Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:11:53 Player: CanadianCogs Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1396) 1396 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 3658 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 85/100 System Corruption 7% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (15) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Sensor Array Terrain Scanner Targeting Computer Hardlight Generator Heavy Laser Heavy Laser Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Mace Mace Maul > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Sensor Array Terrain Scanner Targeting Computer Hardlight Generator Heavy Laser Heavy Laser Heavy Laser Heavy Laser Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Propulsion Shielding Weapon Mace Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 46 | 5 9 13 10 9 Power 9 | 1 2 4 . 2 Engine 7 | 1 2 4 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | 2 1 4 1 1 Treads . | . . . . . Leg 5 | . . 3 1 1 Wheel 4 | 2 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 2 2 Device 3 | . . . 2 1 Storage 2 | . 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 21 | 2 4 4 7 4 Energy Gun 6 | . . 2 . 4 Energy Cannon 4 | . . 2 2 . Ballistic Gun 6 | 2 4 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 5 | . . . 5 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 1 | . . . . 1 System Corruption 7 | . . . . 7 Parts Lost 19 | . 4 1 2 12 Power 5 | . 2 . . 3 Propulsion 5 | . . 1 1 3 Utility 3 | . . . 1 2 Weapon 6 | . 2 . . 4 Highest Loss Streak 11 | . 2 1 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 91 81 96 90 Engine 12 | . 13 11 18 8 Core 1 | . . . . 7 Leg 17 | . . 20 26 23 Wheel 8 | . 28 5 . . Device 5 | . . . 14 8 Storage 10 | . 11 11 9 9 Protection 8 | . 11 11 2 8 Energy Gun 2 | . . 9 . . Energy Cannon 2 | . . 9 . . Ballistic Gun 6 | . 25 2 . . Impact Weapon 11 | . . . 25 24 Naked Turns . | . . . . . Heaviest Build 46 | 7 15 37 39 46 Greatest Support 51 | 32 32 51 51 44 Greatest Overweight (x) 8 | . . 8 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 8 15 15 15 Average Capacity 12 | 5 7 14 15 15 Most Carried 15 | 4 8 15 15 15 Average Carried 11 | . 5 11 13 14 Final Capacity 15 | 5 8 15 15 15 Final Carried 15 | . 8 14 15 13 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 895 | 221 316 139 169 50 Remotely . | . . . . . Salvage Created 1374 | . 355 278 352 389 Parts 64 | . 24 15 11 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 35 | . 9 6 9 11 Melee 14 | . . . 6 8 Guns 9 | . 9 . . . Cannons 6 | . . 6 . . Classes Destroyed 7 | . 5 1 1 . Worker 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 4 | . 2 . 2 . Swarmer 13 | . 6 . 3 4 Grunt 15 | . 3 4 2 6 Duelist 1 | . . . 1 . Sentry 6 | . . 2 3 1 Best Kill Streak 6 | . 4 2 6 4 Combat Bots Only 6 | . 3 2 6 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 376 | . 67 34 70 205 Missed 98 | . 17 6 26 49 Damage Taken 3158 | . 606 375 623 1554 Core 846 | . 170 113 99 464 Absorbed by Shields 11 | . . . . 11 Redirected to Shielding 50 | . 14 20 16 . Regen/Repaired (Parts) 78 | . . 78 . . Core Remaining (%) 67 | 100 32 71 . . Volleys Fired 72 | . 38 33 . 1 Largest 3 | . 2 2 . 3 Hottest 207 | . 40 120 . 207 Shots Fired 145 | . 76 66 . 3 Gun 105 | . 76 26 . 3 Cannon 40 | . . 40 . . Launcher . | . . . . . Special . | . . . . . Kinetic 100 | . 76 24 . . Thermal 45 | . . 42 . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 6 . 3 Robot Miss Streak 6 | . 6 3 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 109 | . 40 21 25 23 Core Hits 37 | . 18 9 6 4 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 12 | . . . 6 6 Critical Strikes 14 | . . . 7 7 Smash 14 | . . . 7 7 Melee Attacks 63 | . . . 32 31 Impact 63 | . . . 32 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 10 | . . . 8 2 Damage Inflicted 2450 | . 509 384 799 758 Guns 568 | . 509 . . 59 Cannons 384 | . . 384 . . Explosions . | . . . . . Melee 1498 | . . . 799 699 Ramming . | . . . . . Kinetic 509 | . 509 . . . Thermal 443 | . . 384 . 59 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1498 | . . . 799 699 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 468 | . . . 217 251 Projectiles . | . . . . . Explosions . | . . . . . Melee 468 | . . . 217 251 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . 94 . . . Shots 3 | . 3 . . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 465 | . 