Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 16:06:47 Player: EX-OCT Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (1768) 1768 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 7833 Bonus ------- Entered Garrisons 200 Used RIF Installer 1000 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Makeshift Hacking Suite Improved System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Relay Coupler [Programmer] (75) Relay Coupler [Programmer] (72) Relay Coupler [Programmer] (87) Relay Coupler [Programmer] (83) GAL Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag Array VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Makeshift Axe Makeshift Sword > --- INVENTORY -------- VTOL Module VTOL Module Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Mini Grenade Launcher Improved Datajack GAL Module [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Spiked Treads Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . 2 . Utility 4 | . . . 3 1 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 84 | 7 5 1 32 7 3 2 5 6 13 3 Power 9 | 2 . . 2 1 1 . 1 1 1 . Engine 5 | 2 . . 2 . . . 1 . . . Core 4 | . . . . 1 1 . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . 1 13 2 . . . 5 6 . Treads 3 | . . 1 2 . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . Hover 8 | . . . 5 2 . . . . 1 . Flight 14 | . . . 4 . . . . 5 5 . Utility 26 | 1 2 . 9 3 . 2 4 . 5 . Device 8 | 1 1 . 2 1 . . 3 . . . Storage 2 | . . . 1 . . . . . 1 . Processor 2 | . . . 2 . . . . . . . Hackware 8 | . . . 1 . . 2 1 . 4 . Protection 6 | . 1 . 3 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 3 . 8 1 2 . . . 1 3 Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 6 | 1 2 . 3 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 2 | . . . 1 . . . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . 1 . Piercing Weapon 3 | . . . 2 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 3 . . . Parts Lost 31 | . . . 9 . 2 1 . 5 2 12 Power 3 | . . . 1 . . . . . 1 1 Propulsion 17 | . . . 4 . . . . 5 1 7 Utility 8 | . . . 2 . 2 1 . . . 3 Weapon 3 | . . . 2 . . . . . . 1 Highest Loss Streak 11 | . . . 7 . 1 1 . 4 2 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 1 4 5 5 8 9 10 8 8 8 7 Power . | . 1 1 . 1 1 1 . . . . Propulsion . | . . . . . 1 1 . . . . Utility 2 | . . . . 1 2 3 4 5 4 4 Weapon 3 | . 3 4 3 5 4 3 2 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 1 . 1 . 1 4 2 . 1 5 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . . . . . . 3 1 . 1 4 Weapon 4 | . 1 . . . 1 1 1 . . . Tool/Special 2 | . . . 1 . . . . . . 1 Average Slot Usage (%) 89 | . 95 100 88 87 92 97 93 81 83 74 Engine 4 | . 14 14 8 2 . . . 1 . . Core 3 | . . . . 4 7 7 6 5 3 4 Treads 1 | . . 6 4 . . . . . . . Wheel 4 | . 28 21 3 . . . . . . . Hover 13 | . . . 15 26 30 30 30 2 4 . Flight 7 | . . . . . . . . 24 29 24 Device 7 | . 14 14 7 11 7 . 6 7 3 . Storage 5 | . . . 5 7 7 7 7 7 6 4 Processor 6 | . . . 12 7 7 7 7 7 2 . Hackware 9 | . . . 5 7 7 13 8 7 21 28 Protection 8 | . 10 14 9 10 14 14 7 7 2 . Energy Cannon 1 | . . . . . 1 7 7 . . . Ballistic Gun 6 | . 21 28 9 . . . . . . . Slashing Weapon 3 | . . . . 5 7 7 7 7 6 4 Piercing Weapon 1 | . . . 5 1 . . . . . 4 Peak Build Rating 63 | 6 11 12 35 37 42 46 57 51 63 63 Average Rating 35 | 4 9 11 26 34 37 44 50 39 54 50 On Entrance 30 | . 