Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.12 @ 17:39:39 Player: Naughtyusername Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (213) 1065 Value Destroyed (6281) 6281 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 13204 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 218 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 112/300 Energy 100/100 System Corruption 0% Temperature Cool (82) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Structural Scanner Cloaking Device Layered Medium Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Experimental Targeting Computer Weapon Cycler > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Fission Core Light Fission Core Advanced Heat Sink High-capacity Matter Pod Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Targeting Computer Layered Light Armor Plating Layered Medium Armor Plating High-powered Tractor Beam Hypervelocity Gauss Rifle KE Penetrator KE Penetrator KE Penetrator Improved Proton Missile Launcher Long-range Missile Launcher Remote Datajack Plasma Cutter CPS Tube [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . 2 . . . . . . . Utility 3 | . . . 1 . 1 . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 150 | 7 11 1 24 5 19 18 2 4 . 17 18 4 20 Power 16 | 1 1 . 3 . 1 1 . . . 1 3 1 4 Engine 10 | 1 1 . 3 . 1 1 . . . 1 1 . 1 Core 5 | . . . . . . . . . . . 2 . 3 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 43 | 2 4 . 5 4 7 4 . . . 6 5 1 5 Treads 14 | . . . 5 3 3 2 . . . 1 . . . Leg 24 | 2 4 . . 1 4 2 . . . 4 5 1 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . 1 . . 4 Utility 42 | 2 2 1 6 1 6 4 1 1 . 4 6 2 6 Device 17 | 1 . . 2 . 2 1 1 1 . 2 2 2 3 Storage 6 | 1 1 . 2 . . . . . . . 1 . 1 Processor 6 | . 1 . . . . 1 . . . 1 2 . 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 12 | . . 1 2 1 4 2 . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 4 . 10 . 5 9 1 3 . 6 4 . 5 Energy Gun 11 | . . . 3 . 5 3 . . . . . . . Energy Cannon 13 | . 3 . 4 . . 3 . 2 . 1 . . . Ballistic Gun 12 | 2 . . . . . . . . . 5 2 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 8 | . 1 . 3 . . 2 . . . . 2 . . Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 11 | . . . 4 . 2 . . . . . 1 . 4 Parts Lost 38 | . 1 3 1 3 4 1 . 1 . 10 1 5 8 Power 4 | . . 1 . . 1 . . . . 1 . . 1 Propulsion 23 | . 1 2 1 2 1 1 . 1 . 7 1 2 4 Utility 4 | . . . . 1 1 . . . . 1 . 1 . Weapon 7 | . . . . . 1 . . . . 1 . 2 3 Highest Loss Streak 5 | . 1 3 1 3 1 1 . 1 . 3 1 5 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 1 8 9 13 19 19 19 19 20 20 19 19 16 8 Power 1 | . . . 1 2 1 1 1 1 1 1 1 1 . Propulsion . | . . . . 1 1 . . . . . . . . Utility 8 | . 2 3 5 7 7 10 12 12 12 11 9 7 3 Weapon 5 | . 3 4 5 8 7 5 4 3 4 3 5 4 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 51 | . 1 3 8 1 12 4 . . . 4 3 12 3 Power 10 | . . . 3 . . 1 . . . . 2 3 1 Propulsion 4 | . . . 1 1 2 . . . . . . . . Utility 14 | . . . 2 . 4 1 . . . . 1 5 1 Weapon 20 | . 1 2 2 . 6 2 . . . 4 . 3 . Tool/Special 3 | . . 1 . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 99 90 89 98 99 97 100 96 92 88 96 80 65 Engine 7 | . 13 10 9 11 9 7 7 7 7 6 5 . . Treads 11 | . . . 32 30 19 6 . . . 4 . . . Leg 18 | . 28 25 . 1 7 28 38 34 30 21 28 26 4 Device 8 | . 2 . 13 11 13 9 7 7 7 6 5 4 3 Storage 8 | . 14 13 8 11 9 7 7 7 7 7 6 4 5 Processor 6 | . 