Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.12 @ 23:08:45 Player: Urza47 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2908) 2908 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 7139 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 7/100 System Corruption 6% Temperature Cool (0) Movement Core (1150) Ox22 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit System Shield System Shield > --- WEAPON (2) ------- Remote Datajack Plasma Cutter > --- INVENTORY (24) --- Cesium-ion Thruster Cryofiber Web Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod (150) Weight Redist. System Long-range Sensor Array Transport Network Coupler Layered Light Armor Plating Hardlight Generator Latent Energy Streamer Faulty Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Layered Light Armor Plating System Shield System Shield > --- WEAPON ----------- Precision Shock Rifle Latent Energy Streamer > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Cesium-ion Thruster Cryofiber Web Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Weight Redist. System Long-range Sensor Array Hardlight Generator Precision Shock Rifle Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Improved Assault Rifle Remote Datajack [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 95 | . 10 . 1 4 41 13 26 Power 9 | . 1 . . . 3 1 4 Engine 7 | . 1 . . . 2 1 3 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 14 | . 2 . . . 8 1 3 Treads 7 | . 2 . . . 2 1 2 Leg 4 | . . . . . 4 . . Wheel 3 | . . . . . 2 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | . 4 . 1 . 11 7 3 Device 7 | . . . . . 2 4 1 Storage 9 | . 4 . 1 . 4 . . Processor . | . . . . . . . . Hackware 2 | . . . . . . 2 . Protection 8 | . . . . . 5 1 2 Artifact . | . . . . . . . . Weapon 46 | . 3 . . 4 19 4 16 Energy Gun 18 | . 1 . . 3 10 . 4 Energy Cannon 9 | . 1 . . 1 1 . 6 Ballistic Gun 9 | . 1 . . . 4 2 2 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . . 4 2 1 Special Weapon 3 | . . . . . . . 3 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 43 | . 5 . . . 14 3 21 Power 8 | . 1 . . . 2 1 4 Propulsion 11 | . 1 . . . 3 1 6 Utility 5 | . . . . . 1 1 3 Weapon 19 | . 3 . . . 8 . 8 Highest Loss Streak 16 | . 2 . . . 4 2 16 Average Slot Usage (%) 93 | . 92 100 100 100 89 92 92 Engine 8 | . 13 14 14 14 2 6 5 Treads 18 | . 16 28 28 28 10 16 18 Leg 4 | . 10 . . . 11 . . Wheel 2 | . . . . . 4 5 . Device 4 | . . . . . 6 7 6 Storage 25 | . 24 28 28 28 26 23 23 Hackware 3 | . . . . . . 7 15 Protection 4 | . . . . . 7 6 6 Energy Gun 9 | . 6 14 14 20 12 . 1 Energy Cannon 5 | . 10 14 14 7 . . 5 Ballistic Gun 5 | . 8 . . . 4 14 6 Naked Turns . | . . . . . . . . Heaviest Build 103 | 11 40 40 56 63 103 100 90 Greatest Support 60 | 20 40 40 40 40 45 60 60 Greatest Overweight (x) 22 | . 2 . 1 1 8 9 22 Average Overweight (x) 1 | . . . . 1 3 3 1 Largest Inventory Capacity 26 | 6 16 16 18 18 26 24 24 Average Capacity 20 | 6 12 16 17 18 23 24 24 Most Carried 24 | 6 16 16 18 18 24 24 24 Average Carried 19 | 6 10 16 16 17 21 23 22 Final Capacity 24 | 6 16 16 18 18 24 24 24 Final Carried 24 | 6 16 16 18 18 24 24 15 Class Distribution -------------------- 54% | Hauler-Mutant 40% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 1619 | 200 98 . 96 134 478 407 206 Remotely . | . . . . . . . . Salvage Created 3414 | . 728 . . 42 1320 438 886 Parts 170 | . 35 . . 6 55 35 39 Haulers Intercepted 5 | . 2 . . . 2 . 1 Recyclers Shooed 6 | . . . . . 