 13 Device 18 | 1 . . 5 4 . 2 1 . 1 4 Storage 6 | 1 . . 2 1 . . . . . 2 Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 14 | . . . 3 2 . . 2 . . 7 Artifact . | . . . . . . . . . . . Weapon 15 | 2 . 1 3 2 . 2 1 . 1 3 Energy Gun 10 | 1 . 1 2 2 . . 1 . . 3 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . 1 1 . . 10 Parts Lost 35 | . . 1 1 6 1 4 . . . 22 Power 6 | . . . . 1 1 1 . . . 3 Propulsion 5 | . . . 1 . . . . . . 4 Utility 16 | . . . . 4 . 1 . . . 11 Weapon 8 | . . 1 . 1 . 2 . . . 4 Highest Loss Streak 8 | . . 1 1 2 1 3 . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 7 7 13 14 14 13 14 14 13 12 Power 1 | . 1 2 1 . . . 1 1 1 1 Propulsion 2 | 2 4 4 4 1 1 1 1 1 1 . Utility 6 | . 1 1 4 8 8 6 7 8 7 6 Weapon 3 | . 1 . 3 3 4 4 3 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . . 7 2 . 4 2 . 1 8 Power 5 | . . . 1 . . 1 . . . 3 Propulsion 4 | . . . 3 . . . 1 . . . Utility 10 | . . . 1 2 . 2 1 . 1 3 Weapon 5 | . . . 2 . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 95 99 83 91 91 92 92 84 Engine 3 | . 11 . . . . 3 7 7 7 2 Core 3 | . 2 14 9 6 3 . . . . . Treads 9 | . 28 28 15 21 3 . . . . . Wheel 7 | . . . 2 . 7 14 15 15 15 9 Device 23 | . 14 14 30 27 23 22 22 23 23 18 Storage 12 | . 14 14 9 10 15 15 15 15 15 14 Protection 6 | . . . 10 6 7 7 7 7 7 7 Energy Gun 14 | . 14 14 15 22 23 20 7 7 7 14 Energy Cannon 2 | . . . . . . 1 7 7 6 2 Ballistic Gun 1 | . 14 14 2 . . . . . . . Ballistic Cannon 2 | . . . . . . 1 7 7 7 2 Peak Build Rating 79 | 7 10 10 33 44 42 47 48 46 45 79 Average Rating 38 | 5 7 9 25 38 39 44 43 44 44 61 On Entrance 28 | . 7 10 10 32 42 39 43 44 44 45 Avg Prop Armor Cover (%) 5 | . . . 11 6 7 . . . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 14 14 14 43 48 44 53 58 58 54 67 Greatest Support 60 | 40 40 40 40 60 28 38 38 38 38 44 Greatest Overweight (x) 4 | 3 . . 4 1 1 1 1 1 1 3 Average Overweight (x) . | . . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 Most Carried 15 | 7 8 8 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 7 13 14 14 14 14 15 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 7 8 8 15 13 15 15 15 15 15 11 Class Distribution -------------------- 48% | Tank 26% | Mutant 10% | Scavenger-Tank 6% | Scientist-Tank 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Scientist-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Matter Collected 1779 | 274 40 13 232 210 . 310 177 78 20 425 Remotely . | . . . . . . . . . . . Salvage Created 3687 | 99 234 55 771 1240 . 305 333 98 . 552 Parts 166 | 6 12 5 41 50 . 13 10 2 . 27 Haulers Intercepted 4 | . . . 3 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . 4 . . . . 10 2 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 78 | . 4 3 13 24 . 5 8 3 . 18 Guns 52 | . 3 3 12 22 . 3 2 1 . 6 Cannons 13 | . . . . . . 2 6 2 . 3 AOE 10 | . 1 . . . . . . . . 9 Classes Destroyed 14 | 3 2 1 3 3 . . . . . 2 Worker 2 | 1 . . 1 . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . Hauler 4 | . . . 3 . . . 1 . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . . . . 2 . . . . . . Watcher 6 | . 1 . 2 2 . 1 . . . . Swarmer 14 | . . 3 3 4 . . 3 1 . . Grunt 30 | . 4 . 5 12 . 3 5 1 . . Duelist 1 | . . . . 1 . . . . . . Sentry 8 | . . . 4 3 . . . 1 . . Hunter 4 | . . . 1 3 . . . . . . Programmer 3 | . . . . 1 . 2 . . . . Z-Technician 1 | . . . . . . . . . . 1 Z-Light 11 | . . . . . . . . . . 11 Assembled 6 | . . . . . . . . . . 6 Best Kill Streak 9 | 3 2 3 9 4 . 4 6 3 . 6 Combat Bots Only 6 | . 2 3 6 4 . 4 5 3 . 6 Max Kills in Single Turn 2 | 1 2 1 1 2 . 1 2 1 . 2 Gunslinging 1 | . 1 . . 1 . . . . . . Exploded 2 | . 1 . . . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 636 | . 