11 9 . . . 4 7 7 7 11 20 18 18 Protection 5 | . . 3 4 11 13 8 6 7 7 3 . . . Energy Gun 9 | . . . 8 . 17 16 22 15 15 7 . . . Energy Cannon 8 | . 23 26 12 21 9 5 . 1 . 4 . . . Ballistic Gun 3 | . 4 . . . . . . . . 3 19 15 4 Slashing Weapon 1 | . . . . . . . . 4 7 5 . . 5 Peak Build Rating 76 | 7 10 10 22 22 38 45 47 47 43 48 75 76 55 Average Rating 36 | 5 9 9 17 21 34 42 45 43 42 44 68 57 42 On Entrance 29 | . 7 10 . 21 22 38 45 47 42 43 46 75 19 Avg Prop Armor Cover (%) 2 | . . . . . . 5 4 2 . 4 . 4 5 Naked Turns 28 | . . 10 16 . . . . . . . . . 2 Heaviest Build 85 | 11 21 21 64 64 74 79 69 69 69 72 84 85 34 Greatest Support 84 | 20 20 20 69 66 66 77 64 64 64 64 84 84 36 Greatest Overweight (x) 6 | . 1 6 . 1 1 1 1 1 1 4 2 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 9 9 14 20 20 20 20 20 20 20 20 16 9 Most Carried 20 | 2 10 10 20 20 20 20 20 20 20 20 20 20 10 Average Carried 17 | 1 8 9 13 19 19 19 19 19 20 19 19 16 8 Final Capacity 20 | 8 10 5 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 10 5 20 20 20 19 20 20 20 20 20 5 5 Class Distribution -------------------- 44% | Mutant 19% | Tank 19% | Skirmisher 7% | Commander-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Commander-Skirmisher | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 4578 | 282 329 52 601 128 429 397 230 85 . 814 629 215 387 Remotely 276 | . . . . . . . . . . . 276 . . Salvage Created 8370 | 83 359 84 1497 345 1469 833 62 213 . 1629 718 628 450 Parts 423 | 5 38 4 113 32 73 31 1 . . 60 34 15 17 Haulers Intercepted 14 | . 1 . 5 . 6 1 . . . . 1 . . Recyclers Shooed 5 | . . . . . 1 1 . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 1 . . 57 . . . Prevented 4 | . . . . . . . 1 . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 156 | . 15 2 35 14 32 14 1 1 . 24 10 2 6 Melee 4 | . . . . . . . . . . 1 . . 3 Guns 46 | . . . 9 . 11 4 1 1 . 13 2 2 3 Cannons 46 | . 6 2 16 9 10 . . . . 3 . . . AOE 53 | . 9 . 10 5 10 6 . . . 5 8 . . Classes Destroyed 21 | 2 6 . 5 1 3 1 . . . 2 . 1 . Worker 5 | . 2 . 2 . . . . . . . 1 . . Builder 10 | . 2 . 1 1 2 . . . . 1 2 . 1 Tunneler 3 | 1 . . 1 . 1 . . . . . . . . Hauler 14 | . 1 . 5 . 6 1 . . . . 1 . . Recycler 8 | 1 . . 1 . . 3 . . . 2 . . 1 Carrier 1 | . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 4 | . . . 2 . 1 1 . . . . . . . Watcher 10 | . 2 . 3 . 1 2 . . . 2 . . . Swarmer 53 | . 9 . 12 6 6 6 . . . 10 2 . 2 Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 53 | . 6 2 15 4 13 2 . 1 . 2 6 . 2 Brawler 3 | . . . . . 2 . . . . 1 . . . Duelist 4 | . . . 1 . 1 . . . . 1 1 . . Protector 2 | . . . 1 . . . . . . 1 . . . Sentry 25 | . . . 6 2 7 4 1 . . 5 . . . Demolisher 2 | . . . . 2 . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 5 | . . . . . 1 . . . . 3 . . 1 Programmer 5 | . . . . . . 2 . . . 1 1 . 1 Compactor 2 | . . . . . . . . . . . . 2 . Best Kill Streak 9 | 2 9 2 7 7 9 6 1 1 . 4 5 1 3 Combat Bots Only 7 | . 7 2 5 6 7 6 1 1 . 4 5 1 3 Max Kills in Single Turn 4 | 1 4 1 2 4 2 2 1 1 . 2 4 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . Exploded 3 | . 3 . 2 3 2 2 . . . 2 3 . . Melee 1 | . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 972 | . 40 31 91 41 89 158 27 4 . 335 57 6 93 Missed 314 | . 15 1 29 10 34 54 12 1 . 119 18 1 20 Hits 658 | . 25 30 62 31 55 104 15 3 . 216 39 5 73 Melee 11 | . . . 