4 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 76 | . 17 . . 3 27 12 17 Melee 1 | . . . . . . . 1 Guns 33 | . 5 . . 3 16 7 2 Cannons 20 | . 12 . . . . . 8 AOE 18 | . . . . . 9 5 4 Classes Destroyed 12 | . 5 . . . 3 2 2 Worker 3 | . 1 . . . 2 . . Builder 1 | . . . . . . . 1 Hauler 5 | . 2 . . . 2 . 1 Recycler 4 | . 2 . . . 1 . 1 Operator 2 | . . . . . . 2 . Watcher 1 | . . . . . 1 . . Swarmer 24 | . 9 . . 3 4 7 1 Grunt 41 | . 8 . . . 19 3 11 Brawler 2 | . . . . . 1 . 1 Protector 1 | . . . . . . . 1 Sentry 6 | . . . . . 3 1 2 Programmer 2 | . . . . . . 1 1 Best Kill Streak 8 | . 6 . . 3 6 3 8 Combat Bots Only 7 | . 5 . . 3 6 3 7 Max Kills in Single Turn 3 | . 1 . . 1 3 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 2 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 6270 | . 667 . . 117 1711 632 3143 Core 1108 | . 117 . . 15 267 56 653 Absorbed by Shields 96 | . . . . . . 96 . Core Remaining (%) 66 | 100 . . . 47 51 . . Volleys Fired 238 | . 57 . . 6 87 37 51 Largest 2 | . 2 . . 2 2 2 2 Hottest 160 | . 110 . . 100 134 56 160 Shots Fired 428 | . 105 . . 12 150 72 89 Gun 324 | . 59 . . 12 140 69 44 Cannon 86 | . 46 . . . 1 . 39 Launcher 15 | . . . . . 9 3 3 Special 3 | . . . . . . . 3 Kinetic 148 | . 35 . . . 22 69 22 Thermal 241 | . 70 . . 12 118 . 41 Explosive 13 | . . . . . 7 3 3 Electromagnetic 25 | . . . . . 3 . 22 Robot Hit Streak 21 | . 8 . . 9 21 17 13 Robot Miss Streak 6 | . 6 . . 1 4 2 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 296 | . 62 . . 9 105 51 69 Core Hits 167 | . 24 . . 3 67 28 45 Critical Hits 2 | . 1 . . . . . 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7182 | . 878 . . 113 2630 1100 2461 Guns 3288 | . 247 . . 113 1447 768 713 Cannons 1406 | . 631 . . . 8 . 767 Explosions 2473 | . . . . . 1175 332 966 Melee . | . . . . . . . . Ramming 3 | . . . . . . . 3 Kinetic 1386 | . 84 . . . 215 768 319 Thermal 3268 | . 794 . . 113 1278 . 1083 Explosive 1289 | . . . . . 549 332 408 Electromagnetic 1236 | . . . . . 588 . 648 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 3 3 6 Average Corruption 3 | . . . . . 3 2 5 Corruption Purged . | . . . . . . . . Effects 55 | . . . . . 29 4 22 Message Errors 11 | . . . . . 6 1 4 Matter Fused 9 | . . . . . 5 1 3 Heat Flow Errors 11 | . . . . . 8 1 2 Energy Discharges 7 | . . . . . 5 . 2 Data Loss (minor) 5 | . . . . . 3 . 2 Data Loss (major) 2 | . . . . . . . 2 Targeting Errors 9 | . . . . . 2 1 6 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 76 | . 6 . . . 22 . 48 Projectiles 54 | . 6 . . . . . 48 Explosions 22 | . . . . . 22 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 200 | . . . . . . 34 166 Shots 5 | . . . . . . 1 4 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 326 | . 326 . . 234 315 122 249 Average Temperature 95 | . 108 . . 118 82 47 86 Received Heat Transfer 2178 | . 126 . . . 891 117 1044 Effects 6 | . 2 . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . 1 . . . 3 . . Matter Decay 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 1 . 2 Combat Hostiles 3 | . . . . . 1 . 2 Parts Fried 7 | . . . . . 3 . 4 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 13 | . . . . . 11 . 2 Heat Transferred 6871 | . 1813 . . 333 3121 . 1604 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Latent Energy Used 260 | . . . . . 159 . 101 LE Corruption 5 | . . . . . 3 . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 406 | . 288 93 . 70 406 303 244 Initial 179 | . . 93 . . . 179 91 Average 171 | . 175 71 . 