6 11 12 30 37 41 43 51 40 59 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 10 20 20 27 27 35 34 32 27 20 27 Greatest Support 35 | 20 20 20 27 34 34 34 35 35 33 29 Greatest Overweight (x) 8 | . . 1 2 . 1 . . 8 1 . Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 7 10 10 10 10 10 10 9 Most Carried 10 | 2 5 5 9 10 10 10 10 10 10 10 Average Carried 7 | 1 4 5 5 8 9 9 9 9 9 8 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 5 Final Carried 10 | 2 5 5 9 10 10 10 10 10 10 5 Class Distribution -------------------- 58% | Mutant 13% | Hacker-Mutant 13% | Scavenger-Mutant 9% | Hacker-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Matter Collected 1682 | 294 218 10 670 18 87 30 70 60 141 84 Remotely . | . . . . . . . . . . . Salvage Created 1888 | 127 356 . 728 18 123 . . 159 109 268 Parts 136 | 7 23 . 57 1 10 . . 16 7 15 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . 5 . . 9 . 1 5 . . Prevented 10 | . . . . . . . . 10 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 51 | . 11 . 19 . 5 . . 6 4 6 Melee 17 | . . . 1 . 5 . . 6 1 4 Guns 23 | . 11 . 12 . . . . . . . Cannons 4 | . . . 4 . . . . . . . AOE 7 | . . . 2 . . . . . 3 2 Classes Destroyed 13 | 2 2 . 6 . . . . . 1 2 Worker 4 | . . . 1 1 . . . . 2 . Builder 1 | . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . Operator 2 | . . . 2 . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 27 | . 3 . 8 . 5 . . 6 3 2 Grunt 15 | . 8 . 6 . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 5 | . . . 5 . . . . . . . Hunter 1 | . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 12 | 3 5 . 12 1 3 . . 3 5 2 Combat Bots Only 11 | . 5 . 11 . 3 . . 3 3 2 Max Kills in Single Turn 3 | 1 2 . 3 1 1 . . 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . . . 1 1 Melee 1 | . . . 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 538 | . 31 . 170 . 62 23 . 46 66 140 Missed 194 | . 8 . 39 . 22 10 . 14 45 56 Hits 344 | . 23 . 131 . 40 13 . 32 21 84 Melee 4 | . . . . . . . . . . 4 Projectile 340 | . 23 . 131 . 40 13 . 32 21 80 Critical Strikes 11 | . . . 7 . . . . 1 . 3 Actively Blocked 1 | . . . 1 . . . . . . . Damage Taken 4650 | . 190 . 1537 . 519 187 . 496 253 1468 Core 1433 | . 13 . 199 . 58 42 . 232 53 836 Absorbed by Shields 219 | . 58 . 161 . . . . . . . Redirected to Shielding 143 | . . . 55 . 23 . . 49 16 . Core Remaining (%) 77 | 100 . 94 63 . . . . 52 . . Volleys Fired 87 | 8 27 . 44 . . 1 . . 3 4 Largest 2 | 2 2 . 2 . . 1 . . 1 1 Hottest 100 | 70 100 . 56 . . 80 . . 30 39 Shots Fired 164 | 16 54 . 86 . . 1 . . 3 4 Gun 139 | 16 54 . 69 . . . . . . . Cannon 16 | . . . 15 . . 1 . . . . Launcher 9 | . . . 2 . . . . . 3 4 Special . | . . . . . . . . . . . Kinetic 134 | 8 42 . 84 . . . . . . . Thermal 21 | 8 12 . . . . 1 . . . . Explosive 9 | . . . 2 . . . . . 3 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 4 6 . 8 . . 4 . . 7 9 Robot Miss Streak 8 | 1 4 . 8 . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 160 | 10 44 . 63 1 11 1 . 9 7 14 Core Hits 93 | 5 20 . 38 . 4 . . 6 8 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 7 | . 2 . 1 . 1 . . . 1 2 Burn 2 | . 2 . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . Sever 2 | . . . . . 1 . . . 1 . Impale 2 | . . . . . . . . . . 2 Melee Attacks 141 | . . . 35 5 19 . . 20 29 33 Impact 2 | . . . 2 . . . . . . . Slashing 81 | . . . . 2 19 . . 20 29 11 Piercing 58 | . . . 33 3 . . . . . 22 Sneak Attacks 8 | . . . 7 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 1 3 Damage Inflicted 4352 | 122 663 . 