5 . . . . . . 1 . 5 . Projectile 647 | . 25 30 57 31 55 104 15 3 . 215 39 . 73 AOE 11 | . . . . 11 . . . . . . . . . Critical Strikes 12 | . . 1 . 1 1 1 . . . 1 . 3 4 Damage Taken 8431 | . 349 409 870 678 776 1064 123 40 . 1987 550 237 1348 Core 1699 | . 64 71 56 160 61 60 12 14 . 350 75 161 615 Absorbed by Shields 168 | . . . . . . . . . . 168 . . . Regen/Repaired (Parts) 34 | . . . . . . 34 . . . . . . . Core Remaining (%) 63 | 100 . 46 . 46 88 . . . . 37 . . . Volleys Fired 423 | 6 36 10 87 17 76 47 3 3 . 77 26 18 17 Largest 3 | 2 2 2 2 2 3 3 3 3 . 3 3 3 3 Hottest 229 | 40 136 136 136 136 191 207 221 229 . 177 99 99 69 Shots Fired 872 | 12 63 19 144 31 194 112 10 7 . 142 52 53 33 Gun 542 | 12 18 . 66 . 128 77 10 4 . 107 39 53 28 Cannon 247 | . 36 19 67 28 52 23 . 3 . 19 . . . Launcher 81 | . 9 . 11 3 14 10 . . . 16 13 . 5 Special 2 | . . . . . . 2 . . . . . . . Kinetic 189 | 12 18 . . . . . . . . 39 39 53 28 Thermal 563 | . 36 19 133 28 180 81 10 4 . 72 . . . Explosive 64 | . 9 . 11 3 14 10 . . . 16 1 . . Electromagnetic 54 | . . . . . . 19 . 3 . 15 12 . 5 Robot Hit Streak 28 | 6 10 5 17 8 11 15 4 5 . 28 10 10 5 Robot Miss Streak 6 | 2 2 2 5 2 3 6 1 1 . 6 3 5 2 Penetration Max 3 | . . . . . . . . . . 2 3 1 . Secondary Targets 6 | . . . 1 . 1 1 . . . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . 1 . . 1 Shots Hit Robots 579 | 9 43 12 101 19 124 69 7 9 . 95 20 42 29 Core Hits 395 | 5 24 4 96 17 70 32 3 4 . 85 32 6 17 Critical Kills 17 | . . . 1 . 2 1 . . . 8 3 2 . Critical Parts Destroyed 14 | . . . . . . . . . . 8 4 1 1 Critical Strikes 61 | . . . 4 . 8 4 . . . 16 7 19 3 Burn 12 | . . . 3 . 6 3 . . . . . . . Meltdown 4 | . . . 1 . 2 1 . . . . . . . Destroy 43 | . . . . . . . . . . 16 7 19 1 Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 62 | . . . . . . . . 10 . 32 . . 20 Impact . | . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . 10 . 32 . . 20 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17833 | 63 1474 253 2604 768 3922 2555 147 338 . 2856 1273 373 1207 Guns 6336 | 63 89 . 857 . 1731 1137 147 72 . 1438 135 373 294 Cannons 3495 | . 457 249 970 414 639 449 . 67 . 250 . . . Explosions 6649 | . 924 . 753 297 1459 967 . . . 908 1096 . 245 Melee 1127 | . . . . . . . . 199 . 260 . . 668 Ramming 226 | . 4 4 24 57 93 2 . . . . 42 . . Kinetic 1106 | 63 89 . . . . . . . . 152 135 373 294 Thermal 8333 | . 457 249 1827 414 2370 1179 147 72 . 1286 332 . . Explosive 5308 | . 924 . 753 297 1459 967 . . . 908 . . . Electromagnetic 1733 | . . . . . . 407 . 67 . 250 764 . 245 Impact . | . . . . . . . . . . . . . . Slashing 1127 | . . . . . . . . 199 . 260 . . 668 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . 5 4 4 . . 1 . . . Average Corruption 3 | . 1 2 . . 5 3 3 . . 1 . . . Corruption Purged 4 | . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 79 | . 1 3 . . 51 4 8 . . 12 . . . Message Errors 29 | . . . . . 23 2 . . . 4 . . . Matter Fused 12 | . 1 1 . . 6 . 2 . . 2 . . . Heat Flow Errors 9 | . . . . . 4 1 2 . . 2 . . . Energy Discharges 9 | . . 1 . . 6 1 1 . . . . . . Parts Rejected 2 | . . . . . 1 . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . 1 . . 3 . 2 . . 2 . . . Data Loss (major) 3 | . . . . . 2 . . . . 1 . . . Misfires 4 | . . . . . 3 . 1 . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 524 | . 70 . 59 8 69 110 . 