Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 16:32:59 Player: the Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3871) 3871 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (957) 957 TOTAL SCORE: 9743 Bonus ------- High Alert Combat Kills 758 Follower Combat Kills 290 Friendly Fire -91 Cogmind --------- Core Integrity 0/1150 Matter 201/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- High-capacity Storage Unit Advanced Gravity Neutralizer Point Defense System Advanced Hacking Suite Long-range Tractor Beam Variable Charge Gun Variable Charge Gun Proton Missile Launcher Katana Peak State ------------ > --- POWER ------------ Fission-Neutrino Core > --- PROPULSION ------- Wheeled Armored-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Layered Heavy Armor Plating > --- WEAPON ----------- Hpw. Ballistic Gauss Construct/C Thermal Construct/G Flak Laser Construct/G Rapid Thermic Plasma Construct/C > --- INVENTORY -------- Improved Cryofiber Web Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Propulsion Shielding Improved Propulsion Shielding Point Defense System Advanced Hacking Suite Long-range Tractor Beam Mini Drone Bay Advanced Drone Bay Proton Missile Launcher Katana [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 2 1 Utility 6 | . . . . 5 1 Weapon 2 | . . . . 2 . Parts Attached 92 | 6 17 13 10 35 11 Power 8 | 1 2 . 3 1 1 Engine 7 | 1 2 . 3 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 2 1 2 . . Treads 7 | 2 2 1 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 42 | 1 4 1 1 30 5 Device 24 | . 1 1 1 17 4 Storage 4 | 1 1 . . 1 1 Processor 1 | . . . . 1 . Hackware 1 | . 1 . . . . Protection 12 | . 1 . . 11 . Artifact . | . . . . . . Weapon 35 | 2 9 11 4 4 5 Energy Gun 12 | 2 5 1 . . 4 Energy Cannon 2 | . . . . 2 . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon 7 | . . 5 2 . . Launcher 11 | . 4 4 . 2 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 39 | . . 1 2 19 17 Power 6 | . . . 1 3 2 Propulsion 4 | . . 1 . 2 1 Utility 19 | . . . . 9 10 Weapon 10 | . . . 1 5 4 Highest Loss Streak 8 | . . 1 2 5 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 99 99 79 56 50 Engine 9 | . 14 14 11 1 . Core 1 | . . . . 3 6 Treads 17 | . 27 27 16 . . Leg 1 | . . . 4 1 . Device 8 | . . 5 13 13 11 Storage 10 | . 14 14 8 4 7 Hackware 1 | . 8 . . . . Protection 5 | . 3 8 . 6 1 Energy Gun 6 | . 27 1 . 5 14 Energy Cannon 2 | . . . 2 6 1 Ballistic Gun 2 | . . . 12 1 . Ballistic Cannon 9 | . . 21 5 2 . Launcher 1 | . . 3 3 . . Peak Build Rating 91 | 6 12 14 38 91 74 Average Rating 30 | 5 9 11 21 72 55 On Entrance 22 | . 6 10 12 38 68 Naked Turns . | . . . . . . Heaviest Build 92 | 14 35 36 36 92 75 Greatest Support 84 | 40 40 40 40 84 28 Greatest Overweight (x) 24 | 1 1 1 2 2 24 Average Overweight (x) . | . . . . . 15 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 13 15 10 14 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 12 14 10 13 11 Final Capacity 15 | 8 15 15 5 15 15 Final Carried 15 | 4 15 15 5 13 9 Scrap Engine Consumption 101 | . . . 24 77 . Constructs Created 12 | . . . 4 8 . Constructs Modified 24 | . . . 5 19 . Class Distribution -------------------- 63% | Mutant 15% | Construct 8% | Commander-Mutant 7% | Commander-Construct 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Construct | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 2976 | 260 382 423 245 1666 . Remotely . | . . . . . . Salvage Created 4289 | . 483 143 271 3151 241 Parts 179 | . 38 12 15 106 8 Haulers Intercepted 6 | . 1 . . 5 . Recyclers Shooed 6 | . . . . 6 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 81 | . 15 10 5 42 9 Guns 28 | . 8 1 3 13 3 Cannons 31 | . . 4 2 23 2 AOE 20 | . 7 5 . 5 3 Classes Destroyed 15 | . 5 1 5 4 . Worker 1 | . . . . 1 . Builder 3 | . . . 1 2 . Tunneler 1 | . . . . 1 . Hauler 6 | . 1 . . 5 . Recycler 5 | . . . 1 4 . Operator 1 | . 1 . . . . Watcher 3 | . 2 . . 1 . Swarmer 24 | . 9 4 . 4 7 Grunt 28 | . 6 . . 