Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 12:03:03 Player: Candle Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (745) 745 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 2278 Bonus ------- Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Battle Cannon > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Compact Wheel Large Storage Unit Medium Battery (150) Superbattery (1294) Medium Matter Pod (100) Subdweller Optics Sensor Array Experimental Sensor Array Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Datajack Plasma Cutter Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Compact Wheel Large Storage Unit Medium Matter Pod Subdweller Optics Experimental Sensor Array Improved Terrain Scanner Subdweller Laser Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Datajack Plasma Cutter Plasma Cutter Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 8 19 2 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads 7 | 2 5 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 3 7 1 . Device 3 | 1 2 . . Storage 6 | 2 4 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 5 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 4 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 3 | . 3 . . Power 2 | . 2 . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 18 | 4 16 24 24 Power 2 | 1 2 2 2 Propulsion 3 | . 2 5 5 Utility 5 | 1 4 5 6 Weapon 5 | . 4 8 8 Tool/Special . | . . . . Unused Backups 27 | . 4 3 20 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 7 | . 1 1 5 Weapon 12 | . 3 2 7 Tool/Special 3 | . . . 3 Average Slot Usage (%) 99 | . 99 100 100 Engine 13 | . 13 14 14 Treads 28 | . 28 28 28 Device 4 | . 5 3 . Storage 14 | . 14 14 14 Processor 3 | . . 10 14 Protection 5 | . 8 . . Ballistic Gun 23 | . 26 18 14 Ballistic Cannon 3 | . . 9 14 Peak Build Rating 18 | 8 17 18 18 Average Rating 13 | 6 12 17 17 On Entrance 10 | . 8 17 17 Naked Turns . | . . . . Heaviest Build 94 | 18 94 92 91 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 3 | 3 2 1 1 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 21 25 25 Most Carried 25 | 8 25 25 25 Average Carried 18 | 4 16 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 25 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 1151 | 303 739 109 . Remotely . | . . . . Salvage Created 1112 | 156 829 127 . Parts 76 | 11 49 16 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 28 | . 19 9 . Guns 25 | . 19 6 . Cannons 3 | . . 3 . Classes Destroyed 9 | 2 7 . . Worker 1 | . 1 . . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 15 | . 6 9 . Grunt 12 | . 12 . . Subdweller 1 | . 1 . . Best Kill Streak 5 | 2 5 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 162 | . 120 22 20 Missed 37 | . 30 4 3 Hits 125 | . 90 18 17 Projectile 125 | . 90 18 17 Critical Strikes 5 | . 4 . 1 Damage Taken 1531 | . 1021 141 369 Core 253 | . 130 29 94 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 189 | . 189 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 121 | 23 84 11 3 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 56 56 Shots Fired 242 | 46 168 22 6 Gun 228 | 46 168 11 3 Cannon 14 | . . 11 3 Launcher . | . . . . Special . | . . . . Kinetic 198 | 23 147 22 6 Thermal 44 | 23 21 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 6 11 11 2 Robot Miss Streak 4 | 4 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 153 | 24 114 12 3 Core Hits 60 | 8 42 9 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks 12 | . 12 . . Impact 12 | . 12 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2139 | 248 1638 209 44 Guns 1956 | 248 1539 141 28 Cannons 84 | . . 68 16 Explosions . | . . . . Melee 99 | . 99 . . Ramming . | . . . . Kinetic 1672 | 97 1322 209 44 Thermal 368 | 151 217 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 99 | . 99 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 151 | 110 151 . . Average Temperature 46 | 44 47 . . Received Heat Transfer 477 | . 477 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1147 | 444 703 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 167 | 5 100 167 . Initial 23 | . . 23 . Average 34 | . 35 40 . Influence Increases 817 | 25 559 233 . Destroy 0b10 Robot/C 540 | . 360 180 . Destroy 0b10 Robot/NC 55 | 25 30 . . Destroy Leader 106 | . 76 30 . Successful Hack 17 | . 11 6 . Disable Machine 45 | . 30 15 . Destroy Structure 9 | . 7 2 . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 817 | 25 499 208 85 Entered New Map 122 | . . 37 85 Time Decay 665 | 25 469 171 . Lost Part 30 | . 30 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 30 9 1 Peak Tracking Total 11 | . 7 3 11 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 9 | . 7 1 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 21 2 1 Successful 11 | . 9 1 1 Failed 13 | . 12 1 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 12 | . 8 3 1 Terminals 14 | . 12 2 . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Robot Analysis 1 | . . 1 . Terminal Index 1 | . 1 . . Reinforcement Status 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 1 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 77 | . 77 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Active Infowar (turns) 1875 | 27 1525 323 . Sensors 1138 | . 815 323 . Seismic 737 | 27 710 . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 6039 | 307 3843 1458 431 Spaces Moved 2174 | 133 1288 577 176 Core 8 | 8 . . . Treads 2166 | 125 1288 577 176 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 242 | 157 253 240 240 Slowest Speed 320 | 200 320 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 8 99 100 54 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . 5 . . Terrain Destroyed 7 | . 5 2 . Melee 5 | . 5 . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 2685 | 186 1688 631 180 Wait 284 | 15 236 33 . Move 2171 | 132 1287 576 176 Hop . | . . . . Pick Up 33 | 7 23 2 1 Fast Attach 16 | 8 7 1 . Attach 3 | . 2 1 . Detach 5 | 1 2 2 . Swap 17 | . 16 1 . Drop 23 | . 19 4 . Fire 121 | 23 84 11 3 Melee 12 | . 12 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 308 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 458 | -10/Materials | Discovered new exit (range 15) 760 | -10/Materials | Discovered new exit (range 5) 1108 | -10/Materials | Derelicts attacked the area 1213 | -10/Materials | Repaired Lgt. Treads 1938 | -10/Materials | Discovered new exit (range 6) 2514 | -10/Materials | Discovered new exit (range 13) 3231 | -10/Materials | Core integrity fell below 50% 3560 | -10/Materials | Repaired Imp. Assault Rifle 4151 | -10/Materials | Entered Mines 4183 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4188 | -10/Mines | Found Prototype Device 4254 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4254 | -10/Mines | Discovered new exit (range 5) 4375 | -10/Mines | Found a hidden stash of uninstalled traps 4466 | -10/Mines | Discovered new exit (range 15) 4596 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5045 | -10/Mines | Discovered new exit (range 5) 5609 | -10/Mines | Entered Exiles 5667 | -10/Exiles | Met 8R-AWN 5708 | -10/Exiles | Met EX-HEX 5775 | -10/Exiles | Met EX-BIN 5804 | -10/Exiles | Aligned with FarCom system 5806 | -10/Exiles | Given EX-Vault access code 5866 | -10/Exiles | Opened EX-Vault 5885 | -10/Exiles | Found Superbattery 5932 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6002 | -10/Exiles | Met EX-DEC 6031 | -10/Exiles | Attacked by the Exiles 6035 | -10/Exiles | Core integrity fell below 20% 6040 | -10/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." Machine disabled. EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! EX-DEC: "Let's see what this bad boy can do..." EX-DEC deploys DAS Turret. EX-DEC knocked back. Machine disabled. 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""???????????? | | ????????????????????????#""" ????????????? | | ?????????????????????????#"""" ??????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -10/Materials Imp. Assault Rifle | 20% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineMetafieldSystem Manual? 0 Play Time 00:36:21 Cumulative 114.3 hours Start 2025.05.30 @ 11:16:00 End 2025.05.30 @ 12:03:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5088f4de-c032-4207-aaf2-5f2b1a446236