Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 14:17:55 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (169) 845 Value Destroyed (3460) 3460 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 7652 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 81 Cogmind --------- Core Integrity 340/700 Matter 300/300 Energy 95/100 System Corruption 2% Temperature Cool (14) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cooling System Improved Cooling System Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Aerolev Unit Cooling System Improved Cooling System Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Missile Launcher [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 89 | 8 12 2 27 1 17 16 6 Power 14 | 1 2 1 4 . 2 1 3 Engine 12 | 1 1 1 4 . 2 1 2 Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 28 | 2 3 . 8 . 4 10 1 Treads 16 | 1 3 . 8 . 4 . . Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover 10 | . . . . . . 10 . Flight 1 | . . . . . . . 1 Utility 23 | 3 3 1 5 1 4 4 2 Device 11 | 2 2 . 3 1 2 1 . Storage 3 | 1 1 . . . . 1 . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 7 | . . 1 2 . 2 1 1 Artifact . | . . . . . . . . Weapon 24 | 2 4 . 10 . 7 1 . Energy Gun 10 | . 2 . 6 . 2 . . Energy Cannon 6 | . . . 4 . 2 . . Ballistic Gun 4 | 2 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . 5 . . 1 4 Parts Lost 20 | . 3 2 3 . 1 2 9 Power 4 | . 1 1 . . . . 2 Propulsion 8 | . 1 . 1 . . 1 5 Utility 7 | . 1 . 2 . 1 1 2 Weapon 1 | . . 1 . . . . . Highest Loss Streak 8 | . 2 2 1 . 1 1 8 To Critical Strikes . | . . . . . . . . Average Backups 14 | 3 8 10 16 20 19 9 8 Power . | . 1 . . 1 1 . . Propulsion 4 | 1 2 5 5 6 5 . . Utility 5 | . 1 3 7 8 7 7 7 Weapon 3 | . 3 1 2 5 4 1 1 Tool/Special . | . . . . . . . . Unused Backups 22 | . 3 . 6 . 4 4 5 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 9 | . . . . . 2 2 5 Weapon 12 | . 3 . 5 . 2 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 99 99 98 100 99 88 87 Engine 9 | . 11 5 10 11 9 7 . Core 1 | . 2 8 . . . . 5 Treads 27 | . 24 28 32 33 35 1 . Hover 3 | . . . . . . 36 34 Device 13 | . 13 8 13 13 17 11 7 Storage 11 | . 14 14 11 11 9 7 7 Protection 6 | . . 5 8 8 9 7 6 Energy Gun 7 | . 4 22 7 . 8 . . Energy Cannon 7 | . . . 13 22 9 . . Ballistic Gun 5 | . 23 5 . . . . . Peak Build Rating 52 | 7 13 13 24 23 33 50 52 Average Rating 21 | 5 8 10 20 22 31 39 48 On Entrance 19 | . 7 11 9 23 23 33 50 Avg Prop Armor Cover (%) 12 | 14 12 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 67 | 14 51 51 61 60 67 67 32 Greatest Support 80 | 10 40 40 60 60 80 80 40 Greatest Overweight (x) 4 | 1 1 1 1 . 1 1 4 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 Average Capacity 17 | 7 14 20 20 20 20 10 10 Most Carried 20 | 5 13 12 20 20 20 20 9 Average Carried 14 | 3 8 10 16 20 19 9 8 Final Capacity 20 | 8 20 20 20 20 20 10 10 Final Carried 20 | 5 11 10 20 20 20 8 9 Class Distribution -------------------- 67% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 2139 | 352 592 143 473 40 241 200 98 Remotely 217 | 217 . . . . . . . Salvage Created 6299 | 185 1054 191 2235 160 1574 635 265 Parts 371 | 14 71 8 136 11 90 29 12 Haulers Intercepted 16 | . 2 . 4 . 6 3 1 Recyclers Shooed 6 | . 3 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 90 | . 18 3 42 3 21 1 2 Melee 3 | . . . . . . 1 2 Guns 45 | . 18 3 17 . 7 . . Cannons 38 | . . . 24 3 11 . . Classes Destroyed 16 | 2 7 . 4 1 1 1 . Worker 16 | . 4 . 2 . 5 5 . Builder 6 | . 1 . 2 . 2 1 . Tunneler 10 | 5 . 1 . 1 2 1 . Hauler 16 | . 2 . 4 . 6 3 1 Recycler 15 | 1 3 1 3 . 2 4 1 Mechanic 3 | . . . 1 . 2 . . Operator 6 | . 2 . 1 . 3 . . Watcher 7 | . 1 . 3 . 1 1 1 Swarmer 24 | . 5 2 11 . 6 . . Grunt 47 | . 13 . 22 2 10 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . 