Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 17:31:00 Player: Minty Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2147) 2147 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1848) 1848 TOTAL SCORE: 8045 Bonus ------- High Alert Combat Kills 628 Follower Combat Kills 768 Met Imprinter 300 Was Imprinted 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 84/100 System Corruption 10% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (15) --- Cooling System Cooling System Compact Battery (200) Large Matter Pod (150) Advanced Terrain Scanner Advanced Melee Analysis Suite Weapon Cycler Hacking Drone Bay (1/1) Improved EM Pulse Cannon GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Cooling System Large Storage Unit Advanced Targeting Computer Zionite Weapon Casing > --- WEAPON ----------- Pulse Rifle Makeshift Laser Beamcaster Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Compact Battery Large Matter Pod Advanced Melee Analysis Suite Weapon Cycler Force Booster Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Hacking Drone Bay Mini Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher Heavy Pick GAL Module [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . . 2 . . . 1 . Weapon 2 | . . . . . . . 2 . Parts Attached 74 | . 1 3 5 9 3 5 42 6 Power 7 | . . . . 1 . 1 5 . Engine 4 | . . . . 1 . 1 2 . Core 3 | . . . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 14 | . . . 2 . . 3 9 . Treads 8 | . . . . . . 2 6 . Leg 1 | . . . . . . 1 . . Wheel 5 | . . . 2 . . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | . 1 1 2 2 2 . 13 1 Device 6 | . . 1 1 . . . 3 1 Storage 1 | . . . . . 1 . . . Processor 3 | . 1 . . . . . 2 . Hackware 1 | . . . . . . . 1 . Protection 11 | . . . 1 2 1 . 7 . Artifact . | . . . . . . . . . Weapon 31 | . . 2 1 6 1 1 15 5 Energy Gun 9 | . . 1 . 2 1 1 4 . Energy Cannon 4 | . . . 1 1 . . 1 1 Ballistic Gun 3 | . . 1 . . . . 2 . Ballistic Cannon 4 | . . . . . . . 4 . Launcher 10 | . . . . 3 . . 4 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 5 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 3 | . . . . . . . 3 . Parts Lost 36 | . . . . 6 . 1 15 14 Power 6 | . . . . 1 . . 3 2 Propulsion 10 | . . . . 1 . 1 6 2 Utility 10 | . . . . 2 . . 5 3 Weapon 10 | . . . . 2 . . 1 7 Highest Loss Streak 11 | . . . . 6 . 1 6 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 88 100 88 75 78 88 83 74 Engine 9 | . 14 14 11 9 11 11 9 . Core 1 | . . . . . . . . 11 Treads 7 | . . . . . . 10 14 5 Leg 2 | . 28 28 16 . . . . . Wheel 5 | . . . 5 15 11 . 3 4 Device 10 | . . 7 11 11 11 11 10 5 Storage 9 | . 14 14 11 11 11 11 6 6 Processor 2 | . 3 6 . . . . 4 5 Hackware 1 | . . . . . . . 2 6 Protection 11 | . . . 11 10 14 22 6 . Energy Gun 11 | . 14 14 11 4 8 16 13 5 Ballistic Gun 2 | . 14 14 . . . . 4 8 Ballistic Cannon 1 | . . . . . . . 1 5 Launcher 5 | . . . . 13 11 5 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 12 16 34 34 39 51 71 55 Greatest Support 106 | 20 20 20 26 26 10 56 106 30 Greatest Overweight (x) 13 | . . . 1 2 3 12 13 9 Average Overweight (x) 1 | . . . 1 1 2 2 2 2 Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 Average Capacity 12 | . 8 8 8 8 10 15 15 15 Most Carried 15 | . 6 8 8 8 10 15 15 15 Average Carried 11 | . 6 7 7 5 7 12 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 15 | 6 6 8 8 4 10 15 15 10 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Gunner 16% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Matter Collected 1453 | 200 2 52 50 152 48 55 841 53 Remotely . | . . . . . . . . . Salvage Created 1809 | . 20 41 192 74 . 74 1228 180 Parts 99 | . 4 7 16 3 . 3 63 3 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 8 | . . . . . . . 8 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 23 . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 44 | . . 3 5 1 . 2 23 10 Melee 1 | . . . . . . . . 1 Guns 17 | . . 3 1 . . 1 12 . Cannons 7 | . . . 4 . . . 2 1 AOE 17 | . . . . 1 . 1 7 8 Classes Destroyed 13 | . 1 1 3 2 . 1 5 . Worker 4 | . . . . . . . 4 . Builder 9 | . . . 1 1 . . 7 . Hauler 1 | . . . 1 . . . . . Recycler 3 | . . . . 1 . . 2 . Operator 1 | . . . . . . . 1 . Watcher 4 | . 1 . . . . . 3 . Swarmer 12 | . . 3 3 . . 1 3 2 Grunt 25 | . . . 2 . . . 15 8 Brawler 1 | . . . . . . . 1 . Sentry 2 | . . . . . . 1 1 . Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 14 | . 1 3 4 3 . 1 14 4 Combat Bots Only 8 | . . 3 3 1 . 1 8 4 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 . 1 3 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Hostile Shots Fired 353 | . . 10 13 25 . 26 177 102 Missed 92 | . . 6 5 2 . 5 53 21 Damage Taken 5573 | . . 34 64 1089 . 234 2410 1742 Core 1060 | . . 10 . 157 . 43 314 536 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 393 | . . . . . . . 393 . Ignored by Resistances 10 | . . . . . . . 10 . Core Remaining (%) 82 | 100 . 96 . . . 50 . . Volleys Fired 104 | . 2 4 13 11 . 3 54 17 Largest 4 | . 2 2 2 2 . 2 4 4 Hottest 228 | . 60 83 131 131 . 138 228 167 Shots Fired 261 | . 4 8 21 22 . 6 156 44 Gun 178 | . 4 8 8 10 . 5 122 21 Cannon 44 | . . . 13 2 . . 19 10 Launcher 39 | . . . . 10 . 1 15 13 Special . | . . . . . . . . . Kinetic 92 | . 2 4 . . . . 64 22 Thermal 130 | . 2 4 21 12 . 5 77 9 Explosive 39 | . . . . 10 . 1 15 13 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 3 4 5 9 . 7 19 5 Robot Miss Streak 4 | . . 2 2 1 . . 4 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 174 | . 3 3 11 18 . 4 100 35 Core Hits 170 | . 1 3 8 16 . 4 95 43 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 5 | . . . . . . . 5 . Burn 3 | . . . . . . . 3 . Destroy 1 | . . . . . . . 1 . Blast 1 | . . . . . . . 1 . Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 4 | . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7241 | . 30 75 228 320 . 189 4380 2019 Guns 2558 | . 30 75 86 135 . 76 1785 371 Cannons 971 | . . . 142 20 . . 517 292 Explosions 3603 | . . . . 165 . 113 2031 1294 Melee 62 | . . . . . . . . 62 Ramming 47 | . . . . . . . 47 . Kinetic 1786 | . 6 21 . . . . 1230 529 Thermal 1743 | . 24 54 228 155 . 76 1072 134 Explosive 3603 | . . . . 165 . 113 2031 1294 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 62 | . . . . . . . . 62 Highest Corruption 10 | . . . . . . . 10 10 Average Corruption 6 | . . . . . . . 4 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . . . 29 17 Message Errors 9 | . . . . . . . 6 3 Matter Fused 10 | . . . . . . . 7 3 Heat Flow Errors 10 | . . . . . . . 6 4 Energy Discharges 3 | . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 3 2 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . 1 . Alerts 3 | . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 246 | . . . . . . 11 85 150 Projectiles 24 | . . . . . . . 24 . Explosions 222 | . . . . . . 11 61 150 Melee . | . . . . . . . . . Knockbacks 13 | . . . . . . . 7 6 Impact . | . . . . . . . . . Kinetic 11 | . . . . . . . 6 5 Secondary 2 | . . . . . . . 1 1 Self-Inflicted Damage 415 | . . . . 79 . . 132 204 Shots 13 | . . . . 3 . . 4 6 Rammed 10 | . . . . . . . 10 . Targets Rammed 12 | . . . . . . . 12 . Kicked . | . . . . . . . . . Crushed 2 | . . . . . . . 2 . Highest Temperature 233 | . 40 84 120 12 . 108 233 196 Average Temperature 53 | . 20 43 40 6 . 61 47 80 Received Heat Transfer 951 | . . . 6 . . 30 498 417 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 7 | . . . . . . . 7 . Heat Transferred 3713 | . 50 111 444 333 . 148 2368 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Peak Influence 1581 | . 22 78 191 90 . . 1581 . Initial 925 | . . 8 29 74 . . 925 . Average 701 | . 10 50 121 72 . . 1009 . Maximum Alert Level 4 | . . . . . . . 4 . Low Security (%) 33 | . 100 100 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 11 | . . . . . . . 17 . Level 3 36 | . . . . . . . 54 . Level 4 18 | . . . . . . . 28 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 1 2 . . . 11 . Investigation 5 | . 1 1 1 . . . 2 . Extermination 3 | . . . . . . . 3 . Reinforcement 4 | . . . 1 . . . 3 . Assault 1 | . . . . . . . 1 . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Distress Signals 4 | . . . 1 . . 1 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 1 3 8 2 . 7 47 12 Peak Tracking Total 4 | . 1 3 4 2 . 4 4 4 Tactical Retreats 2 | . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Traps Triggered 3 | . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Disabled 9 | . . . 1 . . . 6 2 Max in Single Turn 2 | . . . 1 . . . 2 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Accessed 5 | . . 1 1 . . . 3 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 10 | . . 1 3 . . . 