1604 60 381 25 . 322 500 675 Guns 1469 | 122 663 . 684 . . . . . . . Cannons 265 | . . . 240 . . 25 . . . . Explosions 702 | . . . 83 . . . . . 353 266 Melee 1916 | . . . 597 60 381 . . 322 147 409 Ramming . | . . . . . . . . . . . Kinetic 1525 | 48 553 . 924 . . . . . . . Thermal 209 | 74 110 . . . . 25 . . . . Explosive 702 | . . . 83 . . . . . 353 266 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1022 | . . . . 60 381 . . 322 147 112 Piercing 894 | . . . 597 . . . . . . 297 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 237 | . . . 156 20 35 . . 20 . 6 Projectiles . | . . . . . . . . . . . Explosions 2 | . . . 2 . . . . . . . Melee 235 | . . . 154 20 35 . . 20 . 6 Knockbacks 6 | . . . 6 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 357 | 27 232 . 357 . 6 44 . . 24 8 Average Temperature 50 | 11 73 . 66 . 6 23 . . 10 4 Received Heat Transfer 937 | . 82 . 700 . 20 . . . 24 111 Effects 3 | . 3 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . Heat Transferred 753 | 222 481 . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Maximum Alert Level 2 | . 1 . 2 1 . . . . . 1 Low Security (%) 84 | 100 80 . 68 99 . . . . 100 85 Level 1 12 | . 19 . 23 . . . . . . 14 Level 2 2 | . . . 7 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 432 | 10 229 . 432 192 . . . . 135 355 Initial 191 | . 3 . . 191 . . . . . 44 Average 121 | 2 103 . 171 148 . . . . 48 137 Influence Increases 2476 | 20 299 . 851 56 285 15 . 140 379 431 Destroy 0b10 Robot/C 1020 | . 220 . 380 . 100 . . 120 80 120 Destroy 0b10 Robot/NC 70 | 20 . . 35 5 . . . . 10 . Destroy Leader 194 | . 40 . 74 . 20 . . 20 20 20 Successful Hack 83 | . 9 . 26 33 . . . . 15 . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 60 | . . . 30 15 . . . . 15 . Destroy Structure 119 | . . . 36 3 . . . . 29 51 Partial Spotted 150 | . . . 15 . . . . . 105 30 Lose Combat Pursuer 750 | . . . 255 . 165 15 . . 105 210 Influence Decreases 2121 | 15 115 189 428 382 237 108 52 140 316 139 Entered New Map 462 | . 2 92 . 232 37 28 52 . . 19 Time Decay 1209 | 15 113 97 338 150 150 70 . 90 186 . Lost Part 290 | . . . 90 . 20 10 . 50 . 120 Lost Ally 40 | . . . . . 30 . . . 10 . Purge Threat 120 | . . . . . . . . . 120 . Squads Dispatched 9 | . 3 . 4 . . . . . 2 . Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 5 | . 1 . 4 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Distress Signals 4 | . 2 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 12 . 53 3 15 8 . 6 20 26 Peak Tracking Total 19 | . 5 . 9 1 5 7 . 3 7 19 Tactical Retreats 19 | . . . 9 . 3 1 . . 4 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Traps Triggered 4 | . 1 . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Machines Disabled 5 | . . . 2 1 1 . . . 1 . Max in Single Turn 2 | . . . 2 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Machines Accessed 28 | . 4 . 9 6 . 1 . . 7 1 Terminals 24 | . 3 . 8 6 . . . . 6 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 108 | . 10 . 29 26 . 1 . . 36 6 Successful 74 | . 6 . 18 17 . 1 . . 30 2 Failed 32 | . 4 . 10 8 . . . . 6 4 Catastrophic 2 | . 1 . 1 . . . . . . . Database Lockouts 2 | . . . 1 1 . . . . . . Manual 75 | . 6 . 22 20 . . 2 . 21 4 Terminals 101 | . 9 . 27 26 . . . . 33 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 41 | . 3 . 7 8 . 1 . . 20 2 Record 3 | . . . . . . . . . 3 . Robot Analysis 7 | . . . 1 1 . . . . 