Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 21:49:09 Player: Tereza Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1052) 1052 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2817 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 58/100 System Corruption 0% Temperature Cool (11) Movement Flying (32) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Cesium-ion Thruster > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Medium Storage Unit Large Matter Pod (77) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Advanced Weight Redist. System Transport Network Coupler > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg High-capacity Storage Unit Large Matter Pod Pulse Rifle Pulse Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 50 | 5 8 13 24 Power 7 | 1 1 2 3 Engine 5 | 1 . 2 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 17 | 2 2 3 10 Treads 7 | 2 2 2 1 Leg 8 | . . 1 7 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 13 | 1 2 3 7 Device 4 | . . 1 3 Storage 3 | 1 1 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 13 | 1 3 5 4 Energy Gun 5 | . 2 3 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 2 15 Power 4 | . . 1 3 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 5 | . 1 1 3 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 96 85 88 Engine 5 | . 7 3 6 Core 4 | . 6 4 1 Treads 17 | . 28 22 4 Leg 9 | . . . 25 Device 6 | . . 3 14 Storage 10 | . 14 11 8 Processor 8 | . 10 11 5 Protection 4 | . . 6 5 Energy Gun 6 | . 3 8 8 Ballistic Gun 11 | . 24 6 6 Ballistic Cannon 2 | . . 7 1 Peak Build Rating 24 | 5 12 18 24 Average Rating 14 | 3 8 14 19 On Entrance 8 | . 5 12 18 Naked Turns . | . . . . Heaviest Build 27 | 10 18 27 27 Greatest Support 78 | 40 46 55 78 Greatest Overweight (x) 4 | 1 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 7 10 10 10 Average Carried 8 | 5 8 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 7 10 10 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1071 | 195 227 245 404 Remotely . | . . . . Salvage Created 1122 | . 489 218 415 Parts 66 | . 34 17 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 13 7 9 Guns 20 | . 12 3 5 Cannons 8 | . . 4 4 AOE 1 | . 1 . . Classes Destroyed 7 | . 5 1 1 Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 7 | . 6 1 . Grunt 14 | . 7 3 4 Duelist 1 | . . . 1 Sentry 7 | . . 3 4 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 296 | . 39 55 202 Missed 102 | . 9 13 80 Damage Taken 3035 | . 344 612 2079 Core 652 | . 65 33 554 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 74 91 . Volleys Fired 113 | . 32 37 44 Largest 2 | . 2 2 2 Hottest 102 | . 60 102 102 Shots Fired 209 | . 64 72 73 Gun 171 | . 64 58 49 Cannon 37 | . . 14 23 Launcher 1 | . . . 1 Special . | . . . . Kinetic 153 | . 52 58 43 Thermal 43 | . . 14 29 Explosive 1 | . . . 1 Electromagnetic 12 | . 12 . . Robot Hit Streak 18 | . 5 18 15 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 147 | . 39 55 53 Core Hits 61 | . 25 16 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 1 1 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2201 | . 499 711 991 Guns 1522 | . 422 475 625 Cannons 529 | . . 236 293 Explosions 150 | . 77 . 73 Melee . | . . . . Ramming . | . . . . Kinetic 1481 | . 327 595 559 Thermal 552 | . 77 116 359 Explosive 73 | . . . 73 Electromagnetic 95 | . 95 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles 9 | . . . 9 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 34 | . 34 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 423 | . 24 263 423 Average Temperature 109 | . 8 87 155 Received Heat Transfer 972 | . 129 195 648 Effects 4 | . . 1 3 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1099 | . 50 272 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 277 | . 250 277 240 Initial 66 | . . 66 18 Average 118 | . 148 106 110 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 64 85 88 Level 1 19 | . 35 14 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 19 13 26 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 9 | . . 4 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 3 4 Terminals 10 | . 3 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 8 12 10 Successful 9 | . 1 4 4 Failed 21 | . 7 8 6 Catastrophic 7 | . 3 2 2 Database Lockouts . | . . . . Manual 15 | . 3 4 8 Terminals 30 | . 8 12 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 4 3 Record 1 | . 1 . . Alert Level 3 | . . 2 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Dispatch Records 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2068 | 60 632 582 794 Spaces Moved 1154 | 34 325 277 518 Core 17 | 8 . . 9 Treads 691 | 26 325 277 63 Legs 322 | . . . 322 Wheels . | . . . . Hover . | . . . . Flight 124 | . . . 124 Fastest Speed 32 | 50 160 160 32 Average Speed 134 | 137 160 160 104 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 60 30 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . 6 1 12 Melee . | . . . . Projectile 2 | . . 1 1 AOE 17 | . 6 . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1470 | 45 381 354 690 Wait 109 | . 2 11 96 Move 1147 | 33 324 276 514 Hop 2 | . . . 2 Pick Up 22 | 7 8 5 2 Fast Attach 25 | 5 1 6 13 Attach 14 | . 4 2 8 Detach 6 | . 1 1 4 Swap 11 | . 3 5 3 Drop 21 | . 6 11 4 Fire 113 | . 32 37 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 12) 611 | -10/Materials | Discovered new exit (range 14) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Utility x2 1248 | -9/Materials | Discovered new exit (range 14) 1275 | -9/Materials | Entered another Materials area 1275 | -8/Materials | Evolved 2 slots: Propulsion x2 1465 | -8/Materials | Lost 6 parts (1p3n1u1w) 1714 | -8/Materials | Build established: Scavenger-Mutant 2022 | -8/Materials | Core integrity fell below 50% 2029 | -8/Materials | Core integrity fell below 20% 2046 | -8/Materials | Lost 8 parts (1p3n2u2w) 2069 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger destroyed. Knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Adv. Weight Redist. System. Acquired Med. Storage Unit. Slug penetrates Wall. Acquired VTOL Module. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Connecting with Terminal... [Achievement: Novice Programmer] >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. O-16 Technician accesses terminal... O-16 Technician IFF database reprogrammed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????########?????#####?? | | ?????????????????????????#= """ #???? #?? | | ?????????????????????????# """ ####? """ #?? | | ?????????????????????????# """ # # """ #?? | | ?????????????????????????# # # """ #?? | | ?????????????????####+#### /k + #?? | | ?????????? Y @ # # #?? | | ?????????????????#### ########### #########? | | ???????????????????????????????# #?? # | | ???????????????????????????????# # # | | ???????????????????????????????# T + / # | | ???????????????????????????????# o # * # | | ??????????????????????########### ##?? # | | ??????????????????????# # #????? # | | ??????????????????????#% ! + #??????? # | | ??????????????????????# * =# #????????? | | ??????????????????????# Y # #????????? | | ??????????????????????####+###### #????????? | | ?????????????????######### ##???# #????????? | | ?????????? ##### #????????? | | ?????????????????####### #????????? | | ???????????????????????# #????????? | | ???????????????????????# #####+##????????? | | ??????????? ???????????## ##???????????????? | | ??????????? ????????????# #????????????????? | | ??????????? ????????????# #????????????????? | | ??????????? ????????????# #????????????????? | | ??????????# ????????????# #????????????????? | | ??????????# ########????# #????????????????? | | ??????????# # #????# #????????????????? | | ??????????# # """ #????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ProcessingBlastArmor Manual? 0 Play Time 00:23:52 Cumulative 43.1 hours Start 2024.08.14 @ 14:05:48 End 2024.09.16 @ 21:49:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30d0cd0c-bbbc-475e-ab8e-a088a48c8a07