21 18 99 221 1 42 20 27 . 187 Missed 210 | . 3 6 26 80 . 17 6 16 . 56 Hits 426 | . 18 12 73 141 1 25 14 11 . 131 Melee 2 | . . . . . 1 . . . . 1 Projectile 424 | . 18 12 73 141 . 25 14 11 . 130 Critical Strikes 6 | . . . 2 2 1 . 1 . . . Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 5860 | . 216 74 743 1058 37 293 131 75 . 3233 Core 787 | . 22 7 54 81 . 47 11 14 . 551 Absorbed by Shields 608 | . . . . 264 . . 36 12 . 296 Redirected to Shielding 134 | . . . . . . . . . . 134 Ignored by Resistances 1947 | . 65 24 273 476 10 82 50 29 . 938 Core Remaining (%) 92 | 100 . 88 90 . . . . . . . Volleys Fired 238 | 4 20 4 57 56 . 18 14 10 . 55 Largest 3 | 2 2 2 2 3 . 3 3 3 . 3 Hottest 203 | 60 60 60 126 189 . 183 183 183 . 203 Shots Fired 586 | 8 40 7 111 157 . 53 43 30 . 137 Gun 486 | 8 40 7 111 157 . 45 15 10 . 93 Cannon 90 | . . . . . . 8 28 20 . 34 Launcher 10 | . . . . . . . . . . 10 Special . | . . . . . . . . . . . Kinetic 98 | 4 20 4 22 . . 7 14 10 . 17 Thermal 397 | . . 2 89 134 . 30 29 20 . 93 Explosive 10 | . . . . . . . . . . 10 Electromagnetic 64 | 4 20 1 . 23 . 16 . . . . Phasic 17 | . . . . . . . . . . 17 Robot Hit Streak 34 | 7 12 12 34 32 . 12 27 25 . 27 Robot Miss Streak 4 | . 2 1 1 2 . 1 1 1 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 2 2 1 6 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 459 | 7 30 5 97 130 . 40 32 25 . 93 Core Hits 189 | 3 12 3 39 55 . 14 15 5 . 43 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 15 | . . . 5 5 . . . . . 5 Burn 10 | . . . 4 5 . . . . . 1 Destroy 1 | . . . 1 . . . . . . . Blast 2 | . . . . . . . . . . 2 Intensify 2 | . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9850 | 86 374 51 1537 2464 . 745 785 562 . 3246 Guns 6901 | 79 340 51 1534 2361 . 622 213 154 . 1547 Cannons 1582 | . . . . . . 123 572 408 . 479 Explosions 1351 | . 34 . . 97 . . . . . 1220 Melee . | . . . . . . . . . . . Ramming 16 | 7 . . 3 6 . . . . . . Kinetic 1093 | 27 122 16 160 . . 91 301 181 . 195 Thermal 6097 | . 34 23 1374 1996 . 436 484 381 . 1369 Explosive 1220 | . . . . . . . . . . 1220 Electromagnetic 962 | 52 218 12 . 462 . 218 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Phasic 462 | . . . . . . . . . . 462 Highest Corruption 5 | . . . . 1 5 5 1 1 1 . Average Corruption 1 | . . . . 1 4 1 1 1 1 . Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . 2 3 3 1 2 . . Message Errors 1 | . . . . 1 . . . . . . Matter Fused 3 | . . . . . . 2 . 1 . . Heat Flow Errors 1 | . . . . 1 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 1 1 . 1 . . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 77 | . . . . 13 . . 2 29 . 33 Projectiles 31 | . . . . . . . 2 29 . . Explosions 46 | . . . . 13 . . . . . 33 Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . . 1 3 3 . 2 Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . . 1 3 3 . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 64 | . 24 . . 40 . . . . . . Shots 2 | . 1 . . 1 . . . . . . Rammed 3 | 1 . . 1 1 . . . . . . Targets Rammed 4 | 2 . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . Highest Temperature 302 | 20 142 . 43 302 . 39 102 . . 224 Average Temperature 61 | 15 53 . 12 101 . 18 45 . . 86 Received Heat Transfer 1947 | . 138 . 468 334 . 63 65 15 . 864 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 2 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 1 2 . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . Parts Melted 33 | . . . 8 14 . 2 4 3 . 2 Heat Transferred 12311 | . 50 50 3002 4466 . 827 944 783 . 2189 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . 1 . . . . . . Low Security (%) 81 | 100 100 . 