22 . Brawler 3 | . . . . 3 . Sentry 5 | . . . 3 2 . Hunter 3 | . . . . 3 . Programmer 12 | . . . 2 8 2 Subdweller 6 | . . 6 . . . Scientist 1 | . . . 1 . . Best Kill Streak 7 | . 3 4 3 7 6 Combat Bots Only 6 | . 3 4 2 4 6 Max Kills in Single Turn 3 | . 2 3 1 2 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 803 | . 44 42 66 439 212 Missed 216 | . 11 12 28 110 55 Damage Taken 10108 | . 363 646 258 5950 2891 Core 1778 | . 50 76 46 437 1169 Absorbed by Shields 428 | . . . 14 414 . Redirected to Shielding 416 | . . . . 416 . Regen/Repaired (Parts) 1103 | . 84 . . 1019 . Core Remaining (%) 62 | 100 . . 31 56 . Volleys Fired 284 | 4 37 30 15 176 22 Largest 4 | 2 2 2 2 4 4 Hottest 300 | 80 80 139 78 229 300 Shots Fired 652 | 8 71 59 29 418 67 Gun 305 | 8 67 2 7 163 58 Cannon 326 | . . 47 22 249 8 Launcher 18 | . 4 7 . 6 1 Special 3 | . . 3 . . . Kinetic 332 | . . 47 29 256 . Thermal 176 | . . 3 . 107 66 Explosive 11 | . 4 7 . . . Electromagnetic 133 | 8 67 2 . 55 1 Robot Hit Streak 11 | 2 9 9 7 11 5 Robot Miss Streak 7 | 2 3 4 2 7 5 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 424 | 4 44 33 19 287 37 Core Hits 244 | . 28 18 10 173 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 2 2 . 9 . Burn 1 | . . . . 1 . Blast 8 | . . 2 . 6 . Corrupt 4 | . 2 . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11033 | 53 1024 1037 389 7438 1092 Guns 3583 | 53 631 11 76 2087 725 Cannons 5468 | . . 554 313 4474 127 Explosions 1982 | . 393 472 . 877 240 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5546 | . . 554 389 4603 . Thermal 2636 | . 65 . . 1719 852 Explosive 1030 | . 328 472 . . 230 Electromagnetic 1821 | 53 631 11 . 1116 10 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 40 | . . . . 40 6 Average Corruption 20 | . . . . 21 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 121 | . . . . 113 8 Message Errors 23 | . . . . 20 3 Matter Fused 26 | . . . . 25 1 Heat Flow Errors 8 | . . . . 8 . Energy Discharges 18 | . . . . 18 . Parts Rejected 1 | . . . . 1 . Parts Fused 3 | . . . . 3 . Data Loss (minor) 13 | . . . . 12 1 Data Loss (major) 4 | . . . . 3 1 Misfires 2 | . . . . 2 . Alerts 1 | . . . . . 1 Misdirections 1 | . . . . 1 . Weapon Failures 21 | . . . . 20 1 Overload Shots . | . . . . . . Overflow Damage 111 | . 17 19 . 63 12 Projectiles 56 | . . . . 56 . Explosions 55 | . 17 19 . 7 12 Melee . | . . . . . . Knockbacks 47 | . . 5 1 41 . Impact . | . . . . . . Kinetic 46 | . . 5 1 40 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 510 | . 16 25 . 305 164 Shots 10 | . 1 1 . 6 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 624 | 72 126 3 129 624 571 Average Temperature 127 | 39 41 3 46 140 249 Received Heat Transfer 1585 | . 114 117 36 1180 138 Effects 26 | . . . . 17 9 Shutdowns 6 | . . . . 2 4 Energy Bleed 3 | . . . . 3 . Interference 6 | . . . . 4 2 Matter Decay 1 | . . . . 1 . Short Circuit 4 | . . . . 2 2 Damage (minor) 1 | . . . . 1 . Damage (major) 5 | . . . . 4 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . 5 . . 6 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 12 | . . . . 8 4 Heat Transferred 6111 | . 100 . . 4420 1591 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 . . 3 . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Peak Influence 1305 | . 257 . 82 1305 941 Initial 639 | . . . 82 50 639 Average 276 | . 144 . 20 432 832 Maximum Alert Level 4 | . 1 . . 4 3 Low Security (%) 66 | 100 84 . 100 44 . Level 1 8 | . 15 . . 13 . Level 2 8 | . . . . 17 18 Level 3 13 | . . . . 17 81 Level 4 2 | . . . . 6 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 . . 12 2 Investigation 4 | . 2 . . 2 . Extermination 5 | . . . . 4 1 Reinforcement 7 | . 1 . . 6 . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced 3 | . . . . 3 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 23 20 4 70 20 Peak Tracking Total 8 | . 6 6 1 8 8 Tactical Retreats 11 | . 3 1 . 6 1 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 7 | . 