5 . Prototype ID Bank 3 | . 1 . . . . . . . 2 . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Emergency Access Points 4 | . . . 1 1 . . . . 1 1 Machine Index 1 | . . . . 1 . . . . . . Terminal Index 3 | . . . 1 1 . . . . 1 . Garrison Index 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . 1 . Zone Layout 9 | . 1 . 2 3 . . . . 3 . Garrison Registry 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 30 | . 3 . 9 9 . . . . 9 . Terminals 29 | . 2 . 9 9 . . . . 9 . Track 1 | . . . . . . . . . 1 . Assimilate 5 | . . . 1 3 . . . . 1 . Botnet 22 | . 2 . 8 6 . . . . 6 . Operators 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 . 8 4 . . . . 5 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Used RIF Installer 2 | . . . . . . . . . . 2 Watcher Feeds 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Total Allies 4 | . . . . 3 . . . . 1 . Largest Group 3 | . . . . 3 3 . . . 1 . Highest-Rated Group 62 | . . . . 62 62 . . . 10 . Highest-Rated Ally 26 | . . . . 26 26 . . . 10 . Total Orders 2 | . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Active Infowar (turns) 1482 | 8 44 . 808 316 306 . . . . . Optics 382 | . . . 382 . . . . . . . Sensors 180 | . . . . 174 6 . . . . . Terrain 3 | . . . 3 . . . . . . . Structural 1071 | . . . 449 316 306 . . . . . Seismic 52 | 8 44 . . . . . . . . . Robot Analysis Total 7 | . . . 1 1 . . . . 5 . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . 2 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Turns Passed 3879 | 95 260 336 863 316 307 147 473 323 556 203 Spaces Moved 5184 | 75 206 373 919 536 459 288 841 247 985 255 Core 56 | 2 . . 21 . . . . 1 . 32 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 817 | 73 206 373 165 . . . . . . . Hover 3300 | . . . 727 536 459 288 841 7 406 36 Flight 1011 | . . . 6 . . . . 239 579 187 Fastest Speed 22 | 50 80 80 29 48 48 48 48 48 22 26 Average Speed 56 | 79 80 86 61 49 54 48 48 109 40 35 Slowest Speed 450 | 80 80 95 116 52 108 48 48 450 106 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 2 4 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 5 39 34 84 17 69 53 80 39 31 40 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 . . . . 1 . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 9 | . . . . . 3 1 2 3 . . Spaces Dug 61 | . . . 23 3 3 . . . 23 9 Terrain Destroyed 111 | . . . 36 3 3 . . . 29 40 Melee 61 | . . . 23 3 3 . . . 23 9 Projectile 1 | . . . 1 . . . . . . . AOE 49 | . . . 12 . . . . . 6 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Total 5776 | 90 246 385 1078 576 489 299 911 276 1104 322 Wait 143 | . 3 7 6 25 1 . 49 1 48 3 Move 5165 | 74 205 372 918 535 458 287 840 246 981 249 Hop 4 | . . . . . . . . . 2 2 Pick Up 36 | 1 2 2 14 . 3 4 6 1 3 . Fast Attach 57 | 6 4 1 21 4 2 1 4 5 8 1 Attach 17 | . . . 7 1 1 . 1 . 4 3 Detach 7 | . 2 . 2 1 . . . . 1 1 Swap 27 | 1 1 . 9 2 1 2 2 1 6 2 Drop 64 | . 2 3 22 3 4 4 9 2 11 4 Fire 87 | 8 27 . 44 . . 1 . . 3 4 Melee 134 | . . . 35 5 19 . . 