78 . 100 . . 30 Projectiles 32 | . . . 1 . . 31 . . . . . . . Explosions 299 | . 70 . 58 8 69 79 . . . 15 . . . Melee 193 | . . . . . . . . 78 . 85 . . 30 Knockbacks 1 | . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 374 | . 98 . 122 . . 58 . . . 96 . . . Shots 12 | . 3 . 4 . . 2 . . . 3 . . . Rammed 23 | . . 1 4 10 8 . . . . . . . . Targets Rammed 40 | . 1 6 5 10 12 1 . . . . 5 . . Kicked 16 | . 1 5 . . 4 1 . . . . 5 . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 753 | . 256 753 204 183 371 266 309 235 . 410 94 326 190 Average Temperature 106 | . 101 421 41 63 103 90 113 113 . 115 28 102 102 Received Heat Transfer 1878 | . 120 264 159 63 333 243 42 27 . 267 117 . 243 Effects 23 | . . 14 . . 5 . . . . 4 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 2 | . . 1 . . . . . . . 1 . . . Interference 8 | . . 1 . . 5 . . . . 2 . . . Matter Decay 6 | . . 6 . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 11 | . . . . . . 3 . . . 6 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . 2 3 . . . 2 . . . Combat Hostiles 6 | . . . . . 1 3 . . . 2 . . . Parts Melted 43 | . 2 1 6 . 16 9 1 1 . 7 . . . Heat Transferred 16258 | . 888 444 3518 740 4884 2257 311 150 . 2866 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . 1 . 2 2 2 1 . . . . 2 . . Low Security (%) 48 | 100 47 100 59 34 10 84 . . . . 31 100 100 Level 1 37 | . 52 . 24 64 42 15 . . . . 55 . . Level 2 14 | . . . 15 1 46 . . . . . 13 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 673 | 10 282 65 673 403 456 276 . . . . 434 147 79 Initial 258 | . . 50 5 258 29 189 . . . . 79 147 . Average 221 | 1 189 32 231 250 333 133 . . . . 238 77 32 Influence Increases 5500 | 10 518 65 1176 356 1044 597 20 30 . 615 834 . 235 Destroy 0b10 Robot/C 3240 | . 300 40 700 280 640 280 20 20 . 480 360 . 120 Destroy 0b10 Robot/NC 330 | 10 35 . 80 5 55 40 . 10 . 55 30 . 10 Destroy Leader 760 | . 76 10 196 40 174 88 . . . 40 96 . 40 Allied During Kill 137 | . . . . . . 1 . . . 10 126 . . Successful Hack 187 | . 6 . 39 . 31 61 . . . . 30 . 20 Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . Disable Machine 240 | . 15 15 45 . 15 15 . . . . 120 . 15 Destroy Structure 351 | . 56 . 71 31 39 97 . . . . 57 . . Partial Spotted 30 | . . . . . . . . . . . . . 30 Lose Combat Pursuer 165 | . . . 15 . 90 15 . . . 30 15 . . Influence Decreases 5455 | 10 388 180 527 942 705 772 262 30 . 488 539 422 190 Entered New Map 1186 | . . 80 10 406 49 228 90 . . . 48 275 . Time Decay 3820 | 10 378 70 507 506 617 534 172 30 . 378 401 97 120 Lost Part 349 | . 10 30 10 30 39 10 . . . 90 10 50 70 Lost Ally 100 | . . . . . . . . . . 20 80 . . Squads Dispatched 33 | . 4 . 6 . 4 8 . . . . 7 . 4 Investigation 13 | . 2 . 4 . 1 2 . . . . 3 . 1 Extermination 6 | . . . . . . 2 . . . . 3 . 1 Reinforcement 9 | . 2 . 1 . 2 1 . . . . 1 . 2 Assault 1 | . . . 1 . . . . . . . . . . Garrison 4 | . . . . . 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 12 | . 2 . 2 . 4 2 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 220 | . 24 4 49 13 51 20 1 1 . 22 19 6 10 Peak Tracking Total 7 | . 4 3 4 6 6 5 1 1 . 4 7 4 4 Tactical Retreats 11 | . . . 1 . 4 1 . . . 2 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 16 | . 5 . 2 . 1 6 . . . . 2 . . Indirectly 1 | . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 20 | . 1 1 3 1 1 1 . . . 