3 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered 1 | . . . . 1 . Most Traps Carried 1 | . . 1 1 . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 34 | . 2 4 2 18 8 Max in Single Turn 4 | . 1 2 . 4 4 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 30 | . 9 2 12 6 1 Terminals 16 | . 7 . 5 4 . Fabricators 2 | . . . . 1 1 Repair Stations 1 | . 1 . . . . Recycling Units 6 | . 1 . 5 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 88 | . 22 13 38 13 2 Successful 58 | . 12 13 27 6 . Failed 30 | . 10 . 11 7 2 Catastrophic 8 | . 2 . 4 1 1 Database Lockouts . | . . . . . . Manual 14 | . 8 . 6 . . Terminals 36 | . 18 . 9 9 . Fabricators 5 | . . . . 3 2 Repair Stations 2 | . 2 . . . . Recycling Units 10 | . 2 . 8 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 45 | . 5 13 24 3 . Record 33 | . . 12 19 2 . Part Schematic 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 3 | . 2 . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . Release Object 2 | . . . 2 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 1 . 3 . . Report Inventory 1 | . 1 . . . . Retrieve Components 3 | . . . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 21 | . 8 . 9 3 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 106 | . . . . 106 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 11 | . . . 11 . . Allies Hacked 2 | . . . . 2 . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies 15 | . . 4 11 . . Largest Group 11 | . . 4 11 6 . Highest-Rated Group 236 | . . 76 236 177 . Highest-Rated Ally 40 | . . 19 40 40 . Total Orders 15 | . . . 6 9 . STAY 2 | . . . 2 . . FOLLOW 2 | . . . 2 . . GUARD 3 | . . . 2 1 . EXPLORE 6 | . . . . 6 . RETURN 2 | . . . . 2 . Ally Attacks 53 | . . 23 15 15 . Total Damage 1955 | . . 370 374 1211 . Kills 17 | . . 5 6 6 . Allies Corrupted 2 | . . . . 2 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 7 | . . . . 7 . Drone Recoveries 7 | . . . . 7 . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 10825 | 78 1583 3991 1944 2670 559 Spaces Moved 5773 | 36 798 2395 1180 1320 44 Core 165 | 4 . . 127 . 34 Treads 3958 | 32 798 2395 562 171 . Legs 928 | . . . 491 437 . Wheels 722 | . . . . 712 10 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 98 153 Average Speed 155 | 149 160 161 133 137 837 Slowest Speed 1250 | 160 240 240 160 208 1250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 99 94 99 33 2 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 222 | . 26 32 2 130 32 Melee . | . . . . . . Projectile 52 | . . 2 2 46 2 AOE 168 | . 26 30 . 82 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Total 7100 | 49 1035 2456 1526 1848 186 Wait 630 | . 143 11 114 256 106 Move 5768 | 35 797 2394 1179 1319 44 Hop . | . . . . . . Pick Up 76 | 4 25 3 8 34 2 Fast Attach 24 | 6 1 1 2 12 2 Attach 30 | . 3 1 2 18 6 Detach 4 | . . . 1 2 1 Swap 38 | . 13 11 6 5 3 Drop 67 | . 16 5 20 26 . Fire 284 | 4 37 30 15 176 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 178 | . . . 178 . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Discovered new exit (range 11) 614 | -10/Materials | Discovered new exit (range 6) 1049 | -10/Materials | Discovered new exit (range 9) 1137 | -10/Materials | Discovered new exit (range 15) 1287 | -10/Materials | Repaired Lgt. Treads 1391 | -10/Materials | Identified exit to Mines 1652 | -10/Materials | Discovered new exit (range 7) 1662 | -10/Materials | Entered Subcaves 2083 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2098 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2102 | -10/Subcaves | Discovered new exit (range 15) 2286 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3048 | -10/Subcaves | Learned location of Zion (-7) 3072 | -10/Subcaves | Visited 4L-MR0's lab 3359 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4038 | -10/Subcaves | Visited triangular shrine 4055 | -10/Subcaves | Found Prototype Device 4055 | -10/Subcaves | Identified V3-11A's Pendant 4060 | -10/Subcaves | Befriended