20 28 27 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 9 26 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 8) 356 | -10/Materials | Entered Subcaves 357 | -10/Subcaves | Approached by a straggling Scientist 384 | -10/Subcaves | Learned location of Zion (-7) 384 | -10/Subcaves | Met a Zionite searching for "candidates" 400 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 413 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 480 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 482 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 513 | -10/Subcaves | Discovered new exit (range 5) 692 | -10/Subcaves | Entered Materials 692 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 878 | -8/Materials | Central database locked down 999 | -8/Materials | Lost 7 parts (1p2n2u2w) 1020 | -8/Materials | Destroyed 11 combat bots 1133 | -8/Materials | Discovered new exit (range 3) 1305 | -8/Materials | Discovered new exit (range 15) 1512 | -8/Materials | Discovered new exit (range 10) 1554 | -8/Materials | Identified exit to Factory 1555 | -8/Materials | Entered Factory 1555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1768 | -7/Factory | Identified exit to Lower Caves 1768 | -7/Factory | Central database locked down 1871 | -7/Factory | Entered Lower Caves 1871 | -7/Lower Caves | Accompanied by 3 allies 2087 | -7/Lower Caves | Spotted B-75 Beast 2116 | -7/Lower Caves | Found DCF Scrap (12 items) 2138 | -7/Lower Caves | Discovered new exit (range 10) 2159 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2175 | -7/Lower Caves | Identified exit to Lower Caves 2178 | -7/Lower Caves | Entered another Lower Caves area 2233 | -7/Lower Caves | Identified exit to Zion 2325 | -7/Lower Caves | Entered Zion 2364 | -7/Zion | Given the Hacking Drone Bay 2364 | -7/Zion | Found Prototype Device 2364 | -7/Zion | Identified Hacking Drone Bay 2399 | -7/Zion | Found GAL Module 2430 | -7/Zion | Found Prototype Device 2430 | -7/Zion | Identified Bomb Factory No. 2 2449 | -7/Zion | Found Relay Coupler [Programmer] 2451 | -7/Zion | Found Relay Coupler [Programmer] 2453 | -7/Zion | Found Relay Coupler [Programmer] 2455 | -7/Zion | Found Relay Coupler [Programmer] 2457 | -7/Zion | Found Relay Coupler [Programmer] 2476 | -7/Zion | Received a hallucinogenic algorithm 2476 | -7/Zion | Ran a hallucination algorithm 2499 | -7/Zion | Ran a hallucination algorithm 2529 | -7/Zion | Learned location of Warlord (-5) 2573 | -7/Zion | Met Imprinter 2648 | -7/Zion | Learned Factory repair station intel 2659 | -7/Zion | Found Prototype Device 2659 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2793 | -7/Zion | Discovered new exit (range 11) 2798 | -7/Zion | Identified exit to Proximity Caves 2798 | -7/Zion | Entered Proximity Caves 2844 | -6/Proximity Caves | Lost 4 parts (4n) 3108 | -6/Proximity Caves | Discovered new exit (range 13) 3120 | -6/Proximity Caves | Identified exit to Factory 3121 | -6/Proximity Caves | Entered Factory 3121 | -6/Factory | Evolved 2 slots: Propulsion x2 3122 | -6/Factory | Loaded intel: 6 repair station locations 3129 | -6/Factory | Build established: Scavenger-Mutant 3200 | -6/Factory | Discovered new exit (range 12) 3206 | -6/Factory | Identified exit to Factory 3271 | -6/Factory | Discovered exit to Factory (range 5) 3677 | -6/Factory | Identified exit to Garrison 3677 | -6/Factory | Entered Garrison 3711 | -6/Garrison | Installed Relay Interface Framework 3791 | -6/Garrison | Triggered checkpoint 3791 | -6/Garrison | Triggered checkpoint 3806 | -6/Garrison | Spotted B-75 Beast 3829 | -6/Garrison | Discovered new exit (range 23) 3829 | -6/Garrison | Discovered new exit (range 35) 3829 | -6/Garrison | Discovered new exit (range 71) 3844 | -6/Garrison | Core integrity fell below 50% 3849 | -6/Garrison | Triggered checkpoint 3857 | -6/Garrison | Core integrity fell below 20% 3861 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 3874 | -6/Garrison | Lost 11 parts (1p6n3u1w) 3880 | -6/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03831_ Gravmag Array destroyed. 