1 . . . . Protector 1 | . . . 1 . . . . Sentry 11 | . . . 7 . 3 . 1 Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . . 1 1 Best Kill Streak 6 | 4 6 2 5 4 5 3 2 Combat Bots Only 5 | . 5 2 5 3 3 1 1 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 618 | . 111 29 141 8 108 20 201 Missed 200 | . 32 11 36 2 24 9 86 Hits 418 | . 79 18 105 6 84 11 115 Melee 1 | . . . 1 . . . . Projectile 417 | . 79 18 104 6 84 11 115 AOE 16 | . . 16 . . . . . Critical Strikes 13 | . . . 5 . 2 . 6 Damage Taken 5561 | . 831 559 1251 69 1119 247 1485 Core 882 | . 65 180 171 . 106 . 360 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 442 | . 363 . 11 . . . 68 Core Remaining (%) 59 | 100 . 2 . 57 80 . . Volleys Fired 373 | 18 119 19 118 8 91 . . Largest 2 | 2 2 2 2 2 2 . . Hottest 160 | 40 115 115 136 136 160 . . Shots Fired 742 | 36 240 39 230 16 181 . . Gun 479 | 36 240 39 108 . 56 . . Cannon 262 | . . . 122 16 124 . . Launcher 1 | . . . . . 1 . . Special . | . . . . . . . . Kinetic 263 | 36 221 5 1 . . . . Thermal 459 | . 19 34 210 16 180 . . Explosive 1 | . . . . . 1 . . Electromagnetic 19 | . . . 19 . . . . Robot Hit Streak 22 | 5 22 7 11 4 11 . . Robot Miss Streak 4 | 4 4 2 4 3 4 . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 5 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 490 | 20 148 27 132 7 124 22 10 Core Hits 230 | 8 62 8 64 4 67 13 4 Critical Kills 4 | . . . 1 . 3 . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 9 | . 1 . 4 . 3 . 1 Burn 3 | . . . 3 . . . . Meltdown 4 | . . . 1 . 3 . . Destroy 1 | . 1 . . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 69 | . . . . . 4 44 21 Impact 2 | . . . . . 2 . . Slashing 67 | . . . . . 2 44 21 Piercing . | . . . . . . . . Sneak Attacks 19 | . . . . . . 15 4 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 9766 | 237 1676 363 2581 154 2691 1403 661 Guns 4404 | 237 1676 363 1074 . 1054 . . Cannons 3298 | . . . 1507 154 1637 . . Explosions . | . . . . . . . . Melee 1941 | . . . . . . 1403 538 Ramming 123 | . . . . . . . 123 Kinetic 1807 | 237 1529 41 . . . . . Thermal 5639 | . 147 322 2325 154 2691 . . Explosive . | . . . . . . . . Electromagnetic 256 | . . . 256 . . . . Impact . | . . . . . . . . Slashing 1941 | . . . . . . 1403 538 Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 . . . 1 2 Average Corruption 1 | . 1 1 . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . 12 10 . . . 2 3 Message Errors 7 | . 3 3 . . . . 1 Matter Fused 6 | . 4 1 . . . . 1 Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 5 | . 2 2 . . . . 1 Data Loss (major) 1 | . 1 . . . . . . Misfires 3 | . 2 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 303 | . . . 1 . 2 194 106 Projectiles 3 | . . . 1 . 2 . . Explosions . | . . . . . . . . Melee 300 | . . . . . . 194 106 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 61 | . . . . . . . 61 Shots . | . . . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | . 384 300 366 144 306 . 50 Average Temperature 71 | . 74 90 81 48 52 . 14 Received Heat Transfer 1872 | . 342 . 480 36 351 . 663 Effects 5 | . 1 1 3 . . . . Energy Bleed 1 | . . 1 . . . . . Interference 3 | . . . 3 . . . . Matter Decay 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . 2 . 4 . . Combat Hostiles 4 | . . . 1 . 3 . . Parts Melted 26 | . 1 . 10 . 15 . . Heat Transferred 11454 | . 370 888 4577 259 5360 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Maximum Alert Level 3 | . . . 3 1 1 . 1 Low Security (%) 66 | 100 100 100 20 82 45 100 93 Level 1 27 | . . . 56 17 54 . 6 Level 2 3 | . . . 14 . . . . Level 3 1 | . . . 8 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 762 | 10 177 86 762 295 330 138 287 Initial 295 | . . 61 . 295 . 138 9 Average 145 | 1 57 7 323 107 174 53 44 Influence Increases 3859 | 30 639 111 1330 159 859 223 508 Destroy 0b10 Robot/C 1860 | . 