3 465 6 257 Average Temperature 135 | . 1 157 6 99 Received Heat Transfer 936 | . 189 153 225 369 Effects 5 | . . 3 . 2 Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 15 | . . . 11 4 Impact Corruptions 21 | . . . 12 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 925 | . . 814 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 507 | . 242 262 247 507 Initial 68 | . . 67 26 68 Average 141 | . 83 106 139 262 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 70 | 100 89 83 54 48 Level 1 23 | . 10 16 45 23 Level 2 6 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 16 9 14 27 Peak Tracking Total 8 | . 5 3 8 8 Tactical Retreats 9 | . 1 . 1 7 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . 2 . . 1 Max in Single Turn 2 | . 2 . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 4 2 5 2 Terminals 5 | . 1 . 2 2 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 46 | . 11 7 22 6 Successful 28 | . 8 4 14 2 Failed 18 | . 3 3 8 4 Catastrophic 5 | . . 1 3 1 Database Lockouts . | . . . . . Manual 30 | . 10 . 15 5 Terminals 24 | . 6 . 12 6 Fabricators . | . . . . . Repair Stations 9 | . 2 7 . . Recycling Units 4 | . 3 . 1 . Scanalyzers 5 | . . . 5 . Garrison Access 4 | . . . 4 . Terminal Hacks 1 | . . . . 1 Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 18 | . 7 . 10 1 Terminals 11 | . 4 . 6 1 Track 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Disrupt 3 | . 1 . 2 . Operators 1 | . 1 . . . Override 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Researchers 1 | . . . 1 . Garrison Access 3 | . . . 3 . Broadcast 1 | . . . 1 . Intercept 1 | . . . 1 . Watchers 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 4 1 Full Trace Events 5 | . . 1 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 10 . 1 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2426 | 40 594 693 555 544 Spaces Moved 1280 | 36 425 344 269 206 Core 28 | 11 . 11 . 6 Treads . | . . . . . Legs 684 | . . 215 269 200 Wheels 568 | 25 425 118 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 130 126 Average Speed 137 | 84 100 131 160 202 Slowest Speed 450 | 100 100 450 200 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 77 35 21 33 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1704 | 45 520 523 352 264 Wait 153 | . 28 103 13 9 Move 1277 | 35 424 343 269 206 Hop . | . . . . . Pick Up 61 | 5 16 21 19 . Fast Attach 5 | . 1 . 2 2 Attach 35 | 5 6 12 8 4 Detach 4 | . . . 2 2 Swap 6 | . 2 1 . 3 Drop 32 | . 5 10 16 1 Fire 72 | . 38 33 . 1 Melee 50 | . . . 23 27 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 14) 597 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Core integrity fell below 50% 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1192 | -9/Materials | Repaired Ion Engine 1220 | -9/Materials | Repaired Ion Engine 1302 | -9/Materials | Discovered new exit (range 8) 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1774 | -8/Materials | Discovered new exit (range 3) 1883 | -8/Materials | Identified exit to Garrison 1883 | -8/Materials | Entered Garrison 1929 | -8/Garrison | Triggered checkpoint 2004 | -8/Garrison | Garrison Relay disabled 2133 | -8/Garrison | Triggered checkpoint 2238 | -8/Garrison | Build established: Scavenger-Mutant 2240 | -8/Garrison | Discovered new exit (range 61) 2240 | -8/Garrison | Discovered new exit (range 44) 2240 | -8/Garrison | Discovered new exit (range 12) 2240 | -8/Garrison | Identified exit to Materials 2343 | -8/Garrison | Triggered checkpoint 2343 | -8/Garrison | Triggered checkpoint 2386 | -8/Garrison | Core integrity fell below 50% 2412 | -8/Garrison | Core integrity fell below 20% 2427 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- system tracking data. 02378_ System corrupted: Heat flow error (+179). 02379_ S-10 Pest destroyed. 02380_ Mace destroyed. 02381_ S-10 Pest suffers critical hit (Smash). 02381_ Destroyed Flight Unit. 02381_ S-10 Pest system corrupted by crushing effect. 02381_ Flight Unit fried. 02381_ S-10 Pest destroyed. 02385_ Imp. Heat Sink destroyed. 02389_ Mace destroyed. 02396_ S-10 Pest destroyed. 02399_ Slammed into S-10 Pest. 02399_ Destabilizing: Core damaged (-11). 02402_ Hvy. Laser destroyed. 02404_ Slammed into S-10 Pest. 02408_ S-10 Pest destroyed. 02416_ System corrupted: Energy discharge (-16). 02419_ Slammed into S-10 Pest. 02423_ Slammed into Y-45 Defender. 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