3 8 . 1 Max in Single Turn 4 | . 1 1 1 1 1 1 . . . 1 4 . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 64 | . 5 . 11 . 11 13 1 . 4 2 11 . 6 Terminals 35 | . 3 . 7 . 8 6 . . . . 6 . 5 Fabricators 3 | . . . . . . 2 . . . 1 . . . Repair Stations 2 | . . . 1 . . 1 . . . . . . . Recycling Units 7 | . 2 . 1 . . . . . . 1 3 . . Scanalyzers 8 | . . . 2 . 2 3 . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . . 2 . . Total Hacks 193 | . 13 . 29 . 35 39 1 . 31 4 26 . 15 Successful 100 | . 6 . 12 . 18 18 1 . 31 . 8 . 6 Failed 90 | . 7 . 16 . 16 20 . . . 4 18 . 9 Catastrophic 19 | . 2 . 5 . 1 5 . . . . 3 . 3 Database Lockouts 3 | . . . 1 . 1 1 . . . . . . . Manual 58 | . 5 . 11 . 13 6 . . . . 14 . 9 Terminals 97 | . 8 . 16 . 27 17 . . . . 16 . 13 Fabricators 5 | . . . . . . 3 . . . 2 . . . Repair Stations 7 | . . . 3 . . 4 . . . . . . . Recycling Units 18 | . 5 . 4 . . . . . . 2 7 . . Scanalyzers 28 | . . . 6 . 7 13 . . . . . . 2 Garrison Access 6 | . . . . . 1 2 . . . . 3 . . Terminal Hacks 57 | . 4 . 4 . 8 4 1 . 31 . . . 5 Record 11 | . . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 4 | . 2 . . . 1 1 . . . . . . . Prototype ID Bank 11 | . 1 . 2 . 3 1 . . 3 . . . 1 Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 1 . . . . . . 1 Terminal Index 2 | . . . . . 1 . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 3 | . 1 . 1 . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . 2 . . . . . . . Scan Component 2 | . . . 1 . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . . 2 . . Retrieve Components 4 | . 1 . 1 . . . . . . . 2 . . Scanalyzer 17 | . . . 3 . 5 9 . . . . . . . Insert Component 5 | . . . 1 . . 4 . . . . . . . Analyze 4 | . . . 1 . . 3 . . . . . . . Retrieve Study 8 | . . . 1 . 5 2 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . 1 . . Unauthorized Hacks 17 | . 1 . 3 . 4 3 . . . . 5 . 1 Terminals 12 | . . . 2 . 4 2 . . . . 3 . 1 Track 1 | . . . . . . . . . . . 1 . . Botnet 9 | . . . 2 . 2 2 . . . . 2 . 1 Operators 1 | . . . . . 1 . . . . . . . . Skim 1 | . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . 2 . . Recyclers 2 | . . . . . . . . . . . 2 . . Tunnel 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 9 . 9 12 . . . 2 8 . 6 Full Trace Events 10 | . . . 3 . 1 2 . . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . 3 . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . 3 2 . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 19 | . . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . 4 . . Parts Scanalyzed 5 | . . . 1 . . 4 . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 3 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 10 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 12 | . . . . . . 2 . . . 10 . . . Largest Group 5 | . . . . . . 2 . . . 5 5 . . Highest-Rated Group 178 | . . . . . . 64 . . . 178 178 . . Highest-Rated Ally 41 | . . . . . . 32 . . . 41 41 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . 3 . . . 6 53 . . Total Damage 1732 | . . . . . . 72 . . . 37 1623 . . Kills 13 | . . . . . . 1 . . . 1 11 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 7825 | 37 167 . . . 350 1286 883 672 116 2297 1410 257 350 Optics 3363 | . . . . . . . . . . 1346 1410 257 350 Sensors 6236 | . . . . . . 842 883 672 116 2265 1363 73 22 Seismic 998 | 37 167 . . . 