Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 02:00:29 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (60) 60 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2850 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 639/700 Matter 244/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (195) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Sensor Array System Shield > --- WEAPON ----------- Flail > --- INVENTORY -------- Improved Medium Armor Plating Improved Medium Armor Plating [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Hackware System Shield Weapon Flail Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . . 2 . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 12 | 1 1 5 3 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . . 4 . 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 4 . 1 Utility 4 | . 1 . 2 1 Device 2 | . 1 . 1 . Storage 1 | . . . 1 . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . 1 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 2 5 Power 1 | . . . 1 . Propulsion 4 | . . . 1 3 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . 2 5 To Critical Strikes . | . . . . . Average Backups 1 | 1 2 1 1 2 Power . | . 1 . . . Propulsion . | . . . . . Utility 1 | . 1 1 1 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 48 | . 10 41 63 62 Engine 4 | . . 2 7 7 Flight 20 | . . 24 31 19 Device 11 | . 10 11 7 15 Storage 4 | . . . 7 7 Hackware 1 | . . . . 4 Impact Weapon 5 | . . 4 9 7 Peak Build Rating 12 | 1 1 8 9 12 Average Rating 6 | . . 4 7 10 On Entrance 3 | . . 1 8 8 Naked Turns 7 | . 7 . . . Heaviest Build 13 | . 1 8 13 12 Greatest Support 16 | 3 3 16 16 12 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 6 | 5 5 5 7 8 Most Carried 3 | 2 2 2 3 2 Average Carried 1 | 1 2 1 2 2 Final Capacity 8 | 5 5 5 8 8 Final Carried 3 | 2 2 1 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 249 | 198 . . 30 21 Remotely . | . . . . . Salvage Created 70 | . . . 30 40 Parts 8 | . . . 6 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 2 | . . . . 2 Melee 2 | . . . . 2 Classes Destroyed 3 | . . . 2 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Swarmer 2 | . . . . 2 Best Kill Streak 2 | . . . 2 2 Combat Bots Only 2 | . . . . 2 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 91 | . 18 12 25 36 Missed 41 | . 10 4 10 17 Hits 50 | . 8 8 15 19 Projectile 50 | . 8 8 15 19 Critical Strikes 1 | . . . 1 . Damage Taken 667 | . 67 92 220 288 Core 265 | . 67 69 68 61 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 73 82 87 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 5 | . . . 2 3 Core Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . 1 1 Smash 2 | . . . 1 1 Melee Attacks 11 | . . . 5 6 Impact 11 | . . . 5 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 236 | . . . 104 132 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 236 | . . . 104 132 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 236 | . . . 104 132 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 107 | . . . 25 82 Projectiles . | . . . . . Explosions . | . . . . . Melee 107 | . . . 25 82 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 21 | . . 5 21 . Average Temperature 7 | . . 3 14 . Received Heat Transfer 129 | . . 48 81 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . 1 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 30 | . . 30 16 20 Initial 7 | . . . 7 . Average 8 | . . 23 8 4 Influence Increases 116 | . . 39 22 55 Destroy 0b10 Robot/C 40 | . . . . 40 Destroy 0b10 Robot/NC 10 | . . . 10 . Successful Hack 18 | . . 9 9 . Select Force Hacks 30 | . . 30 . . Destroy Structure 3 | . . . 3 . Partial Spotted 15 | . . . . 15 Influence Decreases 116 | . . 20 38 58 Entered New Map 15 | . . . 12 3 Time Decay 61 | . . 20 16 25 Lost Part 40 | . . . 10 30 Squads Dispatched 4 | . . 3 1 . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 3 8 9 4 Peak Tracking Total 8 | . 3 8 8 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 2 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . 5 2 . Successful 5 | . . 3 2 . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . 4 2 . Terminals 5 | . . 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Level Access Points 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 169 | . 24 38 31 76 Sensors 154 | . 24 38 16 76 Structural 91 | . . . 15 76 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 217 | 19 31 43 48 76 Spaces Moved 384 | 31 59 76 87 131 Core 118 | 31 59 28 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 266 | . . 48 87 131 Fastest Speed 31 | 50 50 31 31 34 Average Speed 41 | 50 50 38 32 42 Slowest Speed 200 | 50 50 50 34 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . 2 2 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 11 | 4 17 15 16 5 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 3 | . . . 3 . Melee 3 | . . . 3 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 410 | 33 59 84 95 139 Wait 5 | . . 5 . . Move 370 | 30 58 71 82 129 Hop 5 | . . 2 2 1 Pick Up 3 | 1 . . 2 . Fast Attach 11 | 1 1 5 2 2 Attach 3 | . . 1 1 1 Detach 2 | 1 . . 1 . Swap . | . . . . . Drop . | . . . . . Fire . | . . . . . Melee 11 | . . . 5 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 15) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x2 77 | -9/Materials | Identified exit to Materials 94 | -9/Materials | Entered another Materials area 94 | -8/Materials | Evolved 2 slots: Utility x2 98 | -8/Materials | Identified exit to Factory 100 | -8/Materials | Discovered new exit (range 16) 142 | -8/Materials | Entered Factory 142 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 218 | -7/Factory | Self-destructed Last Messages --------------- 00132_ K-01 Serf collects debris. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=FACTORY GOAL=ESCAPE 00168_ Acquired System Shield. 00178_ ALERT: All DSF locations entering lockdown mode. 00189_ Destroyed VTOL Module. 00189_ S-27 Virus system corrupted by crushing effect. 00189_ S-27 Virus destroyed. 00192_ Acquired 21 matter. 00192_ Flight Unit destroyed. 00199_ S-27 Virus suffers critical hit (Smash). 00199_ Destroyed Lgt. Nuclear Core. 00199_ S-27 Virus system corrupted by crushing effect. 00199_ VTOL Module fried. 00199_ S-27 Virus destroyed. 00211_ Flight Unit destroyed. 00212_ Acquired VTOL Module. 00215_ Flail destroyed. 00216_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?## ?????????? | | ?## ###### ?????????? | | ?## ###### ? ??????????? | | ?## ##???????? ??????????? | | ?########## #######???????????????????? | | ?########## #######???????????????????? | | ?## ??? # ##########????????????????? | | ?## " ""? # ##+########### ??????????????? | | ?## "R"" # # # ??????????????? | | ?## """ + + # ??????????????? | | ?## # # # ??????????????? | | ?####+##### # # ??????????????? | | ?#### # # ??????????????? | | ???######## # + ??????????????? | | ????####### # # ??????????????? | | ?????????## # ?? ????????????????? | | ?????????## # ?????????????????????? | | ?????????## # ?????????????????????? | | ?????????## # ??????????????????????? | | ???######## # % ?????????????????????? | | ???######## ##/##s##?????????????????????? | | ???## ##[##?????????????????????? | | ???## ## ##?????????????????????? | | ???## ## ##?????????????????????? | | ???## ## ##?????????????????????? | | ???## ##@##?????????????????????? | | ???## ##s##?????????????????????? | | ???## ## ##?????????????????????? | | ???##### ## ######?????????????????? | | ???##### ##+######?????????????????? | | ??????## # ##?????????????????? | | ??????## # ##?????????????????? | | ??????## # "" ##?????????????????? | | ??????## + S"" ##?????????????????? | | ??????## ##### "" ##?????????????????? | | ??????########## =##?????????????????? | | ??????######??##########?????????????????? | | ??????????????##########?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 288 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableImprinterDiverter Manual? 0 Play Time 00:05:30 Cumulative 232.0 hours Start 2025.08.05 @ 01:56:11 End 2025.08.05 @ 02:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/0/3/1/0/0/0/0/0/1 Lore% 74 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06640745-7dd3-4076-b74e-4dd7f5dd2d89