03831_ Mak. Axe follow-up attack on S-27 Virus. 03833_ Xenon Bombardment Thruster destroyed. 03834_ Imp. System Shield destroyed. 03836_ S-27 Virus suffers critical hit (Impale). 03837_ Hacking Suite destroyed. 03839_ Mak. Axe destroyed. 03839_ Dropped Imp. Datajack. 03839_ Imp. Hacking Suite destroyed. 03840_ Dropped Imp. Remote Datajack. 03840_ Dropped Med. Storage Unit. 03843_ Nuclear Pulse Thruster destroyed. 03847_ Detecting nearby RIF Installer. 03849_ Beams of light sweep through the air. An alarm sounds. Initiating installation procedure... 03861_ Expanded RIF knowledge: Watcher Feeds. 03868_ S-27 Virus destroyed. 03873_ S-27 Virus suffers critical hit (Impale). 03873_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????#####????????????????? | | ????????????????????# #????????????????? | | ??????????????####### < #############????? | | ??????????????# ### #????? | | ??????????????# # ## #????? | | ??????????????# ############## #????? | | ??????????????## #????????????# #????? | | ??????????????# ##?????????#### #????? | | ??????????????#### ##?????????# + #????? | | ???????????????### #??????????# # #????? | | ???????????????#"# #??????????#### #????? | | ???????????????#" #???????####### ###### | | ???????????????#" #???????# |/ | | ???????????????#" #???????# ##### | | ???????????????#"# #???????# #???# ###### | | ???????????????### ######### ##### ####?? | | ?????????????????# + + + ### | | ?????????????????#### ########## ## | | ????????????????????# #????????# ## ### | | ????????????????????##"##????????# ## #?? | | ?????????????????????# #?????????# ## #?? | | ????????????#######??# #?????????# ## #?? | | ????????????#""""@#### ########### ##+### | | ????????????#" ssls / | | ????????????#""""[################ | | ????????????#######??????????????######### | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ?????????????????????????????????######## | | ?????????????????????????????????# " | | ????????????????????####?????????# ###### | | ????????????????????#""#?????????# ## ## | | ????????????????????# T#????????##+# # % | | ????????????????????# "#????????# | | ????????????????##### ##????????# %] | | ????????????????#!!!! !#????????# | | ????????????????#!!!! !#????????# ##### | | ????????????????##### ##????????# ##### | | ????????????????????# #?????????# + # | | ????????????????????# #?????????# ##### | | ????????????????????# #########?# #???# # | | ????????????????????# + + #?# #??## # | | ????????????????????#+#####"""### ####"+# | | ????????????????????# ^ | | ????????????????????# | | ????????????????????#######"""### ####### | | ?????????????????????????## ### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Utility Shielding 66 Evasion (%) 65 Offensive Hacking 33 Defensive Hacking 24 Item Schematics ----------------- Gravmag System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingCompanionFrame Manual? 0 Play Time 01:15:43 Cumulative 236.1 hours Start 2025.06.12 @ 14:51:13 End 2025.06.12 @ 16:06:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 16 Types 6/0/5/1/3/1/0/0/0/0 Lore% 82 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 313afb9a-30ea-4729-8a5f-ff2637df811a