10 262 165 152 Maximum Alert Level 2 | . 1 . . . 2 1 1 Low Security (%) 53 | 100 46 100 . 100 13 72 58 Level 1 46 | . 53 . . . 86 27 41 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 . . . 5 2 6 Investigation 2 | . 2 . . . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 7 | . 1 . . . 5 1 . Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 13 | . . . . . 10 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 23 . . 3 60 15 27 Peak Tracking Total 8 | . 5 . . 3 8 4 8 Tactical Retreats 10 | . 1 . . . 8 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . 2 . . . 2 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 5 | . . . . . 4 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 18 | . 2 . 5 . 4 4 3 Terminals 10 | . 2 . . . 3 3 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 106 | . 13 . 50 . 15 14 14 Successful 82 | . 10 . 50 . 9 5 8 Failed 23 | . 3 . . . 6 9 5 Catastrophic 5 | . . . . . 1 3 1 Database Lockouts 1 | . . . . . . . 1 Manual 31 | . 4 . 2 . 6 8 11 Terminals 45 | . 13 . . . 9 12 11 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 70 | . 8 . 50 . 3 3 6 Record 50 | . . . 49 . . . 1 Part Schematic 2 | . . . . . . . 2 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Alert Level 3 | . 1 . . . . 1 1 Maintenance Status 2 | . 2 . . . . . . Transport Status 2 | . 1 . . . . 1 . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 1 1 . Zone Layout 2 | . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . Scan Component 3 | . . . . . 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . 2 1 Terminals 4 | . 2 . . . . 2 . Track 1 | . 1 . . . . . . Botnet 1 | . . . . . . 1 . Operators 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Monitor 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 10 | . 2 . . . 3 4 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 3 . . Time 84 | . . . . . 84 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . . 6 Total Damage 127 | . . . . . . . 127 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 6023 | 24 587 520 671 588 1842 1155 636 Spaces Moved 2755 | 21 263 326 389 294 737 517 208 Core 1 | . . . . . . . 1 Treads 1841 | . 152 326 389 294 122 354 204 Legs 441 | 21 111 . . . 309 . . Wheels 472 | . . . . . 306 163 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 180 130 160 140 Average Speed 168 | 120 148 160 170 180 158 185 190 Slowest Speed 1150 | 120 180 160 180 180 200 200 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 43 64 65 60 48 14 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 11 | . . . . . . 11 . Terrain Destroyed 126 | . . . . . 62 29 35 Melee . | . . . . . . . . Projectile 6 | . . . . . . . 6 AOE 120 | . . . . . 62 29 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 3708 | 20 364 325 399 342 1256 646 356 Wait 483 | . 8 . . 34 346 48 47 Move 2748 | 20 262 325 388 293 736 516 208 Hop . | . . . . . . . . Pick Up 90 | . 19 . 6 2 34 18 11 Fast Attach 12 | . 3 . . . 4 2 3 Attach 39 | . 4 . . 1 17 4 13 Detach 2 | . 1 . . . . . 1 Swap 44 | . 3 . 1 3 20 7 10 Drop 49 | . 7 . 4 3 12 14 9 Fire 238 | . 57 . . 