100 44 100 100 . . . . Level 1 18 | . . . . 55 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 384 | 5 62 . 120 384 101 60 . . . . Initial 101 | . 2 . 18 . 101 18 . . . . Average 74 | . 11 . 12 198 67 9 . . . . Influence Increases 1917 | 15 158 70 380 897 . 147 175 75 . . Destroy 0b10 Robot/C 1200 | . 80 60 260 480 . 100 160 60 . . Destroy 0b10 Robot/NC 85 | 15 5 . 30 25 . 5 5 . . . Destroy Leader 278 | . 22 10 80 124 . 32 10 . . . Successful Hack 73 | . 20 . 10 43 . . . . . . Disable Machine 18 | . 9 . . . . 9 . . . . Anti-Garrison Action 200 | . . . . 200 . . . . . . Destroy Structure 18 | . 7 . . 10 . 1 . . . . Lose Combat Pursuer 45 | . 15 . . 15 . . . 15 . . Influence Decreases 1917 | 10 163 30 420 550 316 168 145 70 45 . Entered New Map 346 | . 3 . 22 . 246 13 5 12 45 . Time Decay 1344 | 10 160 20 291 500 40 125 140 58 . . Lost Part 107 | . . 10 7 50 10 30 . . . . Lost Ally 20 | . . . . . 20 . . . . . Purge Threat 100 | . . . 100 . . . . . . . Squads Dispatched 9 | . . . 1 6 . 2 . . . . Investigation 3 | . . . . 2 . 1 . . . . Extermination 3 | . . . . 2 . 1 . . . . Reinforcement 3 | . . . 1 2 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Distress Signals 7 | . 1 . 1 5 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 109 | . 11 3 23 31 3 7 8 4 . 19 Peak Tracking Total 6 | . 3 3 6 5 5 3 5 3 . 6 Tactical Retreats 4 | . 1 . . 1 1 . . 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Traps Triggered 5 | . 1 . . 4 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Machines Disabled 6 | . 1 . . . . 1 . . 3 1 Max in Single Turn 1 | . 1 . . . . 1 . . 1 1 Garrison Access 3 | . . . 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Machines Accessed 23 | . 6 . 7 4 . 6 . . . . Terminals 17 | . 6 . 5 3 . 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . Garrison Access 3 | . . . 1 1 . 1 . . . . Total Hacks 67 | . 19 . 22 9 . 17 . . . . Successful 36 | . 10 . 13 5 . 8 . . . . Failed 28 | . 8 . 8 4 . 8 . . . . Catastrophic 3 | . . . 1 . . 2 . . . . Database Lockouts 3 | . 1 . 1 . . 1 . . . . Manual 53 | . 22 . 15 8 . 8 . . . . Terminals 53 | . 19 . 18 7 . 9 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . 3 . . . . Garrison Access 6 | . . . 1 2 . 3 . . . . Terminal Hacks 15 | . 5 . 7 2 . 1 . . . . Part Schematic 2 | . 1 . 1 . . . . . . . Robot Analysis 6 | . 2 . 3 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . 2 . . . . Retrieve Study 4 | . . . 2 . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Seal Access 2 | . . . 1 . . 1 . . . . Unauthorized Hacks 13 | . 5 . 3 3 . 2 . . . . Terminals 12 | . 5 . 3 2 . 2 . . . . Botnet 12 | . 5 . 3 2 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 6 . 5 3 . 4 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Part Studies Acquired 4 | . . . 2 . . 2 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Total Allies 5 | . . . . . 1 . . . 4 . Largest Group 4 | . . . . . 1 . . . 4 4 Highest-Rated Group 160 | . . . . . 31 . . . 160 160 Highest-Rated Ally 41 | . . . . . 31 . . . 41 41 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . 11 . . . . . Total Damage 103 | . . . . . 103 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Active Infowar (turns) 5426 | 16 610 43 1129 1064 82 622 409 304 1038 109 Seismic 5426 | 16 610 43 1129 1064 82 622 409 304 1038 109 Robot Analysis Total 6 | . 2 . 3 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Turns Passed 6587 | 107 610 43 1129 1257 82 622 458 327 1038 914 Spaces Moved 4253 | 50 300 20 518 595 69 514 378 261 950 598 Core 8 | 8 . . . . . . . . . . Treads 1218 | 42 300 20 311 545 . . . . . . Legs . | . . . . . . . . . . . Wheels 3017 | . . . 