Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 23:19:55 Player: ApricotBot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 2110 Bonus ------- Pacifist 200 High Alert Combat Kills 93 Cogmind --------- Core Integrity 279/400 Matter 8/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Cooling System Small Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Ion Engine Large Storage Unit Light Armor Plating Spread Laser Spread Laser Beam Cannon Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Large Storage Unit Light Armor Plating Spread Laser Spread Laser Beam Cannon Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 6 5 7 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 4 1 Energy Gun 2 | . 2 . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 84 100 Engine 11 | . 14 11 11 Leg 33 | . 28 28 44 Device 10 | . 10 11 11 Storage 11 | . 14 11 11 Energy Gun 4 | . 19 2 . Energy Cannon 2 | . . 4 . Ballistic Gun 13 | . 8 12 17 Launcher 2 | . . 2 4 Naked Turns . | . . . . Heaviest Build 17 | 11 16 17 17 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 5 8 8 Average Carried 6 | 1 2 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 324 | 179 . 145 . Remotely . | . . . . Salvage Created 441 | . . 441 . Parts 41 | . . 41 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 19 | . . 19 . Guns 4 | . . 4 . Cannons 2 | . . 2 . AOE 13 | . . 13 . Classes Destroyed 6 | . . 6 . Worker 1 | . . 1 . Builder 3 | . . 3 . Operator 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 8 | . . 8 . Sentry 4 | . . 4 . Best Kill Streak 12 | . . 12 . Combat Bots Only 10 | . . 10 . Max Kills in Single Turn 4 | . . 4 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 591 | . . 591 . Core 121 | . . 121 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 33 | . 1 31 1 Largest 2 | . 2 2 2 Hottest 130 | . 130 83 43 Shots Fired 66 | . 2 62 2 Gun 40 | . 2 36 2 Cannon 11 | . . 11 . Launcher 15 | . . 15 . Special . | . . . . Kinetic 38 | . . 36 2 Thermal 13 | . 2 11 . Explosive 15 | . . 15 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 . Robot Miss Streak 5 | . 2 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | . 2 28 . Core Hits 42 | . 2 39 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1750 | . 31 1711 8 Guns 272 | . 31 241 . Cannons 123 | . . 123 . Explosions 1311 | . . 1311 . Melee . | . . . . Ramming 44 | . . 36 8 Kinetic 241 | . . 241 . Thermal 594 | . 31 563 . Explosive 871 | . . 871 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . 11 . Projectiles . | . . . . Explosions 11 | . . 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 107 | . . 107 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 14 | . . 8 6 Kicked 14 | . . 8 6 Crushed . | . . . . Highest Temperature 3 | . 3 . . Average Temperature 2 | . 2 . . Received Heat Transfer 174 | . . 174 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 594 | . 35 559 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 919 | . 15 919 291 Initial 291 | . . 5 291 Average 262 | . 2 371 291 Maximum Alert Level 3 | . . 3 1 Low Security (%) 46 | 100 100 53 . Level 1 32 | . . 2 100 Level 2 5 | . . 10 . Level 3 15 | . . 33 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 4 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 1 33 . Peak Tracking Total 18 | . 1 18 . Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1038 | 75 159 475 329 Spaces Moved 526 | 42 121 247 116 Core 6 | 6 . . . Treads . | . . . . Legs 520 | 36 121 247 116 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 110 120 121 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 20 33 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 119 | . . 119 . Melee . | . . . . Projectile . | . . . . AOE 119 | . . 119 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 860 | 71 132 355 302 Wait 253 | 17 . 60 176 Move 523 | 41 120 246 116 Hop . | . . . . Pick Up 16 | 7 5 3 1 Fast Attach 3 | . . 3 . Attach 8 | 6 2 . . Detach 1 | . 1 . . Swap 8 | . 3 4 1 Drop 1 | . . . 1 Fire 33 | . 1 31 1 Melee . | . . . . Ram . | . . . . Kick 14 | . . 8 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 523 | -9/Materials | Destroyed 10 combat bots 635 | -9/Materials | First assault squad dispatched 702 | -9/Materials | Discovered new exit (range 8) 710 | -9/Materials | Entered Mines 745 | -9/Mines | Met a Derelict bent on vengeance 785 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 848 | -9/Mines | Excavation squad dispatched 848 | -9/Mines | A large section of the Mines collapsed 1039 | -9/Mines | Self-destructed Last Messages --------------- laser when you travel the depths." 00781_ I2-3SX(g): "You know what I say? NO!" 00782_ I2-3SX(g): "Everyone knows a good old rocket launcher goes a long way." 00783_ I2-3SX(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00784_ I2-3SX(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00785_ I2-3SX(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00785_ I2-3SX(g) slips back into the shadows. 00792_ Dropped Rocket Launcher. 00798_ Acquired Rocket Launcher. 00819_ T-07 Excavator is excavating. 00833_ K-01 Serf collects debris. 00848_ R-06 Scavenger crushed by falling debris. 00848_ R-06 Scavenger destroyed. 00848_ 35 Matter crushed. 00848_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ????????????????????## #????????#####?????????? | | ????????????????????# ###?????# ##????????? | | ????????????????????# ###???# ####???### | | ?????????????????????# ##?## ##?# | | ??????????????????????# ### ### # | | ??????????????????????# # | | ??????????????????????# ## # | | ??????????????????????########### ## | | ???????????????????????##@ ##???## ### ## | | ??????????????????????# ###;#????# ##?#### # | | ?????????????????????# ###????# #?????## | | ?????????????????????# #????# #??????# | | ?????????????????????# #????## #?????## | | ?????????????????????# ?????####????## # | | ?????????????????????# ?????????????# # | | ?????????????????????# ????????????# # | | ????????????????????? ????????????# ### | | ???????????????????? ????????????##??# | | ????????????????????#### ##???????????????#### | | ???????????????????????## ##??????????????###### | | ????????????????????????## #???????????????# | | ??????????????????????????% ????????????????# #### | | ?????????????????????????? ????????????????# #??? | | ?????????????????????????? ????????????????# #??? | | ??????????????????????????????????????????### ###? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# """ #? | | ??????????????????????????????????????????# """ #? | | ??????????????????????????????????????????# """ #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????#### ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 125 Matter Stores 259 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeExperimentalGun Manual? 0 Play Time 00:18:11 Cumulative 10.4 hours Start 2022.03.28 @ 21:59:23 End 2022.03.28 @ 23:19:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 22 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a182f83e-f1bf-4d2d-b151-1baa5f69765b