350 444 . . . . . . . Machine Analysis 309 | . . . . . . . . . . . . . 309 Cloaking 1 | . . . . . . . . . . . . . 1 Robot Analysis Total 4 | . 2 . . . 1 1 . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 14500 | 97 959 159 1872 1379 2178 1607 914 691 118 2507 1410 257 352 Spaces Moved 8034 | 60 528 72 946 714 964 797 767 470 103 1077 929 220 387 Core 192 | 3 . 23 30 . . . . . . . . 112 24 Treads 2366 | . . . 916 714 630 . . . . 106 . . . Legs 5141 | 57 528 49 . . 334 797 767 470 103 971 929 108 28 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 335 | . . . . . . . . . . . . . 335 Fastest Speed 29 | 50 120 50 50 160 160 111 112 112 112 112 117 50 29 Average Speed 151 | 116 152 153 156 181 185 170 114 124 112 183 135 91 53 Slowest Speed 385 | 120 190 350 160 240 245 183 182 182 182 385 252 192 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 89 17 71 99 92 28 84 67 70 77 33 79 10 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . 1 . 1 1 . . . . 1 . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 17 | . . 1 . 4 . . 4 4 . 4 . . . Spaces Dug 113 | . 8 . 8 10 9 15 . 5 . 46 12 . . Terrain Destroyed 506 | . 70 . 84 37 47 103 . 5 . 98 62 . . Melee 8 | . . . . . . . . 5 . 3 . . . Projectile . | . . . . . . . . . . . . . . AOE 497 | . 70 . 84 37 47 103 . . . 94 62 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total 9487 | 74 624 91 1189 756 1207 947 791 551 104 1413 1037 245 458 Wait 327 | . 11 . 71 1 81 32 12 55 . 48 16 . . Move 8022 | 59 527 71 945 713 963 796 766 469 102 1076 929 219 387 Hop . | . . . . . . . . . . . . . . Pick Up 100 | 2 12 . 24 3 19 9 1 1 . 15 10 1 3 Fast Attach 98 | 7 8 1 16 2 6 12 2 3 . 13 6 2 20 Attach 20 | . 2 1 3 2 3 1 1 1 . 2 3 . 1 Detach 16 | . 2 1 5 . . . 1 1 . . 2 . 4 Swap 142 | . 13 . 15 5 21 26 4 4 2 24 23 2 3 Drop 123 | . 12 1 18 3 26 18 1 4 . 17 16 3 4 Fire 423 | 6 36 10 87 17 76 47 3 3 . 77 26 18 17 Melee 61 | . . . . . . . . 10 . 32 . . 19 Ram 1 | . . 1 . . . . . . . . . . . Kick 16 | . 1 5 . . 4 1 . . . . 5 . . Crush 23 | . . . 5 10 8 . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . Rewire 110 | . . . . . . . . . . 109 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Destroyed 7 combat bots 302 | -10/Materials | Discovered new exit (range 5) 358 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 503 | -10/Materials | Discovered new exit (range 16) 1057 | -10/Materials | Entered Mines 1118 | -10/Mines | Found a hidden stash of uninstalled traps 1206 | -10/Mines | Released all parts (4) 1208 | -10/Mines | Core integrity fell below 50% 1209 | -10/Mines | Discovered new exit (range 12) 1216 | -10/Mines | Entered Materials 1216 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1232 | -9/Materials | Lost 3 parts (1p2n) 1865 | -9/Materials | Central database locked down 2306 | -9/Materials | Discovered new exit (range 4) 2590 | -9/Materials | Discovered new exit (range 15) 2815 | -9/Materials | Discovered new exit (range 13) 2816 | -9/Materials | First assault squad dispatched 3088 | -9/Materials | Entered Mines 3089 | -9/Mines | Assembled infested the area 3097 | -9/Mines | Discovered new exit (range 9) 3109 | -9/Mines | Core integrity fell below 50% 3114 | -9/Mines | Met a Derelict bent on vengeance 3136 | -9/Mines | Lost 3 parts (2n1u) 3604 | -9/Mines | Discovered new exit (range 5) 3646 