6 . Successful 6 | . . 1 2 . . . 3 . Failed 4 | . . . 1 . . . 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . . . . . . . 21 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 4 | . . . 3 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 1 | . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 3 | . . . 2 . . . 1 . Report Inventory 2 | . . . 1 . . . 1 . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . . . 3 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total Allies 15 | . . . . . 9 . 6 . Largest Group 9 | . . . . . 9 9 7 . Highest-Rated Group 342 | . . . . . 279 279 342 . Highest-Rated Ally 96 | . . . . . 40 40 96 . Zionite Dispatches 2 | . . . . . . . 2 . Light 1 | . . . . . . . 1 . Melee Resupply 1 | . . . . . . . 1 . Total Orders 2 | . . . . . . . 2 . DROP 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 131 | . . . . . . 67 64 . Total Damage 3012 | . . . . . . 985 2027 . Kills 31 | . . . . . . 12 19 . Allies Corrupted 3 | . . . . . . . 3 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 1 2 . 3 Drone Launches 1 | . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . 1 . Zionite Intel Received 3 | . . . . . . . 3 . Prototype Stockpiles 1 | . . . . . . . 1 . Trap Installations 1 | . . . . . . . 1 . Active Garrisons 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Turns Passed 4456 | . 48 144 241 271 960 946 1418 428 Spaces Moved 2536 | 1 35 98 120 224 800 355 673 230 Core 68 | . . . . . . 61 4 3 Treads 609 | . . . . . . 279 315 15 Legs 211 | 1 35 98 77 . . . . . Wheels 1648 | . . . 43 224 800 15 354 212 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 95 | 120 120 120 105 95 95 125 130 145 Average Speed 151 | 120 120 120 159 100 110 259 164 155 Slowest Speed 700 | 120 120 120 190 110 125 650 700 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 1 15 20 19 57 84 57 19 54 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . 1 Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 5 | . . . . 1 3 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 238 | . . . . 48 . 7 133 50 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 2 2 AOE 234 | . . . . 48 . 7 131 48 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total 2926 | . 37 118 151 244 876 374 866 260 Wait 121 | . . 2 . . 58 5 53 3 Move 2528 | . 34 97 119 223 799 354 672 230 Hop . | . . . . . . . . . Pick Up 40 | . . 6 6 . 10 4 14 . Fast Attach 29 | . 1 . 1 1 3 4 19 . Attach 21 | . . 1 1 4 1 . 9 5 Detach 8 | . . 1 1 1 1 1 3 . Swap 25 | . . 2 3 4 . 1 14 1 Drop 34 | . . 5 7 . 4 2 16 . Fire 104 | . 2 4 13 11 . 3 54 17 Melee 4 | . . . . . . . . 4 Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush 10 | . . . . . . . 10 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 15) 48 | -10/Materials | Identified exit to Mines 49 | -10/Materials | Entered Mines 62 | -10/Mines | Met a Derelict shopkeep closing up shop 158 | -10/Mines | Learned Materials garrison access intel 164 | -10/Mines | Discovered new exit (range 14) 193 | -10/Mines | Entered Materials 193 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 376 | -9/Materials | Discovered new exit (range 5) 434 | -9/Materials | Entered Mines 435 | -9/Mines | Assembled infested the area 582 | -9/Mines | Lost 6 parts (1p1n2u2w) 619 | -9/Mines | Learned location of 1 exit from Proximity Caves 650 | -9/Mines | Discovered new exit (range 8) 696 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 705 | -9/Mines | Entered Zion 831 | -7/Zion | Found Relay Coupler [Programmer] 833 | -7/Zion | Found Relay Coupler [Programmer] 837 | -7/Zion | Found Relay Coupler [Programmer] 839 | -7/Zion | Found Relay Coupler [Programmer] 869 | -7/Zion | Learned Factory emergency access door positions 895 | -7/Zion | Found GAL Module 957 | -7/Zion | Imprinted 959 | -7/Zion | Declared Zion's savior 1102 | -7/Zion | Given A8's code to call for help 1171 | -7/Zion | Given the Hacking Drone Bay 1171 | -7/Zion | Found Prototype Device 1280 | -7/Zion | Gained Derelict followers 1376 | -7/Zion | Loaded intel: 4 derelict terminal locations 1599 | -7/Zion | Discovered new exit (range 15) 1665 | -7/Zion | Entered Proximity Caves 1665 | -6/Proximity Caves | Accompanied by 9 allies 1666 | -6/Proximity Caves | Identified exit to Factory 1763 | -6/Proximity Caves | Spotter reported a