360 60 820 100 460 20 40 Destroy 0b10 Robot/NC 405 | 30 65 10 85 5 120 75 15 Destroy Leader 498 | . 86 10 204 20 136 18 24 Allied During Kill 34 | . . 1 . 19 9 . 5 Successful Hack 182 | . 38 . 48 . 32 36 28 Select Force Hacks 150 | . 60 . 60 . 30 . . Disable Machine 105 | . . 15 15 15 30 15 15 Destroy Structure 40 | . . . 8 . 12 14 6 Partial Spotted 45 | . . . . . . 15 30 Lose Combat Pursuer 540 | . 30 15 90 . 30 30 345 Influence Decreases 3592 | 30 482 268 572 915 556 508 261 Entered New Map 739 | . . 96 . 463 2 167 11 Time Decay 2599 | 30 452 172 542 452 504 321 126 Lost Part 174 | . 30 . 30 . 10 20 84 Lost Ally 80 | . . . . . 40 . 40 Squads Dispatched 35 | . 6 . 8 . 10 6 5 Investigation 19 | . 4 . 6 . 4 4 1 Extermination 3 | . . . . . . 2 1 Reinforcement 7 | . 2 . 1 . 3 . 1 Assault 3 | . . . 1 . . . 2 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 9 | . 1 . 5 . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 195 | . 33 4 58 5 32 19 44 Peak Tracking Total 23 | . 4 3 6 3 3 13 23 Tactical Retreats 12 | . 2 1 3 . 1 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 10 | . 3 . 4 . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 7 | . . 1 1 1 2 1 1 Max in Single Turn 1 | . . 1 1 . 1 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 48 | . 9 . 12 . 11 9 7 Terminals 27 | . 6 . 7 . 6 4 4 Fabricators 3 | . . . . . . 3 . Repair Stations 6 | . 1 . 2 . 1 . 2 Recycling Units 7 | . 2 . 2 . 1 1 1 Scanalyzers 4 | . . . 1 . 2 1 . Garrison Access 1 | . . . . . 1 . . Total Hacks 129 | . 27 . 36 . 27 27 12 Successful 74 | . 22 . 21 . 15 11 5 Failed 55 | . 5 . 15 . 12 16 7 Catastrophic 10 | . 1 . 1 . 3 3 2 Database Lockouts . | . . . . . . . . Manual 70 | . 16 . 21 . 14 15 4 Terminals 63 | . 14 . 19 . 14 9 7 Fabricators 11 | . . . . . . 11 . Repair Stations 20 | . 8 . 6 . 2 . 4 Recycling Units 14 | . 5 . 4 . 2 2 1 Scanalyzers 20 | . . . 7 . 8 5 . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 4 | . . . 1 . . . 3 Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . . . . . . 1 Zone Layout 2 | . . . . . . . 2 Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 3 | . . . . . . 3 . Repair Station Hacks 14 | . 8 . 3 . 2 . 1 Scan Component 8 | . 4 . 2 . 1 . 1 Repair 6 | . 4 . 1 . 1 . . Recycling Unit Hacks 5 | . 2 . 1 . 1 1 . Retrieve Components 5 | . 2 . 1 . 1 1 . Scanalyzer 11 | . . . 4 . 6 1 . Insert Component 6 | . . . 1 . 4 1 . Analyze 5 | . . . 3 . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 36 | . 12 . 12 . 5 6 1 Terminals 30 | . 10 . 10 . 4 6 . Botnet 12 | . 4 . 5 . 1 2 . Skim 18 | . 6 . 5 . 3 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Patch 1 | . . . . . . . 1 Recycling Units 5 | . 2 . 2 . 1 . . Tunnel 5 | . 2 . 2 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 38 | . 6 . 11 . 8 8 5 Full Trace Events 11 | . 1 . 4 . 2 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 6 | . 4 . 1 . 1 . . Time 216 | . 104 . 68 . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 27 | . 3 . 4 . 10 10 . Parts Scanalyzed 4 | . . . 1 . 2 1 . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Damaged 2 | . . . 1 . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 6 | . . 1 . 3 . . 2 Largest Group 3 | . . 1 . 3 3 . 2 Highest-Rated Group 62 | . . 31 . 40 40 . 62 Highest-Rated Ally 31 | . . 31 . 16 16 . 31 Total Orders . | . . . . . . . . Ally Attacks 51 | . . 3 . 12 19 . 17 Total Damage 634 | . . 42 . 122 201 . 269 Kills 6 | . . 1 . 2 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Active Infowar (turns) 7901 | 14 1992 925 1116 254 2462 858 280 Optics 232 | . . . . . . . 232 Sensors 1114 | . . . . . . 834 280 Terrain 1 | . . . 1 . . . . Seismic 6786 | 14 1992 925 1115 254 2462 24 . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 11364 | 131 2072 1563 2758 1130 2570 859 281 Spaces Moved 5787 | 73 720 602 989 529 1203 1342 329 Core 7 | 3 . . . . . . 4 Treads 3805 | . 473 602 989 529 1203 9 . Legs . | . . . . . . . . Wheels 317 | 70 247 . . . . . . Hover 1658 | . . . . . . 1333 325 Flight . | . . . . . . . . Fastest Speed 34 | 50 95 240 160 160 160 34 34 Average Speed 136 | 87 177 240 161 160 167 39 43 Slowest Speed 250 | 95 240 240 240 160 240 167 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 3 91 97 78 99 74 31 57 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 11 | . 2 1 7 . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 25 | . . . . . 4 14 7 Terrain Destroyed 33 | . . . . . 12 14 7 Melee 25 | . . . . . 4 14 7 Projectile . | . . . . . . . . AOE 8 | . . . . . 8 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 8391 | 103 1299 682 1916 796 1557 1604 434 Wait 1906 | . 427 57 715 256 210 173 68 Move 5780 | 72 719 601 988 528 1202 1341 329 Hop . | . . . . . . . . Pick Up 60 | 5 12 1 25 . 12 5 . Fast Attach 27 | 7 2 . 9 . 2 6 1 Attach 26 | . 2 2 5 . 4 11 2 Detach 3 | . . . . . . 1 2 Swap 79 | 1 11 2 35 3 17 4 6 Drop 64 | . 7 . 21 1 15 19 1 Fire 373 | 18 119 19 118 8 91 . . Melee 69 | . . . . . 4 44 21 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 10) 1011 | -10/Materials | Discovered new exit (range 16) 1511 | -10/Materials | Learned Storage emergency access door positions 1583 | -10/Materials | Learned location of 1 exit from Recycling 1646 | -10/Materials | Identified exit to Materials 1699 | -10/Materials | Learned Recycling recycling unit intel 1775 | -10/Materials | Learned location of 2 exits from Mines 1818 | -10/Materials | Learned location of 3 exits from Materials 1931 | -10/Materials | Identified exit to Mines 1931 | -10/Materials | Identified exit to Subcaves 2089 | -10/Materials | Repaired Lgt. Treads 2117 | -10/Materials | Repaired Lgt. Treads 2144 | -10/Materials | Repaired Seismic Detector 2171 | -10/Materials | Repaired Lgt. Treads 2204 | -10/Materials | Entered Mines 2306 | -10/Mines | Learned 2 Materials zone layouts 2690 | -10/Mines | Discovered exit to Materials (range 8) 2693 | -10/Mines | Received a Mining Laser from a helpful Derelict 3081 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3086 | -10/Mines | Found Prototype Device 3137 | -10/Mines | Core integrity fell below 50% 3137 | -10/Mines | Core integrity fell below 20% 3140 | -10/Mines | Destroyed YI-UF0 3227 | -10/Mines | Learned location of Zion (-7) 3767 | -10/Mines | Entered Materials 3767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3768 | -9/Materials | Identified exit to Materials 3768 | -9/Materials | Identified exit to Mines 3834 | -9/Materials | Identified Exp. Sensor Array 4426 | -9/Materials | Discovered exit to Materials (range 14) 4702 | -9/Materials | Build established: Scavenger-Mutant 5572 | -9/Materials | Discovered exit to Mines (range 5) 5590 | -9/Materials | Learned Materials stockpile data 5635 | -9/Materials | Learned location of 2 exits from Materials 5695 | -9/Materials | Learned 4 Recycling zone layouts 5713 | -9/Materials | Learned location of Mines (-9) 5753 | -9/Materials | Learned location of Mines (-8) 5789 | -9/Materials | Learned Storage stockpile data 5837 | -9/Materials | Learned location of 2 exits from Materials 6167 | -9/Materials | First assault squad dispatched 6219 | -9/Materials | Repaired Broken Exp. Sensor Array 6525 | -9/Materials | Entered Mines 6532 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6562 | -9/Mines | Met a Derelict bent on vengeance 6641 | -9/Mines | Learned Materials security intel 6655 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7164 | -9/Mines | Discovered exit to Materials (range 14) 7181 