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3741 | -9/Mines | Learned location of Storage (-8) 3742 | -9/Mines | Learned Materials emergency access door positions 3996 | -9/Mines | Discovered new exit (range 5) 4467 | -9/Mines | Entered Materials 4467 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4687 | -8/Materials | Garrison activated, responded to threat 4735 | -8/Materials | Destroyed 7 combat bots 4804 | -8/Materials | Discovered new exit (range 6) 4839 | -8/Materials | Identified exit to Storage 5021 | -8/Materials | Build established: Tank 6107 | -8/Materials | Discovered new exit (range 16) 6271 | -8/Materials | Central database locked down 6552 | -8/Materials | Discovered new exit (range 9) 6645 | -8/Materials | Entered Factory 6645 | -7/Factory | Evolved 2 slots: Propulsion x2 7202 | -7/Factory | Garrison activated, responded to threat 7302 | -7/Factory | Discovered new exit (range 5) 7326 | -7/Factory | Identified exit to Factory 7465 | -7/Factory | Repaired Imp. Heat Sink? 7707 | -7/Factory | Discovered exit to Factory (range 7) 7781 | -7/Factory | Central database locked down 7868 | -7/Factory | Identified exit to Lower Caves 7983 | -7/Factory | Build established: Skirmisher 8252 | -7/Factory | Entered Lower Caves 8270 | -7/Lower Caves | Encountered a Warlord checkpoint 8406 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8710 | -7/Lower Caves | Discovered new exit (range 10) 9142 | -7/Lower Caves | Identified exit to Lower Caves 9166 | -7/Lower Caves | Entered another Lower Caves area 9215 | -7/Lower Caves | Discovered exit to Factory (range 7) 9305 | -7/Lower Caves | Found DCF Scrap (10 items) 9481 | -7/Lower Caves | Encountered a Warlord checkpoint 9492 | -7/Lower Caves | Identified exit to Data Miner 9857 | -7/Lower Caves | Entered Data Miner 9857 | -7/Data Miner | Discovered new exit (range 6) 9879 | -7/Data Miner | Met Data Miner 9907 | -7/Data Miner | Learned location of Section 7 (-2) 9907 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9921 | -7/Data Miner | Received God Mode back door access code from Data Miner 9966 | -7/Data Miner | Build established: Mutant 9971 | -7/Data Miner | Identified exit to Proximity Caves 9975 | -7/Data Miner | Entered Proximity Caves 10146 | -6/Proximity Caves | Learned Factory stockpile data 10925 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11092 | -6/Proximity Caves | Lost 3 parts (2n1u) 11388 | -6/Proximity Caves | Lost 4 allies 11562 | -6/Proximity Caves | Lost 3 parts (2n1w) 11687 | -6/Proximity Caves | Discovered exit to Factory (range 20) 11890 | -6/Proximity Caves | Build established: Assassin 11996 | -6/Proximity Caves | Core integrity fell below 50% 12482 | -6/Proximity Caves | Entered Factory 12482 | -6/Factory | Accompanied by 5 allies 12482 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12503 | -6/Factory | Build established: Commander-Skirmisher 12631 | -6/Factory | Found Prototype Processor 12631 | -6/Factory | Identified Exp. Targeting Computer 13198 | -6/Factory | Discovered new exit (range 14) 13212 | -6/Factory | Identified exit to Factory 13617 | -6/Factory | Build established: Skirmisher 13620 | -6/Factory | Discovered exit to Factory (range 5) 13892 | -6/Factory | Sucked down chute 13892 | -6/Factory | Entered Waste 13960 | -6/Waste | Spotted C-40 Crusher 13970 | -6/Waste | Destroyed