Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 19:31:29 Player: sormi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (983) 983 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3098 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Seismic Detector Relay Coupler [Demolisher] (17) Beam Cannon Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer Target Analyzer Hardlight Generator > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Structural Scanner Seismic Detector Particle Charger Beam Cannon Particle Cannon Hammer [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 29 | . 11 10 5 3 Power 3 | . 1 1 1 . Engine 2 | . 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | . 2 3 . . Treads . | . . . . . Leg 5 | . 2 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 3 1 1 Device 4 | . 2 1 1 . Storage 1 | . 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | . 5 3 3 2 Energy Gun 2 | . 2 . . . Energy Cannon 4 | . 1 1 1 1 Ballistic Gun 5 | . 1 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 3 1 1 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 3 | . 1 . 1 1 Highest Loss Streak 2 | . 1 2 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 99 100 65 Engine 10 | . 14 11 6 . Core 1 | . . . 2 5 Leg 22 | . 28 21 18 11 Device 18 | . 12 22 27 11 Storage 11 | . 14 11 9 5 Processor 4 | . . 4 9 11 Protection 2 | . . 6 . . Energy Gun 4 | . 14 . . . Energy Cannon 6 | . 1 10 9 6 Ballistic Gun 11 | . 10 9 18 10 Impact Weapon 1 | . 1 1 . 1 Peak Build Rating 23 | 6 9 14 21 23 Average Rating 11 | 6 7 11 19 14 On Entrance 11 | 6 6 8 14 21 Naked Turns 46 | . . . . 46 Heaviest Build 33 | 11 21 28 33 32 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 2 | . 1 2 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 8 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 6 9 9 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 10 10 10 5 Class Distribution -------------------- 66% | Mutant 23% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 633 | 200 201 127 105 . Remotely . | . . . . . Salvage Created 902 | . 401 238 263 . Parts 57 | . 26 14 17 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 22 | . 13 4 5 . Melee 1 | . 1 . . . Guns 16 | . 12 2 2 . Cannons 5 | . . 2 3 . Classes Destroyed 4 | . 2 2 . . Operator 1 | . . 1 . . Swarmer 5 | . 5 . . . Grunt 10 | . 8 . 2 . Sentry 7 | . . 4 3 . Best Kill Streak 8 | . 8 1 3 . Combat Bots Only 8 | . 8 1 3 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 210 | . 56 30 25 99 Missed 68 | . 12 10 9 37 Damage Taken 1846 | . 504 287 279 776 Core 616 | . 61 . 27 528 Absorbed by Shields 60 | . . . 4 56 Core Remaining (%) 91 | 100 75 100 . . Volleys Fired 69 | . 39 18 10 2 Largest 3 | . 2 2 3 1 Hottest 110 | . 110 83 106 68 Shots Fired 140 | . 77 31 30 2 Gun 103 | . 70 13 20 . Cannon 37 | . 7 18 10 2 Launcher . | . . . . . Special . | . . . . . Kinetic 65 | . 32 13 20 . Thermal 75 | . 45 18 10 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 10 18 8 . Robot Miss Streak 2 | . 2 2 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 94 | . 52 25 17 . Core Hits 42 | . 22 9 11 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 2 | . 1 . . 1 Impact 2 | . 1 . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1374 | . 709 380 281 4 Guns 903 | . 613 134 156 . Cannons 442 | . 71 246 125 . Explosions . | . . . . . Melee 25 | . 25 . . . Ramming 4 | . . . . 4 Kinetic 521 | . 231 134 156 . Thermal 824 | . 453 246 125 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 25 | . 25 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 330 28 63 24 Average Temperature 80 | . 103 11 29 11 Received Heat Transfer 758 | . 237 117 144 260 Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 2035 | . 1258 518 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 352 | . 350 162 181 352 Initial 117 | . . 42 20 117 Average 89 | . 85 77 75 169 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 91 | 100 83 100 100 73 Level 1 8 | . 16 . . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 3 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 26 10 7 21 Peak Tracking Total 12 | . 8 3 4 12 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 5 . 2 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 9 . 3 . Successful 4 | . 3 . 1 . Failed 8 | . 6 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 7 | . 6 1 . . Terminals 9 | . 8 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 2 | . 2 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1625 | 2 554 613 286 170 Spaces Moved 886 | 2 321 286 124 153 Core 100 | . . . . 100 Treads . | . . . . . Legs 786 | 2 321 286 124 53 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 190 50 Average Speed 148 | 120 122 184 190 101 Slowest Speed 260 | 120 190 260 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 62 34 17 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1062 | 1 402 342 154 163 Wait 41 | . 19 11 11 . Move 882 | 1 320 285 123 153 Hop . | . . . . . Pick Up 21 | . 6 10 4 1 Fast Attach 3 | . 2 1 . . Attach 9 | . 1 4 3 1 Detach 1 | . 1 . . . Swap 17 | . 8 5 2 2 Drop 14 | . 5 8 1 . Fire 69 | . 39 18 10 2 Melee 2 | . 1 . . 1 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 359 | -10/Materials | Destroyed 8 combat bots 515 | -10/Materials | Discovered new exit (range 13) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x2 893 | -9/Materials | Discovered new exit (range 6) 1079 | -9/Materials | Discovered new exit (range 6) 1170 | -9/Materials | Entered another Materials area 1170 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1421 | -8/Materials | Garrison activated, responded to threat 1453 | -8/Materials | Identified exit to Garrison 1454 | -8/Materials | Build established: Gunner 1456 | -8/Materials | Entered Garrison 1549 | -8/Garrison | Triggered checkpoint 1560 | -8/Garrison | Triggered checkpoint 1563 | -8/Garrison | Released all parts (11) 1588 | -8/Garrison | Triggered checkpoint 1596 | -8/Garrison | Triggered checkpoint 1603 | -8/Garrison | Garrison Relay disabled 1611 | -8/Garrison | Core integrity fell below 50% 1623 | -8/Garrison | Core integrity fell below 20% 1626 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01563_ Released Lgt. Nuclear Core. 01563_ Released Hvy. Assault Rifle. 01563_ Released Particle Cannon. 01563_ Released Hammer. 01563_ C-30 ARC bursts open, deploying its payload. 01563_ S-10 Pest unfolds itself. 01588_ Beams of light sweep through the air. An alarm sounds. 01603_ Garrison Relay disabled. 01603_ Relay Coupler [Brawler] tumbles out of relay unit. 01603_ Relay Coupler [Sentry] tumbles out of relay unit. 01603_ Relay Coupler [Grunt] tumbles out of relay unit. 01603_ Relay Coupler [Demolisher] tumbles out of relay unit. 01603_ Relay Coupler [Grunt] tumbles out of relay unit. 01606_ Acquired Relay Coupler [Demolisher]. 01609_ Slammed into G-47 Trooper. 01610_ Particle Cannon broken. 01610_ Destabilizing: Short circuit. 01611_ Slammed into G-47 Trooper. 01612_ Broken Particle Cannon destroyed. 01619_ Penetrated by Slug. 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