threat 1849 | -6/Proximity Caves | Spotter reported a threat 1882 | -6/Proximity Caves | Spotter reported a threat 1902 | -6/Proximity Caves | Spotter reported a threat 1935 | -6/Proximity Caves | Spotter reported a threat 2012 | -6/Proximity Caves | Spotter reported a threat 2065 | -6/Proximity Caves | Spotter reported a threat 2103 | -6/Proximity Caves | Lost 3 allies 2442 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2489 | -6/Proximity Caves | Build established: Scavenger-Mutant 2572 | -6/Proximity Caves | Learned Factory terminal intel 2611 | -6/Proximity Caves | Entered Factory 2611 | -6/Factory | Accompanied by 4 allies 2611 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 2612 | -6/Factory | Identified exit to Lower Caves 2614 | -6/Factory | Loaded intel: 26 terminal locations 2623 | -6/Factory | Identified Hacking Drone Bay 2697 | -6/Factory | Zion Light squad teleported in 2961 | -6/Factory | Search patrols dispatched 2985 | -6/Factory | Found Prototype Protection 2985 | -6/Factory | Identified Zio. Weapon Casing 2990 | -6/Factory | Found Zio. Weapon Casing 2994 | -6/Factory | Found Zio. Weapon Casing 3017 | -6/Factory | Lost 4 allies 3057 | -6/Factory | Zion Melee Resupply teleported in 3304 | -6/Factory | Retrieved Zion intel report: Active Garrisons 3311 | -6/Factory | Search patrols dispatched 3363 | -6/Factory | Build established: Scavenger-Gunner 3452 | -6/Factory | Destroyed 8 combat bots 3485 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3496 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3682 | -6/Factory | Garrison activated, responded to threat 3695 | -6/Factory | Retrieved Zion intel report: Trap Installations 3732 | -6/Factory | Lost 6 parts (2p3n1u) 3767 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4011 | -6/Factory | First assault squad dispatched 4018 | -6/Factory | System corruption reached 10% 4029 | -6/Factory | Entered Lower Caves 4056 | -6/Lower Caves | Learned 4 Factory zone layouts 4059 | -6/Lower Caves | Learned location of Extension (-5) 4416 | -6/Lower Caves | Attracted the attention of an 0b10 base 4418 | -6/Lower Caves | Core integrity fell below 50% 4449 | -6/Lower Caves | Core integrity fell below 20% 4457 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04437_ Critical hit (Burn: +37). 04437_ Penetrated by Slug. 04438_ S-27 Virus destroyed. 04438_ Storage Shell breached. 04438_ Destroyed VTOL Module. 04438_ Mni. Grenade Launcher destroyed. 04438_ Destroyed Mni. Grenade Launcher. 04440_ Force Booster destroyed. 04444_ Enh. Optical Array destroyed. 04448_ Penetrated by Slug. 04451_ Slug penetrates Wall. 04453_ Destroyed Lgt. Nuclear Core. 04453_ Destroyed VTOL Module. 04453_ Hvy. Missile Launcher destroyed. 04453_ Destroyed Hvy. Missile Launcher. 04454_ Critical hit (Burn: +37). 04454_ Penetrated by Slug. 04455_ S-27 Virus destroyed. 04456_ System corrupted: Component data lost. 04457_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#####??????????? | | ???????????????????????????????#### # ###????????? | | ?????????????????????????????### # #????????? | | ?????????????????????????????## #????????? | | ?????????????????#####?????### #?###????? | | ?????????## #### ##??## ### #????? | | ????????# ### #????? | | ?????????? # ##???? | | ????????????????# ### # # ##?## | | ?????????????????#### # ### | | ?????????????????# ### | | ?????????????????# #?# ### | | ?????????????????# ## #?## #?## | | ?????????????????# [[ "# #??# #??#### | | ????????????????????#[[ @ " #??## #?????? | | ????????????????????#" #???#### ##?????? | | ??????????????????? Y #????###??????? | | ?????????????????# % #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# # % # ##?????????????? | | ?????????????????# ?# "T"" ##??????????????? | | ?????????????????#??#""" """"# #???????????????? | | ????????????????????########### ???????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ?????????????? | | ?????????????????????????????? ? ?????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdBlastAutocannon Manual? 0 Play Time 00:23:59 Cumulative 734.8 hours Start 2024.05.15 @ 17:08:50 End 2024.05.15 @ 17:31:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 798 Rogue 523 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ede8ea23-b5d7-4a7f-bcd1-cba9eed91e7b