207 50 69 514 378 261 950 588 Hover 10 | . . . . . . . . . . 10 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 140 115 115 100 100 100 100 100 Average Speed 123 | 153 160 160 169 159 115 100 100 100 100 105 Slowest Speed 280 | 200 160 160 250 245 115 115 100 100 100 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 54 1 57 18 72 9 49 47 90 68 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 3 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . . . . . . 1 . 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 72 | . 5 . . 7 . 1 2 2 . 55 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . 1 2 2 . 9 AOE 58 | . 5 . . 7 . . . . . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Dee Total 5066 | 69 393 25 667 782 71 578 429 303 983 766 Wait 297 | . 72 . 31 73 . 19 19 31 . 52 Move 4245 | 50 299 19 517 595 68 513 377 260 949 598 Hop . | . . . . . . . . . . . Pick Up 69 | 7 . 1 20 13 2 11 4 . 2 9 Fast Attach 38 | 7 1 . 9 1 1 2 2 . . 15 Attach 29 | . . 1 2 8 . 6 . . . 12 Detach 3 | . . . . . . 1 . . . 2 Swap 50 | . 1 . 10 17 . 2 5 2 3 10 Drop 59 | . . . 20 10 . 6 8 . 2 13 Fire 238 | 4 20 4 57 56 . 18 14 10 . 55 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | 1 . . 1 1 . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 358 | -10/Materials | Central database locked down 495 | -10/Materials | Discovered new exit (range 10) 697 | -10/Materials | Discovered new exit (range 3) 718 | -10/Materials | Entered Subcaves 718 | -10/Subcaves | Discovered new exit (range 12) 761 | -10/Subcaves | Entered Materials 761 | -8/Materials | Evolved 4 slots: Utility x4 1770 | -8/Materials | Discovered new exit (range 15) 1847 | -8/Materials | Central database locked down 1890 | -8/Materials | Entered Factory 1890 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2319 | -7/Factory | Identified exit to Storage 2319 | -7/Factory | Identified exit to Lower Caves 2610 | -7/Factory | Build established: Tank 3147 | -7/Factory | Sucked down chute 3147 | -7/Factory | Entered Waste 3148 | -7/Waste | Met a frightened Derelict 3162 | -7/Waste | EMP discharged 3165 | -7/Waste | Spotted C-40 Crusher 3166 | -7/Waste | Spotted C-40 Crusher 3173 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3193 | -7/Waste | Spotted C-40 Crusher 3196 | -7/Waste | Spotted C-40 Crusher 3208 | -7/Waste | Spotted C-40 Crusher 3215 | -7/Waste | Discovered new exit (range 12) 3229 | -7/Waste | Entered Factory 3296 | -7/Factory | Central database locked down 3345 | -7/Factory | Discovered new exit (range 15) 3369 | -7/Factory | Identified exit to Factory 3578 | -7/Factory | Discovered exit to Lower Caves (range 14) 3597 | -7/Factory | Build established: Scientist-Tank 3717 | -7/Factory | Fabricated Plasma Cutter? 3791 | -7/Factory | Lost 3 parts (1u2w) 3851 | -7/Factory | Entered Lower Caves 3891 | -7/Lower Caves | Encountered a Warlord checkpoint 4093 | -7/Lower Caves | Build established: Tank 4299 | -7/Lower Caves | Discovered new exit (range 9) 4309 | -7/Lower Caves | Entered another Lower Caves area 4339 | -7/Lower Caves | Encountered a Warlord checkpoint 4444 | -7/Lower Caves | Learned Factory non-interactive machine intel 4585 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4623 | -7/Lower Caves | Discovered new exit (range 13) 4636 | -7/Lower Caves | Entered Zion 4704 | -7/Zion | System corruption cleaned by Quarantine Array 4782 | -7/Zion | Discovered new exit (range 16) 4823 | -7/Zion | Found GAL Module 5153 | -7/Zion | Learned location of Quarantine (-2) 5280 | -7/Zion | Learned location of 1 exit from Lower Caves 5307 | -7/Zion | Learned Factory emergency access door positions 5334 | -7/Zion | Learned