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7345 | -9/Mines | Discovered exit to Materials (range 5) 7389 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7391 | -9/Mines | Discovered new exit (range 5) 7516 | -9/Mines | Learned Materials stockpile data 7655 | -9/Mines | Entered Materials 7655 | -8/Materials | Accompanied by 3 allies 7655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7656 | -8/Materials | Identified exit to Factory 7883 | -8/Materials | Repaired Broken Imp. Hover Unit 7945 | -8/Materials | Garrison activated, responded to threat 7974 | -8/Materials | Build established: Mutant 10225 | -8/Materials | Entered Factory 10225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10505 | -7/Factory | Discovered new exit (range 3) 10891 | -7/Factory | Discovered new exit (range 6) 10893 | -7/Factory | Identified exit to Factory 11044 | -7/Factory | Cargo convoy interrupted 11083 | -7/Factory | Identified exit to Storage 11084 | -7/Factory | Entered Storage 11109 | -7/Storage | Met a pair of Derelict thieves 11365 | -7/Storage | Self-destructed Last Messages --------------- 11318_ Aerolev Unit destroyed. 11318_ K-01 Serf collects debris. 11320_ Slammed into Y-54 Guardian. 11321_ Critical hit (Burn: +37). 11322_ Aerolev Unit destroyed. 11322_ Critical hit (Burn: +37). 11326_ Slug penetrates Wall. 11343_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S018. 11348_ Aerolev Unit destroyed. 11348_ Enh. Nuclear Core destroyed. 11350_ Critical hit (Burn: +37). 11352_ K-01 Serf cleans the Terminal. 11354_ K-01 Serf destroyed. 11354_ Aerolev Unit destroyed. 11354_ Imp. Medium Armor Plating destroyed. 11354_ Aerolev Unit destroyed. 11360_ Critical hit (Burn: +37). 11364_ Exp. Sensor Array destroyed. 11364_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????######/### == | | ??????????????????????# # | | ??????????????????????# """" ####" "# # | | ????????????????????????? " #??#"T"### | | ????????????????????????? " #??#"""#?? | | ??????????????????????#?? " #??#####?? | | ??????????????????????# ? " #????????? | | ??????????????????????# """" #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????####+#####???????## | | ?????????????????????????# #???????????# | | ????????????????????######/###?????????# | | ????????????????????# #?????????# | | ????????????????????# """ #?????????## | | ????????????????????# """ #????????### | | ????????????????????# """ #????????#"" | | ????????????????????# #????????#"" | | ????????????????????# """ #????????#"T | | ???????????????????## """ #????????#"" | | ?????????#####?????# """ #????????#"" | | ???###???#"""""????## #????????### | | ???# #""T""#########g##############?# | | ???# =% a gg ##T#######?# | | ???# Y gg gg + " ##?? | | ???# g@ o # " ##?? | | ???# #####+###########T# # " ##?? | | ?????????????????????????### ##########?? | | ?????????????????????????### ##########?? | | ????????????????????????? # #??????????? | | ????????????????????????? # #??????????? | | ????????????????????????? + #??????????? | | ????????????????????????? # #??????????? | | ????????????????????????? # #??????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 58 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -10/Materials Lgt. Treads | 12% | -10/Materials Seismic Detector | 10% | -10/Materials Lgt. Treads | 37% | -10/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Imp. Hover Unit | 99% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveSalvageKinecellerator Manual? 0 Play Time 01:00:45 Cumulative 422.2 hours Start 2026.07.02 @ 12:56:38 End 2026.07.02 @ 14:17:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 28 Types 16/0/8/2/0/0/0/1/1/0 Lore% 89 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9a0d265-77f7-4c76-a42e-038b1f39b3c5