Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 06:29:15 Player: Fleshy Vegetable Bird Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (763) 763 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1438 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 153/200 System Corruption 0% Temperature Cool (8) Movement Rolling (125) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Subdweller Power Source Subdweller Power Source (+) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Subdweller Optics > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (20) --- Wheel Wheel Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod (200) Subdweller Optics Subdweller Optics Scrap Shield Hacking Suite Medium Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Wheel Wheel Wheel Wheel Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod Subdweller Optics Subdweller Optics Hacking Suite Medium Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 7 8 15 Power 6 | 1 1 4 Engine 5 | 1 1 3 Core 1 | . . 1 Reactor . | . . . Propulsion 12 | 2 3 7 Treads . | . . . Leg . | . . . Wheel 12 | 2 3 7 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . 1 . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 2 6 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 14 | 3 13 18 Power . | . 1 . Propulsion 6 | 1 6 7 Utility 4 | . 3 5 Weapon 3 | . 2 5 Tool/Special . | . . . Unused Backups 24 | 1 1 22 Power . | . . . Propulsion 9 | 1 . 8 Utility 8 | . 1 7 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 93 Engine 15 | . 14 16 Wheel 27 | . 28 26 Device 13 | . 14 11 Storage 13 | . 14 13 Energy Gun 8 | . 8 8 Energy Cannon 1 | . . 4 Ballistic Gun 14 | . 19 7 Peak Build Rating 27 | 7 9 27 Average Rating 10 | 5 8 15 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 61 | 14 50 61 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 16 20 Most Carried 20 | 7 18 20 Average Carried 14 | 3 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 18 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 958 | 244 362 352 Remotely . | . . . Salvage Created 1049 | 134 415 500 Parts 87 | 15 33 39 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 6 13 Guns 11 | . 4 7 Cannons 6 | . . 6 AOE 2 | . 2 . Classes Destroyed 12 | 3 5 4 Worker 4 | 1 3 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 3 | . 3 . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 2 4 Grunt 4 | . 4 . Sentry 1 | . . 1 Artisan 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 5 | 4 5 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 95 | . 23 72 Missed 29 | . 7 22 Hits 66 | . 16 50 Projectile 66 | . 16 50 Critical Strikes 2 | . 1 1 Damage Taken 1161 | . 293 868 Core 252 | . 60 192 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | 19 39 40 Largest 2 | 2 2 2 Hottest 80 | 40 70 80 Shots Fired 176 | 38 72 66 Gun 152 | 38 72 42 Cannon 24 | . . 24 Launcher . | . . . Special . | . . . Kinetic 127 | 38 63 26 Thermal 49 | . 9 40 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | 7 6 22 Robot Miss Streak 4 | 2 2 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 121 | 23 44 54 Core Hits 69 | 11 34 24 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 2 2 Burn 1 | . . 1 Destroy 2 | . 2 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1852 | 229 700 923 Guns 1080 | 229 460 391 Cannons 532 | . . 532 Explosions 240 | . 240 . Melee . | . . . Ramming . | . . . Kinetic 822 | 229 383 210 Thermal 790 | . 77 713 Explosive . | . . . Electromagnetic 240 | . 240 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 58 | . . 58 Projectiles 58 | . . 58 Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 50 | . 50 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 10 Average Temperature 9 | . 11 5 Received Heat Transfer 327 | . 120 207 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1036 | . 222 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 10 80 . Initial . | . . . Average 18 | 2 20 . Influence Increases 455 | 30 275 150 Destroy 0b10 Robot/C 240 | . 120 120 Destroy 0b10 Robot/NC 75 | 30 45 . Destroy Leader 26 | . 26 . Successful Hack 23 | . 23 . Disable Machine 60 | . 60 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 377 | 30 275 72 Time Decay 357 | 30 255 72 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 20 15 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 12 | . 12 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 18 | . 18 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 1 | . 