location of Armory (-4) 5415 | -7/Zion | Learned location of Warlord (-4) 5485 | -7/Zion | Met Imprinter 5503 | -7/Zion | Imprinted 5505 | -7/Zion | Declared Zion's savior 5664 | -7/Zion | Discovered new exit (range 5) 5667 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5674 | -7/Zion | Entered Deep Caves 5674 | -7/Deep Caves | Accompanied by 4 allies 5901 | -7/Deep Caves | Z-Facility disabled 5916 | -7/Deep Caves | Attacked by Z-Imprinter 5967 | -7/Deep Caves | Destroyed Z-Imprinter 5997 | -7/Deep Caves | Lost 7 parts (1p1n4u1w) 6091 | -7/Deep Caves | Found Prototype Protection 6091 | -7/Deep Caves | Identified Zio. Weapon Casing 6203 | -7/Deep Caves | Found Prototype Protection 6203 | -7/Deep Caves | Identified Zio. Heavy Carapace 6206 | -7/Deep Caves | Found Zio. Heavy Carapace 6208 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 6490 | -7/Deep Caves | Spotted Golem 6499 | -7/Deep Caves | Build established: Scavenger-Tank 6545 | -7/Deep Caves | Core integrity fell below 50% 6574 | -7/Deep Caves | Core integrity fell below 20% 6588 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 06287_ Dropped Zio. Light DM Reactor. 06287_ Acquired Zio. Light DM Reactor. 06287_ Extracted 4 energy. 06288_ Dropped Zio. Biocell. 06289_ Extracted 5 energy. 06385_ as-77514 destroyed. 06414_ as-90781 destroyed. 06425_ Acquired 19 matter. 06492_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06544_ Zio. Heavy Carapace destroyed. 06547_ Golem suffers critical hit (Intensify). 06557_ Zio. Heavy Carapace destroyed. 06570_ Hvy. Laser destroyed. 06573_ Zio. Light Carapace destroyed. 06576_ Zio. Light DM Reactor destroyed. 06579_ Mak. Light Armor Plating destroyed. 06583_ Zio. Glidesys I destroyed. 06587_ Golem suffers critical hit (Intensify). 06588_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #?????? ????????????????? | | ????????????????# #???????? ?????????????????? | | ???????????????## ##????????? ?????????????????? | | ??????????????## ##???????????????????????????? | | ??????????????# #???????????????????????????? | | ??????????????# ##??????????????????????????? | | ??????????????# ####???????????????????????? | | ??????????????## ##??????????????????????? | | ???????????????## #??????????????????????? | | ????????????????## #####???????????????????? | | ?????????????????## #???????????????????? | | ?????????????????## " #???????????????????? | | ?????????????????#" """ ???????????????? | | ??????????? ????## "" ?????????????? | | ????????= #??## #????? ???????????? | | ?????? #?# ##??? ???????????? | | ??? #?# ###### ???????#? | | ? #?#" ### ##### ?????# | | * = #?## #??####??# ????# | | ** #??# #?????### ????# | | #??# ####### ## | | #?## % | | ### | | ## #### ?????? | | ! ## #??#;G ???????? | | ! ## #####;@ ### ???????? | | ## ### ##??# ????????? | | !! ### #??# #????????# | | ## #??# #??####### | | / #;## ##??# #??# | | ######??## ##??## #??# #### | | #????????## #;#?## #### #??## | | ##?????????## ###### #???# | | # # #???????????## ####???? | | #### ## ## ##????????????### #??????? | | ????# ?# ?###???????????????########### ##??????? | | ????#??# ?????????????????????????????####???????? | | ????????#????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Pulse Rifle | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovBladeBrace Manual? 0 Play Time 01:15:28 Cumulative 384.7 hours Start 2026.09.06 @ 10:37:02 End 2026.09.06 @ 12:07:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 78 Adventurer 40 Explorer 0 Win Type - Total 25 Types 13/2/4/1/1/1/1/1/0/1 Lore% 82 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7d504c6-6747-4d5f-b070-a746255e385d