Subdweller 4210 | -10/Subcaves | Befriended Subdweller 4352 | -10/Subcaves | Discovered new exit (range 10) 5365 | -10/Subcaves | Befriended Subdweller 5370 | -10/Subcaves | Befriended Subdweller 5471 | -10/Subcaves | Discovered new exit (range 14) 5476 | -10/Subcaves | Core integrity fell below 50% 5496 | -10/Subcaves | Visited Clippyterm 5653 | -10/Subcaves | Entered Recycling 5653 | -7/Recycling | Accompanied by 2 allies 5654 | -7/Recycling | Met a Zionite searching for Scraptown 6619 | -7/Recycling | Build established: Commander-Mutant 6688 | -7/Recycling | Scanned before Scraplab entrance 6710 | -7/Recycling | Entered Scraplab 6752 | -7/Recycling | Angered Scraplab inhabitants 6789 | -7/Recycling | Lost 5 allies 6812 | -7/Recycling | Found Prototype Device 6812 | -7/Recycling | Identified Scrap Engine 7187 | -7/Recycling | Discovered new exit (range 11) 7255 | -7/Recycling | Build established: Commander-Construct 7597 | -7/Recycling | Entered Factory 7597 | -5/Factory | Accompanied by 6 allies 7597 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 8246 | -5/Factory | Discovered new exit (range 15) 8310 | -5/Factory | Build established: Construct 8396 | -5/Factory | System corruption reached 10% 8552 | -5/Factory | Spotted B-75 Beast 9084 | -5/Factory | Fabricated Hvy. Phase Cannon? 9637 | -5/Factory | Lost 3 parts (1p1u1w) 9819 | -5/Factory | System corruption reached 30% 9870 | -5/Factory | Lost 5 parts (1p1n2u1w) 9955 | -5/Factory | Build established: Mutant 10258 | -5/Factory | Discovered new exit (range 6) 10267 | -5/Factory | Entered another Factory area 10267 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10383 | -4/Factory | Build established: Tank 10437 | -4/Factory | Lost 3 parts (3u) 10693 | -4/Factory | Build established: Skirmisher 10767 | -4/Factory | First assault squad dispatched 10778 | -4/Factory | Core integrity fell below 50% 10807 | -4/Factory | Lost 8 parts (2p2u4w) 10820 | -4/Factory | Core integrity fell below 20% 10826 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10734_ K-01 Serf collects debris. 10735_ K-01 Serf destroyed. 10735_ U-05 Engineer lays Concrete. 10740_ Variable Charge Gun destroyed. 10742_ Broken Variable Charge Gun destroyed. 10747_ Variable Charge Gun destroyed. 10766_ K2=BGO#,GB|DUHDMV23|B>N,VO#I>LUSI5R 10767_ ALERT: Significant disruption in Zone 9H, assault force dispatched. 10770_ ALERT: Security rotation in progress. 10776_ Adv. Heat Sink destroyed. 10783_ System corrupted: Matter fused (-6). 10807_ Imp. Cryofiber Web destroyed. 10815_ C-30 ARC bursts open, deploying its payload. 10815_ G-73 Enforcer unfolds itself. 10815_ G-67 Veteran unfolds itself. 10815_ M-36 Artificer unfolds itself. 10821_ M-36 Artificer repairs G-67 Veteran. 10822_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????+???????????????????? | | ?????????? ???????????????????? | | ?????????? ???????????????????? | | ?????????# #####??????????????? | | ?????????# #??????????????? | | ?????????# #??????????????? | | ?????????# ##?????????????? | | ?????????# T??????????? ??? | | ?????????# ???????? ?? | | ?????????# #???????? #? | | ?????###?# #####+### #? | | ###### ### ^ #? | | # # #? | | # + % #? | | # "" g# #? | | # """"m # ^ #? | | # """ ggg# "" #? | | # % ; ^ " #? | | # ss; " #? | | # =*=%# ## | | # % s """ # | | # @ %# """ # | | # # """ # | | # #### # | | # #??# | | # #??# | | # #??# " # | | # "" """ #??# "Y ! * [ # | | # ""F""" #??# "" = ## | | # """"" #??### # # ## ## | | ##########????# #? | | ??????????????###### ### #? | | ????????????????????##?#######? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 712 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Hvy. Phase Cannon | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyAbsorptionCutter Manual? 0 Play Time 01:57:36 Cumulative 50.7 hours Start 2025.04.15 @ 14:32:40 End 2025.04.15 @ 16:32:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc25983a-0462-414b-b845-87525e9d758c