C-40 Crusher 13994 | -6/Waste | Spotted C-40 Crusher 13994 | -6/Waste | Spotted C-40 Crusher 13999 | -6/Waste | Spotted C-40 Crusher 14001 | -6/Waste | Spotted C-40 Crusher 14004 | -6/Waste | Destroyed C-40 Crusher 14081 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14084 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14087 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14090 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14090 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14110 | -6/Waste | Spotted C-40 Crusher 14121 | -6/Waste | Lost 5 parts (2n1u2w) 14138 | -6/Waste | Discovered new exit (range 10) 14148 | -6/Waste | Identified exit to Factory 14149 | -6/Waste | Entered Factory 14207 | -6/Factory | Identified exit to DSF 14282 | -6/Factory | Identified exit to Lower Caves 14323 | -6/Factory | Core integrity fell below 50% 14360 | -6/Factory | Lost 3 parts (1p2n) 14482 | -6/Factory | Core integrity fell below 20% 14499 | -6/Factory | Released all parts (10) 14501 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14488_ Switching to secondary target: G-50 Soldier. 14490_ U-05 Engineer lays Concrete. 14493_ Autogun destroyed. 14494_ U-05 Engineer lays Concrete. 14495_ Flexi-carbon Leg destroyed. 14495_ Autogun destroyed. 14495_ U-05 Engineer lays Concrete. 14499_ Released Lgt. Nuclear Core. 14499_ Released Machine Analyzer. 14499_ Released Adv. Visual Processing Unit. 14499_ Released Imp. Signal Interpreter. 14499_ Released Biomechanical Wings. 14499_ Released Med. Storage Unit. 14499_ Released Cld. VTOL Module. 14499_ Released Imp. Hacking Suite. 14499_ Released Lgt. Nuclear Core. 14499_ Released Hvy. Assault Rifle. 14500_ Acquired 68 matter. 14500_ U-05 Engineer lays Concrete. 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T #????? | | #?????????# u / !!+ #????? | | #??"""????# # /# """ """ ! #????? | | #??"Y"????# @*+ % # """ """ + ?? | | #??"?"????# [g H### # """ """ ! #####? | | #????? #??# =%/=#?# ##############????? | | # ??? #??# / !%|!#?# #?????????????????? | | # ??? #??# *]!=*#?# #?????????????????? | | # """ !#??###########?# #?????????????????? | | # """ #??????????????# #?????????????????? | | # """ #??????????????# #?????????????????? | | # #??????????????# #?????????????????? | | # """ ###############? #?????????????????? | | # """ ## #? #?????????????????? | | # """ ## #? #?????????????????? | | # ??# #? ??????????????????? | | ###+##### #? ??????????????????? | | # +?"??????????????????? | | # #? ??????????????????? | | # #????????????????????? | | + #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #????????????????????? | | ######## # #????????????????????? | | ?# ####+#########????????????????????? | | # #????????????????????????? | | # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 100 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Machine Analyzer | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 15% | -7/Factory Studied --------- Spread Laser | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledRiotTerrabomb Manual? 0 Play Time 01:30:00 Cumulative 359.7 hours Start 2025.10.12 @ 15:41:33 End 2025.10.12 @ 17:39:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/0/0/0/0/1/0/0 Lore% 87 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47f71ef6-3607-4329-8137-09e412078d98