1 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 2 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1543 | 58 952 533 Optics 152 | . . 152 Seismic 1391 | 58 952 381 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1798 | 142 952 704 Spaces Moved 1260 | 88 694 478 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 1254 | 82 694 478 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 104 | 77 100 115 Slowest Speed 155 | 80 110 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 97 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 1 5 Melee . | . . . Projectile 5 | . . 5 AOE 1 | . 1 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1576 | 125 883 568 Wait 130 | . 123 7 Move 1258 | 87 693 478 Hop . | . . . Pick Up 39 | 11 14 14 Fast Attach 9 | 4 . 5 Attach 9 | 3 2 4 Detach . | . . . Swap 12 | . 6 6 Drop 21 | 1 6 14 Fire 98 | 19 39 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Discovered new exit (range 13) 709 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Central database locked down 826 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Discovered new exit (range 5) 1026 | -10/Materials | Discovered new exit (range 15) 1095 | -10/Materials | Entered Subcaves 1096 | -10/Subcaves | Approached by a straggling Scientist 1475 | -10/Subcaves | A Subdweller sparked back to life 1475 | -10/Subcaves | A Subdweller sparked back to life 1475 | -10/Subcaves | A Subdweller sparked back to life 1479 | -10/Subcaves | Core integrity fell below 50% 1495 | -10/Subcaves | Core integrity fell below 20% 1532 | -10/Subcaves | Found Prototype Energy Cannon 1532 | -10/Subcaves | Identified Powered Cannon 1533 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1538 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 1653 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1796 | -10/Subcaves | Discovered new exit (range 10) 1799 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- repair. 01645_ Acquired 13 matter. 01653_ Heat Sink crushed. 01653_ 20 Matter crushed. 01653_ 54 Matter crushed. A swath of the cavern ceiling suddenly collapses. 01749_ S-10 Pest destroyed. 01753_ Sub. Power Source shoots sparks and powers down. 01756_ Lgt. Ion Engine fries itself beyond repair. 01758_ Lgt. Assault Rifle fries itself beyond repair. 01764_ Flight Unit fries itself beyond repair. 01768_ Lgt. Assault Rifle fries itself beyond repair. 01794_ Autobeam Turret destroyed. 01796_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# # | | ????????????????????????????????????????#### ## | | ???????????????????????????????????????## ##? | | ??????????????????????????????????????## ##?? | | ????????????????????? ???????????## ####??? | | ?????????????????????? ???????????# ##?????? | | ?????????????????????? ???????????# ##?????? | | ?????????????????????? ?????????#### ###???? | | ??????????????????????? ?????????# ### ####? | | ????????????????##????? ???#?????# #### #? | | ???????????????## ?????# ### ?????# ## ##? | | ???????????????# ????# # ??????# ##?? | | #?????? ?????## #?### # ??????# ##??? | | ?????? ?? ## ## ! ?????## ##??? | | ????? ??? !%! ?????# #??? | | #????? ???? #?????# #??? | | ##???? ##???? #?????###### #??? | | ###?? ???????# #?????????## ###??? | | ##? ?????????? #????????## #????? | | #? #???????###??# #??????### #????? | | ?? ##??## ## ## ##?##### #????? | | #?## # ### ##????? | | #?# #??????????# % ##?????? | | #?# #??????????## % ##??????? | | ### #????????????## #### ###???????? | | # #?????###??????## @ ##??# ###???##????? | | ##????# ###?????# ##???# #???##"###??? | | ###### #???? ????### ##?###"""##?? | | # # #??# ?????## "###""#"# ##? | | #### #"" #??# [ ????# """#"#"# #? | | ##??# ##% [] #???#" % t ????### "###"""# ???? | | ??### % !#####" " " "?????#####"" "#?????? | | # # &= ##"""" """"??????##"# "#"#?????? | | "* &&& #####<########??#"" #"### #? | | #### !=* | #???##???## ##?##%#"##? ? #? | | # ???# %#######??????### ### ""##?? ?? # | | ### ?#?## ####????###??## # ###?# ????# | | # # # # # ###### #??# #??# ???? | | #### ##???#???? | | ## #????????? | | # #### #????????? | | ## ########### ##??# ######????????? | | ####??###??????????# ####???######?????????????? | | ???????????????????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstFireInterpreter Manual? 0 Play Time 00:14:59 Cumulative 372.9 hours Start 2025.06.12 @ 06:16:16 End 2025.06.12 @ 06:29:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 69 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c11f070-1d3b-4240-8e24-a2356f22ac41