6 87 37 51 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 612 | -10/Materials | Entered Mines 758 | -10/Mines | Discovered new exit (range 9) 811 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 811 | -10/Mines | Discovered new exit (range 5) 1132 | -10/Mines | Entered Exiles 1161 | -10/Exiles | Discovered new exit (range 15) 1196 | -10/Exiles | Met 8R-AWN 1216 | -10/Exiles | Met EX-HEX 1294 | -10/Exiles | Met EX-BIN 1371 | -10/Exiles | Aligned with FarCom system 1372 | -10/Exiles | Given EX-Vault access code 1424 | -10/Exiles | Opened EX-Vault 1438 | -10/Exiles | Found Latent Energy Streamer 1517 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1571 | -10/Exiles | Met EX-DEC 1587 | -10/Exiles | Learned location of Zion (-7) 1697 | -10/Exiles | Discovered new exit (range 12) 1803 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1803 | -10/Exiles | Entered Mines 1804 | -9/Mines | Learned location of Storage (-7) 2096 | -9/Mines | Discovered new exit (range 9) 2103 | -9/Mines | Core integrity fell below 50% 2391 | -9/Mines | Entered Materials 2391 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2392 | -8/Materials | Identified exit to Factory 2736 | -8/Materials | Build established: Hauler-Mutant 2943 | -8/Materials | Lost 4 parts (1p2n1w) 3276 | -8/Materials | Repaired Lgt. Armor Plating 3308 | -8/Materials | Repaired Lgt. Treads 3346 | -8/Materials | Repaired Weight Redist. System 3733 | -8/Materials | Lost 3 parts (1n2w) 4181 | -8/Materials | Discovered exit to Factory (range 16) 4233 | -8/Materials | Entered Factory 4233 | -7/Factory | Evolved 2 slots: Utility x2 5172 | -7/Factory | Discovered new exit (range 5) 5388 | -7/Factory | Entered Storage 5399 | -7/Storage | Met a pair of Derelict thieves 5532 | -7/Storage | Lost 3 parts (1n2w) 5544 | -7/Storage | Destroyed 7 combat bots 5821 | -7/Storage | Garrison activated, responded to threat 5871 | -7/Storage | Central database locked down 5962 | -7/Storage | Core integrity fell below 50% 5995 | -7/Storage | Core integrity fell below 20% 6024 | -7/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 06003_ Penetrated by Slug. 06009_ System corrupted: Substantial component data lost. 06009_ Penetrated by Slug. 06009_ Imp. Heat Sink melted. 06009_ Y-54 Guardian destroyed. 06012_ Penetrated by Slug. 06012_ Plasma Cannon destroyed. 06015_ Penetrated by Slug. 06016_ Jacked H-55 Commando... >>parse_system Reading system data... 06016_ >> MONITOR: Recycling Unit S002 accepting Particle Gun(77%). 06018_ Penetrated by Slug. 06019_ >> MONITOR: Recycling Unit S002 accepting VTOL Module(56%). 06019_ R-06 Scavenger collects Lrg. Storage Unit. 06021_ Penetrated by Slug. 06021_ Imp. Light Armor Plating destroyed. 06022_ >> MONITOR: Recycling Unit S002 accepting Lgt. Ion Engine(90%). 06023_ R-06 Scavenger collects Welding Torch. 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""" " # " #???? | | ?????????????????????" """ ### # # #???? | | ?????????????????????? """ ??# ######## #???? | | ?????????????????????? ??# #???? | | ???????????????????????#+?#??# ^ #???? | | ?????????????????????????????# """#???? | | ?????????????????????????????# Y"#???? | | ?????????????????????????????# ]!! """#???? | | ??????????????????????## ##### ]!! #???? | | ??????????????? !!! #???? | | ??????????????????????#####/######"T"####???? | | ????????????????????????? ??????#####??????? | | ????????????????????????? ??????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Storage | Hacked Imp. Light Armor Plating | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You This Is Interesting... True Hacker Challenges ------------ None Game ------ Seed GuidedGaussNanosword Manual? 0 Play Time 03:33:07 Cumulative 30.1 hours Start 2021.04.02 @ 22:17:44 End 2021.04.12 @ 23:08:45 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8fe8460-1cec-4523-8654-39cb8b6e87c1